blob: 87769216bf9f8cbd79e84929c0cef9a4169f3f01 [file] [log] [blame]
/*
*
* Copyright (c) 2019 Google LLC.
* All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include <stdbool.h>
#include <stdint.h>
#include "AppEvent.h"
#include "FreeRTOS.h"
#include "timers.h" // provides FreeRTOS timer support
#include <lib/core/CHIPError.h>
class LightingManager
{
public:
enum Action_t
{
ON_ACTION = 0,
OFF_ACTION,
LEVEL_ACTION,
COLOR_ACTION,
COLOR_ACTION_XY,
COLOR_ACTION_HSV,
COLOR_ACTION_CT,
OCCUPANCY_PRESENT_ACTION,
OCCUPANCY_CLEAR_ACTION,
INVALID_ACTION
} Action;
enum State_t
{
kState_OnInitiated = 0,
kState_OnCompleted,
kState_OffInitiated,
kState_OffCompleted,
kState_LevelInitiated,
kState_ColorInitiated
} State;
CHIP_ERROR Init();
bool IsLightOn();
bool IsActionInProgress();
bool InitiateAction(int32_t aActor, Action_t aAction, uint8_t * aValue);
void EnableAutoTurnOff(bool aOn);
void SetAutoTurnOffDuration(uint32_t aDurationInSecs);
typedef void (*Callback_fn_initiated)(Action_t, int32_t aActor);
typedef void (*Callback_fn_completed)(Action_t);
void SetCallbacks(Callback_fn_initiated aActionInitiated_CB, Callback_fn_completed aActionCompleted_CB);
private:
friend LightingManager & LightMgr(void);
State_t mState;
Callback_fn_initiated mActionInitiated_CB;
Callback_fn_completed mActionCompleted_CB;
bool mAutoTurnOff;
uint32_t mAutoTurnOffDuration;
bool mAutoTurnOffTimerArmed;
void CancelTimer(void);
void StartTimer(uint32_t aTimeoutMs);
static void TimerEventHandler(TimerHandle_t xTimer);
static void AutoTurnOffTimerEventHandler(AppEvent * aEvent);
static void ActuatorMovementTimerEventHandler(AppEvent * aEvent);
static LightingManager sLight;
};
inline LightingManager & LightMgr(void)
{
return LightingManager::sLight;
}