| /* | 
 |  * | 
 |  *    Copyright (c) 2021 Project CHIP Authors | 
 |  *    Copyright (c) 2019 Google LLC. | 
 |  *    All rights reserved. | 
 |  * | 
 |  *    Licensed under the Apache License, Version 2.0 (the "License"); | 
 |  *    you may not use this file except in compliance with the License. | 
 |  *    You may obtain a copy of the License at | 
 |  * | 
 |  *        http://www.apache.org/licenses/LICENSE-2.0 | 
 |  * | 
 |  *    Unless required by applicable law or agreed to in writing, software | 
 |  *    distributed under the License is distributed on an "AS IS" BASIS, | 
 |  *    WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
 |  *    See the License for the specific language governing permissions and | 
 |  *    limitations under the License. | 
 |  */ | 
 |  | 
 | #include "LightingManager.h" | 
 | #include <lib/support/logging/CHIPLogging.h> | 
 |  | 
 | constexpr uint8_t kDefaultLevel = 1; | 
 |  | 
 | LightingManager LightingManager::sLight; | 
 |  | 
 | CHIP_ERROR LightingManager::Init() | 
 | { | 
 |     mState = kState_Off; | 
 |     mLevel = kDefaultLevel; | 
 |  | 
 |     return CHIP_NO_ERROR; | 
 | } | 
 |  | 
 | bool LightingManager::IsTurnedOn() | 
 | { | 
 |     return mState == kState_On; | 
 | } | 
 |  | 
 | uint8_t LightingManager::GetLevel() | 
 | { | 
 |     return mLevel; | 
 | } | 
 |  | 
 | void LightingManager::SetCallbacks(LightingCallback_fn aActionInitiated_CB, LightingCallback_fn aActionCompleted_CB) | 
 | { | 
 |     mActionInitiated_CB = aActionInitiated_CB; | 
 |     mActionCompleted_CB = aActionCompleted_CB; | 
 | } | 
 |  | 
 | bool LightingManager::InitiateAction(Action_t aAction, int32_t aActor, uint16_t size, uint8_t * value) | 
 | { | 
 |     bool action_initiated = false; | 
 |     State_t new_state; | 
 |  | 
 |     switch (aAction) | 
 |     { | 
 |     case ON_ACTION: | 
 |         ChipLogProgress(NotSpecified, "LightMgr:ON: %s->ON", mState == kState_On ? "ON" : "OFF"); | 
 |         break; | 
 |     case OFF_ACTION: | 
 |         ChipLogProgress(NotSpecified, "LightMgr:OFF: %s->OFF", mState == kState_On ? "ON" : "OFF"); | 
 |         break; | 
 |     case LEVEL_ACTION: | 
 |         ChipLogProgress(NotSpecified, "LightMgr:LEVEL: lev:%u->%u", mLevel, *value); | 
 |         break; | 
 |     default: | 
 |         ChipLogProgress(NotSpecified, "LightMgr:Unknown"); | 
 |         break; | 
 |     } | 
 |  | 
 |     // Initiate On/Off Action only when the previous one is complete. | 
 |     if (mState == kState_Off && aAction == ON_ACTION) | 
 |     { | 
 |         action_initiated = true; | 
 |         new_state        = kState_On; | 
 |     } | 
 |     else if (mState == kState_On && aAction == OFF_ACTION) | 
 |     { | 
 |         action_initiated = true; | 
 |         new_state        = kState_Off; | 
 |     } | 
 |     else if (aAction == LEVEL_ACTION && *value != mLevel) | 
 |     { | 
 |         action_initiated = true; | 
 |         if (*value == 0) | 
 |         { | 
 |             new_state = kState_Off; | 
 |         } | 
 |         else | 
 |         { | 
 |             new_state = kState_On; | 
 |         } | 
 |     } | 
 |  | 
 |     if (action_initiated) | 
 |     { | 
 |         if (mActionInitiated_CB) | 
 |         { | 
 |             mActionInitiated_CB(aAction); | 
 |         } | 
 |  | 
 |         if (aAction == LEVEL_ACTION) | 
 |         { | 
 |             SetLevel(*value); | 
 |         } | 
 |         else if (aAction == ON_ACTION || aAction == OFF_ACTION) | 
 |         { | 
 |             Set(new_state == kState_On); | 
 |         } | 
 |  | 
 |         if (mActionCompleted_CB) | 
 |         { | 
 |             mActionCompleted_CB(aAction); | 
 |         } | 
 |     } | 
 |  | 
 |     return action_initiated; | 
 | } | 
 |  | 
 | void LightingManager::SetLevel(uint8_t aLevel) | 
 | { | 
 |     mLevel = aLevel; | 
 |     lightStatusLED.SetLevel(mLevel); | 
 | } | 
 |  | 
 | void LightingManager::Set(bool aOn) | 
 | { | 
 |     if (aOn) | 
 |     { | 
 |         mState = kState_On; | 
 |     } | 
 |     else | 
 |     { | 
 |         mState = kState_Off; | 
 |     } | 
 |     lightStatusLED.Set(mState == kState_On); | 
 | } |