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/*
*
* Copyright (c) 2021 Project CHIP Authors
* All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include <app/util/basic-types.h>
namespace chip {
namespace app {
/**
* A representation of a concrete cluster path. This identifies a specific
* cluster instance.
*/
struct ConcreteClusterPath
{
ConcreteClusterPath(EndpointId aEndpointId, ClusterId aClusterId) : mEndpointId(aEndpointId), mClusterId(aClusterId) {}
ConcreteClusterPath() = default;
ConcreteClusterPath(const ConcreteClusterPath & aOther) = default;
ConcreteClusterPath & operator=(const ConcreteClusterPath & aOther) = default;
bool IsValidConcreteClusterPath() const { return !(mEndpointId == kInvalidEndpointId || mClusterId == kInvalidClusterId); }
bool HasValidIds() const { return IsValidEndpointId(mEndpointId) && IsValidClusterId(mClusterId); }
bool operator==(const ConcreteClusterPath & aOther) const
{
return mEndpointId == aOther.mEndpointId && mClusterId == aOther.mClusterId;
}
bool operator!=(const ConcreteClusterPath & aOther) const { return !(*this == aOther); }
EndpointId mEndpointId = 0;
// Note: not all subclasses of ConcreteClusterPath need mExpanded, but due
// to alignment requirements it's "free" in the sense of not needing more
// memory to put it here. But we don't initialize it, because that
// increases codesize for the non-consumers.
bool mExpanded; // NOTE: in between larger members, NOT initialized (see above)
ClusterId mClusterId = 0;
/// Creates a concrete cluster path as a constexpr. This is a workaround for C++ before C++20 requiring all members
/// to be initialized for constexpr constructors.
constexpr static ConcreteClusterPath ConstExpr(EndpointId aEndpointId, ClusterId aClusterId)
{
return { aEndpointId, aClusterId, false };
}
private:
// Setting this as private since as of C++20 we would be allowed to have constructors
// that do not initialize all members. Until then though, we require one that
// initializes everything and this is that constructor. Readibility of a `bool` is poor though
// so we route this throgh the `ConstExpr()` factory instead for readability and eventual
// removal.
constexpr ConcreteClusterPath(EndpointId aEndpointId, ClusterId aClusterId, bool expanded) :
mEndpointId(aEndpointId), mExpanded(expanded), mClusterId(aClusterId)
{}
};
} // namespace app
} // namespace chip