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/*
*
* Copyright (c) 2025 Project CHIP Authors
* All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include <app/clusters/closure-control-server/closure-control-cluster-delegate.h>
#include <app/clusters/closure-control-server/closure-control-cluster-logic.h>
#include <app/clusters/closure-control-server/closure-control-cluster-matter-context.h>
#include <app/clusters/closure-control-server/closure-control-cluster-objects.h>
#include <app/clusters/closure-control-server/closure-control-server.h>
#include <app-common/zap-generated/cluster-objects.h>
#include <app/TestEventTriggerDelegate.h>
#include <lib/core/CHIPError.h>
#include <lib/core/DataModelTypes.h>
#include <protocols/interaction_model/StatusCode.h>
namespace chip {
namespace app {
namespace Clusters {
namespace ClosureControl {
/**
* @class ClosureControlDelegate
* @brief Delegate class for handling closure control commands and Test event triggers.
*
* Inherits from DelegateBase and TestEventTriggerHandler to provide implementations
* for closure control operations such as Stop, MoveTo, Calibration, and
* error retrieval, and Test event triggering.
*/
class ClosureControlDelegate : public DelegateBase, public TestEventTriggerHandler
{
public:
ClosureControlDelegate() {}
// Override for the DelegateBase Virtual functions
Protocols::InteractionModel::Status HandleStopCommand() override;
Protocols::InteractionModel::Status HandleMoveToCommand(const Optional<TargetPositionEnum> & position,
const Optional<bool> & latch,
const Optional<Globals::ThreeLevelAutoEnum> & speed) override;
Protocols::InteractionModel::Status HandleCalibrateCommand() override;
bool IsReadyToMove() override;
ElapsedS GetCalibrationCountdownTime() override;
ElapsedS GetMovingCountdownTime() override;
ElapsedS GetWaitingForMotionCountdownTime() override;
CHIP_ERROR HandleEventTrigger(uint64_t eventTrigger) override;
// Delegate specific functions and variables
void SetLogic(ClusterLogic * logic) { mLogic = logic; }
ClusterLogic * GetLogic() const { return mLogic; }
private:
ClusterLogic * mLogic;
};
/**
* @class ClosureControlEndpoint
* @brief Represents a Closure Control cluster endpoint.
*
* This class encapsulates the logic and interfaces required to manage a Closure Control cluster endpoint.
* It integrates the delegate, context, logic, and interface components for the endpoint.
*
* @param mEndpoint The endpoint ID associated with this Closure Control endpoint.
* @param mContext The Matter context for the endpoint.
* @param mDelegate The delegate instance for handling commands.
* @param mLogic The cluster logic associated with the endpoint.
* @param mInterface The interface for interacting with the cluster.
*/
class ClosureControlEndpoint
{
public:
ClosureControlEndpoint(EndpointId endpoint) :
mEndpoint(endpoint), mContext(mEndpoint), mDelegate(), mLogic(mDelegate, mContext), mInterface(mEndpoint, mLogic)
{
mDelegate.SetLogic(&mLogic);
}
/**
* @brief Initializes the ClosureControlEndpoint instance.
*
* @return CHIP_ERROR indicating the result of the initialization.
*/
CHIP_ERROR Init();
/**
* @brief Retrieves the delegate associated with this Closure Control endpoint.
*
* @return Reference to the ClosureControlDelegate instance.
*/
ClosureControlDelegate & GetDelegate() { return mDelegate; }
/**
* @brief Returns a reference to the ClusterLogic instance associated with this object.
*
* @return ClusterLogic& Reference to the internal ClusterLogic object.
*/
ClusterLogic & GetLogic() { return mLogic; }
/**
* @brief Handles the completion of a stop motion action.
*
* This function is called when a motion action has been stopped.
* It should update the internal state of the closure control endpoint to reflect the
* stopping of the motion action.
*/
void OnStopMotionActionComplete();
/**
* @brief Handles the completion of the stop calibration action.
*
* This function is called when the calibration action has been stopped.
* It should update the internal state of the closure control endpoint to reflect the
* stopping of the calibration action.
*/
void OnStopCalibrateActionComplete();
/**
* @brief Handles the completion of a calibration action.
*
* This method is called when the calibration process is finished.
* It should update the internal state of the closure control endpoint to reflect the
* completion of the calibration action, resets the countdown timer and generates
* a motion completed event.
*/
void OnCalibrateActionComplete();
/**
* @brief Handles the completion of a motion action for closure control.
*
* This function is called when a move-to action has finished executing.
* It should update the internal state of the closure control endpoint to reflect the
* completion of the move-to action, resets the countdown timer and generates
* a motion completed event.
*/
void OnMoveToActionComplete();
/**
* @brief Handles the completion of a panel motion action for closure endpoint.
*
* This function is called when a panel motion action has been completed.
* It updates the internal state of the closure endpoint to reflect
* the completion of the panel motion action.
*/
void OnPanelMotionActionComplete();
/**
* @brief Retrieves the endpoint ID associated with this Closure Control endpoint.
*
* @return The EndpointId of this Closure Control endpoint.
*/
EndpointId GetEndpointId() const { return mEndpoint; }
private:
EndpointId mEndpoint = kInvalidEndpointId;
MatterContext mContext;
ClosureControlDelegate mDelegate;
ClusterLogic mLogic;
Interface mInterface;
/**
* @brief Updates the current state of the closure control endpoint from the target state.
*
* This function retrieves the target state and updates the current state accordingly.
* It ensures that the current state reflects the latest target position, latch status, and speed.
*/
void UpdateCurrentStateFromTargetState();
/**
* @brief Maps a TargetPositionEnum value to the corresponding CurrentPositionEnum value.
*
* @param value The TargetPositionEnum value to be mapped.
* @return CurrentPositionEnum The corresponding CurrentPositionEnum value.
*/
CurrentPositionEnum MapTargetPositionToCurrentPositioning(TargetPositionEnum value);
};
} // namespace ClosureControl
} // namespace Clusters
} // namespace app
} // namespace chip