| /* |
| * Copyright (c) 2023 Project CHIP Authors |
| * All rights reserved. |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| * |
| */ |
| |
| #pragma once |
| |
| #include "commands/common/Commands.h" |
| #include "commands/delay/SleepCommand.h" |
| #include "commands/delay/WaitForCommissioneeCommand.h" |
| |
| void registerCommandsDelay(Commands & commands) |
| { |
| const char * clusterName = "Delay"; |
| commands_list clusterCommands = { |
| make_unique<SleepCommand>(), // |
| make_unique<WaitForCommissioneeCommand>(), // |
| }; |
| |
| commands.RegisterCommandSet(clusterName, clusterCommands, "Commands for waiting for something to happen."); |
| } |