| /* |
| * |
| * Copyright (c) 2026 Project CHIP Authors |
| * All rights reserved. |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #include "chef-chime-delegate.h" |
| #include <lib/support/logging/CHIPLogging.h> |
| #include <platform/CHIPDeviceLayer.h> |
| |
| using namespace chip; |
| using namespace chip::app::Clusters; |
| using namespace chip::app::Clusters::Chime; |
| |
| namespace chip { |
| namespace app { |
| namespace Clusters { |
| namespace Chime { |
| |
| CHIP_ERROR ChefChimeDelegate::GetChimeSoundByIndex(uint8_t chimeIndex, uint8_t & chimeID, MutableCharSpan & name) |
| { |
| if (chimeIndex >= mChimeSounds.size()) |
| { |
| return CHIP_ERROR_PROVIDER_LIST_EXHAUSTED; |
| } |
| chimeID = mChimeSounds[chimeIndex].id; |
| return CopyCharSpanToMutableCharSpan(CharSpan::fromCharString(mChimeSounds[chimeIndex].name), name); |
| } |
| |
| CHIP_ERROR ChefChimeDelegate::GetChimeIDByIndex(uint8_t chimeIndex, uint8_t & chimeID) |
| { |
| if (chimeIndex >= mChimeSounds.size()) |
| { |
| return CHIP_ERROR_PROVIDER_LIST_EXHAUSTED; |
| } |
| chimeID = mChimeSounds[chimeIndex].id; |
| return CHIP_NO_ERROR; |
| } |
| |
| Protocols::InteractionModel::Status ChefChimeDelegate::PlayChimeSound(uint8_t chimeID) |
| { |
| if (mIsPlaying) |
| { |
| ChipLogProgress(Zcl, "ChefChimeDelegate: Already playing a chime sound. Ignoring request."); |
| return Protocols::InteractionModel::Status::Success; |
| } |
| |
| mIsPlaying = true; |
| ChipLogProgress(Zcl, "ChefChimeDelegate: Playing chime sound ID %u", chimeID); |
| |
| // Simulate sound playing for 2 seconds |
| (void) DeviceLayer::SystemLayer().StartTimer( |
| System::Clock::Seconds16(2), |
| [](System::Layer * layer, void * appState) { |
| auto * delegate = static_cast<ChefChimeDelegate *>(appState); |
| delegate->mIsPlaying = false; |
| ChipLogProgress(Zcl, "ChefChimeDelegate: Finished playing chime sound."); |
| }, |
| this); |
| |
| return Protocols::InteractionModel::Status::Success; |
| } |
| |
| } // namespace Chime |
| } // namespace Clusters |
| } // namespace app |
| } // namespace chip |