blob: 950fd0452313f6e7c5695cc4c3820ac2c341f4eb [file] [log] [blame]
/*
*
* Copyright (c) 2025 Project CHIP Authors
* All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include "ClosureUIStrings.h"
#include "glib.h"
#include "lcd.h"
#include <app-common/zap-generated/cluster-objects.h>
#include <app/clusters/closure-control-server/ClosureControlClusterObjects.h>
#include <app/data-model/Nullable.h>
/**
* @brief Structure to hold closure data needed for UI display
*/
struct ClosureUIData
{
chip::app::Clusters::ClosureControl::MainStateEnum mainState;
chip::app::DataModel::Nullable<chip::app::Clusters::ClosureControl::GenericOverallCurrentState> overallCurrentState;
};
struct ClosureUITextInitializer;
class ClosureUI
{
public:
static void DrawUI(GLIB_Context_t * glibContext);
static void SetMainState(chip::app::Clusters::ClosureControl::MainStateEnum state);
static void FormatAndSetPosition(const char * suffix);
static void FormatAndSetLatch(const char * suffix);
static void FormatAndSetSecure(const char * suffix);
static void FormatAndSetSpeed(const char * suffix);
private:
friend struct ClosureUITextInitializer;
static void DrawHeader(GLIB_Context_t * glibContext);
static void DrawFooter(GLIB_Context_t * glibContext);
static void DrawMainState(GLIB_Context_t * glibContext);
static void DrawOverallCurrentState(GLIB_Context_t * glibContext);
// Static variables to store the current closure state
static chip::app::Clusters::ClosureControl::MainStateEnum sMainState;
static char sPositionText[ClosureUIStrings::LCD_STRING_BUFFER_SIZE];
static char sLatchText[ClosureUIStrings::LCD_STRING_BUFFER_SIZE];
static char sSecureText[ClosureUIStrings::LCD_STRING_BUFFER_SIZE];
static char sSpeedText[ClosureUIStrings::LCD_STRING_BUFFER_SIZE];
static char sStateText[ClosureUIStrings::LCD_STRING_BUFFER_SIZE];
};