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/*
*
* Copyright (c) 2021 Project CHIP Authors
* All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef APP_EVENT_H
#define APP_EVENT_H
struct AppEvent;
typedef void (*EventHandler)(AppEvent *);
struct AppEvent
{
enum AppEventType
{
kEventType_None = 0,
kEventType_ButtonLeft,
kEventType_ButtonRight,
kEventType_AppEvent,
kEventType_IdentifyStart,
kEventType_IdentifyStop,
kEventType_Light,
kEventType_Timer,
kEventType_Identify,
};
enum AppEventButtonType
{
kAppEventButtonType_None = 0,
kAppEventButtonType_Clicked,
kAppEventButtonType_LongClicked,
};
enum AppEventIdentifyType
{
kAppEventIdentifyType_Blink = 0,
kAppEventIdentifyType_Breathe,
kAppEventIdentifyType_Okay,
kAppEventIdentifyType_Finish,
kAppEventIdentifyType_Stop,
};
enum AppEventType Type;
union
{
struct
{
enum AppEventButtonType Type;
} ButtonEvent;
struct
{
void * Context;
} TimerEvent;
struct
{
uint8_t Action;
int32_t Actor;
void * Context;
} LightSwitchEvent;
struct
{
enum AppEventIdentifyType Type;
} IdentifyEvent;
};
EventHandler Handler;
};
#endif // APP_EVENT_H