| /* |
| * |
| * Copyright (c) 2021 Project CHIP Authors |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| /** |
| * @file |
| * This file declares an implementation of System::Layer using select(). |
| */ |
| |
| #pragma once |
| |
| #include "system/SystemConfig.h" |
| |
| #if CHIP_SYSTEM_CONFIG_USE_POSIX_SOCKETS |
| #include <sys/select.h> |
| #endif |
| |
| #if CHIP_SYSTEM_CONFIG_USE_ZEPHYR_SOCKETS |
| #include <zephyr/net/socket.h> |
| #endif |
| |
| #if CHIP_SYSTEM_CONFIG_POSIX_LOCKING |
| #include <atomic> |
| #include <pthread.h> |
| #endif // CHIP_SYSTEM_CONFIG_POSIX_LOCKING |
| |
| #if CHIP_SYSTEM_CONFIG_USE_LIBEV |
| #include <ev.h> |
| #if CHIP_SYSTEM_CONFIG_USE_DISPATCH |
| #error "CHIP_SYSTEM_CONFIG_USE_LIBEV and CHIP_SYSTEM_CONFIG_USE_DISPATCH are mutually exclusive" |
| #endif |
| #endif // CHIP_SYSTEM_CONFIG_USE_LIBEV |
| |
| #include <lib/support/ObjectLifeCycle.h> |
| #include <system/SystemLayer.h> |
| #include <system/SystemTimer.h> |
| #include <system/WakeEvent.h> |
| |
| namespace chip { |
| namespace System { |
| |
| class LayerImplSelect : public LayerSocketsLoop |
| { |
| public: |
| LayerImplSelect() = default; |
| ~LayerImplSelect() override { VerifyOrDie(mLayerState.Destroy()); } |
| |
| // Layer overrides. |
| CHIP_ERROR Init() override; |
| void Shutdown() override; |
| bool IsInitialized() const override { return mLayerState.IsInitialized(); } |
| CHIP_ERROR StartTimer(Clock::Timeout delay, TimerCompleteCallback onComplete, void * appState) override; |
| CHIP_ERROR ExtendTimerTo(Clock::Timeout delay, TimerCompleteCallback onComplete, void * appState) override; |
| bool IsTimerActive(TimerCompleteCallback onComplete, void * appState) override; |
| Clock::Timeout GetRemainingTime(TimerCompleteCallback onComplete, void * appState) override; |
| void CancelTimer(TimerCompleteCallback onComplete, void * appState) override; |
| CHIP_ERROR ScheduleWork(TimerCompleteCallback onComplete, void * appState) override; |
| |
| // LayerSocket overrides. |
| CHIP_ERROR StartWatchingSocket(int fd, SocketWatchToken * tokenOut) override; |
| CHIP_ERROR SetCallback(SocketWatchToken token, SocketWatchCallback callback, intptr_t data) override; |
| CHIP_ERROR RequestCallbackOnPendingRead(SocketWatchToken token) override; |
| CHIP_ERROR RequestCallbackOnPendingWrite(SocketWatchToken token) override; |
| CHIP_ERROR ClearCallbackOnPendingRead(SocketWatchToken token) override; |
| CHIP_ERROR ClearCallbackOnPendingWrite(SocketWatchToken token) override; |
| CHIP_ERROR StopWatchingSocket(SocketWatchToken * tokenInOut) override; |
| SocketWatchToken InvalidSocketWatchToken() override { return reinterpret_cast<SocketWatchToken>(nullptr); } |
| |
| // LayerSocketLoop overrides. |
| void Signal() override; |
| void EventLoopBegins() override {} |
| void PrepareEvents() override; |
| void WaitForEvents() override; |
| void HandleEvents() override; |
| void EventLoopEnds() override {} |
| |
| #if CHIP_SYSTEM_CONFIG_USE_DISPATCH |
| void SetDispatchQueue(dispatch_queue_t dispatchQueue) override { mDispatchQueue = dispatchQueue; }; |
| dispatch_queue_t GetDispatchQueue() override { return mDispatchQueue; }; |
| void HandleTimerComplete(TimerList::Node * timer); |
| #elif CHIP_SYSTEM_CONFIG_USE_LIBEV |
| virtual void SetLibEvLoop(struct ev_loop * aLibEvLoopP) override { mLibEvLoopP = aLibEvLoopP; }; |
| virtual struct ev_loop * GetLibEvLoop() override { return mLibEvLoopP; }; |
| static void HandleLibEvTimer(EV_P_ struct ev_timer * t, int revents); |
| static void HandleLibEvIoWatcher(EV_P_ struct ev_io * i, int revents); |
| #endif // CHIP_SYSTEM_CONFIG_USE_DISPATCH/LIBEV |
| |
| // Expose the result of WaitForEvents() for non-blocking socket implementations. |
| bool IsSelectResultValid() const { return mSelectResult >= 0; } |
| |
| protected: |
| static SocketEvents SocketEventsFromFDs(int socket, const fd_set & readfds, const fd_set & writefds, const fd_set & exceptfds); |
| |
| static constexpr int kSocketWatchMax = (INET_CONFIG_ENABLE_TCP_ENDPOINT ? INET_CONFIG_NUM_TCP_ENDPOINTS : 0) + |
| (INET_CONFIG_ENABLE_UDP_ENDPOINT ? INET_CONFIG_NUM_UDP_ENDPOINTS : 0); |
| |
| struct SocketWatch |
| { |
| void Clear(); |
| int mFD; |
| SocketEvents mPendingIO; |
| SocketWatchCallback mCallback; |
| #if CHIP_SYSTEM_CONFIG_USE_DISPATCH |
| dispatch_source_t mRdSource; |
| dispatch_source_t mWrSource; |
| void DisableAndClear(); |
| #endif |
| #if CHIP_SYSTEM_CONFIG_USE_LIBEV |
| struct ev_io mIoWatcher; |
| LayerImplSelect * mLayerImplSelectP; |
| void DisableAndClear(); |
| #endif |
| |
| intptr_t mCallbackData; |
| }; |
| SocketWatch mSocketWatchPool[kSocketWatchMax]; |
| |
| TimerPool<TimerList::Node> mTimerPool; |
| TimerList mTimerList; |
| // List of expired timers being processed right now. Stored in a member so |
| // we can cancel them. |
| TimerList mExpiredTimers; |
| timeval mNextTimeout; |
| |
| // Members for select loop |
| struct SelectSets |
| { |
| fd_set mReadSet; |
| fd_set mWriteSet; |
| fd_set mErrorSet; |
| }; |
| SelectSets mSelected; |
| int mMaxFd; |
| |
| // Return value from select(), carried between WaitForEvents() and HandleEvents(). |
| int mSelectResult; |
| |
| ObjectLifeCycle mLayerState; |
| #if !CHIP_SYSTEM_CONFIG_USE_LIBEV |
| WakeEvent mWakeEvent; |
| #endif |
| |
| #if CHIP_SYSTEM_CONFIG_POSIX_LOCKING |
| std::atomic<pthread_t> mHandleSelectThread; |
| #endif // CHIP_SYSTEM_CONFIG_POSIX_LOCKING |
| |
| #if CHIP_SYSTEM_CONFIG_USE_DISPATCH |
| dispatch_queue_t mDispatchQueue = nullptr; |
| #elif CHIP_SYSTEM_CONFIG_USE_LIBEV |
| struct ev_loop * mLibEvLoopP; |
| #endif |
| }; |
| |
| using LayerImpl = LayerImplSelect; |
| |
| } // namespace System |
| } // namespace chip |