| /* |
| * |
| * Copyright (c) 2022 Project CHIP Authors |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| /** |
| * @file |
| * Provides the implementation of the FailSafeContext object. |
| */ |
| #include "FailSafeContext.h" |
| #include <app/icd/server/ICDServerConfig.h> |
| #if CHIP_CONFIG_ENABLE_ICD_SERVER |
| #include <app/icd/server/ICDNotifier.h> // nogncheck |
| #endif |
| #include <lib/support/SafeInt.h> |
| #include <platform/CHIPDeviceConfig.h> |
| #include <platform/ConnectivityManager.h> |
| #include <platform/internal/CHIPDeviceLayerInternal.h> |
| |
| using namespace chip::DeviceLayer; |
| |
| namespace chip { |
| namespace app { |
| |
| void FailSafeContext::HandleArmFailSafeTimer(System::Layer * layer, void * aAppState) |
| { |
| FailSafeContext * failSafeContext = reinterpret_cast<FailSafeContext *>(aAppState); |
| failSafeContext->FailSafeTimerExpired(); |
| } |
| |
| void FailSafeContext::HandleMaxCumulativeFailSafeTimer(System::Layer * layer, void * aAppState) |
| { |
| FailSafeContext * failSafeContext = reinterpret_cast<FailSafeContext *>(aAppState); |
| failSafeContext->FailSafeTimerExpired(); |
| } |
| |
| void FailSafeContext::HandleDisarmFailSafe(intptr_t arg) |
| { |
| FailSafeContext * failSafeContext = reinterpret_cast<FailSafeContext *>(arg); |
| failSafeContext->DisarmFailSafe(); |
| } |
| |
| void FailSafeContext::SetFailSafeArmed(bool armed) |
| { |
| #if CHIP_CONFIG_ENABLE_ICD_SERVER |
| if (IsFailSafeArmed() != armed) |
| { |
| ICDNotifier::GetInstance().BroadcastActiveRequest(ICDListener::KeepActiveFlag::kFailSafeArmed, armed); |
| } |
| #endif |
| mFailSafeArmed = armed; |
| } |
| |
| void FailSafeContext::FailSafeTimerExpired() |
| { |
| if (!IsFailSafeArmed()) |
| { |
| // In case this was a pending timer event in event loop, and we had |
| // done CommissioningComplete or manual disarm. |
| return; |
| } |
| |
| ChipLogProgress(FailSafe, "Fail-safe timer expired"); |
| ScheduleFailSafeCleanup(mFabricIndex, mAddNocCommandHasBeenInvoked, mUpdateNocCommandHasBeenInvoked); |
| } |
| |
| void FailSafeContext::ScheduleFailSafeCleanup(FabricIndex fabricIndex, bool addNocCommandInvoked, bool updateNocCommandInvoked) |
| { |
| // Not armed, but busy so cannot rearm (via General Commissioning cluster) until the flushing |
| // via `HandleDisarmFailSafe` path is complete. |
| // TODO: This is hacky and we need to remove all this event pushing business, to keep all fail-safe logic-only. |
| mFailSafeBusy = true; |
| |
| SetFailSafeArmed(false); |
| |
| ChipDeviceEvent event{ .Type = DeviceEventType::kFailSafeTimerExpired, |
| .FailSafeTimerExpired = { .fabricIndex = fabricIndex, |
| .addNocCommandHasBeenInvoked = addNocCommandInvoked, |
| .updateNocCommandHasBeenInvoked = updateNocCommandInvoked } }; |
| CHIP_ERROR status = PlatformMgr().PostEvent(&event); |
| |
| if (status != CHIP_NO_ERROR) |
| { |
| ChipLogError(FailSafe, "Failed to post fail-safe timer expired: %" CHIP_ERROR_FORMAT, status.Format()); |
| } |
| |
| PlatformMgr().ScheduleWork(HandleDisarmFailSafe, reinterpret_cast<intptr_t>(this)); |
| } |
| |
| CHIP_ERROR FailSafeContext::ArmFailSafe(FabricIndex accessingFabricIndex, System::Clock::Seconds16 expiryLengthSeconds) |
| { |
| VerifyOrReturnError(!IsFailSafeBusy(), CHIP_ERROR_INCORRECT_STATE); |
| |
| CHIP_ERROR err = CHIP_NO_ERROR; |
| bool cancelTimersIfError = false; |
| if (!IsFailSafeArmed()) |
| { |
| System::Clock::Timeout maxCumulativeTimeout = System::Clock::Seconds32(CHIP_DEVICE_CONFIG_MAX_CUMULATIVE_FAILSAFE_SEC); |
| SuccessOrExit(err = DeviceLayer::SystemLayer().StartTimer(maxCumulativeTimeout, HandleMaxCumulativeFailSafeTimer, this)); |
| cancelTimersIfError = true; |
| } |
| |
| SuccessOrExit( |
| err = DeviceLayer::SystemLayer().StartTimer(System::Clock::Seconds16(expiryLengthSeconds), HandleArmFailSafeTimer, this)); |
| |
| SetFailSafeArmed(true); |
| mFabricIndex = accessingFabricIndex; |
| |
| exit: |
| |
| if (err != CHIP_NO_ERROR && cancelTimersIfError) |
| { |
| DeviceLayer::SystemLayer().CancelTimer(HandleArmFailSafeTimer, this); |
| DeviceLayer::SystemLayer().CancelTimer(HandleMaxCumulativeFailSafeTimer, this); |
| } |
| return err; |
| } |
| |
| void FailSafeContext::DisarmFailSafe() |
| { |
| DeviceLayer::SystemLayer().CancelTimer(HandleArmFailSafeTimer, this); |
| DeviceLayer::SystemLayer().CancelTimer(HandleMaxCumulativeFailSafeTimer, this); |
| |
| ResetState(); |
| |
| ChipLogProgress(FailSafe, "Fail-safe cleanly disarmed"); |
| } |
| |
| void FailSafeContext::ForceFailSafeTimerExpiry() |
| { |
| if (!IsFailSafeArmed()) |
| { |
| return; |
| } |
| |
| // Cancel the timer since we force its action |
| DeviceLayer::SystemLayer().CancelTimer(HandleArmFailSafeTimer, this); |
| DeviceLayer::SystemLayer().CancelTimer(HandleMaxCumulativeFailSafeTimer, this); |
| |
| FailSafeTimerExpired(); |
| } |
| |
| } // namespace app |
| } // namespace chip |