blob: 757b7d8d5c95de461db3d247a36b5cb685bde0e4 [file] [log] [blame]
/*
*
* Copyright (c) 2020-2021 Project CHIP Authors
* Copyright (c) 2013-2018 Nest Labs, Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
/**
* This file implements Inet::TCPEndPoint using LwIP.
*/
#include <inet/TCPEndPointImplLwIP.h>
#include <inet/InetFaultInjection.h>
#include <inet/arpa-inet-compatibility.h>
#include <lib/support/CodeUtils.h>
#include <lib/support/SafeInt.h>
#include <lib/support/logging/CHIPLogging.h>
#include <system/SystemFaultInjection.h>
#include <stdio.h>
#include <string.h>
#include <utility>
#include <lwip/tcp.h>
#include <lwip/tcpip.h>
namespace chip {
namespace Inet {
namespace {
/*
* This logic to register a null operation callback with the LwIP TCP/IP task
* ensures that the TCP timer loop is started when a connection is established,
* which is necessary to ensure that initial SYN and SYN-ACK packets are
* retransmitted during the 3-way handshake.
*/
void nil_tcpip_callback(void * _aContext) {}
err_t start_tcp_timers(void)
{
return tcpip_callback(nil_tcpip_callback, NULL);
}
} // anonymous namespace
CHIP_ERROR TCPEndPointImplLwIP::BindImpl(IPAddressType addrType, const IPAddress & addr, uint16_t port, bool reuseAddr)
{
// Lock LwIP stack
LOCK_TCPIP_CORE();
// Get the appropriate type of PCB.
CHIP_ERROR res = GetPCB(addrType);
// Bind the PCB to the specified address/port.
ip_addr_t ipAddr;
if (res == CHIP_NO_ERROR)
{
if (reuseAddr)
{
ip_set_option(mTCP, SOF_REUSEADDR);
}
res = addr.ToLwIPAddr(addrType, ipAddr);
}
if (res == CHIP_NO_ERROR)
{
res = chip::System::MapErrorLwIP(tcp_bind(mTCP, &ipAddr, port));
}
// Unlock LwIP stack
UNLOCK_TCPIP_CORE();
return res;
}
CHIP_ERROR TCPEndPointImplLwIP::ListenImpl(uint16_t backlog)
{
// Start listening for incoming connections.
mTCP = tcp_listen(mTCP);
mLwIPEndPointType = LwIPEndPointType::TCP;
tcp_arg(mTCP, this);
tcp_accept(mTCP, LwIPHandleIncomingConnection);
return CHIP_NO_ERROR;
}
CHIP_ERROR TCPEndPointImplLwIP::ConnectImpl(const IPAddress & addr, uint16_t port, InterfaceId intfId)
{
CHIP_ERROR res = CHIP_NO_ERROR;
IPAddressType addrType = addr.Type();
// LwIP does not provides an API for initiating a TCP connection via a specific interface.
// As a work-around, if the destination is an IPv6 link-local address, we bind the PCB
// to the link local address associated with the source interface; however this is only
// viable if the endpoint hasn't already been bound.
if (intfId.IsPresent())
{
IPAddress intfLLAddr;
if (!addr.IsIPv6LinkLocal() || mState == State::kBound)
return CHIP_ERROR_NOT_IMPLEMENTED;
res = intfId.GetLinkLocalAddr(&intfLLAddr);
if (res != CHIP_NO_ERROR)
return res;
res = Bind(IPAddressType::kIPv6, intfLLAddr, 0, true);
if (res != CHIP_NO_ERROR)
return res;
}
// Lock LwIP stack
LOCK_TCPIP_CORE();
res = GetPCB(addrType);
if (res == CHIP_NO_ERROR)
{
tcp_arg(mTCP, this);
tcp_err(mTCP, LwIPHandleError);
ip_addr_t lwipAddr = addr.ToLwIPAddr();
res = chip::System::MapErrorLwIP(tcp_connect(mTCP, &lwipAddr, port, LwIPHandleConnectComplete));
// Ensure that TCP timers are started
if (res == CHIP_NO_ERROR)
{
err_t error = start_tcp_timers();
if (error != ERR_OK)
{
res = chip::System::MapErrorLwIP(error);
}
}
if (res == CHIP_NO_ERROR)
{
mState = State::kConnecting;
Retain();
}
}
// Unlock LwIP stack
UNLOCK_TCPIP_CORE();
return res;
}
CHIP_ERROR TCPEndPointImplLwIP::GetPeerInfo(IPAddress * retAddr, uint16_t * retPort) const
{
VerifyOrReturnError(IsConnected(), CHIP_ERROR_INCORRECT_STATE);
// Lock LwIP stack
LOCK_TCPIP_CORE();
CHIP_ERROR res = CHIP_ERROR_CONNECTION_ABORTED;
if (mTCP != nullptr)
{
*retPort = mTCP->remote_port;
*retAddr = IPAddress(mTCP->remote_ip);
res = CHIP_NO_ERROR;
}
// Unlock LwIP stack
UNLOCK_TCPIP_CORE();
return res;
}
CHIP_ERROR TCPEndPointImplLwIP::GetLocalInfo(IPAddress * retAddr, uint16_t * retPort) const
{
VerifyOrReturnError(IsConnected(), CHIP_ERROR_INCORRECT_STATE);
// Lock LwIP stack
LOCK_TCPIP_CORE();
CHIP_ERROR res = CHIP_ERROR_CONNECTION_ABORTED;
if (mTCP != nullptr)
{
*retPort = mTCP->local_port;
*retAddr = IPAddress(mTCP->local_ip);
res = CHIP_NO_ERROR;
}
// Unlock LwIP stack
UNLOCK_TCPIP_CORE();
return res;
}
CHIP_ERROR TCPEndPointImplLwIP::GetInterfaceId(InterfaceId * retInterface)
{
VerifyOrReturnError(IsConnected(), CHIP_ERROR_INCORRECT_STATE);
// TODO: Does netif_get_by_index(mTCP->netif_idx) do the right thing? I
// can't quite tell whether LwIP supports a specific interface id for TCP at
// all. For now just claim no particular interface id.
*retInterface = InterfaceId::Null();
return CHIP_NO_ERROR;
}
CHIP_ERROR TCPEndPointImplLwIP::SendQueuedImpl(bool queueWasEmpty)
{
#if INET_CONFIG_OVERRIDE_SYSTEM_TCP_USER_TIMEOUT
if (!mUserTimeoutTimerRunning)
{
// Timer was not running before this send. So, start
// the timer.
StartTCPUserTimeoutTimer();
}
#endif // INET_CONFIG_OVERRIDE_SYSTEM_TCP_USER_TIMEOUT
return CHIP_NO_ERROR;
}
CHIP_ERROR TCPEndPointImplLwIP::EnableNoDelay()
{
VerifyOrReturnError(IsConnected(), CHIP_ERROR_INCORRECT_STATE);
// Lock LwIP stack
LOCK_TCPIP_CORE();
CHIP_ERROR res = CHIP_ERROR_CONNECTION_ABORTED;
if (mTCP != nullptr)
{
tcp_nagle_disable(mTCP);
res = CHIP_NO_ERROR;
}
// Unlock LwIP stack
UNLOCK_TCPIP_CORE();
return res;
}
CHIP_ERROR TCPEndPointImplLwIP::EnableKeepAlive(uint16_t interval, uint16_t timeoutCount)
{
VerifyOrReturnError(IsConnected(), CHIP_ERROR_INCORRECT_STATE);
CHIP_ERROR res = CHIP_ERROR_NOT_IMPLEMENTED;
#if LWIP_TCP_KEEPALIVE
// Lock LwIP stack
LOCK_TCPIP_CORE();
if (mTCP != NULL)
{
// Set the idle interval
mTCP->keep_idle = (uint32_t) interval * 1000;
// Set the probe retransmission interval.
mTCP->keep_intvl = (uint32_t) interval * 1000;
// Set the probe timeout count
mTCP->keep_cnt = timeoutCount;
// Enable keepalives for the connection.
ip_set_option(mTCP, SOF_KEEPALIVE);
res = CHIP_NO_ERROR;
}
else
{
res = CHIP_ERROR_CONNECTION_ABORTED;
}
// Unlock LwIP stack
UNLOCK_TCPIP_CORE();
#endif // LWIP_TCP_KEEPALIVE
return res;
}
CHIP_ERROR TCPEndPointImplLwIP::DisableKeepAlive()
{
VerifyOrReturnError(IsConnected(), CHIP_ERROR_INCORRECT_STATE);
CHIP_ERROR res = CHIP_ERROR_NOT_IMPLEMENTED;
#if LWIP_TCP_KEEPALIVE
// Lock LwIP stack
LOCK_TCPIP_CORE();
if (mTCP != NULL)
{
// Disable keepalives on the connection.
ip_reset_option(mTCP, SOF_KEEPALIVE);
res = CHIP_NO_ERROR;
}
else
{
res = CHIP_ERROR_CONNECTION_ABORTED;
}
// Unlock LwIP stack
UNLOCK_TCPIP_CORE();
#endif // LWIP_TCP_KEEPALIVE
return res;
}
CHIP_ERROR TCPEndPointImplLwIP::SetUserTimeoutImpl(uint32_t userTimeoutMillis)
{
return CHIP_ERROR_NOT_IMPLEMENTED;
}
CHIP_ERROR TCPEndPointImplLwIP::DriveSendingImpl()
{
CHIP_ERROR err = CHIP_NO_ERROR;
// Lock LwIP stack
LOCK_TCPIP_CORE();
// If the connection hasn't been aborted ...
if (mTCP != NULL)
{
err_t lwipErr;
// Determine the current send window size. This is the maximum amount we can write to the connection.
uint16_t sendWindowSize = tcp_sndbuf(mTCP);
// If there's data to be sent and the send window is open...
bool canSend = (RemainingToSend() > 0 && sendWindowSize > 0);
if (canSend)
{
// Find first packet buffer with remaining data to send by skipping
// all sent but un-acked data.
TCPEndPointImplLwIP::BufferOffset startOfUnsent = FindStartOfUnsent();
// While there's data to be sent and a window to send it in...
do
{
VerifyOrDie(!startOfUnsent.buffer.IsNull());
uint16_t bufDataLen = startOfUnsent.buffer->DataLength();
// Get a pointer to the start of unsent data within the first buffer on the unsent queue.
const uint8_t * sendData = startOfUnsent.buffer->Start() + startOfUnsent.offset;
// Determine the amount of data to send from the current buffer.
uint16_t sendLen = static_cast<uint16_t>(bufDataLen - startOfUnsent.offset);
if (sendLen > sendWindowSize)
sendLen = sendWindowSize;
// Call LwIP to queue the data to be sent, telling it if there's more data to come.
// Data is queued in-place as a reference within the source packet buffer. It is
// critical that the underlying packet buffer not be freed until the data
// is acknowledged, otherwise retransmissions could use an invalid
// backing. Using TCP_WRITE_FLAG_COPY would eliminate this requirement, but overall
// requires many more memory allocations which may be problematic when very
// memory-constrained or when using pool-based allocations.
lwipErr = tcp_write(mTCP, sendData, sendLen, (canSend) ? TCP_WRITE_FLAG_MORE : 0);
if (lwipErr != ERR_OK)
{
err = chip::System::MapErrorLwIP(lwipErr);
break;
}
// Start accounting for the data sent as yet-to-be-acked.
// This cast is safe, because mUnackedLength + sendLen <= bufDataLen, which fits in uint16_t.
mUnackedLength = static_cast<uint16_t>(mUnackedLength + sendLen);
// Adjust the unsent data offset by the length of data that was written.
// If the entire buffer has been sent advance to the next one.
// This cast is safe, because startOfUnsent.offset + sendLen <= bufDataLen, which fits in uint16_t.
startOfUnsent.offset = static_cast<uint16_t>(startOfUnsent.offset + sendLen);
if (startOfUnsent.offset == bufDataLen)
{
startOfUnsent.buffer.Advance();
startOfUnsent.offset = 0;
}
// Adjust the remaining window size.
sendWindowSize = static_cast<uint16_t>(sendWindowSize - sendLen);
// Determine if there's more data to be sent after this buffer.
canSend = (RemainingToSend() > 0 && sendWindowSize > 0);
} while (canSend);
// Call LwIP to send the queued data.
INET_FAULT_INJECT(FaultInjection::kFault_Send, err = chip::System::MapErrorLwIP(ERR_RTE));
if (err == CHIP_NO_ERROR)
{
lwipErr = tcp_output(mTCP);
if (lwipErr != ERR_OK)
err = chip::System::MapErrorLwIP(lwipErr);
}
}
if (err == CHIP_NO_ERROR)
{
// If in the SendShutdown state and the unsent queue is now empty, shutdown the PCB for sending.
if (mState == State::kSendShutdown && (RemainingToSend() == 0))
{
lwipErr = tcp_shutdown(mTCP, 0, 1);
if (lwipErr != ERR_OK)
err = chip::System::MapErrorLwIP(lwipErr);
}
}
}
else
err = CHIP_ERROR_CONNECTION_ABORTED;
// Unlock LwIP stack
UNLOCK_TCPIP_CORE();
return err;
}
void TCPEndPointImplLwIP::HandleConnectCompleteImpl() {}
void TCPEndPointImplLwIP::DoCloseImpl(CHIP_ERROR err, State oldState)
{
// Lock LwIP stack
LOCK_TCPIP_CORE();
// If the LwIP PCB hasn't been closed yet...
if (mTCP != NULL)
{
// If the endpoint was a connection endpoint (vs. a listening endpoint)...
if (oldState != State::kListening)
{
// Prevent further callbacks for incoming data. This has the effect of instructing
// LwIP to discard any further data received from the peer.
tcp_recv(mTCP, NULL);
// If entering the Closed state...
if (mState == State::kClosed)
{
// Prevent further callbacks to the error handler.
//
// Note: It is important to understand that LwIP can continue to make callbacks after
// a PCB has been closed via the tcp_close() API. In particular, LwIP will continue
// to call the 'data sent' callback to signal the acknowledgment of data that was
// sent, but not acknowledged, prior to the close call. Additionally, LwIP will call
// the error callback if the peer fails to respond in a timely manner to the either
// sent data or the FIN. Unfortunately, there is no callback in the case where the
// connection closes successfully. Because of this, it is impossible know definitively
// when LwIP will no longer make callbacks to its user. Thus we must block further
// callbacks to prevent them from happening after the endpoint has been freed.
//
tcp_err(mTCP, NULL);
// If the endpoint is being closed without error, THEN call tcp_close() to close the underlying
// TCP connection gracefully, preserving any in-transit send data.
if (err == CHIP_NO_ERROR)
{
tcp_close(mTCP);
}
// OTHERWISE, call tcp_abort() to abort the TCP connection, discarding any in-transit data.
else
{
tcp_abort(mTCP);
}
// Discard the reference to the PCB to ensure there is no further interaction with it
// after this point.
mTCP = NULL;
mLwIPEndPointType = LwIPEndPointType::Unknown;
}
}
// OTHERWISE the endpoint was being used for listening, so simply close it.
else
{
tcp_close(mTCP);
// Discard the reference to the PCB to ensure there is no further interaction with it
// after this point.
mTCP = NULL;
mLwIPEndPointType = LwIPEndPointType::Unknown;
}
}
// Unlock LwIP stack
UNLOCK_TCPIP_CORE();
if (mState == State::kClosed)
{
mUnackedLength = 0;
}
}
CHIP_ERROR TCPEndPointImplLwIP::AckReceive(uint16_t len)
{
VerifyOrReturnError(IsConnected(), CHIP_ERROR_INCORRECT_STATE);
CHIP_ERROR res = CHIP_NO_ERROR;
// Lock LwIP stack
LOCK_TCPIP_CORE();
if (mTCP != nullptr)
tcp_recved(mTCP, len);
else
res = CHIP_ERROR_CONNECTION_ABORTED;
// Unlock LwIP stack
UNLOCK_TCPIP_CORE();
return res;
}
#if INET_CONFIG_OVERRIDE_SYSTEM_TCP_USER_TIMEOUT
void TCPEndPointImplLwIP::TCPUserTimeoutHandler()
{
// Set the timer running flag to false
mUserTimeoutTimerRunning = false;
// Close Connection as we have timed out and there is still
// data not sent out successfully.
DoClose(INET_ERROR_TCP_USER_TIMEOUT, false);
}
#endif // INET_CONFIG_OVERRIDE_SYSTEM_TCP_USER_TIMEOUT
uint16_t TCPEndPointImplLwIP::RemainingToSend()
{
if (mSendQueue.IsNull())
{
return 0;
}
else
{
// We can never have reported more unacked data than there is pending
// in the send queue! This would indicate a critical accounting bug.
VerifyOrDie(mUnackedLength <= mSendQueue->TotalLength());
return static_cast<uint16_t>(mSendQueue->TotalLength() - mUnackedLength);
}
}
TCPEndPointImplLwIP::BufferOffset TCPEndPointImplLwIP::FindStartOfUnsent()
{
// Find first packet buffer with remaining data to send by skipping
// all sent but un-acked data. This is necessary because of the Consume()
// call in HandleDataSent(), which potentially releases backing memory for
// fully-sent packet buffers, causing an invalidation of all possible
// offsets one might have cached. The TCP acnowledgements may come back
// with a variety of sizes depending on prior activity, and size of the
// send window. The only way to ensure we get the correct offsets into
// unsent data while retaining the buffers that have un-acked data is to
// traverse all sent-but-unacked data in the chain to reach the beginning
// of ready-to-send data.
TCPEndPointImplLwIP::BufferOffset startOfUnsent(mSendQueue.Retain());
uint16_t leftToSkip = mUnackedLength;
VerifyOrDie(leftToSkip < mSendQueue->TotalLength());
while (leftToSkip > 0)
{
VerifyOrDie(!startOfUnsent.buffer.IsNull());
uint16_t bufDataLen = startOfUnsent.buffer->DataLength();
if (leftToSkip >= bufDataLen)
{
// We have more to skip than current packet buffer size.
// Follow the chain to continue.
startOfUnsent.buffer.Advance();
leftToSkip = static_cast<uint16_t>(leftToSkip - bufDataLen);
}
else
{
// Done skipping all data, currentUnsentBuf is first packet buffer
// containing unsent data.
startOfUnsent.offset = leftToSkip;
leftToSkip = 0;
}
}
return startOfUnsent;
}
CHIP_ERROR TCPEndPointImplLwIP::GetPCB(IPAddressType addrType)
{
// IMMPORTANT: This method MUST be called with the LwIP stack LOCKED!
if (mTCP == NULL)
{
switch (addrType)
{
case IPAddressType::kIPv6:
mTCP = tcp_new_ip_type(IPADDR_TYPE_V6);
break;
#if INET_CONFIG_ENABLE_IPV4
case IPAddressType::kIPv4:
mTCP = tcp_new_ip_type(IPADDR_TYPE_V4);
break;
#endif // INET_CONFIG_ENABLE_IPV4
default:
return INET_ERROR_WRONG_ADDRESS_TYPE;
}
if (mTCP == NULL)
{
return CHIP_ERROR_NO_MEMORY;
}
else
{
mLwIPEndPointType = LwIPEndPointType::TCP;
}
}
else
{
switch (IP_GET_TYPE(&mTCP->local_ip))
{
case IPADDR_TYPE_V6:
if (addrType != IPAddressType::kIPv6)
return INET_ERROR_WRONG_ADDRESS_TYPE;
break;
#if INET_CONFIG_ENABLE_IPV4
case IPADDR_TYPE_V4:
if (addrType != IPAddressType::kIPv4)
return INET_ERROR_WRONG_ADDRESS_TYPE;
break;
#endif // INET_CONFIG_ENABLE_IPV4
default:
break;
}
}
return CHIP_NO_ERROR;
}
void TCPEndPointImplLwIP::HandleDataSent(uint16_t lenSent)
{
if (IsConnected())
{
// Ensure we do not have internal inconsistency in the lwIP, which
// could cause invalid pointer accesses.
if (lenSent > mUnackedLength)
{
ChipLogError(Inet, "Got more ACKed bytes (%d) than were pending (%d)", (int) lenSent, (int) mUnackedLength);
DoClose(CHIP_ERROR_UNEXPECTED_EVENT, false);
return;
}
else if (mSendQueue.IsNull())
{
ChipLogError(Inet, "Got ACK for %d bytes but data backing gone", (int) lenSent);
DoClose(CHIP_ERROR_UNEXPECTED_EVENT, false);
return;
}
// Consume data off the head of the send queue equal to the amount of data being acknowledged.
mSendQueue.Consume(lenSent);
mUnackedLength = static_cast<uint16_t>(mUnackedLength - lenSent);
#if INET_CONFIG_OVERRIDE_SYSTEM_TCP_USER_TIMEOUT
// Only change the UserTimeout timer if lenSent > 0,
// indicating progress being made in sending data
// across.
if (lenSent > 0)
{
if (RemainingToSend() == 0)
{
// If the output queue has been flushed then stop the timer.
StopTCPUserTimeoutTimer();
}
else
{
// Progress is being made. So, shift the timer
// forward if it was started.
RestartTCPUserTimeoutTimer();
}
}
#endif // INET_CONFIG_OVERRIDE_SYSTEM_TCP_USER_TIMEOUT
// Mark the connection as being active.
MarkActive();
// If requested, call the app's OnDataSent callback.
if (OnDataSent != NULL)
OnDataSent(this, lenSent);
// If unsent data exists, attempt to send it now...
if (RemainingToSend() > 0)
DriveSending();
// If in the closing state and the send queue is now empty, attempt to transition to closed.
if ((mState == State::kClosing) && (RemainingToSend() == 0))
DoClose(CHIP_NO_ERROR, false);
}
}
void TCPEndPointImplLwIP::HandleDataReceived(System::PacketBufferHandle && buf)
{
// Only receive new data while in the Connected or SendShutdown states.
if (mState == State::kConnected || mState == State::kSendShutdown)
{
// Mark the connection as being active.
MarkActive();
// If we received a data buffer, queue it on the receive queue. If there's already data in
// the queue, compact the data into the head buffer.
if (!buf.IsNull())
{
if (mRcvQueue.IsNull())
{
mRcvQueue = std::move(buf);
}
else
{
mRcvQueue->AddToEnd(std::move(buf));
mRcvQueue->CompactHead();
}
}
// Otherwise buf == NULL means the other side closed the connection, so ...
else
{
// If in the Connected state and the app has provided an OnPeerClose callback,
// enter the ReceiveShutdown state. Providing an OnPeerClose callback allows
// the app to decide whether to keep the send side of the connection open after
// the peer has closed. If no OnPeerClose is provided, we assume that the app
// wants to close both directions and automatically enter the Closing state.
if (mState == State::kConnected && OnPeerClose != NULL)
mState = State::kReceiveShutdown;
else
mState = State::kClosing;
// Call the app's OnPeerClose.
if (OnPeerClose != NULL)
OnPeerClose(this);
}
// Drive the received data into the app.
DriveReceiving();
}
}
void TCPEndPointImplLwIP::HandleIncomingConnection(TCPEndPoint * conEP)
{
CHIP_ERROR err = CHIP_NO_ERROR;
IPAddress peerAddr;
uint16_t peerPort;
if (mState == State::kListening)
{
// If there's no callback available, fail with an error.
if (OnConnectionReceived == NULL)
err = CHIP_ERROR_NO_CONNECTION_HANDLER;
// Extract the peer's address information.
if (err == CHIP_NO_ERROR)
err = conEP->GetPeerInfo(&peerAddr, &peerPort);
// If successful, call the app's callback function.
if (err == CHIP_NO_ERROR)
OnConnectionReceived(this, conEP, peerAddr, peerPort);
// Otherwise clean up and call the app's error callback.
else if (OnAcceptError != NULL)
OnAcceptError(this, err);
}
else
err = CHIP_ERROR_INCORRECT_STATE;
// If something failed above, abort and free the connection end point.
if (err != CHIP_NO_ERROR)
conEP->Free();
}
void TCPEndPointImplLwIP::HandleError(CHIP_ERROR err)
{
if (mState == State::kListening)
{
if (OnAcceptError != NULL)
OnAcceptError(this, err);
}
else
DoClose(err, false);
}
err_t TCPEndPointImplLwIP::LwIPHandleConnectComplete(void * arg, struct tcp_pcb * tpcb, err_t lwipErr)
{
err_t res = ERR_OK;
if (arg != NULL)
{
TCPEndPointImplLwIP * ep = static_cast<TCPEndPointImplLwIP *>(arg);
if (lwipErr == ERR_OK)
{
// Setup LwIP callback functions for data transmission.
tcp_recv(ep->mTCP, LwIPHandleDataReceived);
tcp_sent(ep->mTCP, LwIPHandleDataSent);
}
// Post callback to HandleConnectComplete.
ep->Retain();
CHIP_ERROR err = ep->GetSystemLayer().ScheduleLambda([ep, conErr = System::MapErrorLwIP(lwipErr)] {
ep->HandleConnectComplete(conErr);
ep->Release();
});
if (err != CHIP_NO_ERROR)
{
ep->Release();
res = ERR_ABRT;
}
}
else
res = ERR_ABRT;
if (res != ERR_OK)
tcp_abort(tpcb);
return res;
}
err_t TCPEndPointImplLwIP::LwIPHandleIncomingConnection(void * arg, struct tcp_pcb * tpcb, err_t lwipErr)
{
CHIP_ERROR err = chip::System::MapErrorLwIP(lwipErr);
if (arg != NULL)
{
TCPEndPointImplLwIP * listenEP = static_cast<TCPEndPointImplLwIP *>(arg);
TCPEndPointImplLwIP * conEP = NULL;
System::Layer & lSystemLayer = listenEP->GetSystemLayer();
// Tell LwIP we've accepted the connection so it can decrement the listen PCB's pending_accepts counter.
tcp_accepted(listenEP->mTCP);
// If we did in fact receive a connection, rather than an error, attempt to allocate an end point object.
//
// NOTE: Although most of the LwIP callbacks defer the real work to happen on the endpoint's thread
// (by posting events to the thread's event queue) we can't do that here because as soon as this
// function returns, LwIP is free to begin calling callbacks on the new PCB. For that to work we need
// to have an end point associated with the PCB.
//
if (err == CHIP_NO_ERROR)
{
TCPEndPoint * connectEndPoint = nullptr;
err = listenEP->GetEndPointManager().NewEndPoint(&connectEndPoint);
conEP = static_cast<TCPEndPointImplLwIP *>(connectEndPoint);
}
// Ensure that TCP timers have been started
if (err == CHIP_NO_ERROR)
{
err_t error = start_tcp_timers();
if (error != ERR_OK)
{
err = chip::System::MapErrorLwIP(error);
}
}
// If successful in allocating an end point...
if (err == CHIP_NO_ERROR)
{
// Put the new end point into the Connected state.
conEP->mState = State::kConnected;
conEP->mTCP = tpcb;
conEP->mLwIPEndPointType = LwIPEndPointType::TCP;
conEP->Retain();
// Setup LwIP callback functions for the new PCB.
tcp_arg(tpcb, conEP);
tcp_recv(tpcb, LwIPHandleDataReceived);
tcp_sent(tpcb, LwIPHandleDataSent);
tcp_err(tpcb, LwIPHandleError);
// Post a callback to the HandleConnectionReceived() function, passing it the new end point.
listenEP->Retain();
conEP->Retain();
err = lSystemLayer.ScheduleLambda([listenEP, conEP] {
listenEP->HandleIncomingConnection(conEP);
conEP->Release();
listenEP->Release();
});
if (err != CHIP_NO_ERROR)
{
conEP->Release(); // for the Ref in ScheduleLambda
listenEP->Release();
err = CHIP_ERROR_CONNECTION_ABORTED;
conEP->Release(); // for the Retain() above
conEP->Release(); // for the implied Retain() on construction
}
}
// Otherwise, there was an error accepting the connection, so post a callback to the HandleError function.
else
{
listenEP->Retain();
err = lSystemLayer.ScheduleLambda([listenEP, err] {
listenEP->HandleError(err);
listenEP->Release();
});
if (err != CHIP_NO_ERROR)
{
listenEP->Release();
}
}
}
else
err = CHIP_ERROR_CONNECTION_ABORTED;
if (err != CHIP_NO_ERROR && tpcb != NULL)
{
tcp_abort(tpcb);
return ERR_ABRT;
}
else
{
return ERR_OK;
}
}
err_t TCPEndPointImplLwIP::LwIPHandleDataReceived(void * arg, struct tcp_pcb * tpcb, struct pbuf * p, err_t _err)
{
err_t res = ERR_OK;
if (arg != NULL)
{
TCPEndPointImplLwIP * ep = static_cast<TCPEndPointImplLwIP *>(arg);
// Post callback to HandleDataReceived.
ep->Retain();
CHIP_ERROR err = ep->GetSystemLayer().ScheduleLambda([ep, p] {
ep->HandleDataReceived(System::PacketBufferHandle::Adopt(p));
ep->Release();
});
if (err != CHIP_NO_ERROR)
{
ep->Release();
res = ERR_ABRT;
}
}
else
res = ERR_ABRT;
if (res != ERR_OK)
{
if (p != nullptr)
{
pbuf_free(p);
}
tcp_abort(tpcb);
}
return res;
}
err_t TCPEndPointImplLwIP::LwIPHandleDataSent(void * arg, struct tcp_pcb * tpcb, u16_t len)
{
err_t res = ERR_OK;
if (arg != NULL)
{
TCPEndPointImplLwIP * ep = static_cast<TCPEndPointImplLwIP *>(arg);
// Post callback to HandleDataReceived.
ep->Retain();
CHIP_ERROR err = ep->GetSystemLayer().ScheduleLambda([ep, len] {
ep->HandleDataSent(len);
ep->Release();
});
if (err != CHIP_NO_ERROR)
{
ep->Release();
res = ERR_ABRT;
}
}
else
res = ERR_ABRT;
if (res != ERR_OK)
tcp_abort(tpcb);
return res;
}
void TCPEndPointImplLwIP::LwIPHandleError(void * arg, err_t lwipErr)
{
if (arg != NULL)
{
TCPEndPointImplLwIP * ep = static_cast<TCPEndPointImplLwIP *>(arg);
System::LayerFreeRTOS & lSystemLayer = static_cast<System::LayerFreeRTOS &>(ep->GetSystemLayer());
// At this point LwIP has already freed the PCB. Since the thread that owns the TCPEndPoint may
// try to use the PCB before it receives the TCPError event posted below, we set the PCB to NULL
// as a means to signal the other thread that the connection has been aborted. The implication
// of this is that the mTCP field is shared state between the two threads and thus must only be
// accessed with the LwIP lock held.
ep->mTCP = NULL;
ep->mLwIPEndPointType = LwIPEndPointType::Unknown;
// Post callback to HandleError.
ep->Retain();
CHIP_ERROR err = lSystemLayer.ScheduleLambda([ep, conErr = System::MapErrorLwIP(lwipErr)] {
ep->HandleError(conErr);
ep->Release();
});
if (err != CHIP_NO_ERROR)
ep->Release();
}
}
} // namespace Inet
} // namespace chip