| /* |
| * |
| * Copyright (c) 2020 Project CHIP Authors |
| * Copyright (c) 2018 Nest Labs, Inc. |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| /** |
| * @file |
| * This is an internal header file that defines the interface to a platform-supplied |
| * function for retrieving the current system time. |
| */ |
| |
| #pragma once |
| |
| // Include configuration headers |
| #include <system/SystemConfig.h> |
| |
| // Include dependent headers |
| #include <lib/support/DLLUtil.h> |
| #include <lib/support/TimeUtils.h> |
| #include <system/SystemError.h> |
| |
| #if CHIP_SYSTEM_CONFIG_USE_POSIX_TIME_FUNCTS || CHIP_SYSTEM_CONFIG_USE_SOCKETS |
| #include <sys/time.h> |
| #endif // CHIP_SYSTEM_CONFIG_USE_POSIX_TIME_FUNCTS || CHIP_SYSTEM_CONFIG_USE_SOCKETS |
| |
| #include <chrono> |
| #include <stdint.h> |
| |
| namespace chip { |
| namespace System { |
| |
| namespace Clock { |
| |
| /* |
| * We use `std::chrono::duration` for clock types to provide type safety. But unlike the predefined std types |
| * (`std::chrono::milliseconds` et al), CHIP uses unsigned base types, and types are explicity sized, with |
| * smaller-size types available for members and arguments where appropriate. |
| * |
| * Most conversions are handled by the types transparently. To convert with possible loss of information, use |
| * `std::chrono::duration_cast<>()`. |
| */ |
| |
| using Microseconds64 = std::chrono::duration<uint64_t, std::micro>; |
| using Microseconds32 = std::chrono::duration<uint32_t, std::micro>; |
| |
| using Milliseconds64 = std::chrono::duration<uint64_t, std::milli>; |
| using Milliseconds32 = std::chrono::duration<uint32_t, std::milli>; |
| |
| using Seconds64 = std::chrono::duration<uint64_t>; |
| using Seconds32 = std::chrono::duration<uint32_t>; |
| using Seconds16 = std::chrono::duration<uint16_t>; |
| |
| constexpr Seconds16 kZero{ 0 }; |
| |
| namespace Literals { |
| |
| constexpr Microseconds64 operator""_us(unsigned long long int us) |
| { |
| return Microseconds64(us); |
| } |
| constexpr Microseconds64 operator""_us64(unsigned long long int us) |
| { |
| return Microseconds64(us); |
| } |
| constexpr Microseconds32 operator""_us32(unsigned long long int us) |
| { |
| return Microseconds32(us); |
| } |
| |
| constexpr Milliseconds64 operator""_ms(unsigned long long int ms) |
| { |
| return Milliseconds64(ms); |
| } |
| constexpr Milliseconds64 operator""_ms64(unsigned long long int ms) |
| { |
| return Milliseconds64(ms); |
| } |
| constexpr Milliseconds32 operator""_ms32(unsigned long long int ms) |
| { |
| return Milliseconds32(ms); |
| } |
| |
| constexpr Seconds64 operator""_s(unsigned long long int s) |
| { |
| return Seconds64(s); |
| } |
| constexpr Seconds64 operator""_s64(unsigned long long int s) |
| { |
| return Seconds64(s); |
| } |
| constexpr Seconds32 operator""_s32(unsigned long long int s) |
| { |
| return Seconds32(s); |
| } |
| constexpr Seconds16 operator""_s16(unsigned long long int s) |
| { |
| return Seconds16(s); |
| } |
| |
| } // namespace Literals |
| |
| /** |
| * Type for System time stamps. |
| */ |
| using Timestamp = Milliseconds64; |
| |
| /** |
| * Type for System time offsets (i.e. `StartTime()` duration). |
| * |
| * It is required of platforms that time stamps from `GetMonotonic…()` have the high bit(s) zero, |
| * so the sum of a `Milliseconds64` time stamp and `Milliseconds32` offset will never overflow. |
| */ |
| using Timeout = Milliseconds32; |
| |
| class ClockBase |
| { |
| public: |
| virtual ~ClockBase() = default; |
| |
| /** |
| * Returns a monotonic system time. |
| * |
| * This function returns an elapsed time since an arbitrary, platform-defined epoch. |
| * The value returned is guaranteed to be ever-increasing (i.e. never wrapping or decreasing) between |
| * reboots of the system. Additionally, the underlying time source is guaranteed to tick |
| * continuously during any system sleep modes that do not entail a restart upon wake. |
| * |
| * Although some platforms may choose to return a value that measures the time since boot for the |
| * system, applications must *not* rely on this. |
| */ |
| Timestamp GetMonotonicTimestamp() { return GetMonotonicMilliseconds64(); } |
| |
| /** |
| * Returns a monotonic system time in units of microseconds. |
| * |
| * This function returns an elapsed time in microseconds since an arbitrary, platform-defined epoch. |
| * The value returned is guaranteed to be ever-increasing (i.e. never wrapping or decreasing) between |
| * reboots of the system. Additionally, the underlying time source is guaranteed to tick |
| * continuously during any system sleep modes that do not entail a restart upon wake. |
| * |
| * Although some platforms may choose to return a value that measures the time since boot for the |
| * system, applications must *not* rely on this. |
| * |
| * Applications must not rely on the time returned by GetMonotonicMicroseconds64() actually having |
| * granularity finer than milliseconds. |
| * |
| * Platform implementations *must* use the same epoch for GetMonotonicMicroseconds64() and GetMonotonicMilliseconds64(). |
| * |
| * Platforms *must* use an epoch such that the upper bit of a value returned by GetMonotonicMicroseconds64() is zero |
| * for the expected operational life of the system. |
| * |
| * @returns Elapsed time in microseconds since an arbitrary, platform-defined epoch. |
| */ |
| virtual Microseconds64 GetMonotonicMicroseconds64() = 0; |
| |
| /** |
| * Returns a monotonic system time in units of milliseconds. |
| * |
| * This function returns an elapsed time in milliseconds since an arbitrary, platform-defined epoch. |
| * The value returned is guaranteed to be ever-increasing (i.e. never wrapping or decreasing) between |
| * reboots of the system. Additionally, the underlying time source is guaranteed to tick |
| * continuously during any system sleep modes that do not entail a restart upon wake. |
| * |
| * Although some platforms may choose to return a value that measures the time since boot for the |
| * system, applications must *not* rely on this. |
| * |
| * Platform implementations *must* use the same epoch for GetMonotonicMicroseconds64() and GetMonotonicMilliseconds64(). |
| * (As a consequence of this, and the requirement for GetMonotonicMicroseconds64() to return high bit zero, values |
| * returned by GetMonotonicMilliseconds64() will have the high ten bits zero.) |
| * |
| * @returns Elapsed time in milliseconds since an arbitrary, platform-defined epoch. |
| */ |
| virtual Milliseconds64 GetMonotonicMilliseconds64() = 0; |
| }; |
| |
| // Currently we have a single implementation class, ClockImpl, whose members are implemented in build-specific files. |
| class ClockImpl : public ClockBase |
| { |
| public: |
| ~ClockImpl() = default; |
| Microseconds64 GetMonotonicMicroseconds64() override; |
| Milliseconds64 GetMonotonicMilliseconds64() override; |
| }; |
| |
| namespace Internal { |
| |
| // This should only be used via SystemClock() below. |
| extern ClockBase * gClockBase; |
| |
| inline void SetSystemClockForTesting(Clock::ClockBase * clock) |
| { |
| Clock::Internal::gClockBase = clock; |
| } |
| |
| } // namespace Internal |
| |
| #if CHIP_SYSTEM_CONFIG_USE_POSIX_TIME_FUNCTS || CHIP_SYSTEM_CONFIG_USE_SOCKETS |
| Microseconds64 TimevalToMicroseconds(const timeval & in); |
| void ToTimeval(Microseconds64 in, timeval & out); |
| #endif // CHIP_SYSTEM_CONFIG_USE_POSIX_TIME_FUNCTS || CHIP_SYSTEM_CONFIG_USE_SOCKETS |
| |
| } // namespace Clock |
| |
| inline Clock::ClockBase & SystemClock() |
| { |
| return *Clock::Internal::gClockBase; |
| } |
| |
| } // namespace System |
| } // namespace chip |