| /* |
| * |
| * Copyright (c) 2021 Project CHIP Authors |
| * All rights reserved. |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #pragma once |
| #include <app/AttributeAccessToken.h> |
| #include <app/AttributePathParams.h> |
| #include <app/InteractionModelDelegatePointers.h> |
| #include <app/MessageDef/WriteResponseMessage.h> |
| #include <lib/core/CHIPCore.h> |
| #include <lib/core/TLVDebug.h> |
| #include <lib/support/CodeUtils.h> |
| #include <lib/support/DLLUtil.h> |
| #include <lib/support/logging/CHIPLogging.h> |
| #include <messaging/ExchangeHolder.h> |
| #include <messaging/ExchangeMgr.h> |
| #include <messaging/Flags.h> |
| #include <protocols/Protocols.h> |
| #include <protocols/interaction_model/Constants.h> |
| #include <protocols/interaction_model/StatusCode.h> |
| #include <system/SystemPacketBuffer.h> |
| #include <system/TLVPacketBufferBackingStore.h> |
| |
| namespace chip { |
| namespace app { |
| |
| class WriteHandler; |
| |
| class WriteHandlerDelegate |
| { |
| public: |
| virtual ~WriteHandlerDelegate() = default; |
| |
| /** |
| * Returns whether the write operation to the given path is in conflict with another write operation. |
| * (i.e. another write transaction is in the middle of processing a chunked write to the given path.) |
| */ |
| virtual bool HasConflictWriteRequests(const WriteHandler * apWriteHandler, const ConcreteAttributePath & aPath) = 0; |
| }; |
| |
| /** |
| * @brief The write handler is responsible for processing a write request and sending a write reply. |
| */ |
| class WriteHandler : public Messaging::ExchangeDelegate |
| { |
| public: |
| WriteHandler() : mExchangeCtx(*this) {} |
| |
| /** |
| * Initialize the WriteHandler. Within the lifetime |
| * of this instance, this method is invoked once after object |
| * construction until a call to Close is made to terminate the |
| * instance. |
| * |
| * @param[in] apWriteHandlerDelegate A Valid pointer to the WriteHandlerDelegate. |
| * |
| * @retval #CHIP_ERROR_INCORRECT_STATE If the state is not equal to |
| * kState_NotInitialized. |
| * @retval #CHIP_NO_ERROR On success. |
| */ |
| CHIP_ERROR Init(WriteHandlerDelegate * apWriteHandlerDelegate); |
| |
| /** |
| * Process a write request. Parts of the processing may end up being asynchronous, but the WriteHandler |
| * guarantees that it will call Close on itself when processing is done (including if OnWriteRequest |
| * returns an error). |
| * |
| * @param[in] apExchangeContext A pointer to the ExchangeContext. |
| * @param[in] aPayload A payload that has read request data |
| * @param[in] aIsTimedWrite Whether write is part of a timed interaction. |
| * |
| * @retval Status. Callers are expected to send a status response if the |
| * return status is not Status::Success. |
| */ |
| Protocols::InteractionModel::Status OnWriteRequest(Messaging::ExchangeContext * apExchangeContext, |
| System::PacketBufferHandle && aPayload, bool aIsTimedWrite); |
| |
| /** |
| * Clean up state when we are done sending the write response. |
| */ |
| void Close(); |
| |
| bool IsFree() const { return mState == State::Uninitialized; } |
| |
| ~WriteHandler() override = default; |
| |
| CHIP_ERROR ProcessAttributeDataIBs(TLV::TLVReader & aAttributeDataIBsReader); |
| CHIP_ERROR ProcessGroupAttributeDataIBs(TLV::TLVReader & aAttributeDataIBsReader); |
| |
| CHIP_ERROR AddStatus(const ConcreteDataAttributePath & aPath, const Protocols::InteractionModel::ClusterStatusCode & aStatus); |
| CHIP_ERROR AddStatus(const ConcreteDataAttributePath & aPath, const Protocols::InteractionModel::Status aStatus) |
| { |
| return AddStatus(aPath, Protocols::InteractionModel::ClusterStatusCode{ aStatus }); |
| } |
| |
| CHIP_ERROR AddClusterSpecificSuccess(const ConcreteDataAttributePath & aAttributePathParams, ClusterStatus aClusterStatus); |
| CHIP_ERROR AddClusterSpecificFailure(const ConcreteDataAttributePath & aAttributePathParams, ClusterStatus aClusterStatus); |
| |
| FabricIndex GetAccessingFabricIndex() const; |
| |
| /** |
| * Check whether the WriteRequest we are handling is a timed write. |
| */ |
| bool IsTimedWrite() const { return mIsTimedRequest; } |
| |
| bool MatchesExchangeContext(Messaging::ExchangeContext * apExchangeContext) const |
| { |
| return !IsFree() && mExchangeCtx.Get() == apExchangeContext; |
| } |
| |
| void CacheACLCheckResult(const AttributeAccessToken & aToken) { mACLCheckCache.SetValue(aToken); } |
| |
| bool ACLCheckCacheHit(const AttributeAccessToken & aToken) |
| { |
| return mACLCheckCache.HasValue() && mACLCheckCache.Value() == aToken; |
| } |
| |
| bool IsCurrentlyProcessingWritePath(const ConcreteAttributePath & aPath) |
| { |
| return mProcessingAttributePath.HasValue() && mProcessingAttributePath.Value() == aPath; |
| } |
| |
| private: |
| friend class TestWriteInteraction; |
| enum class State |
| { |
| Uninitialized = 0, // The handler has not been initialized |
| Initialized, // The handler has been initialized and is ready |
| AddStatus, // The handler has added status code |
| Sending, // The handler has sent out the write response |
| }; |
| using Status = Protocols::InteractionModel::Status; |
| Status ProcessWriteRequest(System::PacketBufferHandle && aPayload, bool aIsTimedWrite); |
| Status HandleWriteRequestMessage(Messaging::ExchangeContext * apExchangeContext, System::PacketBufferHandle && aPayload, |
| bool aIsTimedWrite); |
| |
| CHIP_ERROR FinalizeMessage(System::PacketBufferTLVWriter && aMessageWriter, System::PacketBufferHandle & packet); |
| CHIP_ERROR SendWriteResponse(System::PacketBufferTLVWriter && aMessageWriter); |
| |
| void MoveToState(const State aTargetState); |
| const char * GetStateStr() const; |
| |
| void DeliverListWriteBegin(const ConcreteAttributePath & aPath); |
| void DeliverListWriteEnd(const ConcreteAttributePath & aPath, bool writeWasSuccessful); |
| |
| // Deliver the signal that we have delivered all list entries to the AttributeAccessInterface. This function will be called |
| // after handling the last chunk of a series of write requests. Or the write handler was shutdown (usually due to transport |
| // timeout). |
| // This function will become no-op on group writes, since DeliverFinalListWriteEndForGroupWrite will clear the |
| // mProcessingAttributePath after processing the AttributeDataIBs from the request. |
| void DeliverFinalListWriteEnd(bool writeWasSuccessful); |
| |
| // Deliver the signal that we have delivered all list entries to the AttributeAccessInterface. This function will be called |
| // after handling the last attribute in a group write request (since group writes will never be chunked writes). Or we failed to |
| // process the group write request (usually due to malformed messages). This function should only be called by |
| // ProcessGroupAttributeDataIBs. |
| CHIP_ERROR DeliverFinalListWriteEndForGroupWrite(bool writeWasSuccessful); |
| |
| CHIP_ERROR AddStatusInternal(const ConcreteDataAttributePath & aPath, const StatusIB & aStatus); |
| |
| private: |
| // ExchangeDelegate |
| CHIP_ERROR OnMessageReceived(Messaging::ExchangeContext * apExchangeContext, const PayloadHeader & aPayloadHeader, |
| System::PacketBufferHandle && aPayload) override; |
| void OnResponseTimeout(Messaging::ExchangeContext * apExchangeContext) override; |
| |
| Messaging::ExchangeHolder mExchangeCtx; |
| WriteResponseMessage::Builder mWriteResponseBuilder; |
| State mState = State::Uninitialized; |
| bool mIsTimedRequest = false; |
| bool mSuppressResponse = false; |
| bool mHasMoreChunks = false; |
| Optional<ConcreteAttributePath> mProcessingAttributePath; |
| bool mProcessingAttributeIsList = false; |
| // We record the Status when AddStatus is called to determine whether all data of a list write is accepted. |
| // This value will be used by DeliverListWriteEnd and DeliverFinalListWriteEnd but it won't be used by group writes based on the |
| // fact that the errors that won't be delivered to AttributeAccessInterface are: |
| // (1) Attribute not found |
| // (2) Access control failed |
| // (3) Write request to a read-only attribute |
| // (4) Data version mismatch |
| // (5) Not using timed write. |
| // Where (1)-(3) will be consistent among the whole list write request, while (4) and (5) are not appliable to group writes. |
| bool mAttributeWriteSuccessful = false; |
| Optional<AttributeAccessToken> mACLCheckCache = NullOptional; |
| |
| // This may be a "fake" pointer or a real delegate pointer, depending |
| // on CHIP_CONFIG_STATIC_GLOBAL_INTERACTION_MODEL_ENGINE setting. |
| // |
| // When this is not a real pointer, it checks that the value is always |
| // set to the global InteractionModelEngine and the size of this |
| // member is 1 byte. |
| InteractionModelDelegatePointer<WriteHandlerDelegate> mDelegate; |
| }; |
| } // namespace app |
| } // namespace chip |