blob: 52dfb6e51238f3ae4a9e4cd2fb9b82336a057fe3 [file] [log] [blame]
/*
*
* Copyright (c) 2020-2021 Project CHIP Authors
* Copyright (c) 2019 Google LLC.
* All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "LightingManager.h"
#include "AppTask.h"
#include <lib/support/logging/CHIPLogging.h>
// mbed-os headers
#include "platform/Callback.h"
#ifdef MBED_CONF_APP_LED_ACTIVE_STATE
#define LED_ACTIVE_STATE (MBED_CONF_APP_LED_ACTIVE_STATE)
#else
#define LED_ACTIVE_STATE 0
#endif
LightingManager LightingManager::sLight;
void LightingManager::Init(PinName pwmPinName)
{
mState = kState_On;
mLevel = kMaxLevel;
mPwmDevice = new mbed::PwmOut(pwmPinName);
Set(false);
}
void LightingManager::SetCallbacks(LightingCallback_fn aActionInitiated_CB, LightingCallback_fn aActionCompleted_CB)
{
mActionInitiated_CB = aActionInitiated_CB;
mActionCompleted_CB = aActionCompleted_CB;
}
bool LightingManager::InitiateAction(Action_t aAction, int32_t aActor, uint8_t size, uint8_t * value)
{
bool action_initiated = false;
State_t new_state;
// Initiate On/Off Action only when the previous one is complete.
if (mState == kState_Off && aAction == ON_ACTION)
{
action_initiated = true;
new_state = kState_On;
}
else if (mState == kState_On && aAction == OFF_ACTION)
{
action_initiated = true;
new_state = kState_Off;
}
else if (aAction == LEVEL_ACTION && *value != mLevel)
{
action_initiated = true;
if (*value == 0)
{
new_state = kState_Off;
}
else
{
new_state = kState_On;
}
}
if (action_initiated)
{
if (mActionInitiated_CB)
{
mActionInitiated_CB(aAction, aActor);
}
if (aAction == ON_ACTION || aAction == OFF_ACTION)
{
Set(new_state == kState_On);
}
else if (aAction == LEVEL_ACTION)
{
SetLevel(*value);
}
if (mActionCompleted_CB)
{
mActionCompleted_CB(aAction, aActor);
}
}
return action_initiated;
}
void LightingManager::SetLevel(uint8_t aLevel)
{
ChipLogProgress(NotSpecified, "Setting brightness level to %u", aLevel);
mLevel = aLevel;
UpdateLight();
}
void LightingManager::Set(bool aOn)
{
mState = aOn ? kState_On : kState_Off;
UpdateLight();
}
void LightingManager::UpdateLight()
{
constexpr uint32_t kPwmWidthUs = 20000u;
const uint8_t level = mState == kState_On ? mLevel : 0;
mPwmDevice->period_us(kPwmWidthUs);
mPwmDevice->write((float) (LED_ACTIVE_STATE ? level : kMaxLevel - level) / kMaxLevel);
}