blob: 2584aeb6b908fdc73535c285a108d5f694c972b7 [file] [log] [blame]
/*
*
* Copyright (c) 2020 Project CHIP Authors
* Copyright (c) 2014-2017 Nest Labs, Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
/**
* @file
* This file defines the interface for upcalls from BleLayer
* to a client application.
*/
#pragma once
#include <ble/BleConfig.h>
#include <lib/support/DLLUtil.h>
namespace chip {
namespace Ble {
// Platform-agnostic BLE interface
class DLL_EXPORT BleApplicationDelegate
{
public:
virtual ~BleApplicationDelegate() {}
// CHIP calls this function once it closes the last BLEEndPoint associated with a BLE given connection object.
// A call to this function means CHIP no longer cares about the state of the given BLE connection.
// The application can use this callback to e.g. close the underlying BLE connection if it is no longer needed,
// decrement the connection's refcount if it has one, or perform any other sort of cleanup as desired.
virtual void NotifyChipConnectionClosed(BLE_CONNECTION_OBJECT connObj) = 0;
// Called to determine whether the BLE connection should be closed when in Non-concurrent mode if sending
// ConnectNetworkResponse. The BTP will be in kState_Complete when all fragments have been sent.
virtual void CheckNonConcurrentBleClosing() {}
};
} /* namespace Ble */
} /* namespace chip */