| /* |
| * |
| * Copyright (c) 2024 Project CHIP Authors |
| * All rights reserved. |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| #include "InteractionModelDelegatePointers.h" |
| |
| #if CHIP_CONFIG_STATIC_GLOBAL_INTERACTION_MODEL_ENGINE |
| |
| // TODO: It would be nice to not need to couple the pointers class |
| // to the global interaction model engine |
| #include "InteractionModelEngine.h" |
| |
| namespace chip { |
| |
| template <> |
| app::TimedHandlerDelegate * GlobalInstanceProvider<app::TimedHandlerDelegate>::InstancePointer() |
| { |
| return app::InteractionModelEngine::GetInstance(); |
| } |
| |
| template <> |
| app::WriteHandlerDelegate * GlobalInstanceProvider<app::WriteHandlerDelegate>::InstancePointer() |
| { |
| return app::InteractionModelEngine::GetInstance(); |
| } |
| |
| } // namespace chip |
| |
| #endif |