blob: d12e0c98346a6d3bc911fa0942e7e95197d886ff [file] [log] [blame]
/*
* Copyright (c) 2021 Project CHIP Authors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include "system/SystemClock.h"
#include <messaging/tests/MessagingContext.h>
#include <transport/raw/tests/NetworkTestHelpers.h>
#include <nlunit-test.h>
namespace chip {
namespace Test {
/**
* @brief The context of test cases for messaging layer. It wil initialize network layer and system layer, and create
* two secure sessions, connected with each other. Exchanges can be created for each secure session.
*/
class AppContext : public MessagingContext
{
public:
/// Initialize the underlying layers and test suite pointer
CHIP_ERROR Init();
// Shutdown all layers, finalize operations
CHIP_ERROR Shutdown();
/*
* For unit-tests that simulate end-to-end transmission and reception of messages in loopback mode,
* this mode better replicates a real-functioning stack that correctly handles the processing
* of a transmitted message as an asynchronous, bottom half handler dispatched after the current execution context has
completed.
* This is achieved using SystemLayer::ScheduleWork.
* This should be used in conjunction with the DrainAndServiceIO function below to correctly service and drain the event queue.
*
*/
void EnableAsyncDispatch()
{
auto & impl = mTransportManager.GetTransport().GetImplAtIndex<0>();
impl.EnableAsyncDispatch(&mIOContext.GetSystemLayer());
}
/*
* This drives the servicing of events using the embedded IOContext while there are pending
* messages in the loopback transport's pending message queue. This should run to completion
* in well-behaved logic (i.e there isn't an indefinite ping-pong of messages transmitted back
* and forth).
*
* Consequently, this is guarded with a user-provided timeout to ensure we don't have unit-tests that stall
* in CI due to bugs in the code that is being tested.
*
* This DOES NOT ensure that all pending events are serviced to completion (i.e timers, any ScheduleWork calls).
*
*/
void DrainAndServiceIO(System::Clock::Timeout maxWait = chip::System::Clock::Seconds16(5))
{
auto & impl = mTransportManager.GetTransport().GetImplAtIndex<0>();
System::Clock::Timestamp startTime = System::SystemClock().GetMonotonicTimestamp();
while (impl.HasPendingMessages())
{
mIOContext.DriveIO();
if ((System::SystemClock().GetMonotonicTimestamp() - startTime) >= maxWait)
{
break;
}
}
}
static int Initialize(void * context)
{
auto * ctx = static_cast<AppContext *>(context);
return ctx->Init() == CHIP_NO_ERROR ? SUCCESS : FAILURE;
}
static int InitializeAsync(void * context)
{
auto * ctx = static_cast<AppContext *>(context);
VerifyOrReturnError(ctx->Init() == CHIP_NO_ERROR, FAILURE);
ctx->EnableAsyncDispatch();
return SUCCESS;
}
static int Finalize(void * context)
{
auto * ctx = static_cast<AppContext *>(context);
return ctx->Shutdown() == CHIP_NO_ERROR ? SUCCESS : FAILURE;
}
private:
chip::TransportMgr<chip::Test::LoopbackTransport> mTransportManager;
chip::Test::IOContext mIOContext;
};
} // namespace Test
} // namespace chip