blob: 548af414b2fffe61150f513d3865494175572621 [file] [log] [blame]
/*
*
* Copyright (c) 2020 Project CHIP Authors
* All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
/**
* @file
* This file defines the CHIP Connection object that maintains a BLE connection.
*
*/
#pragma once
#include <ble/BleConfig.h>
#include <utility>
#include <ble/BleError.h>
#include <ble/BleLayer.h>
#include <lib/core/CHIPCore.h>
#include <lib/support/DLLUtil.h>
#include <system/SystemPacketBuffer.h>
#include <transport/raw/Base.h>
namespace chip {
namespace Transport {
/** Defines listening parameters for setting up a BLE transport */
class BleListenParameters
{
public:
explicit BleListenParameters(Ble::BleLayer * layer) : mLayer(layer) {}
BleListenParameters(const BleListenParameters &) = default;
BleListenParameters(BleListenParameters &&) = default;
Ble::BleLayer * GetBleLayer() const { return mLayer; }
/**
* PreserveExistingBleLayerTransport controls whether the BleBase transport
* initialized with these parameters should update the global BleLayer transport
* if it is already set.
*
* This is relevant when there is more than one TransportMgr,
* for example, when a device is both a commissioner (has a CHIPDeviceController)
* and a commissionee (has a Server) since each TransportMgr will have a BleBase
* which can override the global BleLayer transport to point to itself.
*
* The default value is true - don't override the global BleLayer transport if it is
* already set. In other words, the first BleBase to initialize (eg. Server) will be
* the active BleBase transport, and the second BleBase to initialize (eg. CHIPDeviceController)
* will need to call BleBase.SetBleLayerTransportToSelf if it needs to commission using BLE.
*
* Call SetPreserveExistingBleLayerTransport(false) to set the global
* BleLayer transport to the BleBase created with these parameters, even if it is already
* set to another BleBase.
*
* Use the BleBase.IsBleLayerTransportSetToSelf() and BleBase.SetBleLayerTransportToSelf
* methods to toggle between BleBase transports when there is more than one.
*/
bool PreserveExistingBleLayerTransport() const { return mPreserveExistingBleLayerTransport; }
BleListenParameters & SetPreserveExistingBleLayerTransport(bool preserveExistingBleLayerTransport)
{
mPreserveExistingBleLayerTransport = preserveExistingBleLayerTransport;
return *this;
}
private:
Ble::BleLayer * mLayer;
bool mPreserveExistingBleLayerTransport = true;
};
/** Implements a transport using BLE.
*
* TODO: BLE transport currently only allow one BLE connection, neet to clearify if we should support multiple BLE connections.
*/
class DLL_EXPORT BLEBase : public Base, public Ble::BleLayerDelegate
{
/**
* The State of the BLE connection
*
*/
enum class State
{
kNotReady = 0, /**< State before initialization. */
kInitialized = 1, /**< State after class is connected and ready. */
kConnected = 2, /**< Endpoint connected. */
};
public:
BLEBase(System::PacketBufferHandle * packetBuffers, size_t packetBuffersSize) :
mPendingPackets(packetBuffers), mPendingPacketsSize(packetBuffersSize)
{}
~BLEBase() override;
/**
* Initialize a BLE transport to a given peripheral or a given device name.
*
* @param param BLE configuration parameters for this transport
*/
CHIP_ERROR Init(const BleListenParameters & param);
CHIP_ERROR SendMessage(const Transport::PeerAddress & address, System::PacketBufferHandle && msgBuf) override;
bool CanSendToPeer(const Transport::PeerAddress & address) override
{
return (mState != State::kNotReady) && (address.GetTransportType() == Type::kBle);
}
CHIP_ERROR SetEndPoint(Ble::BLEEndPoint * endPoint) override;
/**
* Change BLE transport to this
*
* This is relevant when there is more than one TransportMgr,
* for example, when a device is both a commissioner (has a CHIPDeviceController)
* and a commissionee (has a Server) since each TransportMgr will set
* the global BleLayer transport to point to itself.
*
* In this scenario, the device will need the ability to toggle between a
* BleLayer transport for commissioner functionality and one for commissionee functionality.
*/
void SetBleLayerTransportToSelf() { mBleLayer->mBleTransport = this; }
bool IsBleLayerTransportSetToSelf() { return mBleLayer->mBleTransport == this; }
private:
void ClearState();
/**
* Sends the specified message once a connection has been established.
*
* @param msg - what buffer to send once a connection has been established.
*
* Ownership of msg is taken over and will be freed at some unspecified time
* in the future (once connection succeeds/fails).
*/
CHIP_ERROR SendAfterConnect(System::PacketBufferHandle && msg);
// Those functions are BLEConnectionDelegate callbacks used when the connection
// parameters used a name instead of a BLE_CONNECTION_OBJECT.
void OnBleConnectionComplete(Ble::BLEEndPoint * endPoint) override;
void OnBleConnectionError(CHIP_ERROR err) override;
void ClearPendingPackets();
// Those functions are BLEEndPoint callbacks
void OnEndPointMessageReceived(Ble::BLEEndPoint * endPoint, System::PacketBufferHandle && buffer) override;
void OnEndPointConnectComplete(Ble::BLEEndPoint * endPoint, CHIP_ERROR err) override;
void OnEndPointConnectionClosed(Ble::BLEEndPoint * endPoint, CHIP_ERROR err) override;
Ble::BleLayer * mBleLayer = nullptr; ///< Associated ble layer
State mState = State::kNotReady; ///< State of the BLE transport
Ble::BLEEndPoint * mBleEndPoint = nullptr; ///< BLE endpoint used by transport
// Data to be sent when connections succeed
System::PacketBufferHandle * mPendingPackets;
const size_t mPendingPacketsSize;
};
template <size_t kPendingPacketSize>
class BLE : public BLEBase
{
public:
BLE() : BLEBase(mPendingPackets, kPendingPacketSize) {}
private:
System::PacketBufferHandle mPendingPackets[kPendingPacketSize];
};
} // namespace Transport
} // namespace chip