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/*
*
* Copyright (c) 2021 Project CHIP Authors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <AppConfig.h>
#include <WindowApp.h>
#include <app-common/zap-generated/attributes/Accessors.h>
#include <app/clusters/identify-server/identify-server.h>
#include <app/server/Server.h>
#include <app/util/af.h>
#include <lib/support/CodeUtils.h>
#include <platform/CHIPDeviceLayer.h>
using namespace chip;
using namespace ::chip::Credentials;
using namespace ::chip::DeviceLayer;
using namespace chip::app;
using namespace chip::app::Clusters::WindowCovering;
inline void OnTriggerEffectCompleted(chip::System::Layer * systemLayer, void * appState)
{
WindowApp::Instance().PostEvent(WindowApp::EventId::WinkOff);
}
void OnTriggerEffect(Identify * identify)
{
Clusters::Identify::EffectIdentifierEnum sIdentifyEffect = identify->mCurrentEffectIdentifier;
if (identify->mEffectVariant != Clusters::Identify::EffectVariantEnum::kDefault)
{
ChipLogDetail(AppServer, "Identify Effect Variant unsupported. Using default");
}
switch (sIdentifyEffect)
{
case Clusters::Identify::EffectIdentifierEnum::kBlink:
case Clusters::Identify::EffectIdentifierEnum::kBreathe:
case Clusters::Identify::EffectIdentifierEnum::kOkay:
case Clusters::Identify::EffectIdentifierEnum::kChannelChange:
WindowApp::Instance().PostEvent(WindowApp::EventId::WinkOn);
(void) chip::DeviceLayer::SystemLayer().StartTimer(chip::System::Clock::Seconds16(5), OnTriggerEffectCompleted, identify);
break;
case Clusters::Identify::EffectIdentifierEnum::kFinishEffect:
case Clusters::Identify::EffectIdentifierEnum::kStopEffect:
(void) chip::DeviceLayer::SystemLayer().CancelTimer(OnTriggerEffectCompleted, identify);
break;
default:
ChipLogProgress(Zcl, "No identifier effect");
}
}
Identify gIdentify = {
chip::EndpointId{ 1 },
[](Identify *) { ChipLogProgress(Zcl, "onIdentifyStart"); },
[](Identify *) { ChipLogProgress(Zcl, "onIdentifyStop"); },
Clusters::Identify::IdentifyTypeEnum::kVisibleIndicator,
OnTriggerEffect,
};
void WindowApp::Timer::Timeout()
{
mIsActive = false;
if (mCallback)
{
mCallback(*this);
}
}
void WindowApp::Button::Press()
{
EventId event = Button::Id::Up == mId ? EventId::UpPressed : EventId::DownPressed;
Instance().PostEvent(WindowApp::Event(event));
}
void WindowApp::Button::Release()
{
Instance().PostEvent(Button::Id::Up == mId ? EventId::UpReleased : EventId::DownReleased);
}
WindowApp::Cover & WindowApp::GetCover()
{
return mCoverList[mCurrentCover];
}
WindowApp::Cover * WindowApp::GetCover(chip::EndpointId endpoint)
{
for (uint16_t i = 0; i < WINDOW_COVER_COUNT; ++i)
{
if (mCoverList[i].mEndpoint == endpoint)
{
return &mCoverList[i];
}
}
return nullptr;
}
CHIP_ERROR WindowApp::Init()
{
ConfigurationMgr().LogDeviceConfig();
// Timers
mLongPressTimer = CreateTimer("Timer:LongPress", LONG_PRESS_TIMEOUT, OnLongPressTimeout, this);
// Buttons
mButtonUp = CreateButton(Button::Id::Up, "UP");
mButtonDown = CreateButton(Button::Id::Down, "DOWN");
// Coverings
mCoverList[0].Init(WINDOW_COVER_ENDPOINT1);
mCoverList[1].Init(WINDOW_COVER_ENDPOINT2);
return CHIP_NO_ERROR;
}
CHIP_ERROR WindowApp::Run()
{
StateFlags oldState;
#if CHIP_ENABLE_OPENTHREAD
oldState.isThreadProvisioned = !ConnectivityMgr().IsThreadProvisioned();
#else
oldState.isWiFiProvisioned = !ConnectivityMgr().IsWiFiStationProvisioned();
#endif
while (true)
{
ProcessEvents();
// Collect connectivity and configuration state from the CHIP stack. Because
// the CHIP event loop is being run in a separate task, the stack must be
// locked while these values are queried. However we use a non-blocking
// lock request (TryLockCHIPStack()) to avoid blocking other UI activities
// when the CHIP task is busy (e.g. with a long crypto operation).
if (PlatformMgr().TryLockChipStack())
{
#if CHIP_ENABLE_OPENTHREAD
mState.isThreadProvisioned = ConnectivityMgr().IsThreadProvisioned();
mState.isThreadEnabled = ConnectivityMgr().IsThreadEnabled();
#else
mState.isWiFiProvisioned = ConnectivityMgr().IsWiFiStationProvisioned();
mState.isWiFiEnabled = ConnectivityMgr().IsWiFiStationEnabled();
#endif
mState.haveBLEConnections = (ConnectivityMgr().NumBLEConnections() != 0);
PlatformMgr().UnlockChipStack();
}
#if CHIP_ENABLE_OPENTHREAD
if (mState.isThreadProvisioned != oldState.isThreadProvisioned)
#else
if (mState.isWiFiProvisioned != oldState.isWiFiProvisioned)
#endif
{
// Provisioned state changed
DispatchEvent(EventId::ProvisionedStateChanged);
}
if (mState.haveBLEConnections != oldState.haveBLEConnections)
{
// Provisioned state changed
DispatchEvent(EventId::BLEConnectionsChanged);
}
OnMainLoop();
oldState = mState;
}
return CHIP_NO_ERROR;
}
void WindowApp::Finish()
{
DestroyTimer(mLongPressTimer);
DestroyButton(mButtonUp);
DestroyButton(mButtonDown);
for (uint16_t i = 0; i < WINDOW_COVER_COUNT; ++i)
{
mCoverList[i].Finish();
}
}
void WindowApp::DispatchEvent(const WindowApp::Event & event)
{
switch (event.mId)
{
case EventId::ResetWarning:
mResetWarning = true;
if (mLongPressTimer)
{
mLongPressTimer->Start();
}
break;
case EventId::ResetCanceled:
mResetWarning = false;
break;
case EventId::Reset:
chip::Server::GetInstance().ScheduleFactoryReset();
break;
case EventId::UpPressed:
mUpPressed = true;
if (mLongPressTimer)
{
mLongPressTimer->Start();
}
break;
case EventId::UpReleased:
mUpPressed = false;
if (mLongPressTimer)
{
mLongPressTimer->Stop();
}
if (mResetWarning)
{
PostEvent(EventId::ResetCanceled);
}
if (mUpSuppressed)
{
mUpSuppressed = false;
}
else if (mDownPressed)
{
mTiltMode = !mTiltMode;
mUpSuppressed = mDownSuppressed = true;
PostEvent(EventId::TiltModeChange);
}
else
{
GetCover().UpdateTargetPosition(OperationalState::MovingUpOrOpen, mTiltMode);
}
break;
case EventId::DownPressed:
mDownPressed = true;
if (mLongPressTimer)
{
mLongPressTimer->Start();
}
break;
case EventId::DownReleased:
mDownPressed = false;
if (mLongPressTimer)
{
mLongPressTimer->Stop();
}
if (mResetWarning)
{
PostEvent(EventId::ResetCanceled);
}
if (mDownSuppressed)
{
mDownSuppressed = false;
}
else if (mUpPressed)
{
mTiltMode = !mTiltMode;
mUpSuppressed = mDownSuppressed = true;
PostEvent(EventId::TiltModeChange);
}
else
{
GetCover().UpdateTargetPosition(OperationalState::MovingDownOrClose, mTiltMode);
}
break;
case EventId::AttributeChange:
DispatchEventAttributeChange(event.mEndpoint, event.mAttributeId);
break;
default:
break;
}
}
void WindowApp::DispatchEventAttributeChange(chip::EndpointId endpoint, chip::AttributeId attribute)
{
Cover * cover = GetCover(endpoint);
chip::BitMask<Mode> mode;
chip::BitMask<ConfigStatus> configStatus;
chip::BitMask<OperationalStatus> opStatus;
if (nullptr == cover)
{
ChipLogProgress(Zcl, "Ep[%u] not supported AttributeId=%u\n", endpoint, (unsigned int) attribute);
return;
}
switch (attribute)
{
/* For a device supporting Position Awareness : Changing the Target triggers motions on the real or simulated device */
case Attributes::TargetPositionLiftPercent100ths::Id:
cover->LiftGoToTarget();
break;
/* For a device supporting Position Awareness : Changing the Target triggers motions on the real or simulated device */
case Attributes::TargetPositionTiltPercent100ths::Id:
cover->TiltGoToTarget();
break;
/* RO OperationalStatus */
case Attributes::OperationalStatus::Id:
chip::DeviceLayer::PlatformMgr().LockChipStack();
opStatus = OperationalStatusGet(endpoint);
OperationalStatusPrint(opStatus);
chip::DeviceLayer::PlatformMgr().UnlockChipStack();
break;
/* RW Mode */
case Attributes::Mode::Id:
chip::DeviceLayer::PlatformMgr().LockChipStack();
mode = ModeGet(endpoint);
ModePrint(mode);
ModeSet(endpoint, mode); // refilter mode if needed
chip::DeviceLayer::PlatformMgr().UnlockChipStack();
break;
/* RO ConfigStatus: set by WC server */
case Attributes::ConfigStatus::Id:
chip::DeviceLayer::PlatformMgr().LockChipStack();
configStatus = ConfigStatusGet(endpoint);
ConfigStatusPrint(configStatus);
chip::DeviceLayer::PlatformMgr().UnlockChipStack();
break;
/* ### ATTRIBUTEs CHANGEs IGNORED ### */
/* RO Type: not supposed to dynamically change */
case Attributes::Type::Id:
/* RO EndProductType: not supposed to dynamically change */
case Attributes::EndProductType::Id:
/* RO SafetyStatus: set by WC server */
case Attributes::SafetyStatus::Id:
/* ============= Positions for Position Aware ============= */
case Attributes::CurrentPositionLiftPercent100ths::Id:
case Attributes::CurrentPositionTiltPercent100ths::Id:
default:
break;
}
}
void WindowApp::DestroyTimer(Timer * timer)
{
if (timer)
{
delete timer;
}
}
void WindowApp::DestroyButton(Button * btn)
{
if (btn)
{
delete btn;
}
}
void WindowApp::HandleLongPress()
{
if (mUpPressed && mDownPressed)
{
// Long press both buttons: Cycle between window coverings
mUpSuppressed = mDownSuppressed = true;
mCurrentCover = mCurrentCover < WINDOW_COVER_COUNT - 1 ? mCurrentCover + 1 : 0;
PostEvent(EventId::CoverChange);
}
else if (mUpPressed)
{
mUpSuppressed = true;
if (mResetWarning)
{
// Double long press button up: Reset now, you were warned!
PostEvent(EventId::Reset);
}
else
{
// Long press button up: Reset warning!
PostEvent(EventId::ResetWarning);
}
}
else if (mDownPressed)
{
// Long press button down: Cycle between covering types
mDownSuppressed = true;
Type type = GetCover().CycleType();
mTiltMode = mTiltMode && (Type::kTiltBlindLiftAndTilt == type);
}
}
void WindowApp::OnLongPressTimeout(WindowApp::Timer & timer)
{
WindowApp * app = static_cast<WindowApp *>(timer.mContext);
if (app)
{
app->HandleLongPress();
}
}
void WindowApp::Cover::Init(chip::EndpointId endpoint)
{
mEndpoint = endpoint;
mLiftTimer = WindowApp::Instance().CreateTimer("Timer:Lift", COVER_LIFT_TILT_TIMEOUT, OnLiftTimeout, this);
mTiltTimer = WindowApp::Instance().CreateTimer("Timer:Tilt", COVER_LIFT_TILT_TIMEOUT, OnTiltTimeout, this);
// Preset Lift attributes
Attributes::InstalledOpenLimitLift::Set(endpoint, LIFT_OPEN_LIMIT);
Attributes::InstalledClosedLimitLift::Set(endpoint, LIFT_CLOSED_LIMIT);
// Preset Tilt attributes
Attributes::InstalledOpenLimitTilt::Set(endpoint, TILT_OPEN_LIMIT);
Attributes::InstalledClosedLimitTilt::Set(endpoint, TILT_CLOSED_LIMIT);
// Note: All Current Positions are preset via Zap config and kept accross reboot via NVM: no need to init them
// Attribute: Id 0 Type
TypeSet(endpoint, Type::kTiltBlindLiftAndTilt);
// Attribute: Id 7 ConfigStatus
chip::BitMask<ConfigStatus> configStatus = ConfigStatusGet(endpoint);
configStatus.Set(ConfigStatus::kLiftEncoderControlled);
configStatus.Set(ConfigStatus::kTiltEncoderControlled);
ConfigStatusSet(endpoint, configStatus);
chip::app::Clusters::WindowCovering::ConfigStatusUpdateFeatures(endpoint);
// Attribute: Id 13 EndProductType
EndProductTypeSet(endpoint, EndProductType::kInteriorBlind);
// Attribute: Id 24 Mode
chip::BitMask<Mode> mode;
mode.Clear(Mode::kMotorDirectionReversed);
mode.Clear(Mode::kMaintenanceMode);
mode.Clear(Mode::kCalibrationMode);
mode.Set(Mode::kLedFeedback);
/* Mode also update ConfigStatus accordingly */
ModeSet(endpoint, mode);
// Attribute: Id 27 SafetyStatus (Optional)
chip::BitFlags<SafetyStatus> safetyStatus(0x00); // 0 is no issues;
}
void WindowApp::Cover::Finish()
{
WindowApp::Instance().DestroyTimer(mLiftTimer);
WindowApp::Instance().DestroyTimer(mTiltTimer);
}
void WindowApp::Cover::LiftStepToward(OperationalState direction)
{
Protocols::InteractionModel::Status status;
chip::Percent100ths percent100ths;
NPercent100ths current;
chip::DeviceLayer::PlatformMgr().LockChipStack();
status = Attributes::CurrentPositionLiftPercent100ths::Get(mEndpoint, current);
chip::DeviceLayer::PlatformMgr().UnlockChipStack();
if ((status == Protocols::InteractionModel::Status::Success) && !current.IsNull())
{
percent100ths = ComputePercent100thsStep(direction, current.Value(), LIFT_DELTA);
}
else
{
percent100ths = WC_PERCENT100THS_MIDDLE; // set at middle by default
}
LiftSchedulePositionSet(percent100ths);
}
void WindowApp::Cover::LiftUpdate(bool newTarget)
{
NPercent100ths current, target;
chip::DeviceLayer::PlatformMgr().LockChipStack();
Attributes::TargetPositionLiftPercent100ths::Get(mEndpoint, target);
Attributes::CurrentPositionLiftPercent100ths::Get(mEndpoint, current);
OperationalState opState = ComputeOperationalState(target, current);
chip::DeviceLayer::PlatformMgr().UnlockChipStack();
/* If Triggered by a TARGET update */
if (newTarget)
{
mLiftTimer->Stop(); // Cancel previous motion if any
mLiftOpState = opState;
}
if (mLiftOpState == opState)
{
/* Actuator still need to move, not reached/crossed Target yet */
LiftStepToward(mLiftOpState);
}
else /* CURRENT reached TARGET or crossed it */
{
/* Actuator finalize the movement AND CURRENT Must be equal to TARGET at the end */
if (!target.IsNull())
LiftSchedulePositionSet(target.Value());
mLiftOpState = OperationalState::Stall;
}
LiftScheduleOperationalStateSet(mLiftOpState);
if ((OperationalState::Stall != mLiftOpState) && mLiftTimer)
{
mLiftTimer->Start();
}
}
void WindowApp::Cover::TiltStepToward(OperationalState direction)
{
Protocols::InteractionModel::Status status;
chip::Percent100ths percent100ths;
NPercent100ths current;
chip::DeviceLayer::PlatformMgr().LockChipStack();
status = Attributes::CurrentPositionTiltPercent100ths::Get(mEndpoint, current);
chip::DeviceLayer::PlatformMgr().UnlockChipStack();
if ((status == Protocols::InteractionModel::Status::Success) && !current.IsNull())
{
percent100ths = ComputePercent100thsStep(direction, current.Value(), TILT_DELTA);
}
else
{
percent100ths = WC_PERCENT100THS_MIDDLE; // set at middle by default
}
TiltSchedulePositionSet(percent100ths);
}
void WindowApp::Cover::TiltUpdate(bool newTarget)
{
NPercent100ths current, target;
chip::DeviceLayer::PlatformMgr().LockChipStack();
Attributes::TargetPositionTiltPercent100ths::Get(mEndpoint, target);
Attributes::CurrentPositionTiltPercent100ths::Get(mEndpoint, current);
OperationalState opState = ComputeOperationalState(target, current);
chip::DeviceLayer::PlatformMgr().UnlockChipStack();
/* If Triggered by a TARGET update */
if (newTarget)
{
mTiltTimer->Stop(); // Cancel previous motion if any
mTiltOpState = opState;
}
if (mTiltOpState == opState)
{
/* Actuator still need to move, not reached/crossed Target yet */
TiltStepToward(mTiltOpState);
}
else /* CURRENT reached TARGET or crossed it */
{
/* Actuator finalize the movement AND CURRENT Must be equal to TARGET at the end */
if (!target.IsNull())
TiltSchedulePositionSet(target.Value());
mTiltOpState = OperationalState::Stall;
}
TiltScheduleOperationalStateSet(mTiltOpState);
if ((OperationalState::Stall != mTiltOpState) && mTiltTimer)
{
mTiltTimer->Start();
}
}
void WindowApp::Cover::StepToward(OperationalState direction, bool isTilt)
{
if (isTilt)
{
TiltStepToward(direction);
}
else
{
LiftStepToward(direction);
}
}
void WindowApp::Cover::UpdateTargetPosition(OperationalState direction, bool isTilt)
{
Protocols::InteractionModel::Status status;
NPercent100ths current;
chip::Percent100ths target;
chip::DeviceLayer::PlatformMgr().LockChipStack();
if (isTilt)
{
status = Attributes::CurrentPositionTiltPercent100ths::Get(mEndpoint, current);
if ((status == Protocols::InteractionModel::Status::Success) && !current.IsNull())
{
target = ComputePercent100thsStep(direction, current.Value(), TILT_DELTA);
(void) Attributes::TargetPositionTiltPercent100ths::Set(mEndpoint, target);
}
}
else
{
status = Attributes::CurrentPositionLiftPercent100ths::Get(mEndpoint, current);
if ((status == Protocols::InteractionModel::Status::Success) && !current.IsNull())
{
target = ComputePercent100thsStep(direction, current.Value(), LIFT_DELTA);
(void) Attributes::TargetPositionLiftPercent100ths::Set(mEndpoint, target);
}
}
chip::DeviceLayer::PlatformMgr().UnlockChipStack();
}
Type WindowApp::Cover::CycleType()
{
chip::DeviceLayer::PlatformMgr().LockChipStack();
Type type = TypeGet(mEndpoint);
chip::DeviceLayer::PlatformMgr().UnlockChipStack();
switch (type)
{
case Type::kRollerShade:
type = Type::kDrapery;
// tilt = false;
break;
case Type::kDrapery:
type = Type::kTiltBlindLiftAndTilt;
break;
case Type::kTiltBlindLiftAndTilt:
type = Type::kRollerShade;
// tilt = false;
break;
default:
type = Type::kTiltBlindLiftAndTilt;
}
chip::DeviceLayer::PlatformMgr().LockChipStack();
TypeSet(mEndpoint, type);
chip::DeviceLayer::PlatformMgr().UnlockChipStack();
return type;
}
void WindowApp::Cover::OnLiftTimeout(WindowApp::Timer & timer)
{
WindowApp::Cover * cover = static_cast<WindowApp::Cover *>(timer.mContext);
if (cover)
{
cover->LiftContinueToTarget();
}
}
void WindowApp::Cover::OnTiltTimeout(WindowApp::Timer & timer)
{
WindowApp::Cover * cover = static_cast<WindowApp::Cover *>(timer.mContext);
if (cover)
{
cover->TiltContinueToTarget();
}
}
void WindowApp::Cover::SchedulePositionSet(chip::Percent100ths position, bool isTilt)
{
CoverWorkData * data = chip::Platform::New<CoverWorkData>();
VerifyOrReturn(data != nullptr, ChipLogProgress(Zcl, "Cover::SchedulePositionSet - Out of Memory for WorkData"));
data->mEndpointId = mEndpoint;
data->percent100ths = position;
data->isTilt = isTilt;
chip::DeviceLayer::PlatformMgr().ScheduleWork(CallbackPositionSet, reinterpret_cast<intptr_t>(data));
}
void WindowApp::Cover::CallbackPositionSet(intptr_t arg)
{
NPercent100ths position;
WindowApp::Cover::CoverWorkData * data = reinterpret_cast<WindowApp::Cover::CoverWorkData *>(arg);
position.SetNonNull(data->percent100ths);
if (data->isTilt)
TiltPositionSet(data->mEndpointId, position);
else
LiftPositionSet(data->mEndpointId, position);
chip::Platform::Delete(data);
}
void WindowApp::Cover::ScheduleOperationalStateSet(OperationalState opState, bool isTilt)
{
CoverWorkData * data = chip::Platform::New<CoverWorkData>();
VerifyOrReturn(data != nullptr, ChipLogProgress(Zcl, "Cover::OperationalStatusSet - Out of Memory for WorkData"));
data->mEndpointId = mEndpoint;
data->opState = opState;
data->isTilt = isTilt;
chip::DeviceLayer::PlatformMgr().ScheduleWork(CallbackOperationalStateSet, reinterpret_cast<intptr_t>(data));
}
void WindowApp::Cover::CallbackOperationalStateSet(intptr_t arg)
{
WindowApp::Cover::CoverWorkData * data = reinterpret_cast<WindowApp::Cover::CoverWorkData *>(arg);
OperationalStateSet(data->mEndpointId, data->isTilt ? OperationalStatus::kTilt : OperationalStatus::kLift, data->opState);
chip::Platform::Delete(data);
}