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/*
*
* Copyright (c) 2025 Project CHIP Authors
* All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include "pushav-prerollbuffer.h"
#include <media-controller.h>
#include <mutex>
#include <vector>
namespace Camera {
class CameraDevice; // forward declaration
}
// Default Media Controller
class DefaultMediaController : public MediaController
{
public:
DefaultMediaController() {}
virtual ~DefaultMediaController() {}
// Transports register themselves with the media-controller for receiving
// media from stream sources.
void RegisterTransport(Transport * transport, uint16_t videoStreamID, uint16_t audioStreamID) override;
// Transports must first unregister from the media-controller when they are
// getting destroyed.
void UnregisterTransport(Transport * transport) override;
// DistributeVideo and DistributeAudio are called when data is ready to be sent out
void DistributeVideo(const uint8_t * data, size_t size, uint16_t videoStreamID) override;
void DistributeAudio(const uint8_t * data, size_t size, uint16_t audioStreamID) override;
// Sets the desired preroll buffer length in milliseconds for the given transport
void SetPreRollLength(Transport * transport, uint16_t preRollBufferLength) override;
void SetCameraDevice(Camera::CameraDevice * device);
// Get transport registered for a specific stream ID
Transport * GetTransportForVideoStream(uint16_t videoStreamID) override;
Transport * GetTransportForAudioStream(uint16_t audioStreamID) override;
private:
PreRollBuffer mPreRollBuffer;
std::vector<Connection> mConnections;
std::mutex mConnectionsMutex;
std::unordered_map<Transport *, BufferSink *> mSinkMap; // map of transport to sink
Camera::CameraDevice * mCameraDevice = nullptr; // pointer to parent camera device
};