blob: c013d730ee80d4187c62be6ab8bf9018129839f4 [file] [log] [blame]
/*
*
* Copyright (c) 2021 Project CHIP Authors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
/**
* @file
* This file declares an implementation of System::Layer using libevent.
*/
#pragma once
#include <lib/support/ObjectLifeCycle.h>
#include <system/SystemLayer.h>
#include <system/WakeEvent.h>
#include <event2/event.h>
#include <list>
#include <memory>
#include <vector>
#if CHIP_SYSTEM_CONFIG_POSIX_LOCKING
#include <atomic>
#include <pthread.h>
#endif // CHIP_SYSTEM_CONFIG_POSIX_LOCKING
namespace chip {
namespace System {
class LayerImplLibevent : public LayerSocketsLoop
{
public:
LayerImplLibevent() : mEventBase(nullptr), mMdnsTimeoutEvent(nullptr) {}
~LayerImplLibevent() = default;
// Layer overrides.
CHIP_ERROR Init() override;
CHIP_ERROR Shutdown() override;
bool IsInitialized() const override { return mLayerState.IsInitialized(); }
CHIP_ERROR StartTimer(Clock::Timeout delay, TimerCompleteCallback onComplete, void * appState) override;
void CancelTimer(TimerCompleteCallback onComplete, void * appState) override;
CHIP_ERROR ScheduleWork(TimerCompleteCallback onComplete, void * appState) override;
// LayerSocket overrides.
CHIP_ERROR StartWatchingSocket(int fd, SocketWatchToken * tokenOut) override;
CHIP_ERROR SetCallback(SocketWatchToken token, SocketWatchCallback callback, intptr_t data) override;
CHIP_ERROR RequestCallbackOnPendingRead(SocketWatchToken token) override;
CHIP_ERROR RequestCallbackOnPendingWrite(SocketWatchToken token) override;
CHIP_ERROR ClearCallbackOnPendingRead(SocketWatchToken token) override;
CHIP_ERROR ClearCallbackOnPendingWrite(SocketWatchToken token) override;
CHIP_ERROR StopWatchingSocket(SocketWatchToken * tokenInOut) override;
SocketWatchToken InvalidSocketWatchToken() override { return reinterpret_cast<SocketWatchToken>(nullptr); }
// LayerSocketLoop overrides.
void Signal() override;
void EventLoopBegins() override {}
void PrepareEvents() override;
void WaitForEvents() override;
void HandleEvents() override;
void EventLoopEnds() override {}
private:
/*
* In this implementation, libevent invokes TimerCallbackHandler and SocketCallbackHandler from beneath WaitForEvents(),
* which means that the CHIP stack is unlocked. These handles add the LibeventTimer or SocketWatch respectively to a list,
* then HandleEvents() invokes the client callbacks.
*/
struct LibeventTimer
{
LibeventTimer(LayerImplLibevent * layer, TimerCompleteCallback onComplete, void * data) :
mEventManager(layer), mOnComplete(onComplete), mCallbackData(data), mEvent(nullptr)
{}
~LibeventTimer();
LayerImplLibevent * mEventManager;
TimerCompleteCallback mOnComplete;
void * mCallbackData;
event * mEvent;
};
static void TimerCallbackHandler(evutil_socket_t fd, short eventFlags, void * data);
struct SocketWatch
{
SocketWatch(LayerImplLibevent * layer, int fd) :
mEventManager(layer), mFD(fd), mCallback(nullptr), mCallbackData(0), mEvent(nullptr)
{}
~SocketWatch();
LayerImplLibevent * mEventManager;
int mFD;
SocketEvents mPendingIO;
SocketWatchCallback mCallback;
intptr_t mCallbackData;
event * mEvent;
};
CHIP_ERROR SetWatch(SocketWatchToken token, short eventFlags);
CHIP_ERROR ClearWatch(SocketWatchToken token, short eventFlags);
CHIP_ERROR UpdateWatch(SocketWatch * watch, short eventFlags);
static void SocketCallbackHandler(evutil_socket_t fd, short eventFlags, void * data);
event_base * mEventBase; ///< libevent shared state.
std::list<std::unique_ptr<LibeventTimer>> mTimers;
std::list<LibeventTimer *> mActiveTimers;
Mutex mTimerListMutex;
std::list<std::unique_ptr<SocketWatch>> mSocketWatches;
std::list<SocketWatch *> mActiveSocketWatches;
ObjectLifeCycle mLayerState;
WakeEvent mWakeEvent;
#if CHIP_SYSTEM_CONFIG_POSIX_LOCKING
std::atomic<pthread_t> mHandleSelectThread;
#endif // CHIP_SYSTEM_CONFIG_POSIX_LOCKING
#if CHIP_DEVICE_CONFIG_ENABLE_DNSSD && !__ZEPHYR__
static void MdnsTimeoutCallbackHandler(evutil_socket_t fd, short eventFlags, void * data);
void MdnsTimeoutCallbackHandler();
#endif // CHIP_DEVICE_CONFIG_ENABLE_DNSSD && !__ZEPHYR__
event * mMdnsTimeoutEvent;
};
using LayerImpl = LayerImplLibevent;
} // namespace System
} // namespace chip