| /* |
| * |
| * Copyright (c) 2020 Project CHIP Authors |
| * Copyright (c) 2019 Google LLC. |
| * All rights reserved. |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #include "AppTask.h" |
| #include "AppEvent.h" |
| #include "DataModelHandler.h" |
| #include "LEDWidget.h" |
| #include "Server.h" |
| |
| #include "app_button.h" |
| #include "app_config.h" |
| #include "app_timer.h" |
| #include "boards.h" |
| |
| #include "nrf_log.h" |
| |
| #include "FreeRTOS.h" |
| |
| #include <platform/CHIPDeviceLayer.h> |
| #if CHIP_ENABLE_OPENTHREAD |
| #include <platform/OpenThread/OpenThreadUtils.h> |
| #include <platform/ThreadStackManager.h> |
| #include <platform/internal/DeviceNetworkInfo.h> |
| #include <platform/nRF5/ThreadStackManagerImpl.h> |
| #endif |
| #include <support/ErrorStr.h> |
| #include <system/SystemClock.h> |
| |
| #include <setup_payload/QRCodeSetupPayloadGenerator.h> |
| #include <setup_payload/SetupPayload.h> |
| |
| #define FACTORY_RESET_TRIGGER_TIMEOUT 3000 |
| #define FACTORY_RESET_CANCEL_WINDOW_TIMEOUT 3000 |
| #define APP_TASK_STACK_SIZE (4096) |
| #define APP_TASK_PRIORITY 2 |
| #define APP_EVENT_QUEUE_SIZE 10 |
| #define EXAMPLE_VENDOR_ID 0xabcd |
| |
| APP_TIMER_DEF(sFunctionTimer); |
| |
| static SemaphoreHandle_t sCHIPEventLock; |
| |
| static TaskHandle_t sAppTaskHandle; |
| static QueueHandle_t sAppEventQueue; |
| |
| static LEDWidget sStatusLED; |
| static LEDWidget sLockLED; |
| static LEDWidget sUnusedLED; |
| static LEDWidget sUnusedLED_1; |
| |
| static LEDWidget sLockStatusLED; |
| |
| static bool sIsThreadProvisioned = false; |
| static bool sIsThreadEnabled = false; |
| static bool sIsThreadAttached = false; |
| static bool sIsPairedToAccount = false; |
| static bool sHaveBLEConnections = false; |
| static bool sHaveServiceConnectivity = false; |
| |
| using namespace ::chip::DeviceLayer; |
| |
| AppTask AppTask::sAppTask; |
| |
| int AppTask::StartAppTask() |
| { |
| ret_code_t ret = NRF_SUCCESS; |
| |
| sAppEventQueue = xQueueCreate(APP_EVENT_QUEUE_SIZE, sizeof(AppEvent)); |
| if (sAppEventQueue == NULL) |
| { |
| NRF_LOG_INFO("Failed to allocate app event queue"); |
| ret = NRF_ERROR_NULL; |
| APP_ERROR_HANDLER(ret); |
| } |
| |
| // Start App task. |
| if (xTaskCreate(AppTaskMain, "APP", APP_TASK_STACK_SIZE / sizeof(StackType_t), NULL, APP_TASK_PRIORITY, &sAppTaskHandle) != |
| pdPASS) |
| { |
| ret = NRF_ERROR_NULL; |
| } |
| |
| return ret; |
| } |
| |
| int AppTask::Init() |
| { |
| ret_code_t ret; |
| |
| // Initialize LEDs |
| sStatusLED.Init(SYSTEM_STATE_LED); |
| |
| sLockLED.Init(LOCK_STATE_LED); |
| sLockLED.Set(!BoltLockMgr().IsUnlocked()); |
| |
| sLockStatusLED.Init(LOCK_STATE_LED_GPIO); |
| sLockStatusLED.Set(!BoltLockMgr().IsUnlocked()); |
| |
| sUnusedLED.Init(BSP_LED_2); |
| sUnusedLED_1.Init(BSP_LED_3); |
| |
| // Initialize buttons |
| static app_button_cfg_t sButtons[] = { |
| { LOCK_BUTTON, APP_BUTTON_ACTIVE_LOW, BUTTON_PULL, ButtonEventHandler }, |
| { FUNCTION_BUTTON, APP_BUTTON_ACTIVE_LOW, BUTTON_PULL, ButtonEventHandler }, |
| #if CHIP_ENABLE_OPENTHREAD |
| { JOIN_BUTTON, APP_BUTTON_ACTIVE_LOW, BUTTON_PULL, ButtonEventHandler }, |
| #endif |
| }; |
| |
| ret = app_button_init(sButtons, ARRAY_SIZE(sButtons), pdMS_TO_TICKS(FUNCTION_BUTTON_DEBOUNCE_PERIOD_MS)); |
| if (ret != NRF_SUCCESS) |
| { |
| NRF_LOG_INFO("app_button_init() failed"); |
| APP_ERROR_HANDLER(ret); |
| } |
| |
| ret = app_button_enable(); |
| if (ret != NRF_SUCCESS) |
| { |
| NRF_LOG_INFO("app_button_enable() failed"); |
| APP_ERROR_HANDLER(ret); |
| } |
| |
| // Initialize Timer for Function Selection |
| ret = app_timer_init(); |
| if (ret != NRF_SUCCESS) |
| { |
| NRF_LOG_INFO("app_timer_init() failed"); |
| APP_ERROR_HANDLER(ret); |
| } |
| |
| ret = app_timer_create(&sFunctionTimer, APP_TIMER_MODE_SINGLE_SHOT, TimerEventHandler); |
| if (ret != NRF_SUCCESS) |
| { |
| NRF_LOG_INFO("app_timer_create() failed"); |
| APP_ERROR_HANDLER(ret); |
| } |
| |
| ret = BoltLockMgr().Init(); |
| if (ret != NRF_SUCCESS) |
| { |
| NRF_LOG_INFO("BoltLockMgr().Init() failed"); |
| APP_ERROR_HANDLER(ret); |
| } |
| |
| BoltLockMgr().SetCallbacks(ActionInitiated, ActionCompleted); |
| |
| sCHIPEventLock = xSemaphoreCreateMutex(); |
| if (sCHIPEventLock == NULL) |
| { |
| NRF_LOG_INFO("xSemaphoreCreateMutex() failed"); |
| APP_ERROR_HANDLER(NRF_ERROR_NULL); |
| } |
| |
| { |
| CHIP_ERROR err = CHIP_NO_ERROR; |
| chip::SetupPayload payload; |
| uint32_t setUpPINCode = 0; |
| uint16_t setUpDiscriminator = 0; |
| |
| err = ConfigurationMgr().GetSetupPinCode(setUpPINCode); |
| if (err != CHIP_NO_ERROR) |
| { |
| NRF_LOG_INFO("ConfigurationMgr().GetSetupPinCode() failed: %s", chip::ErrorStr(err)); |
| } |
| |
| err = ConfigurationMgr().GetSetupDiscriminator(setUpDiscriminator); |
| if (err != CHIP_NO_ERROR) |
| { |
| NRF_LOG_INFO("ConfigurationMgr().GetSetupDiscriminator() failed: %s", chip::ErrorStr(err)); |
| } |
| |
| payload.version = 1; |
| payload.vendorID = EXAMPLE_VENDOR_ID; |
| payload.productID = 1; |
| payload.setUpPINCode = setUpPINCode; |
| payload.discriminator = setUpDiscriminator; |
| chip::QRCodeSetupPayloadGenerator generator(payload); |
| |
| // TODO: Usage of STL will significantly increase the image size, this should be changed to more efficient method for |
| // generating payload |
| std::string result; |
| err = generator.payloadBase41Representation(result); |
| if (err != CHIP_NO_ERROR) |
| { |
| NRF_LOG_ERROR("Failed to generate QR Code"); |
| } |
| |
| NRF_LOG_INFO("SetupPINCode: [%" PRIu32 "]", setUpPINCode); |
| // There might be whitespace in setup QRCode, add brackets to make it clearer. |
| NRF_LOG_INFO("SetupQRCode: [%s]", result.c_str()); |
| } |
| |
| return ret; |
| } |
| |
| void AppTask::HandleBLEConnectionOpened(chip::Ble::BLEEndPoint * endPoint) |
| { |
| ChipLogProgress(DeviceLayer, "AppTask: Connection opened"); |
| |
| GetAppTask().mBLEEndPoint = endPoint; |
| endPoint->OnMessageReceived = AppTask::HandleBLEMessageReceived; |
| endPoint->OnConnectionClosed = AppTask::HandleBLEConnectionClosed; |
| } |
| |
| void AppTask::HandleBLEConnectionClosed(chip::Ble::BLEEndPoint * endPoint, BLE_ERROR err) |
| { |
| ChipLogProgress(DeviceLayer, "AppTask: Connection closed"); |
| |
| GetAppTask().mBLEEndPoint = nullptr; |
| } |
| |
| void AppTask::HandleBLEMessageReceived(chip::Ble::BLEEndPoint * endPoint, chip::System::PacketBuffer * buffer) |
| { |
| #if CHIP_ENABLE_OPENTHREAD |
| uint16_t bufferLen = buffer->DataLength(); |
| uint8_t * data = buffer->Start(); |
| chip::DeviceLayer::Internal::DeviceNetworkInfo networkInfo; |
| ChipLogProgress(DeviceLayer, "AppTask: Receive message size %u", bufferLen); |
| |
| memcpy(networkInfo.ThreadNetworkName, data, sizeof(networkInfo.ThreadNetworkName)); |
| data += sizeof(networkInfo.ThreadNetworkName); |
| |
| memcpy(networkInfo.ThreadExtendedPANId, data, sizeof(networkInfo.ThreadExtendedPANId)); |
| data += sizeof(networkInfo.ThreadExtendedPANId); |
| |
| memcpy(networkInfo.ThreadMeshPrefix, data, sizeof(networkInfo.ThreadMeshPrefix)); |
| data += sizeof(networkInfo.ThreadMeshPrefix); |
| |
| memcpy(networkInfo.ThreadNetworkKey, data, sizeof(networkInfo.ThreadNetworkKey)); |
| data += sizeof(networkInfo.ThreadNetworkKey); |
| |
| memcpy(networkInfo.ThreadPSKc, data, sizeof(networkInfo.ThreadPSKc)); |
| data += sizeof(networkInfo.ThreadPSKc); |
| |
| networkInfo.ThreadPANId = data[0] | (data[1] << 8); |
| data += sizeof(networkInfo.ThreadPANId); |
| networkInfo.ThreadChannel = data[0]; |
| data += sizeof(networkInfo.ThreadChannel); |
| |
| networkInfo.FieldPresent.ThreadExtendedPANId = *data; |
| data++; |
| networkInfo.FieldPresent.ThreadMeshPrefix = *data; |
| data++; |
| networkInfo.FieldPresent.ThreadPSKc = *data; |
| data++; |
| networkInfo.NetworkId = 0; |
| networkInfo.FieldPresent.NetworkId = true; |
| |
| ThreadStackMgr().SetThreadEnabled(false); |
| ThreadStackMgr().SetThreadProvision(networkInfo); |
| ThreadStackMgr().SetThreadEnabled(true); |
| #endif |
| endPoint->Close(); |
| chip::System::PacketBuffer::Free(buffer); |
| } |
| |
| void AppTask::AppTaskMain(void * pvParameter) |
| { |
| ret_code_t ret; |
| AppEvent event; |
| uint64_t mLastChangeTimeUS = 0; |
| |
| ret = sAppTask.Init(); |
| if (ret != NRF_SUCCESS) |
| { |
| NRF_LOG_INFO("AppTask.Init() failed: %s", chip::ErrorStr(ret)); |
| APP_ERROR_HANDLER(ret); |
| } |
| |
| chip::DeviceLayer::ConnectivityMgr().AddCHIPoBLEConnectionHandler(&AppTask::HandleBLEConnectionOpened); |
| SetDeviceName("LockDemo._chip._udp.local."); |
| |
| while (true) |
| { |
| BaseType_t eventReceived = xQueueReceive(sAppEventQueue, &event, pdMS_TO_TICKS(10)); |
| while (eventReceived == pdTRUE) |
| { |
| sAppTask.DispatchEvent(&event); |
| eventReceived = xQueueReceive(sAppEventQueue, &event, 0); |
| } |
| |
| // Collect connectivity and configuration state from the CHIP stack. Because the |
| // CHIP event loop is being run in a separate task, the stack must be locked |
| // while these values are queried. However we use a non-blocking lock request |
| // (TryLockChipStack()) to avoid blocking other UI activities when the CHIP |
| // task is busy (e.g. with a long crypto operation). |
| if (PlatformMgr().TryLockChipStack()) |
| { |
| sIsThreadProvisioned = ConnectivityMgr().IsThreadProvisioned(); |
| sIsThreadEnabled = ConnectivityMgr().IsThreadEnabled(); |
| sIsThreadAttached = ConnectivityMgr().IsThreadAttached(); |
| sHaveBLEConnections = (ConnectivityMgr().NumBLEConnections() != 0); |
| sHaveServiceConnectivity = ConnectivityMgr().HaveServiceConnectivity(); |
| PlatformMgr().UnlockChipStack(); |
| } |
| |
| // Consider the system to be "fully connected" if it has service |
| // connectivity and it is able to interact with the service on a regular basis. |
| bool isFullyConnected = sHaveServiceConnectivity; |
| |
| // Update the status LED if factory reset has not been initiated. |
| // |
| // If system has "full connectivity", keep the LED On constantly. |
| // |
| // If thread and service provisioned, but not attached to the thread network yet OR no |
| // connectivity to the service OR subscriptions are not fully established |
| // THEN blink the LED Off for a short period of time. |
| // |
| // If the system has ble connection(s) uptill the stage above, THEN blink the LEDs at an even |
| // rate of 100ms. |
| // |
| // Otherwise, blink the LED ON for a very short time. |
| if (sAppTask.mFunction != kFunction_FactoryReset) |
| { |
| if (isFullyConnected) |
| { |
| sStatusLED.Set(true); |
| } |
| else if (sIsThreadProvisioned && sIsThreadEnabled && sIsPairedToAccount && (!sIsThreadAttached || !isFullyConnected)) |
| { |
| sStatusLED.Blink(950, 50); |
| } |
| else if (sHaveBLEConnections) |
| { |
| sStatusLED.Blink(100, 100); |
| } |
| else |
| { |
| sStatusLED.Blink(50, 950); |
| } |
| } |
| |
| sStatusLED.Animate(); |
| sLockLED.Animate(); |
| sUnusedLED.Animate(); |
| sUnusedLED_1.Animate(); |
| |
| sLockStatusLED.Set(!BoltLockMgr().IsUnlocked()); |
| sLockStatusLED.Animate(); |
| |
| uint64_t nowUS = chip::System::Platform::Layer::GetClock_Monotonic(); |
| uint64_t nextChangeTimeUS = mLastChangeTimeUS + 5 * 1000 * 1000UL; |
| |
| if (nowUS > nextChangeTimeUS) |
| { |
| PublishService(); |
| mLastChangeTimeUS = nowUS; |
| } |
| } |
| } |
| |
| void AppTask::LockActionEventHandler(AppEvent * aEvent) |
| { |
| bool initiated = false; |
| BoltLockManager::Action_t action; |
| int32_t actor = 0; |
| ret_code_t ret = NRF_SUCCESS; |
| |
| if (aEvent->Type == AppEvent::kEventType_Lock) |
| { |
| action = static_cast<BoltLockManager::Action_t>(aEvent->LockEvent.Action); |
| actor = aEvent->LockEvent.Actor; |
| } |
| else if (aEvent->Type == AppEvent::kEventType_Button) |
| { |
| if (BoltLockMgr().IsUnlocked()) |
| { |
| action = BoltLockManager::LOCK_ACTION; |
| } |
| else |
| { |
| action = BoltLockManager::UNLOCK_ACTION; |
| } |
| } |
| else |
| { |
| ret = NRF_ERROR_NULL; |
| } |
| |
| if (ret == NRF_SUCCESS) |
| { |
| initiated = BoltLockMgr().InitiateAction(actor, action); |
| |
| if (!initiated) |
| { |
| NRF_LOG_INFO("Action is already in progress or active."); |
| } |
| } |
| } |
| |
| #if CHIP_ENABLE_OPENTHREAD |
| void AppTask::JoinHandler(AppEvent * aEvent) |
| { |
| if (aEvent->ButtonEvent.PinNo != JOIN_BUTTON) |
| return; |
| |
| CHIP_ERROR error = ThreadStackMgr().JoinerStart(); |
| NRF_LOG_INFO("Thread joiner triggered: %s", chip::ErrorStr(error)); |
| } |
| #endif |
| |
| void AppTask::ButtonEventHandler(uint8_t pin_no, uint8_t button_action) |
| { |
| if (pin_no != LOCK_BUTTON |
| #if CHIP_ENABLE_OPENTHREAD |
| && pin_no != JOIN_BUTTON |
| #endif |
| && pin_no != FUNCTION_BUTTON) |
| { |
| return; |
| } |
| |
| AppEvent button_event = {}; |
| button_event.Type = AppEvent::kEventType_Button; |
| button_event.ButtonEvent.PinNo = pin_no; |
| button_event.ButtonEvent.Action = button_action; |
| |
| if (pin_no == LOCK_BUTTON && button_action == APP_BUTTON_PUSH) |
| { |
| button_event.Handler = LockActionEventHandler; |
| } |
| else if (pin_no == FUNCTION_BUTTON) |
| { |
| button_event.Handler = FunctionHandler; |
| } |
| #if CHIP_ENABLE_OPENTHREAD |
| else if (pin_no == JOIN_BUTTON && button_action == APP_BUTTON_RELEASE) |
| { |
| button_event.Handler = JoinHandler; |
| } |
| #endif |
| else |
| { |
| return; |
| } |
| |
| sAppTask.PostEvent(&button_event); |
| } |
| |
| void AppTask::TimerEventHandler(void * p_context) |
| { |
| AppEvent event; |
| event.Type = AppEvent::kEventType_Timer; |
| event.TimerEvent.Context = p_context; |
| event.Handler = FunctionTimerEventHandler; |
| sAppTask.PostEvent(&event); |
| } |
| |
| void AppTask::FunctionTimerEventHandler(AppEvent * aEvent) |
| { |
| if (aEvent->Type != AppEvent::kEventType_Timer) |
| return; |
| |
| // If we reached here, the button was held past FACTORY_RESET_TRIGGER_TIMEOUT, initiate factory reset |
| if (sAppTask.mFunctionTimerActive && sAppTask.mFunction == kFunction_SoftwareUpdate) |
| { |
| NRF_LOG_INFO("Factory Reset Triggered. Release button within %ums to cancel.", FACTORY_RESET_TRIGGER_TIMEOUT); |
| |
| // Start timer for FACTORY_RESET_CANCEL_WINDOW_TIMEOUT to allow user to cancel, if required. |
| sAppTask.StartTimer(FACTORY_RESET_CANCEL_WINDOW_TIMEOUT); |
| |
| sAppTask.mFunction = kFunction_FactoryReset; |
| |
| // Turn off all LEDs before starting blink to make sure blink is co-ordinated. |
| sStatusLED.Set(false); |
| sLockLED.Set(false); |
| sUnusedLED_1.Set(false); |
| sUnusedLED.Set(false); |
| |
| sStatusLED.Blink(500); |
| sLockLED.Blink(500); |
| sUnusedLED.Blink(500); |
| sUnusedLED_1.Blink(500); |
| } |
| else if (sAppTask.mFunctionTimerActive && sAppTask.mFunction == kFunction_FactoryReset) |
| { |
| // Actually trigger Factory Reset |
| sAppTask.mFunction = kFunction_NoneSelected; |
| ConfigurationMgr().InitiateFactoryReset(); |
| } |
| } |
| |
| void AppTask::FunctionHandler(AppEvent * aEvent) |
| { |
| if (aEvent->ButtonEvent.PinNo != FUNCTION_BUTTON) |
| return; |
| |
| // To trigger software update: press the FUNCTION_BUTTON button briefly (< FACTORY_RESET_TRIGGER_TIMEOUT) |
| // To initiate factory reset: press the FUNCTION_BUTTON for FACTORY_RESET_TRIGGER_TIMEOUT + FACTORY_RESET_CANCEL_WINDOW_TIMEOUT |
| // All LEDs start blinking after FACTORY_RESET_TRIGGER_TIMEOUT to signal factory reset has been initiated. |
| // To cancel factory reset: release the FUNCTION_BUTTON once all LEDs start blinking within the |
| // FACTORY_RESET_CANCEL_WINDOW_TIMEOUT |
| if (aEvent->ButtonEvent.Action == APP_BUTTON_PUSH) |
| { |
| if (!sAppTask.mFunctionTimerActive && sAppTask.mFunction == kFunction_NoneSelected) |
| { |
| sAppTask.StartTimer(FACTORY_RESET_TRIGGER_TIMEOUT); |
| |
| sAppTask.mFunction = kFunction_SoftwareUpdate; |
| } |
| } |
| else |
| { |
| // If the button was released before factory reset got initiated, trigger a software update. |
| if (sAppTask.mFunctionTimerActive && sAppTask.mFunction == kFunction_SoftwareUpdate) |
| { |
| sAppTask.CancelTimer(); |
| sAppTask.mFunction = kFunction_NoneSelected; |
| NRF_LOG_INFO("Software update is not implemented"); |
| } |
| else if (sAppTask.mFunctionTimerActive && sAppTask.mFunction == kFunction_FactoryReset) |
| { |
| sUnusedLED.Set(false); |
| sUnusedLED_1.Set(false); |
| |
| // Set lock status LED back to show state of lock. |
| sLockLED.Set(!BoltLockMgr().IsUnlocked()); |
| |
| sAppTask.CancelTimer(); |
| |
| // Change the function to none selected since factory reset has been canceled. |
| sAppTask.mFunction = kFunction_NoneSelected; |
| |
| NRF_LOG_INFO("Factory Reset has been Canceled"); |
| } |
| } |
| } |
| |
| void AppTask::CancelTimer() |
| { |
| ret_code_t ret; |
| |
| ret = app_timer_stop(sFunctionTimer); |
| if (ret != NRF_SUCCESS) |
| { |
| NRF_LOG_INFO("app_timer_stop() failed"); |
| APP_ERROR_HANDLER(ret); |
| } |
| |
| mFunctionTimerActive = false; |
| } |
| |
| void AppTask::StartTimer(uint32_t aTimeoutInMs) |
| { |
| ret_code_t ret; |
| |
| ret = app_timer_start(sFunctionTimer, pdMS_TO_TICKS(aTimeoutInMs), this); |
| if (ret != NRF_SUCCESS) |
| { |
| NRF_LOG_INFO("app_timer_start() failed"); |
| APP_ERROR_HANDLER(ret); |
| } |
| |
| mFunctionTimerActive = true; |
| } |
| |
| void AppTask::ActionInitiated(BoltLockManager::Action_t aAction, int32_t aActor) |
| { |
| // If the action has been initiated by the lock, update the bolt lock trait |
| // and start flashing the LEDs rapidly to indicate action initiation. |
| if (aAction == BoltLockManager::LOCK_ACTION) |
| { |
| NRF_LOG_INFO("Lock Action has been initiated") |
| } |
| else if (aAction == BoltLockManager::UNLOCK_ACTION) |
| { |
| NRF_LOG_INFO("Unlock Action has been initiated") |
| } |
| |
| sLockLED.Blink(50, 50); |
| } |
| |
| void AppTask::ActionCompleted(BoltLockManager::Action_t aAction) |
| { |
| // if the action has been completed by the lock, update the bolt lock trait. |
| // Turn on the lock LED if in a LOCKED state OR |
| // Turn off the lock LED if in an UNLOCKED state. |
| if (aAction == BoltLockManager::LOCK_ACTION) |
| { |
| NRF_LOG_INFO("Lock Action has been completed") |
| |
| sLockLED.Set(true); |
| } |
| else if (aAction == BoltLockManager::UNLOCK_ACTION) |
| { |
| NRF_LOG_INFO("Unlock Action has been completed") |
| |
| sLockLED.Set(false); |
| } |
| } |
| |
| void AppTask::PostLockActionRequest(int32_t aActor, BoltLockManager::Action_t aAction) |
| { |
| AppEvent event; |
| event.Type = AppEvent::kEventType_Lock; |
| event.LockEvent.Actor = aActor; |
| event.LockEvent.Action = aAction; |
| event.Handler = LockActionEventHandler; |
| PostEvent(&event); |
| } |
| |
| void AppTask::PostEvent(const AppEvent * aEvent) |
| { |
| if (sAppEventQueue != NULL) |
| { |
| if (!xQueueSend(sAppEventQueue, aEvent, 1)) |
| { |
| NRF_LOG_INFO("Failed to post event to app task event queue"); |
| } |
| } |
| } |
| |
| void AppTask::DispatchEvent(AppEvent * aEvent) |
| { |
| if (aEvent->Handler) |
| { |
| aEvent->Handler(aEvent); |
| } |
| else |
| { |
| NRF_LOG_INFO("Event received with no handler. Dropping event."); |
| } |
| } |