| /** |
| * |
| * Copyright (c) 2020 Project CHIP Authors |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #include <app/util/config.h> |
| |
| #include "on-off-server.h" |
| |
| #include <app-common/zap-generated/attributes/Accessors.h> |
| #include <app/data-model/Nullable.h> |
| #include <app/reporting/reporting.h> |
| #include <app/util/attribute-storage.h> |
| #include <app/util/config.h> |
| #include <app/util/util.h> |
| #include <protocols/interaction_model/StatusCode.h> |
| #include <tracing/macros.h> |
| |
| #ifdef MATTER_DM_PLUGIN_SCENES_MANAGEMENT |
| #include <app/clusters/scenes-server/scenes-server.h> |
| #endif // MATTER_DM_PLUGIN_SCENES_MANAGEMENT |
| |
| #ifdef MATTER_DM_PLUGIN_LEVEL_CONTROL |
| #include <app/clusters/level-control/level-control.h> |
| #endif // MATTER_DM_PLUGIN_LEVEL_CONTROL |
| |
| #ifdef MATTER_DM_PLUGIN_MODE_BASE |
| // nogncheck because the gn dependency checker does not understand |
| // conditional includes, so will fail in an application that has an On/Off |
| // cluster but no ModeBase-derived cluster. |
| #include <app/clusters/mode-base-server/mode-base-cluster-objects.h> // nogncheck |
| #include <app/clusters/mode-base-server/mode-base-server.h> // nogncheck |
| #endif // MATTER_DM_PLUGIN_MODE_BASE |
| |
| #include <platform/CHIPDeviceLayer.h> |
| #include <platform/PlatformManager.h> |
| |
| using namespace chip; |
| using namespace chip::app::Clusters; |
| using namespace chip::app::Clusters::OnOff; |
| using chip::Protocols::InteractionModel::Status; |
| |
| namespace { |
| |
| #ifdef MATTER_DM_PLUGIN_MODE_BASE |
| |
| /** |
| * For all ModeBase alias clusters on the given endpoint, if the OnOff feature is supported and |
| * the OnMode attribute is set, update the CurrentMode attribute value to the OnMode value. |
| * @param endpoint |
| */ |
| void UpdateModeBaseCurrentModeToOnMode(EndpointId endpoint) |
| { |
| for (auto & modeBaseInstance : ModeBase::GetModeBaseInstanceList()) |
| { |
| if (modeBaseInstance.GetEndpointId() == endpoint) |
| { |
| if (modeBaseInstance.HasFeature(ModeBase::Feature::kOnOff)) |
| { |
| ModeBase::Attributes::OnMode::TypeInfo::Type onMode = modeBaseInstance.GetOnMode(); |
| if (!onMode.IsNull()) |
| { |
| Status status = modeBaseInstance.UpdateCurrentMode(onMode.Value()); |
| if (status == Status::Success) |
| { |
| ChipLogProgress(Zcl, "Changed the Current Mode to %x", onMode.Value()); |
| } |
| else |
| { |
| ChipLogError(Zcl, "Failed to Changed the Current Mode to %x: %u", onMode.Value(), to_underlying(status)); |
| } |
| } |
| } |
| } |
| } |
| } |
| |
| #endif // MATTER_DM_PLUGIN_MODE_BASE |
| |
| } // namespace |
| |
| #ifdef MATTER_DM_PLUGIN_LEVEL_CONTROL |
| static bool LevelControlWithOnOffFeaturePresent(EndpointId endpoint) |
| { |
| if (!emberAfContainsServer(endpoint, LevelControl::Id)) |
| { |
| return false; |
| } |
| |
| return LevelControlHasFeature(endpoint, LevelControl::Feature::kOnOff); |
| } |
| #endif // MATTER_DM_PLUGIN_LEVEL_CONTROL |
| |
| static constexpr size_t kOnOffMaxEnpointCount = |
| MATTER_DM_ON_OFF_CLUSTER_SERVER_ENDPOINT_COUNT + CHIP_DEVICE_CONFIG_DYNAMIC_ENDPOINT_COUNT; |
| |
| #if defined(MATTER_DM_PLUGIN_SCENES_MANAGEMENT) && CHIP_CONFIG_SCENES_USE_DEFAULT_HANDLERS |
| static void sceneOnOffCallback(EndpointId endpoint); |
| using OnOffEndPointPair = scenes::DefaultSceneHandlerImpl::EndpointStatePair<bool>; |
| using OnOffTransitionTimeInterface = |
| scenes::DefaultSceneHandlerImpl::TransitionTimeInterface<kOnOffMaxEnpointCount, MATTER_DM_ON_OFF_CLUSTER_SERVER_ENDPOINT_COUNT>; |
| |
| class DefaultOnOffSceneHandler : public scenes::DefaultSceneHandlerImpl |
| { |
| public: |
| DefaultSceneHandlerImpl::StatePairBuffer<bool, kOnOffMaxEnpointCount> mSceneEndpointStatePairs; |
| // As per spec, 1 attribute is scenable in the on off cluster |
| static constexpr uint8_t scenableAttributeCount = 1; |
| |
| DefaultOnOffSceneHandler() = default; |
| ~DefaultOnOffSceneHandler() override {} |
| |
| // Default function for OnOff cluster, only puts the OnOff cluster ID in the span if supported on the given endpoint |
| virtual void GetSupportedClusters(EndpointId endpoint, Span<ClusterId> & clusterBuffer) override |
| { |
| ClusterId * buffer = clusterBuffer.data(); |
| if (emberAfContainsServer(endpoint, OnOff::Id) && clusterBuffer.size() >= 1) |
| { |
| buffer[0] = OnOff::Id; |
| clusterBuffer.reduce_size(1); |
| } |
| else |
| { |
| clusterBuffer.reduce_size(0); |
| } |
| } |
| |
| // Default function for OnOff cluster, only checks if OnOff is enabled on the endpoint |
| bool SupportsCluster(EndpointId endpoint, ClusterId cluster) override |
| { |
| return (cluster == OnOff::Id) && (emberAfContainsServer(endpoint, OnOff::Id)); |
| } |
| |
| /// @brief Serialize the Cluster's EFS value |
| /// @param endpoint target endpoint |
| /// @param cluster target cluster |
| /// @param serializedBytes data to serialize into EFS |
| /// @return CHIP_NO_ERROR if successfully serialized the data, CHIP_ERROR_INVALID_ARGUMENT otherwise |
| CHIP_ERROR SerializeSave(EndpointId endpoint, ClusterId cluster, MutableByteSpan & serializedBytes) override |
| { |
| using AttributeValuePair = ScenesManagement::Structs::AttributeValuePair::Type; |
| |
| bool currentValue; |
| // read current on/off value |
| Status status = Attributes::OnOff::Get(endpoint, ¤tValue); |
| if (status != Status::Success) |
| { |
| ChipLogError(Zcl, "ERR: reading on/off %x", to_underlying(status)); |
| return CHIP_ERROR_READ_FAILED; |
| } |
| |
| AttributeValuePair pairs[scenableAttributeCount]; |
| |
| pairs[0].attributeID = Attributes::OnOff::Id; |
| pairs[0].attributeValue = currentValue; |
| |
| app::DataModel::List<AttributeValuePair> attributeValueList(pairs); |
| |
| return EncodeAttributeValueList(attributeValueList, serializedBytes); |
| } |
| |
| /// @brief Default EFS interaction when applying scene to the OnOff Cluster |
| /// @param endpoint target endpoint |
| /// @param cluster target cluster |
| /// @param serializedBytes Data from nvm |
| /// @param timeMs transition time in ms |
| /// @return CHIP_NO_ERROR if value as expected, CHIP_ERROR_INVALID_ARGUMENT otherwise |
| CHIP_ERROR ApplyScene(EndpointId endpoint, ClusterId cluster, const ByteSpan & serializedBytes, |
| scenes::TransitionTimeMs timeMs) override |
| { |
| app::DataModel::DecodableList<ScenesManagement::Structs::AttributeValuePair::DecodableType> attributeValueList; |
| |
| VerifyOrReturnError(cluster == OnOff::Id, CHIP_ERROR_INVALID_ARGUMENT); |
| |
| ReturnErrorOnFailure(DecodeAttributeValueList(serializedBytes, attributeValueList)); |
| |
| size_t attributeCount = 0; |
| ReturnErrorOnFailure(attributeValueList.ComputeSize(&attributeCount)); |
| VerifyOrReturnError(attributeCount <= scenableAttributeCount, CHIP_ERROR_BUFFER_TOO_SMALL); |
| |
| auto pair_iterator = attributeValueList.begin(); |
| while (pair_iterator.Next()) |
| { |
| auto & decodePair = pair_iterator.GetValue(); |
| VerifyOrReturnError(decodePair.attributeID == Attributes::OnOff::Id, CHIP_ERROR_INVALID_ARGUMENT); |
| ReturnErrorOnFailure( |
| mSceneEndpointStatePairs.InsertPair(OnOffEndPointPair(endpoint, static_cast<bool>(decodePair.attributeValue)))); |
| } |
| // Verify that the EFS was completely read |
| CHIP_ERROR err = pair_iterator.GetStatus(); |
| if (CHIP_NO_ERROR != err) |
| { |
| mSceneEndpointStatePairs.RemovePair(endpoint); |
| return err; |
| } |
| |
| // This handler assumes it is being used with the default handler for the level control. Therefore if the level control |
| // cluster with on off feature is present on the endpoint and the level control handler is registered, it assumes this |
| // handler will take action on the on-off state. This assumes the level control attributes were also saved in the scene. |
| // This is to prevent a behavior where the on off state is set by this handler, and then the level control handler or vice |
| // versa. |
| #ifdef MATTER_DM_PLUGIN_LEVEL_CONTROL |
| if (!(LevelControlWithOnOffFeaturePresent(endpoint) && |
| ScenesManagement::ScenesServer::Instance().IsHandlerRegistered(endpoint, LevelControlServer::GetSceneHandler()))) |
| #endif |
| { |
| VerifyOrReturnError(mTransitionTimeInterface.sceneEventControl(endpoint) != nullptr, CHIP_ERROR_INVALID_ARGUMENT); |
| OnOffServer::Instance().scheduleTimerCallbackMs(mTransitionTimeInterface.sceneEventControl(endpoint), timeMs); |
| } |
| |
| return CHIP_NO_ERROR; |
| } |
| |
| private: |
| OnOffTransitionTimeInterface mTransitionTimeInterface = OnOffTransitionTimeInterface(OnOff::Id, sceneOnOffCallback); |
| }; |
| static DefaultOnOffSceneHandler sOnOffSceneHandler; |
| |
| static void sceneOnOffCallback(EndpointId endpoint) |
| { |
| OnOffEndPointPair savedState; |
| ReturnOnFailure(sOnOffSceneHandler.mSceneEndpointStatePairs.GetPair(endpoint, savedState)); |
| CommandId command = (savedState.mValue) ? Commands::On::Id : Commands::Off::Id; |
| OnOffServer::Instance().setOnOffValue(endpoint, command, false); |
| ReturnOnFailure(sOnOffSceneHandler.mSceneEndpointStatePairs.RemovePair(endpoint)); |
| } |
| #endif // defined(MATTER_DM_PLUGIN_SCENES_MANAGEMENT) && CHIP_CONFIG_SCENES_USE_DEFAULT_HANDLERS |
| |
| /********************************************************** |
| * Attributes Definition |
| *********************************************************/ |
| |
| static OnOffEffect * firstEffect = nullptr; |
| OnOffServer OnOffServer::instance; |
| static EmberEventControl gEventControls[kOnOffMaxEnpointCount]; |
| |
| /********************************************************** |
| * Function definition |
| *********************************************************/ |
| |
| static OnOffEffect * inst(EndpointId endpoint); |
| |
| /********************************************************** |
| * Matter timer scheduling glue logic |
| *********************************************************/ |
| |
| void OnOffServer::timerCallback(System::Layer *, void * callbackContext) |
| { |
| auto control = static_cast<EmberEventControl *>(callbackContext); |
| (control->callback)(control->endpoint); |
| } |
| |
| void OnOffServer::scheduleTimerCallbackMs(EmberEventControl * control, uint32_t delayMs) |
| { |
| CHIP_ERROR err = DeviceLayer::SystemLayer().StartTimer(chip::System::Clock::Milliseconds32(delayMs), timerCallback, control); |
| |
| if (err != CHIP_NO_ERROR) |
| { |
| ChipLogError(Zcl, "OnOff Server failed to schedule event: %" CHIP_ERROR_FORMAT, err.Format()); |
| } |
| } |
| |
| void OnOffServer::cancelEndpointTimerCallback(EmberEventControl * control) |
| { |
| DeviceLayer::SystemLayer().CancelTimer(timerCallback, control); |
| } |
| |
| void OnOffServer::cancelEndpointTimerCallback(EndpointId endpoint) |
| { |
| auto control = OnOffServer::getEventControl(endpoint, Span<EmberEventControl>(gEventControls)); |
| if (control) |
| { |
| cancelEndpointTimerCallback(control); |
| } |
| } |
| |
| void MatterOnOffClusterServerShutdownCallback(EndpointId endpoint) |
| { |
| ChipLogProgress(Zcl, "Shuting down on/off server cluster on endpoint %d", endpoint); |
| OnOffServer::Instance().cancelEndpointTimerCallback(endpoint); |
| } |
| |
| /********************************************************** |
| * OnOff Implementation |
| *********************************************************/ |
| |
| OnOffServer & OnOffServer::Instance() |
| { |
| return instance; |
| } |
| |
| #ifdef MATTER_DM_PLUGIN_SCENES_MANAGEMENT |
| chip::scenes::SceneHandler * OnOffServer::GetSceneHandler() |
| { |
| #if CHIP_CONFIG_SCENES_USE_DEFAULT_HANDLERS |
| return &sOnOffSceneHandler; |
| #else |
| return nullptr; |
| #endif // CHIP_CONFIG_SCENES_USE_DEFAULT_HANDLERS |
| } |
| #endif // ifdef MATTER_DM_PLUGIN_SCENES_MANAGEMENT |
| |
| bool OnOffServer::HasFeature(chip::EndpointId endpoint, Feature feature) |
| { |
| bool success; |
| uint32_t featureMap; |
| success = (Attributes::FeatureMap::Get(endpoint, &featureMap) == Status::Success); |
| |
| return success ? ((featureMap & to_underlying(feature)) != 0) : false; |
| } |
| |
| Status OnOffServer::getOnOffValue(chip::EndpointId endpoint, bool * currentOnOffValue) |
| { |
| // read current on/off value |
| Status status = Attributes::OnOff::Get(endpoint, currentOnOffValue); |
| if (status != Status::Success) |
| { |
| ChipLogProgress(Zcl, "ERR: reading on/off %x", to_underlying(status)); |
| } |
| |
| ChipLogProgress(Zcl, "On/Off ep%d value: %d", endpoint, *currentOnOffValue); |
| |
| return status; |
| } |
| |
| /** @brief On/off Cluster Set Value |
| * |
| * This function is called when the on/off value needs to be set, either through |
| * normal channels or as a result of a level change. |
| * |
| * @param endpoint Ver.: always |
| * @param command Ver.: always |
| * @param initiatedByLevelChange Ver.: always |
| */ |
| Status OnOffServer::setOnOffValue(chip::EndpointId endpoint, chip::CommandId command, bool initiatedByLevelChange) |
| { |
| MATTER_TRACE_SCOPE("setOnOffValue", "OnOff"); |
| Status status; |
| bool currentValue, newValue; |
| |
| // read current on/off value |
| status = Attributes::OnOff::Get(endpoint, ¤tValue); |
| if (status != Status::Success) |
| { |
| ChipLogProgress(Zcl, "ERR: reading on/off %x", to_underlying(status)); |
| return status; |
| } |
| |
| // if the value is already what we want to set it to then do nothing |
| if ((!currentValue && command == Commands::Off::Id) || (currentValue && command == Commands::On::Id)) |
| { |
| ChipLogProgress(Zcl, "Endpoint %x On/off already set to new value", endpoint); |
| return Status::Success; |
| } |
| |
| // we either got a toggle, or an on when off, or an off when on, |
| // so we need to swap the value |
| newValue = !currentValue; |
| ChipLogProgress(Zcl, "Toggle ep%x on/off from state %x to %x", endpoint, currentValue, newValue); |
| |
| // the sequence of updating on/off attribute and kick off level change effect should |
| // be depend on whether we are turning on or off. If we are turning on the light, we |
| // should update the on/off attribute before kicking off level change, if we are |
| // turning off the light, we should do the opposite, that is kick off level change |
| // before updating the on/off attribute. |
| if (newValue) // Set On |
| { |
| if (SupportsLightingApplications(endpoint)) |
| { |
| uint16_t onTime = 0; |
| Attributes::OnTime::Get(endpoint, &onTime); |
| |
| if (onTime == 0) |
| { |
| ChipLogProgress(Zcl, "On Command - OffWaitTime : 0"); |
| Attributes::OffWaitTime::Set(endpoint, 0); |
| |
| // Stop timer on the endpoint |
| EmberEventControl * event = getEventControl(endpoint, Span<EmberEventControl>(gEventControls)); |
| if (event != nullptr) |
| { |
| cancelEndpointTimerCallback(event); |
| ChipLogProgress(Zcl, "On/Toggle Command - Stop Timer"); |
| } |
| } |
| |
| Attributes::GlobalSceneControl::Set(endpoint, true); |
| } |
| |
| // write the new on/off value |
| status = Attributes::OnOff::Set(endpoint, newValue); |
| if (status != Status::Success) |
| { |
| ChipLogProgress(Zcl, "ERR: writing on/off %x", to_underlying(status)); |
| return status; |
| } |
| |
| #ifdef MATTER_DM_PLUGIN_LEVEL_CONTROL |
| // If initiatedByLevelChange is false, then we assume that the level change |
| // ZCL stuff has not happened and we do it here |
| if (!initiatedByLevelChange && LevelControlWithOnOffFeaturePresent(endpoint)) |
| { |
| emberAfOnOffClusterLevelControlEffectCallback(endpoint, newValue); |
| } |
| #endif |
| #ifdef MATTER_DM_PLUGIN_MODE_SELECT |
| // If OnMode is not a null value, then change the current mode to it. |
| if (emberAfContainsServer(endpoint, ModeSelect::Id) && |
| emberAfContainsAttribute(endpoint, ModeSelect::Id, ModeSelect::Attributes::OnMode::Id)) |
| { |
| ModeSelect::Attributes::OnMode::TypeInfo::Type onMode; |
| if (ModeSelect::Attributes::OnMode::Get(endpoint, onMode) == Status::Success && !onMode.IsNull()) |
| { |
| ChipLogProgress(Zcl, "Changing Current Mode to %x", onMode.Value()); |
| status = ModeSelect::Attributes::CurrentMode::Set(endpoint, onMode.Value()); |
| } |
| } |
| #endif |
| #ifdef MATTER_DM_PLUGIN_MODE_BASE |
| // If OnMode is not a null value, then change the current mode to it. |
| UpdateModeBaseCurrentModeToOnMode(endpoint); |
| #endif |
| } |
| else // Set Off |
| { |
| #ifdef MATTER_DM_PLUGIN_LEVEL_CONTROL |
| // If initiatedByLevelChange is false, then we assume that the level change |
| // ZCL stuff has not happened and we do it here |
| if (!initiatedByLevelChange && LevelControlWithOnOffFeaturePresent(endpoint)) |
| { |
| emberAfOnOffClusterLevelControlEffectCallback(endpoint, newValue); |
| } |
| else |
| #endif |
| { |
| // write the new on/off value |
| status = Attributes::OnOff::Set(endpoint, newValue); |
| if (status != Status::Success) |
| { |
| ChipLogProgress(Zcl, "ERR: writing on/off %x", to_underlying(status)); |
| return status; |
| } |
| |
| if (SupportsLightingApplications(endpoint)) |
| { |
| ChipLogProgress(Zcl, "Off completed. reset OnTime to 0"); |
| Attributes::OnTime::Set(endpoint, 0); // Reset onTime |
| } |
| } |
| } |
| |
| #ifdef MATTER_DM_PLUGIN_SCENES_MANAGEMENT |
| // the scene has been changed (the value of on/off has changed) so |
| // the current scene as described in the attribute table is invalid, |
| // so mark it as invalid (just writes the valid/invalid attribute) |
| |
| ScenesManagement::ScenesServer::Instance().MakeSceneInvalidForAllFabrics(endpoint); |
| #endif // MATTER_DM_PLUGIN_SCENES_MANAGEMENT |
| |
| // The returned status is based solely on the On/Off cluster. Errors in the |
| // Level Control and/or Scenes cluster are ignored. |
| return Status::Success; |
| } |
| |
| void OnOffServer::initOnOffServer(chip::EndpointId endpoint) |
| { |
| #ifndef IGNORE_ON_OFF_CLUSTER_START_UP_ON_OFF |
| // StartUp behavior relies on OnOff and StartUpOnOff attributes being non-volatile. |
| if (SupportsLightingApplications(endpoint) && areStartUpOnOffServerAttributesNonVolatile(endpoint)) |
| { |
| // Read the StartUpOnOff attribute and set the OnOff attribute as per |
| // following from zcl 7 14-0127-20i-zcl-ch-3-general.doc. |
| // 3.8.2.2.5 StartUpOnOff Attribute |
| // The StartUpOnOff attribute SHALL define the desired startup behavior of a |
| // lamp device when it is supplied with power and this state SHALL be |
| // reflected in the OnOff attribute. The values of the StartUpOnOff |
| // attribute are listed below. |
| // Table 3 46. Values of the StartUpOnOff Attribute |
| // Value Action on power up |
| // 0x00 Set the OnOff attribute to 0 (off). |
| // 0x01 Set the OnOff attribute to 1 (on). |
| // 0x02 If the previous value of the OnOff attribute is equal to 0, |
| // set the OnOff attribute to 1.If the previous value of the OnOff |
| // attribute is equal to 1, set the OnOff attribute to 0 (toggle). |
| // 0x03-0xfe These values are reserved. No action. |
| // 0xff This value cannot happen. |
| // null Set the OnOff attribute to its previous value. |
| |
| bool onOffValueForStartUp = false; |
| Status status = getOnOffValueForStartUp(endpoint, onOffValueForStartUp); |
| if (status == Status::Success) |
| { |
| status = setOnOffValue(endpoint, onOffValueForStartUp, true); |
| } |
| |
| #if defined(MATTER_DM_PLUGIN_SCENES_MANAGEMENT) && CHIP_CONFIG_SCENES_USE_DEFAULT_HANDLERS |
| // Registers Scene handlers for the On/Off cluster on the server |
| app::Clusters::ScenesManagement::ScenesServer::Instance().RegisterSceneHandler(endpoint, |
| OnOffServer::Instance().GetSceneHandler()); |
| #endif // defined(MATTER_DM_PLUGIN_SCENES_MANAGEMENT) && CHIP_CONFIG_SCENES_USE_DEFAULT_HANDLERS |
| |
| #ifdef MATTER_DM_PLUGIN_MODE_SELECT |
| // If OnMode is not a null value, then change the current mode to it. |
| if (onOffValueForStartUp && emberAfContainsServer(endpoint, ModeSelect::Id) && |
| emberAfContainsAttribute(endpoint, ModeSelect::Id, ModeSelect::Attributes::OnMode::Id)) |
| { |
| ModeSelect::Attributes::OnMode::TypeInfo::Type onMode; |
| if (ModeSelect::Attributes::OnMode::Get(endpoint, onMode) == Status::Success && !onMode.IsNull()) |
| { |
| ChipLogProgress(Zcl, "Changing Current Mode to %x", onMode.Value()); |
| status = ModeSelect::Attributes::CurrentMode::Set(endpoint, onMode.Value()); |
| } |
| } |
| #endif |
| } |
| #endif // IGNORE_ON_OFF_CLUSTER_START_UP_ON_OFF |
| |
| emberAfPluginOnOffClusterServerPostInitCallback(endpoint); |
| } |
| |
| /** @brief Get the OnOff value when server starts. |
| * |
| * This function determines how StartUpOnOff affects the OnOff value when the server starts. |
| * |
| * @param endpoint Ver.: always |
| * @param onOffValueForStartUp Ver.: always |
| */ |
| Status OnOffServer::getOnOffValueForStartUp(chip::EndpointId endpoint, bool & onOffValueForStartUp) |
| { |
| app::DataModel::Nullable<OnOff::StartUpOnOffEnum> startUpOnOff; |
| Status status = Attributes::StartUpOnOff::Get(endpoint, startUpOnOff); |
| if (status == Status::Success) |
| { |
| // Initialise updated value to 0 |
| bool updatedOnOff = false; |
| status = Attributes::OnOff::Get(endpoint, &updatedOnOff); |
| if (status == Status::Success) |
| { |
| if (!startUpOnOff.IsNull()) |
| { |
| switch (startUpOnOff.Value()) |
| { |
| case OnOff::StartUpOnOffEnum::kOff: |
| updatedOnOff = false; // Off |
| break; |
| case OnOff::StartUpOnOffEnum::kOn: |
| updatedOnOff = true; // On |
| break; |
| case OnOff::StartUpOnOffEnum::kToggle: |
| updatedOnOff = !updatedOnOff; |
| break; |
| default: |
| // All other values 0x03- 0xFE are reserved - no action. |
| break; |
| } |
| } |
| onOffValueForStartUp = updatedOnOff; |
| } |
| } |
| return status; |
| } |
| |
| bool OnOffServer::offCommand(app::CommandHandler * commandObj, const app::ConcreteCommandPath & commandPath) |
| { |
| MATTER_TRACE_SCOPE("OffCommand", "OnOff"); |
| Status status = setOnOffValue(commandPath.mEndpointId, Commands::Off::Id, false); |
| |
| commandObj->AddStatus(commandPath, status); |
| return true; |
| } |
| |
| bool OnOffServer::onCommand(app::CommandHandler * commandObj, const app::ConcreteCommandPath & commandPath) |
| { |
| MATTER_TRACE_SCOPE("OnCommand", "OnOff"); |
| Status status = setOnOffValue(commandPath.mEndpointId, Commands::On::Id, false); |
| |
| commandObj->AddStatus(commandPath, status); |
| return true; |
| } |
| |
| bool OnOffServer::toggleCommand(app::CommandHandler * commandObj, const app::ConcreteCommandPath & commandPath) |
| { |
| MATTER_TRACE_SCOPE("ToggleCommand", "OnOff"); |
| Status status = setOnOffValue(commandPath.mEndpointId, Commands::Toggle::Id, false); |
| |
| commandObj->AddStatus(commandPath, status); |
| return true; |
| } |
| |
| bool OnOffServer::offWithEffectCommand(app::CommandHandler * commandObj, const app::ConcreteCommandPath & commandPath, |
| const Commands::OffWithEffect::DecodableType & commandData) |
| { |
| MATTER_TRACE_SCOPE("offWithEffectCommand", "OnOff"); |
| auto effectId = commandData.effectIdentifier; |
| auto effectVariant = commandData.effectVariant; |
| chip::EndpointId endpoint = commandPath.mEndpointId; |
| Status status = Status::Success; |
| |
| if (SupportsLightingApplications(endpoint)) |
| { |
| #ifdef MATTER_DM_PLUGIN_SCENES_MANAGEMENT |
| FabricIndex fabric = commandObj->GetAccessingFabricIndex(); |
| #endif // MATTER_DM_PLUGIN_SCENES_MANAGEMENT |
| bool globalSceneControl = false; |
| OnOff::Attributes::GlobalSceneControl::Get(endpoint, &globalSceneControl); |
| |
| bool isOnBeforeCommand = false; |
| OnOff::Attributes::OnOff::Get(endpoint, &isOnBeforeCommand); |
| |
| if (globalSceneControl) |
| { |
| #ifdef MATTER_DM_PLUGIN_SCENES_MANAGEMENT |
| GroupId groupId = ZCL_SCENES_GLOBAL_SCENE_GROUP_ID; |
| if (commandObj->GetExchangeContext()->IsGroupExchangeContext()) |
| { |
| groupId = commandObj->GetExchangeContext()->GetSessionHandle()->AsIncomingGroupSession()->GetGroupId(); |
| } |
| ScenesManagement::ScenesServer::Instance().StoreCurrentScene(fabric, endpoint, groupId, |
| ZCL_SCENES_GLOBAL_SCENE_SCENE_ID); |
| #endif // MATTER_DM_PLUGIN_SCENES_MANAGEMENT |
| OnOff::Attributes::GlobalSceneControl::Set(endpoint, false); |
| } |
| |
| // Only apply effect if OnOff is on |
| if (isOnBeforeCommand) |
| { |
| OnOffEffect * effect = inst(endpoint); |
| |
| if (effect != nullptr && effect->mOffWithEffectTrigger != nullptr) |
| { |
| effect->mEffectIdentifier = effectId; |
| effect->mEffectVariant = effectVariant; |
| |
| effect->mOffWithEffectTrigger(effect); |
| } |
| } |
| |
| status = setOnOffValue(endpoint, Commands::Off::Id, false); |
| } |
| else |
| { |
| status = Status::UnsupportedCommand; |
| } |
| |
| commandObj->AddStatus(commandPath, status); |
| return true; |
| } |
| |
| bool OnOffServer::OnWithRecallGlobalSceneCommand(app::CommandHandler * commandObj, const app::ConcreteCommandPath & commandPath) |
| { |
| MATTER_TRACE_SCOPE("OnWithRecallGlobalSceneCommand", "OnOff"); |
| chip::EndpointId endpoint = commandPath.mEndpointId; |
| |
| if (!SupportsLightingApplications(endpoint)) |
| { |
| commandObj->AddStatus(commandPath, Status::UnsupportedCommand); |
| return true; |
| } |
| |
| #ifdef MATTER_DM_PLUGIN_SCENES_MANAGEMENT |
| FabricIndex fabric = commandObj->GetAccessingFabricIndex(); |
| #endif // MATTER_DM_PLUGIN_SCENES_MANAGEMENT |
| |
| bool globalSceneControl = false; |
| OnOff::Attributes::GlobalSceneControl::Get(endpoint, &globalSceneControl); |
| |
| if (globalSceneControl) |
| { |
| commandObj->AddStatus(commandPath, Status::Success); |
| return true; |
| } |
| |
| #ifdef MATTER_DM_PLUGIN_SCENES_MANAGEMENT |
| GroupId groupId = ZCL_SCENES_GLOBAL_SCENE_GROUP_ID; |
| if (commandObj->GetExchangeContext()->IsGroupExchangeContext()) |
| { |
| groupId = commandObj->GetExchangeContext()->GetSessionHandle()->AsIncomingGroupSession()->GetGroupId(); |
| } |
| |
| ScenesManagement::ScenesServer::Instance().RecallScene(fabric, endpoint, groupId, ZCL_SCENES_GLOBAL_SCENE_SCENE_ID); |
| #endif // MATTER_DM_PLUGIN_SCENES_MANAGEMENT |
| |
| OnOff::Attributes::GlobalSceneControl::Set(endpoint, true); |
| setOnOffValue(endpoint, Commands::On::Id, false); |
| |
| commandObj->AddStatus(commandPath, Status::Success); |
| return true; |
| } |
| |
| uint32_t OnOffServer::calculateNextWaitTimeMS() |
| { |
| const chip::System::Clock::Timestamp currentTime = chip::System::SystemClock().GetMonotonicTimestamp(); |
| chip::System::Clock::Timestamp waitTime = ON_OFF_UPDATE_TIME_MS; |
| chip::System::Clock::Timestamp latency; |
| |
| if (currentTime > nextDesiredOnWithTimedOffTimestamp) |
| { |
| latency = currentTime - nextDesiredOnWithTimedOffTimestamp; |
| if (latency >= ON_OFF_UPDATE_TIME_MS) |
| waitTime = chip::System::Clock::Milliseconds32(1); |
| else |
| waitTime -= latency; |
| } |
| |
| nextDesiredOnWithTimedOffTimestamp += ON_OFF_UPDATE_TIME_MS; |
| |
| return (uint32_t) waitTime.count(); |
| } |
| |
| bool OnOffServer::OnWithTimedOffCommand(app::CommandHandler * commandObj, const app::ConcreteCommandPath & commandPath, |
| const Commands::OnWithTimedOff::DecodableType & commandData) |
| { |
| MATTER_TRACE_SCOPE("OnWithTimedOffCommand", "OnOff"); |
| BitFlags<OnOffControlBitmap> onOffControl = commandData.onOffControl; |
| uint16_t onTime = commandData.onTime; |
| uint16_t offWaitTime = commandData.offWaitTime; |
| Status status = Status::Success; |
| chip::EndpointId endpoint = commandPath.mEndpointId; |
| bool isOn = false; |
| uint16_t currentOffWaitTime = MAX_ON_OFF_TIME_VALUE; |
| uint16_t currentOnTime = 0; |
| |
| EmberEventControl * event = configureEventControl(endpoint); |
| VerifyOrExit(event != nullptr, status = Status::UnsupportedEndpoint); |
| VerifyOrExit(SupportsLightingApplications(endpoint), status = Status::UnsupportedCommand); |
| |
| OnOff::Attributes::OnOff::Get(endpoint, &isOn); |
| |
| // OnOff is off and the commands is only accepted if on |
| if (onOffControl.Has(OnOffControlBitmap::kAcceptOnlyWhenOn) && !isOn) |
| { |
| commandObj->AddStatus(commandPath, Status::Success); |
| return true; |
| } |
| |
| OnOff::Attributes::OffWaitTime::Get(endpoint, ¤tOffWaitTime); |
| OnOff::Attributes::OnTime::Get(endpoint, ¤tOnTime); |
| |
| if (currentOffWaitTime > 0 && !isOn) |
| { |
| uint16_t newOffWaitTime = currentOffWaitTime < offWaitTime ? currentOffWaitTime : offWaitTime; |
| OnOff::Attributes::OffWaitTime::Set(endpoint, newOffWaitTime); |
| |
| currentOffWaitTime = newOffWaitTime; |
| } |
| else |
| { |
| uint16_t newOnTime = currentOnTime > onTime ? currentOnTime : onTime; |
| OnOff::Attributes::OnTime::Set(endpoint, newOnTime); |
| |
| OnOff::Attributes::OffWaitTime::Set(endpoint, offWaitTime); |
| setOnOffValue(endpoint, Commands::On::Id, false); |
| |
| currentOnTime = newOnTime; |
| currentOffWaitTime = offWaitTime; |
| } |
| |
| ChipLogProgress(Zcl, "On Time: %d | off wait Time: %d", currentOnTime, currentOffWaitTime); |
| |
| if (currentOnTime < MAX_ON_OFF_TIME_VALUE && currentOffWaitTime < MAX_ON_OFF_TIME_VALUE) |
| { |
| nextDesiredOnWithTimedOffTimestamp = chip::System::SystemClock().GetMonotonicTimestamp() + ON_OFF_UPDATE_TIME_MS; |
| scheduleTimerCallbackMs(configureEventControl(endpoint), ON_OFF_UPDATE_TIME_MS.count()); |
| } |
| |
| exit: |
| commandObj->AddStatus(commandPath, status); |
| return true; |
| } |
| |
| /** |
| * @brief Updates OnOff values after timer is finished |
| * |
| * @param[in] endpoint endpoint associated with the finished timer |
| */ |
| void OnOffServer::updateOnOffTimeCommand(chip::EndpointId endpoint) |
| { |
| ChipLogDetail(Zcl, "Timer callback - Entering callback"); |
| |
| bool isOn = false; |
| OnOff::Attributes::OnOff::Get(endpoint, &isOn); |
| |
| if (isOn) // OnOff On case |
| { |
| // Restart Timer |
| scheduleTimerCallbackMs(configureEventControl(endpoint), calculateNextWaitTimeMS()); |
| |
| // Update onTime values |
| uint16_t onTime = MIN_ON_OFF_TIME_VALUE; |
| OnOff::Attributes::OnTime::Get(endpoint, &onTime); |
| ChipLogDetail(Zcl, "Timer callback - On Time: %d", onTime); |
| |
| if (onTime > 0) |
| { |
| onTime--; |
| OnOff::Attributes::OnTime::Set(endpoint, onTime); |
| } |
| |
| if (onTime == 0) |
| { |
| ChipLogDetail(Zcl, "Timer callback - Turning off OnOff"); |
| |
| OnOff::Attributes::OffWaitTime::Set(endpoint, 0); |
| setOnOffValue(endpoint, Commands::Off::Id, false); |
| } |
| } |
| else // OnOff Off Case |
| { |
| uint16_t offWaitTime = 0; |
| OnOff::Attributes::OffWaitTime::Get(endpoint, &offWaitTime); |
| |
| // Validate before decreasing counter |
| if (offWaitTime > 0) |
| { |
| offWaitTime--; |
| OnOff::Attributes::OffWaitTime::Set(endpoint, offWaitTime); |
| } |
| |
| ChipLogDetail(Zcl, "Timer Callback - wait Off Time: %d", offWaitTime); |
| |
| // Validate if necessary to restart timer |
| if (offWaitTime > 0) |
| { |
| // Restart Timer |
| scheduleTimerCallbackMs(configureEventControl(endpoint), calculateNextWaitTimeMS()); |
| } |
| else |
| { |
| ChipLogProgress(Zcl, "Timer Callback - wait Off Time cycle finished"); |
| |
| // Stop timer on the endpoint |
| cancelEndpointTimerCallback(getEventControl(endpoint, Span<EmberEventControl>(gEventControls))); |
| } |
| } |
| } |
| |
| #ifndef IGNORE_ON_OFF_CLUSTER_START_UP_ON_OFF |
| bool OnOffServer::areStartUpOnOffServerAttributesNonVolatile(EndpointId endpoint) |
| { |
| return !emberAfIsKnownVolatileAttribute(endpoint, OnOff::Id, Attributes::OnOff::Id) && |
| !emberAfIsKnownVolatileAttribute(endpoint, OnOff::Id, Attributes::StartUpOnOff::Id); |
| } |
| #endif // IGNORE_ON_OFF_CLUSTER_START_UP_ON_OFF |
| |
| /** |
| * @brief event control object for an endpoint |
| * |
| * @param[in] endpoint target endpoint |
| * @param[in] eventControlArray Array where to find the event control |
| * @param[in] eventControlArraySize Size of the event control array |
| * @return EmberEventControl* configured event control |
| */ |
| EmberEventControl * OnOffServer::getEventControl(EndpointId endpoint, const Span<EmberEventControl> & eventControlArray) |
| { |
| uint16_t index = emberAfGetClusterServerEndpointIndex(endpoint, OnOff::Id, MATTER_DM_ON_OFF_CLUSTER_SERVER_ENDPOINT_COUNT); |
| if (index >= eventControlArray.size()) |
| { |
| return nullptr; |
| } |
| |
| return &eventControlArray[index]; |
| } |
| |
| /** |
| * @brief Configures EventControl callback when using XY colors |
| * |
| * @param[in] endpoint endpoint to start timer for |
| * @return EmberEventControl* configured event control |
| */ |
| EmberEventControl * OnOffServer::configureEventControl(EndpointId endpoint) |
| { |
| EmberEventControl * controller = getEventControl(endpoint, Span<EmberEventControl>(gEventControls)); |
| VerifyOrReturnError(controller != nullptr, nullptr); |
| |
| controller->endpoint = endpoint; |
| controller->callback = &onOffWaitTimeOffEventHandler; |
| |
| return controller; |
| } |
| |
| /********************************************************** |
| * OnOffEffect Implementation |
| *********************************************************/ |
| |
| static OnOffEffect * inst(EndpointId endpoint) |
| { |
| OnOffEffect * current = firstEffect; |
| while (current != nullptr && current->mEndpoint != endpoint) |
| { |
| current = current->next(); |
| } |
| |
| return current; |
| } |
| |
| static inline void reg(OnOffEffect * inst) |
| { |
| inst->setNext(firstEffect); |
| firstEffect = inst; |
| } |
| |
| static inline void unreg(OnOffEffect * inst) |
| { |
| if (firstEffect == inst) |
| { |
| firstEffect = firstEffect->next(); |
| } |
| else |
| { |
| OnOffEffect * previous = firstEffect; |
| OnOffEffect * current = firstEffect->next(); |
| |
| while (current != nullptr && current != inst) |
| { |
| previous = current; |
| current = current->next(); |
| } |
| |
| if (current != nullptr) |
| { |
| previous->setNext(current->next()); |
| } |
| } |
| } |
| |
| OnOffEffect::OnOffEffect(chip::EndpointId endpoint, OffWithEffectTriggerCommand offWithEffectTrigger, |
| EffectIdentifierEnum effectIdentifier, uint8_t effectVariant) : |
| mEndpoint(endpoint), |
| mOffWithEffectTrigger(offWithEffectTrigger), mEffectIdentifier(effectIdentifier), mEffectVariant(effectVariant) |
| { |
| reg(this); |
| }; |
| |
| OnOffEffect::~OnOffEffect() |
| { |
| unreg(this); |
| }; |
| |
| /********************************************************** |
| * Callbacks Implementation |
| *********************************************************/ |
| |
| bool emberAfOnOffClusterOffCallback(app::CommandHandler * commandObj, const app::ConcreteCommandPath & commandPath, |
| const Commands::Off::DecodableType & commandData) |
| { |
| return OnOffServer::Instance().offCommand(commandObj, commandPath); |
| } |
| |
| bool emberAfOnOffClusterOnCallback(app::CommandHandler * commandObj, const app::ConcreteCommandPath & commandPath, |
| const Commands::On::DecodableType & commandData) |
| { |
| return OnOffServer::Instance().onCommand(commandObj, commandPath); |
| } |
| |
| bool emberAfOnOffClusterToggleCallback(app::CommandHandler * commandObj, const app::ConcreteCommandPath & commandPath, |
| const Commands::Toggle::DecodableType & commandData) |
| { |
| return OnOffServer::Instance().toggleCommand(commandObj, commandPath); |
| } |
| |
| bool emberAfOnOffClusterOffWithEffectCallback(app::CommandHandler * commandObj, const app::ConcreteCommandPath & commandPath, |
| const Commands::OffWithEffect::DecodableType & commandData) |
| { |
| return OnOffServer::Instance().offWithEffectCommand(commandObj, commandPath, commandData); |
| } |
| |
| bool emberAfOnOffClusterOnWithRecallGlobalSceneCallback(app::CommandHandler * commandObj, |
| const app::ConcreteCommandPath & commandPath, |
| const Commands::OnWithRecallGlobalScene::DecodableType & commandData) |
| { |
| return OnOffServer::Instance().OnWithRecallGlobalSceneCommand(commandObj, commandPath); |
| } |
| |
| bool emberAfOnOffClusterOnWithTimedOffCallback(app::CommandHandler * commandObj, const app::ConcreteCommandPath & commandPath, |
| const Commands::OnWithTimedOff::DecodableType & commandData) |
| { |
| return OnOffServer::Instance().OnWithTimedOffCommand(commandObj, commandPath, commandData); |
| } |
| |
| void emberAfOnOffClusterServerInitCallback(chip::EndpointId endpoint) |
| { |
| OnOffServer::Instance().initOnOffServer(endpoint); |
| } |
| |
| void onOffWaitTimeOffEventHandler(chip::EndpointId endpoint) |
| { |
| OnOffServer::Instance().updateOnOffTimeCommand(endpoint); |
| } |
| |
| void emberAfPluginOnOffClusterServerPostInitCallback(EndpointId endpoint) {} |
| |
| void MatterOnOffPluginServerInitCallback() {} |