| /* |
| * Copyright (c) 2022 Project CHIP Authors |
| * All rights reserved. |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #pragma once |
| |
| #include <cstdint> |
| |
| class LEDWidget; |
| |
| struct AppEvent |
| { |
| using EventHandler = void (*)(AppEvent *); |
| |
| enum class Type : uint8_t |
| { |
| None, |
| Button, |
| Timer, |
| UpdateLedState, |
| }; |
| |
| Type Type{ Type::None }; |
| |
| union |
| { |
| struct |
| { |
| uint8_t PinNo; |
| uint8_t Action; |
| } ButtonEvent; |
| struct |
| { |
| void * Context; |
| } TimerEvent; |
| struct |
| { |
| LEDWidget * LedWidget; |
| } UpdateLedStateEvent; |
| }; |
| |
| EventHandler Handler; |
| }; |