blob: a79cab52c556f371f2a9a83ba777ebb83c4443bf [file] [log] [blame]
/*
*
* Copyright (c) 2021 Project CHIP Authors
* All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "messaging/ExchangeContext.h"
#include <app/AppConfig.h>
#include <app/InteractionModelEngine.h>
#include <app/MessageDef/EventPathIB.h>
#include <app/StatusResponse.h>
#include <app/WriteHandler.h>
#include <app/reporting/Engine.h>
#include <app/util/MatterCallbacks.h>
#include <credentials/GroupDataProvider.h>
#include <lib/support/TypeTraits.h>
namespace chip {
namespace app {
using namespace Protocols::InteractionModel;
using Status = Protocols::InteractionModel::Status;
constexpr uint8_t kListAttributeType = 0x48;
CHIP_ERROR WriteHandler::Init()
{
VerifyOrReturnError(!mExchangeCtx, CHIP_ERROR_INCORRECT_STATE);
MoveToState(State::Initialized);
mACLCheckCache.ClearValue();
mProcessingAttributePath.ClearValue();
return CHIP_NO_ERROR;
}
void WriteHandler::Close()
{
mSuppressResponse = false;
VerifyOrReturn(mState != State::Uninitialized);
ClearState();
}
void WriteHandler::Abort()
{
ClearState();
}
Status WriteHandler::HandleWriteRequestMessage(Messaging::ExchangeContext * apExchangeContext,
System::PacketBufferHandle && aPayload, bool aIsTimedWrite)
{
System::PacketBufferHandle packet = System::PacketBufferHandle::New(chip::app::kMaxSecureSduLengthBytes);
VerifyOrReturnError(!packet.IsNull(), Status::Failure);
System::PacketBufferTLVWriter messageWriter;
messageWriter.Init(std::move(packet));
VerifyOrReturnError(mWriteResponseBuilder.Init(&messageWriter) == CHIP_NO_ERROR, Status::Failure);
mWriteResponseBuilder.CreateWriteResponses();
VerifyOrReturnError(mWriteResponseBuilder.GetError() == CHIP_NO_ERROR, Status::Failure);
Status status = ProcessWriteRequest(std::move(aPayload), aIsTimedWrite);
// Do not send response on Group Write
if (status == Status::Success && !apExchangeContext->IsGroupExchangeContext())
{
CHIP_ERROR err = SendWriteResponse(std::move(messageWriter));
if (err != CHIP_NO_ERROR)
{
status = Status::Failure;
}
}
return status;
}
Status WriteHandler::OnWriteRequest(Messaging::ExchangeContext * apExchangeContext, System::PacketBufferHandle && aPayload,
bool aIsTimedWrite)
{
//
// Let's take over further message processing on this exchange from the IM.
// This is only relevant during chunked requests.
//
mExchangeCtx.Grab(apExchangeContext);
Status status = HandleWriteRequestMessage(apExchangeContext, std::move(aPayload), aIsTimedWrite);
// The write transaction will be alive only when the message was handled successfully and there are more chunks.
if (!(status == Status::Success && mHasMoreChunks))
{
Close();
}
return status;
}
CHIP_ERROR WriteHandler::OnMessageReceived(Messaging::ExchangeContext * apExchangeContext, const PayloadHeader & aPayloadHeader,
System::PacketBufferHandle && aPayload)
{
CHIP_ERROR err = CHIP_NO_ERROR;
VerifyOrDieWithMsg(apExchangeContext == mExchangeCtx.Get(), DataManagement,
"Incoming exchange context should be same as the initial request.");
VerifyOrDieWithMsg(!apExchangeContext->IsGroupExchangeContext(), DataManagement,
"OnMessageReceived should not be called on GroupExchangeContext");
if (!aPayloadHeader.HasMessageType(Protocols::InteractionModel::MsgType::WriteRequest))
{
if (aPayloadHeader.HasMessageType(Protocols::InteractionModel::MsgType::StatusResponse))
{
CHIP_ERROR statusError = CHIP_NO_ERROR;
// Parse the status response so we can log it properly.
StatusResponse::ProcessStatusResponse(std::move(aPayload), statusError);
}
ChipLogDetail(DataManagement, "Unexpected message type %d", aPayloadHeader.GetMessageType());
StatusResponse::Send(Status::InvalidAction, apExchangeContext, false /*aExpectResponse*/);
Close();
return CHIP_ERROR_INVALID_MESSAGE_TYPE;
}
Status status =
HandleWriteRequestMessage(apExchangeContext, std::move(aPayload), false /* chunked write should not be timed write */);
if (status == Status::Success)
{
// We have no more chunks, the write response has been sent in HandleWriteRequestMessage, so close directly.
if (!mHasMoreChunks)
{
Close();
}
}
else
{
err = StatusResponse::Send(status, apExchangeContext, false /*aExpectResponse*/);
Close();
}
return CHIP_NO_ERROR;
}
void WriteHandler::OnResponseTimeout(Messaging::ExchangeContext * apExchangeContext)
{
ChipLogError(DataManagement, "Time out! failed to receive status response from Exchange: " ChipLogFormatExchange,
ChipLogValueExchange(apExchangeContext));
Close();
}
CHIP_ERROR WriteHandler::FinalizeMessage(System::PacketBufferTLVWriter && aMessageWriter, System::PacketBufferHandle & packet)
{
VerifyOrReturnError(mState == State::AddStatus, CHIP_ERROR_INCORRECT_STATE);
AttributeStatusIBs::Builder & attributeStatusIBs = mWriteResponseBuilder.GetWriteResponses().EndOfAttributeStatuses();
ReturnErrorOnFailure(attributeStatusIBs.GetError());
mWriteResponseBuilder.EndOfWriteResponseMessage();
ReturnErrorOnFailure(mWriteResponseBuilder.GetError());
ReturnErrorOnFailure(aMessageWriter.Finalize(&packet));
return CHIP_NO_ERROR;
}
CHIP_ERROR WriteHandler::SendWriteResponse(System::PacketBufferTLVWriter && aMessageWriter)
{
CHIP_ERROR err = CHIP_NO_ERROR;
System::PacketBufferHandle packet;
VerifyOrExit(mState == State::AddStatus, err = CHIP_ERROR_INCORRECT_STATE);
err = FinalizeMessage(std::move(aMessageWriter), packet);
SuccessOrExit(err);
VerifyOrExit(mExchangeCtx, err = CHIP_ERROR_INCORRECT_STATE);
mExchangeCtx->UseSuggestedResponseTimeout(app::kExpectedIMProcessingTime);
err = mExchangeCtx->SendMessage(Protocols::InteractionModel::MsgType::WriteResponse, std::move(packet),
mHasMoreChunks ? Messaging::SendMessageFlags::kExpectResponse
: Messaging::SendMessageFlags::kNone);
SuccessOrExit(err);
MoveToState(State::Sending);
exit:
return err;
}
void WriteHandler::DeliverListWriteBegin(const ConcreteAttributePath & aPath)
{
if (auto * attrOverride = GetAttributeAccessOverride(aPath.mEndpointId, aPath.mClusterId))
{
attrOverride->OnListWriteBegin(aPath);
}
}
void WriteHandler::DeliverListWriteEnd(const ConcreteAttributePath & aPath, bool writeWasSuccessful)
{
if (auto * attrOverride = GetAttributeAccessOverride(aPath.mEndpointId, aPath.mClusterId))
{
attrOverride->OnListWriteEnd(aPath, writeWasSuccessful);
}
}
void WriteHandler::DeliverFinalListWriteEnd(bool writeWasSuccessful)
{
if (mProcessingAttributePath.HasValue() && mProcessingAttributeIsList)
{
DeliverListWriteEnd(mProcessingAttributePath.Value(), writeWasSuccessful);
}
mProcessingAttributePath.ClearValue();
}
CHIP_ERROR WriteHandler::DeliverFinalListWriteEndForGroupWrite(bool writeWasSuccessful)
{
VerifyOrReturnError(mProcessingAttributePath.HasValue() && mProcessingAttributeIsList, CHIP_NO_ERROR);
Credentials::GroupDataProvider::GroupEndpoint mapping;
Credentials::GroupDataProvider * groupDataProvider = Credentials::GetGroupDataProvider();
Credentials::GroupDataProvider::EndpointIterator * iterator;
GroupId groupId = mExchangeCtx->GetSessionHandle()->AsIncomingGroupSession()->GetGroupId();
FabricIndex fabricIndex = GetAccessingFabricIndex();
auto processingConcreteAttributePath = mProcessingAttributePath.Value();
mProcessingAttributePath.ClearValue();
iterator = groupDataProvider->IterateEndpoints(fabricIndex);
VerifyOrReturnError(iterator != nullptr, CHIP_ERROR_NO_MEMORY);
while (iterator->Next(mapping))
{
if (groupId != mapping.group_id)
{
continue;
}
processingConcreteAttributePath.mEndpointId = mapping.endpoint_id;
if (!InteractionModelEngine::GetInstance()->HasConflictWriteRequests(this, processingConcreteAttributePath))
{
DeliverListWriteEnd(processingConcreteAttributePath, writeWasSuccessful);
}
}
iterator->Release();
return CHIP_NO_ERROR;
}
namespace {
// To reduce the various use of previousProcessed.HasValue() && previousProcessed.Value() == nextAttribute to save code size.
bool IsSameAttribute(const Optional<ConcreteAttributePath> & previousProcessed, const ConcreteDataAttributePath & nextAttribute)
{
return previousProcessed.HasValue() && previousProcessed.Value() == nextAttribute;
}
bool ShouldReportListWriteEnd(const Optional<ConcreteAttributePath> & previousProcessed, bool previousProcessedAttributeIsList,
const ConcreteDataAttributePath & nextAttribute)
{
return previousProcessedAttributeIsList && !IsSameAttribute(previousProcessed, nextAttribute) && previousProcessed.HasValue();
}
bool ShouldReportListWriteBegin(const Optional<ConcreteAttributePath> & previousProcessed, bool previousProcessedAttributeIsList,
const ConcreteDataAttributePath & nextAttribute)
{
return !IsSameAttribute(previousProcessed, nextAttribute) && nextAttribute.IsListOperation();
}
} // namespace
CHIP_ERROR WriteHandler::ProcessAttributeDataIBs(TLV::TLVReader & aAttributeDataIBsReader)
{
CHIP_ERROR err = CHIP_NO_ERROR;
ReturnErrorCodeIf(!mExchangeCtx, CHIP_ERROR_INTERNAL);
const Access::SubjectDescriptor subjectDescriptor = mExchangeCtx->GetSessionHandle()->GetSubjectDescriptor();
while (CHIP_NO_ERROR == (err = aAttributeDataIBsReader.Next()))
{
chip::TLV::TLVReader dataReader;
AttributeDataIB::Parser element;
AttributePathIB::Parser attributePath;
ConcreteDataAttributePath dataAttributePath;
TLV::TLVReader reader = aAttributeDataIBsReader;
err = element.Init(reader);
SuccessOrExit(err);
err = element.GetPath(&attributePath);
SuccessOrExit(err);
err = attributePath.GetEndpoint(&(dataAttributePath.mEndpointId));
SuccessOrExit(err);
err = attributePath.GetCluster(&(dataAttributePath.mClusterId));
SuccessOrExit(err);
err = attributePath.GetAttribute(&(dataAttributePath.mAttributeId));
SuccessOrExit(err);
err = attributePath.GetListIndex(dataAttributePath);
SuccessOrExit(err);
err = element.GetData(&dataReader);
SuccessOrExit(err);
const auto attributeMetadata = GetAttributeMetadata(dataAttributePath);
bool currentAttributeIsList = (attributeMetadata != nullptr && attributeMetadata->attributeType == kListAttributeType);
if (!dataAttributePath.IsListOperation() && currentAttributeIsList)
{
dataAttributePath.mListOp = ConcreteDataAttributePath::ListOperation::ReplaceAll;
}
if (InteractionModelEngine::GetInstance()->HasConflictWriteRequests(this, dataAttributePath) ||
// Per chunking protocol, we are processing the list entries, but the initial empty list is not processed, so we reject
// it with Busy status code.
(dataAttributePath.IsListItemOperation() && !IsSameAttribute(mProcessingAttributePath, dataAttributePath)))
{
err = AddStatus(dataAttributePath, StatusIB(Status::Busy));
continue;
}
if (ShouldReportListWriteEnd(mProcessingAttributePath, mProcessingAttributeIsList, dataAttributePath))
{
DeliverListWriteEnd(mProcessingAttributePath.Value(), mAttributeWriteSuccessful);
}
if (ShouldReportListWriteBegin(mProcessingAttributePath, mProcessingAttributeIsList, dataAttributePath))
{
DeliverListWriteBegin(dataAttributePath);
mAttributeWriteSuccessful = true;
}
mProcessingAttributeIsList = dataAttributePath.IsListOperation();
mProcessingAttributePath.SetValue(dataAttributePath);
MatterPreAttributeWriteCallback(dataAttributePath);
TLV::TLVWriter backup;
DataVersion version = 0;
mWriteResponseBuilder.Checkpoint(backup);
err = element.GetDataVersion(&version);
if (CHIP_NO_ERROR == err)
{
dataAttributePath.mDataVersion.SetValue(version);
}
else if (CHIP_END_OF_TLV == err)
{
err = CHIP_NO_ERROR;
}
SuccessOrExit(err);
err = WriteSingleClusterData(subjectDescriptor, dataAttributePath, dataReader, this);
if (err != CHIP_NO_ERROR)
{
mWriteResponseBuilder.Rollback(backup);
err = AddStatus(dataAttributePath, StatusIB(err));
}
MatterPostAttributeWriteCallback(dataAttributePath);
SuccessOrExit(err);
}
if (CHIP_END_OF_TLV == err)
{
err = CHIP_NO_ERROR;
}
SuccessOrExit(err);
if (!mHasMoreChunks)
{
DeliverFinalListWriteEnd(mAttributeWriteSuccessful);
}
exit:
return err;
}
CHIP_ERROR WriteHandler::ProcessGroupAttributeDataIBs(TLV::TLVReader & aAttributeDataIBsReader)
{
CHIP_ERROR err = CHIP_NO_ERROR;
ReturnErrorCodeIf(!mExchangeCtx, CHIP_ERROR_INTERNAL);
const Access::SubjectDescriptor subjectDescriptor =
mExchangeCtx->GetSessionHandle()->AsIncomingGroupSession()->GetSubjectDescriptor();
GroupId groupId = mExchangeCtx->GetSessionHandle()->AsIncomingGroupSession()->GetGroupId();
FabricIndex fabric = GetAccessingFabricIndex();
while (CHIP_NO_ERROR == (err = aAttributeDataIBsReader.Next()))
{
chip::TLV::TLVReader dataReader;
AttributeDataIB::Parser element;
AttributePathIB::Parser attributePath;
ConcreteDataAttributePath dataAttributePath;
TLV::TLVReader reader = aAttributeDataIBsReader;
Credentials::GroupDataProvider::GroupEndpoint mapping;
Credentials::GroupDataProvider * groupDataProvider = Credentials::GetGroupDataProvider();
Credentials::GroupDataProvider::EndpointIterator * iterator;
err = element.Init(reader);
SuccessOrExit(err);
err = element.GetPath(&attributePath);
SuccessOrExit(err);
err = attributePath.GetCluster(&(dataAttributePath.mClusterId));
SuccessOrExit(err);
err = attributePath.GetAttribute(&(dataAttributePath.mAttributeId));
SuccessOrExit(err);
err = attributePath.GetListIndex(dataAttributePath);
SuccessOrExit(err);
err = element.GetData(&dataReader);
SuccessOrExit(err);
if (!dataAttributePath.IsListOperation() && dataReader.GetType() == TLV::TLVType::kTLVType_Array)
{
dataAttributePath.mListOp = ConcreteDataAttributePath::ListOperation::ReplaceAll;
}
ChipLogDetail(DataManagement,
"Received group attribute write for Group=%u Cluster=" ChipLogFormatMEI " attribute=" ChipLogFormatMEI,
groupId, ChipLogValueMEI(dataAttributePath.mClusterId), ChipLogValueMEI(dataAttributePath.mAttributeId));
iterator = groupDataProvider->IterateEndpoints(fabric);
VerifyOrExit(iterator != nullptr, err = CHIP_ERROR_NO_MEMORY);
bool shouldReportListWriteEnd =
ShouldReportListWriteEnd(mProcessingAttributePath, mProcessingAttributeIsList, dataAttributePath);
bool shouldReportListWriteBegin = false; // This will be set below.
const EmberAfAttributeMetadata * attributeMetadata = nullptr;
while (iterator->Next(mapping))
{
if (groupId != mapping.group_id)
{
continue;
}
dataAttributePath.mEndpointId = mapping.endpoint_id;
// Try to get the metadata from for the attribute from one of the expanded endpoints (it doesn't really matter which
// endpoint we pick, as long as it's valid) and update the path info according to it and recheck if we need to report
// list write begin.
if (attributeMetadata == nullptr)
{
attributeMetadata = GetAttributeMetadata(dataAttributePath);
bool currentAttributeIsList =
(attributeMetadata != nullptr && attributeMetadata->attributeType == kListAttributeType);
if (!dataAttributePath.IsListOperation() && currentAttributeIsList)
{
dataAttributePath.mListOp = ConcreteDataAttributePath::ListOperation::ReplaceAll;
}
ConcreteDataAttributePath pathForCheckingListWriteBegin(kInvalidEndpointId, dataAttributePath.mClusterId,
dataAttributePath.mEndpointId, dataAttributePath.mListOp,
dataAttributePath.mListIndex);
shouldReportListWriteBegin =
ShouldReportListWriteBegin(mProcessingAttributePath, mProcessingAttributeIsList, pathForCheckingListWriteBegin);
}
if (shouldReportListWriteEnd)
{
auto processingConcreteAttributePath = mProcessingAttributePath.Value();
processingConcreteAttributePath.mEndpointId = mapping.endpoint_id;
if (!InteractionModelEngine::GetInstance()->HasConflictWriteRequests(this, processingConcreteAttributePath))
{
DeliverListWriteEnd(processingConcreteAttributePath, true /* writeWasSuccessful */);
}
}
if (InteractionModelEngine::GetInstance()->HasConflictWriteRequests(this, dataAttributePath))
{
ChipLogDetail(DataManagement,
"Writing attribute endpoint=%u Cluster=" ChipLogFormatMEI " attribute=" ChipLogFormatMEI
" is conflict with other write transactions.",
mapping.endpoint_id, ChipLogValueMEI(dataAttributePath.mClusterId),
ChipLogValueMEI(dataAttributePath.mAttributeId));
continue;
}
if (shouldReportListWriteBegin)
{
DeliverListWriteBegin(dataAttributePath);
}
ChipLogDetail(DataManagement,
"Processing group attribute write for endpoint=%u Cluster=" ChipLogFormatMEI
" attribute=" ChipLogFormatMEI,
mapping.endpoint_id, ChipLogValueMEI(dataAttributePath.mClusterId),
ChipLogValueMEI(dataAttributePath.mAttributeId));
chip::TLV::TLVReader tmpDataReader(dataReader);
MatterPreAttributeWriteCallback(dataAttributePath);
err = WriteSingleClusterData(subjectDescriptor, dataAttributePath, tmpDataReader, this);
if (err != CHIP_NO_ERROR)
{
ChipLogError(DataManagement,
"WriteSingleClusterData Endpoint=%u Cluster=" ChipLogFormatMEI " Attribute =" ChipLogFormatMEI
" failed: %" CHIP_ERROR_FORMAT,
mapping.endpoint_id, ChipLogValueMEI(dataAttributePath.mClusterId),
ChipLogValueMEI(dataAttributePath.mAttributeId), err.Format());
}
MatterPostAttributeWriteCallback(dataAttributePath);
}
dataAttributePath.mEndpointId = kInvalidEndpointId;
mProcessingAttributeIsList = dataAttributePath.IsListOperation();
mProcessingAttributePath.SetValue(dataAttributePath);
iterator->Release();
}
if (CHIP_END_OF_TLV == err)
{
err = CHIP_NO_ERROR;
}
err = DeliverFinalListWriteEndForGroupWrite(true);
exit:
// The DeliverFinalListWriteEndForGroupWrite above will deliver the successful state of the list write and clear the
// mProcessingAttributePath making the following call no-op. So we call it again after the exit label to deliver a failure state
// to the clusters. Ignore the error code since we need to deliver other more important failures.
DeliverFinalListWriteEndForGroupWrite(false);
return err;
}
Status WriteHandler::ProcessWriteRequest(System::PacketBufferHandle && aPayload, bool aIsTimedWrite)
{
CHIP_ERROR err = CHIP_NO_ERROR;
System::PacketBufferTLVReader reader;
WriteRequestMessage::Parser writeRequestParser;
AttributeDataIBs::Parser AttributeDataIBsParser;
TLV::TLVReader AttributeDataIBsReader;
// Default to InvalidAction for our status; that's what we want if any of
// the parsing of our overall structure or paths fails. Once we have a
// successfully parsed path, the only way we will get a failure return is if
// our path handling fails to AddStatus on us.
//
// TODO: That's not technically InvalidAction, and we should probably make
// our callees hand out Status as well.
Status status = Status::InvalidAction;
reader.Init(std::move(aPayload));
err = writeRequestParser.Init(reader);
SuccessOrExit(err);
#if CHIP_CONFIG_IM_PRETTY_PRINT
writeRequestParser.PrettyPrint();
#endif
err = writeRequestParser.GetSuppressResponse(&mSuppressResponse);
if (err == CHIP_END_OF_TLV)
{
err = CHIP_NO_ERROR;
}
SuccessOrExit(err);
err = writeRequestParser.GetTimedRequest(&mIsTimedRequest);
SuccessOrExit(err);
err = writeRequestParser.GetMoreChunkedMessages(&mHasMoreChunks);
if (err == CHIP_ERROR_END_OF_TLV)
{
err = CHIP_NO_ERROR;
}
SuccessOrExit(err);
if (mHasMoreChunks && (mExchangeCtx->IsGroupExchangeContext() || mIsTimedRequest))
{
// Sanity check: group exchange context should only have one chunk.
// Also, timed requests should not have more than one chunk.
ExitNow(err = CHIP_ERROR_INVALID_MESSAGE_TYPE);
}
err = writeRequestParser.GetWriteRequests(&AttributeDataIBsParser);
SuccessOrExit(err);
if (mIsTimedRequest != aIsTimedWrite)
{
// The message thinks it should be part of a timed interaction but it's
// not, or vice versa. Spec says to Respond with UNSUPPORTED_ACCESS.
status = Status::UnsupportedAccess;
goto exit;
}
AttributeDataIBsParser.GetReader(&AttributeDataIBsReader);
if (mExchangeCtx->IsGroupExchangeContext())
{
err = ProcessGroupAttributeDataIBs(AttributeDataIBsReader);
}
else
{
err = ProcessAttributeDataIBs(AttributeDataIBsReader);
}
SuccessOrExit(err);
SuccessOrExit(err = writeRequestParser.ExitContainer());
if (err == CHIP_NO_ERROR)
{
status = Status::Success;
}
exit:
if (err != CHIP_NO_ERROR)
{
ChipLogError(DataManagement, "Failed to process write request: %" CHIP_ERROR_FORMAT, err.Format());
}
return status;
}
CHIP_ERROR WriteHandler::AddStatus(const ConcreteDataAttributePath & aPath, const Protocols::InteractionModel::Status aStatus)
{
return AddStatus(aPath, StatusIB(aStatus));
}
CHIP_ERROR WriteHandler::AddClusterSpecificSuccess(const ConcreteDataAttributePath & aPath, ClusterStatus aClusterStatus)
{
return AddStatus(aPath, StatusIB(Status::Success, aClusterStatus));
}
CHIP_ERROR WriteHandler::AddClusterSpecificFailure(const ConcreteDataAttributePath & aPath, ClusterStatus aClusterStatus)
{
return AddStatus(aPath, StatusIB(Status::Failure, aClusterStatus));
}
CHIP_ERROR WriteHandler::AddStatus(const ConcreteDataAttributePath & aPath, const StatusIB & aStatus)
{
AttributeStatusIBs::Builder & writeResponses = mWriteResponseBuilder.GetWriteResponses();
AttributeStatusIB::Builder & attributeStatusIB = writeResponses.CreateAttributeStatus();
if (!aStatus.IsSuccess())
{
mAttributeWriteSuccessful = false;
}
ReturnErrorOnFailure(writeResponses.GetError());
AttributePathIB::Builder & path = attributeStatusIB.CreatePath();
ReturnErrorOnFailure(attributeStatusIB.GetError());
ReturnErrorOnFailure(path.Encode(aPath));
StatusIB::Builder & statusIBBuilder = attributeStatusIB.CreateErrorStatus();
ReturnErrorOnFailure(attributeStatusIB.GetError());
statusIBBuilder.EncodeStatusIB(aStatus);
ReturnErrorOnFailure(statusIBBuilder.GetError());
attributeStatusIB.EndOfAttributeStatusIB();
ReturnErrorOnFailure(attributeStatusIB.GetError());
MoveToState(State::AddStatus);
return CHIP_NO_ERROR;
}
FabricIndex WriteHandler::GetAccessingFabricIndex() const
{
return mExchangeCtx->GetSessionHandle()->GetFabricIndex();
}
const char * WriteHandler::GetStateStr() const
{
#if CHIP_DETAIL_LOGGING
switch (mState)
{
case State::Uninitialized:
return "Uninitialized";
case State::Initialized:
return "Initialized";
case State::AddStatus:
return "AddStatus";
case State::Sending:
return "Sending";
}
#endif // CHIP_DETAIL_LOGGING
return "N/A";
}
void WriteHandler::MoveToState(const State aTargetState)
{
mState = aTargetState;
ChipLogDetail(DataManagement, "IM WH moving to [%s]", GetStateStr());
}
void WriteHandler::ClearState()
{
DeliverFinalListWriteEnd(false /* wasSuccessful */);
mExchangeCtx.Release();
MoveToState(State::Uninitialized);
}
} // namespace app
} // namespace chip
void __attribute__((weak)) MatterPreAttributeWriteCallback(const chip::app::ConcreteAttributePath & attributePath) {}
void __attribute__((weak)) MatterPostAttributeWriteCallback(const chip::app::ConcreteAttributePath & attributePath) {}