| /** |
| * |
| * Copyright (c) 2022 Project CHIP Authors |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #pragma once |
| #include <app/clusters/scenes-server/ExtensionFieldSetsImpl.h> |
| #include <app/clusters/scenes-server/SceneTable.h> |
| #include <app/util/attribute-storage.h> |
| #include <lib/core/DataModelTypes.h> |
| #include <lib/support/CommonIterator.h> |
| #include <lib/support/PersistentData.h> |
| #include <lib/support/Pool.h> |
| |
| namespace chip { |
| namespace scenes { |
| |
| static constexpr uint16_t kMaxScenesPerFabric = CHIP_CONFIG_SCENES_MAX_PER_FABRIC; |
| static constexpr uint16_t kMaxScenesPerEndpoint = CHIP_CONFIG_MAX_SCENES_PER_ENDPOINT; |
| |
| using clusterId = chip::ClusterId; |
| |
| /// @brief Default implementation of handler, handle EFS from add scene and view scene commands for any cluster |
| /// The implementation of SerializeSave and ApplyScene were omitted and must be implemented in a way that |
| /// is compatible with the SerializeAdd output in order to function with the Default Scene Handler. |
| /// It is worth noting that this implementation is very memory consuming. In the current worst case, |
| /// (Color control cluster), the Extension Field Set's value pair list TLV occupies 99 bytes of memory |
| class DefaultSceneHandlerImpl : public scenes::SceneHandler |
| { |
| |
| template <typename T> |
| using List = chip::app::DataModel::List<T>; |
| |
| template <typename T> |
| using DecodableList = chip::app::DataModel::DecodableList<T>; |
| |
| using AttributeValuePairType = chip::app::Clusters::Scenes::Structs::AttributeValuePair::Type; |
| using AttributeValuePairDecodableType = chip::app::Clusters::Scenes::Structs::AttributeValuePair::DecodableType; |
| using ExtensionFieldSetDecodableType = chip::app::Clusters::Scenes::Structs::ExtensionFieldSet::DecodableType; |
| using ExtensionFieldSetType = chip::app::Clusters::Scenes::Structs::ExtensionFieldSet::Type; |
| |
| public: |
| static constexpr uint8_t kMaxAvPair = CHIP_CONFIG_SCENES_MAX_AV_PAIRS_EFS; |
| |
| DefaultSceneHandlerImpl() = default; |
| ~DefaultSceneHandlerImpl() override{}; |
| |
| /// @brief Encodes an attribute value list into a TLV structure and resizes the buffer to the size of the encoded data |
| /// @param aVlist[in] Attribute value list to encode |
| /// @param serializedBytes[out] Buffer to fill from the Attribute value list in a TLV format |
| /// @return CHIP_ERROR |
| virtual CHIP_ERROR EncodeAttributeValueList(const List<AttributeValuePairType> & aVlist, MutableByteSpan & serializedBytes); |
| |
| /// @brief Decodes an attribute value list from a TLV structure and ensure it fits the member pair buffer |
| /// @param serializedBytes [in] Buffer to read from |
| /// @param aVlist [out] Attribute value list to fill from the TLV structure. Only valid while the buffer backing |
| /// serializedBytes exists and its contents are not modified. |
| /// @return CHIP_ERROR |
| virtual CHIP_ERROR DecodeAttributeValueList(const ByteSpan & serializedBytes, |
| DecodableList<AttributeValuePairDecodableType> & aVlist); |
| |
| /// @brief From command AddScene, allows handler to filter through clusters in command to serialize only the supported ones. |
| /// @param endpoint[in] Endpoint ID |
| /// @param extensionFieldSet[in] ExtensionFieldSets provided by the AddScene Command, pre initialized |
| /// @param serializedBytes[out] Buffer to fill from the ExtensionFieldSet in command |
| /// @return CHIP_NO_ERROR if successful, CHIP_ERROR_INVALID_ARGUMENT if the cluster is not supported, CHIP_ERROR value |
| /// otherwise |
| virtual CHIP_ERROR SerializeAdd(EndpointId endpoint, const ExtensionFieldSetDecodableType & extensionFieldSet, |
| MutableByteSpan & serializedBytes) override; |
| |
| /// @brief Simulates taking data from nvm and loading it in a command object if the cluster is supported by the endpoint |
| /// @param endpoint target endpoint |
| /// @param cluster target cluster |
| /// @param serializedBytes data to deserialize into EFS |
| /// @return CHIP_NO_ERROR if Extension Field Set was successfully populated, CHIP_ERROR_INVALID_ARGUMENT if the cluster is not |
| /// supported, specific CHIP_ERROR otherwise |
| virtual CHIP_ERROR Deserialize(EndpointId endpoint, ClusterId cluster, const ByteSpan & serializedBytes, |
| ExtensionFieldSetType & extensionFieldSet) override; |
| |
| private: |
| AttributeValuePairType mAVPairs[kMaxAvPair]; |
| }; |
| |
| /** |
| * @brief Implementation of a storage in nonvolatile storage of the scene table. |
| * |
| * DefaultSceneTableImpl is an implementation that allows to store scenes using PersistentStorageDelegate. |
| * It handles the storage of scenes by their ID, GroupID and EnpointID over multiple fabrics. |
| * It is meant to be used exclusively when the scene cluster is enable for at least one endpoint |
| * on the device. |
| */ |
| class DefaultSceneTableImpl : public SceneTable<scenes::ExtensionFieldSetsImpl> |
| { |
| public: |
| DefaultSceneTableImpl() {} |
| ~DefaultSceneTableImpl() { Finish(); }; |
| |
| CHIP_ERROR Init(PersistentStorageDelegate * storage) override; |
| void Finish() override; |
| |
| // Scene count |
| CHIP_ERROR GetEndpointSceneCount(uint8_t & scene_count) override; |
| CHIP_ERROR GetFabricSceneCount(FabricIndex fabric_index, uint8_t & scene_count) override; |
| |
| // Data |
| CHIP_ERROR GetRemainingCapacity(FabricIndex fabric_index, uint8_t & capacity) override; |
| CHIP_ERROR SetSceneTableEntry(FabricIndex fabric_index, const SceneTableEntry & entry) override; |
| CHIP_ERROR GetSceneTableEntry(FabricIndex fabric_index, SceneStorageId scene_id, SceneTableEntry & entry) override; |
| CHIP_ERROR RemoveSceneTableEntry(FabricIndex fabric_index, SceneStorageId scene_id) override; |
| CHIP_ERROR RemoveSceneTableEntryAtPosition(EndpointId endpoint, FabricIndex fabric_index, SceneIndex scene_idx) override; |
| |
| // Groups |
| CHIP_ERROR GetAllSceneIdsInGroup(FabricIndex fabric_index, GroupId group_id, Span<SceneId> & scene_list) override; |
| CHIP_ERROR DeleteAllScenesInGroup(FabricIndex fabric_index, GroupId group_id) override; |
| |
| // SceneHandlers |
| void RegisterHandler(SceneHandler * handler) override; |
| void UnregisterHandler(SceneHandler * handler) override; |
| void UnregisterAllHandlers() override; |
| |
| // Extension field sets operation |
| CHIP_ERROR SceneSaveEFS(SceneTableEntry & scene) override; |
| CHIP_ERROR SceneApplyEFS(const SceneTableEntry & scene) override; |
| |
| // Fabrics |
| CHIP_ERROR RemoveFabric(FabricIndex fabric_index) override; |
| |
| // Iterators |
| SceneEntryIterator * IterateSceneEntries(FabricIndex fabric_index) override; |
| |
| void SetEndpoint(EndpointId endpoint); |
| void SetTableSize(uint16_t endpointSceneTableSize); |
| bool IsInitialized() { return (mStorage != nullptr); } |
| |
| protected: |
| // This constructor is meant for test purposes, it allows to change the defined max for scenes per fabric and global, which |
| // allows to simulate OTA where this value was changed |
| DefaultSceneTableImpl(uint16_t maxScenesPerFabric, uint16_t maxScenesPerEndpoint) : |
| mMaxScenesPerFabric(maxScenesPerFabric), mMaxScenesPerEndpoint(maxScenesPerEndpoint) |
| {} |
| |
| // Global scene count |
| CHIP_ERROR SetEndpointSceneCount(const uint8_t & scene_count); |
| |
| // wrapper function around emberAfGetClustersFromEndpoint to allow override when testing |
| virtual uint8_t GetClustersFromEndpoint(ClusterId * clusterList, uint8_t listLen); |
| |
| // wrapper function around emberAfGetClusterCountForEndpoint to allow override when testing |
| virtual uint8_t GetClusterCountFromEndpoint(); |
| |
| class SceneEntryIteratorImpl : public SceneEntryIterator |
| { |
| public: |
| SceneEntryIteratorImpl(DefaultSceneTableImpl & provider, FabricIndex fabricIdx, EndpointId endpoint, |
| uint16_t maxScenesPerFabric, uint16_t maxScenesPerEndpoint); |
| size_t Count() override; |
| bool Next(SceneTableEntry & output) override; |
| void Release() override; |
| |
| protected: |
| DefaultSceneTableImpl & mProvider; |
| FabricIndex mFabric = kUndefinedFabricIndex; |
| EndpointId mEndpoint = kInvalidEndpointId; |
| SceneIndex mNextSceneIdx; |
| SceneIndex mSceneIndex = 0; |
| uint8_t mTotalScenes = 0; |
| uint16_t mMaxScenesPerFabric; |
| uint16_t mMaxScenesPerEndpoint; |
| }; |
| |
| uint16_t mMaxScenesPerFabric = kMaxScenesPerFabric; |
| uint16_t mMaxScenesPerEndpoint = kMaxScenesPerEndpoint; |
| EndpointId mEndpointId = kInvalidEndpointId; |
| chip::PersistentStorageDelegate * mStorage = nullptr; |
| ObjectPool<SceneEntryIteratorImpl, kIteratorsMax> mSceneEntryIterators; |
| }; // class DefaultSceneTableImpl |
| |
| /// @brief Gets a pointer to the instance of Scene Table Impl, providing EndpointId and Table Size for said endpoint |
| /// @param endpoint Endpoint ID, optional only if getting the Table to initialize it, any storage action will require an endpoint |
| /// different than kInvalidEndpoint ID and WILL fail if an endpoint wasn't provided here. |
| /// @param endpointTableSize Size of the scene table for a specific endpoint. Must be lower than restriction set in CHIPConfig to |
| /// match device restrictions, if it is higher than permitted by CHIPConfig, will be capped at kMaxScenesPerEndpoint |
| /// @return Pointer to the instance of the Scene Table |
| DefaultSceneTableImpl * GetSceneTableImpl(EndpointId endpoint = kInvalidEndpointId, |
| uint16_t endpointTableSize = kMaxScenesPerEndpoint); |
| |
| } // namespace scenes |
| } // namespace chip |