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/*
*
* Copyright (c) 2020 Project CHIP Authors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include <inet/IPAddress.h>
#include <inet/InetInterface.h>
#include <inet/UDPEndPoint.h>
#include <lib/core/CHIPError.h>
#include <lib/support/PoolWrapper.h>
#include <lib/dnssd/minimal_mdns/ListenIterator.h>
#include <lib/dnssd/minimal_mdns/core/BytesRange.h>
namespace mdns {
namespace Minimal {
namespace BroadcastIpAddresses {
// Get standard mDNS Broadcast addresses
void GetIpv6Into(chip::Inet::IPAddress & dest);
void GetIpv4Into(chip::Inet::IPAddress & dest);
} // namespace BroadcastIpAddresses
/// Handles mDNS Server Callbacks
class ServerDelegate
{
public:
virtual ~ServerDelegate() {}
// Callback of when a query is received
virtual void OnQuery(const BytesRange & data, const chip::Inet::IPPacketInfo * info) = 0;
// Callback of when a response is received
virtual void OnResponse(const BytesRange & data, const chip::Inet::IPPacketInfo * info) = 0;
};
// Defines an mDNS server that listens on one or more interfaces.
//
// I can send and receive mDNS packets (requests/replies)
class ServerBase
{
public:
class EndpointInfo
{
public:
struct EndPointDeletor
{
void operator()(chip::Inet::UDPEndPoint * e) { e->Free(); }
};
#if CHIP_MINMDNS_USE_EPHEMERAL_UNICAST_PORT
EndpointInfo(chip::Inet::InterfaceId interfaceId, chip::Inet::IPAddressType addressType,
std::unique_ptr<chip::Inet::UDPEndPoint, EndPointDeletor> && listenUdp,
std::unique_ptr<chip::Inet::UDPEndPoint, EndPointDeletor> && unicastQueryUdp) :
mInterfaceId(interfaceId),
mAddressType(addressType), mListenUdp(listenUdp.release()), mUnicastQueryUdp(unicastQueryUdp.release())
{}
#else
EndpointInfo(chip::Inet::InterfaceId interfaceId, chip::Inet::IPAddressType addressType,
std::unique_ptr<chip::Inet::UDPEndPoint, EndPointDeletor> && listenUdp) :
mInterfaceId(interfaceId),
mAddressType(addressType), mListenUdp(listenUdp.release())
{}
#endif
~EndpointInfo()
{
if (mListenUdp != nullptr)
{
mListenUdp->Free();
}
#if CHIP_MINMDNS_USE_EPHEMERAL_UNICAST_PORT
if (mUnicastQueryUdp != nullptr)
{
mUnicastQueryUdp->Free();
}
#endif
}
const chip::Inet::InterfaceId mInterfaceId;
const chip::Inet::IPAddressType mAddressType;
chip::Inet::UDPEndPoint * const mListenUdp;
#if CHIP_MINMDNS_USE_EPHEMERAL_UNICAST_PORT
chip::Inet::UDPEndPoint * const mUnicastQueryUdp;
#endif
};
/**
* Helps implement a generic broadcast implementation:
* - provides the ability to determine what udp endpoint to use to broadcast
* a packet for the given endpoint info
*/
class BroadcastSendDelegate
{
public:
virtual ~BroadcastSendDelegate() = default;
/**
* Returns non-null UDPEndpoint IFF a broadcast should be performed for the given EndpointInfo
*/
virtual chip::Inet::UDPEndPoint * Accept(ServerBase::EndpointInfo * info) = 0;
};
#if CHIP_MINMDNS_USE_EPHEMERAL_UNICAST_PORT
using EndpointInfoPoolType = chip::PoolInterface<EndpointInfo, chip::Inet::InterfaceId, chip::Inet::IPAddressType,
std::unique_ptr<chip::Inet::UDPEndPoint, EndpointInfo::EndPointDeletor> &&,
std::unique_ptr<chip::Inet::UDPEndPoint, EndpointInfo::EndPointDeletor> &&>;
#else
using EndpointInfoPoolType = chip::PoolInterface<EndpointInfo, chip::Inet::InterfaceId, chip::Inet::IPAddressType,
std::unique_ptr<chip::Inet::UDPEndPoint, EndpointInfo::EndPointDeletor> &&>;
#endif
ServerBase(EndpointInfoPoolType & pool) : mEndpoints(pool)
{
BroadcastIpAddresses::GetIpv6Into(mIpv6BroadcastAddress);
#if INET_CONFIG_ENABLE_IPV4
BroadcastIpAddresses::GetIpv4Into(mIpv4BroadcastAddress);
#endif
}
virtual ~ServerBase();
/// Closes all currently open endpoints
void Shutdown();
void ShutdownEndpoint(EndpointInfo & aEndpoint);
/// Listen on the given interfaces/address types.
///
/// Since mDNS uses link-local addresses, one generally wants to listen on all
/// non-loopback interfaces.
CHIP_ERROR Listen(chip::Inet::EndPointManager<chip::Inet::UDPEndPoint> * udpEndPointManager, ListenIterator * it,
uint16_t port);
/// Send the specified packet to a destination IP address over the specified address
virtual CHIP_ERROR DirectSend(chip::System::PacketBufferHandle && data, const chip::Inet::IPAddress & addr, uint16_t port,
chip::Inet::InterfaceId interface);
/// Send out a broadcast query, may use an ephemeral port to receive replies.
/// Ephemeral ports will make replies be marked as 'LEGACY' and replies will include a query secion.
virtual CHIP_ERROR BroadcastUnicastQuery(chip::System::PacketBufferHandle && data, uint16_t port);
/// Send a specific packet broadcast to a specific interface using a specific address type
/// May use an ephemeral port to receive replies.
/// Ephemeral ports will make replies be marked as 'LEGACY' and replies will include a query secion.
virtual CHIP_ERROR BroadcastUnicastQuery(chip::System::PacketBufferHandle && data, uint16_t port,
chip::Inet::InterfaceId interface, chip::Inet::IPAddressType addressType);
/// Send a specific packet broadcast to all interfaces
virtual CHIP_ERROR BroadcastSend(chip::System::PacketBufferHandle && data, uint16_t port);
/// Send a specific packet broadcast to a specific interface using a specific address type
virtual CHIP_ERROR BroadcastSend(chip::System::PacketBufferHandle && data, uint16_t port, chip::Inet::InterfaceId interface,
chip::Inet::IPAddressType addressType);
ServerBase & SetDelegate(ServerDelegate * d)
{
mDelegate = d;
return *this;
}
/// Iterator through all Endpoints
template <typename Function>
chip::Loop ForEachEndPoints(Function && function)
{
return mEndpoints.ForEachActiveObject(std::forward<Function>(function));
}
/// A server is considered listening if any UDP endpoint is active.
///
/// This is expected to return false after any Shutdown() and will
/// return true IFF lListen was called and the listen iterator successfully
/// found a valid listening interface.
bool IsListening() const;
private:
CHIP_ERROR BroadcastImpl(chip::System::PacketBufferHandle && data, uint16_t port, BroadcastSendDelegate * delegate);
static void OnUdpPacketReceived(chip::Inet::UDPEndPoint * endPoint, chip::System::PacketBufferHandle && buffer,
const chip::Inet::IPPacketInfo * info);
EndpointInfoPoolType & mEndpoints; // possible endpoints, to listen on multiple interfaces
ServerDelegate * mDelegate = nullptr;
// Broadcast IP addresses are cached to not require a string parse every time
// Ideally we should be able to constexpr these
chip::Inet::IPAddress mIpv6BroadcastAddress;
#if INET_CONFIG_ENABLE_IPV4
chip::Inet::IPAddress mIpv4BroadcastAddress;
#endif
};
// The PoolImpl impl is used as a base class because its destructor must be called after ServerBase's destructor.
template <size_t kCount>
class Server : private chip::PoolImpl<ServerBase::EndpointInfo, kCount, chip::ObjectPoolMem::kInline,
ServerBase::EndpointInfoPoolType::Interface>,
public ServerBase
{
public:
Server() : ServerBase(*static_cast<ServerBase::EndpointInfoPoolType *>(this)) {}
~Server() override {}
};
} // namespace Minimal
} // namespace mdns