| /* |
| * |
| * Copyright (c) 2020-2021 Project CHIP Authors |
| * Copyright (c) 2016-2017 Nest Labs, Inc. |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| /** |
| * @file |
| * This file contains declarations of the |
| * chip::System::Layer class and its related types, data and |
| * functions. |
| */ |
| |
| #pragma once |
| |
| // Include configuration headers |
| #include <system/SystemConfig.h> |
| |
| #include <lib/core/CHIPCallback.h> |
| |
| #include <lib/support/CodeUtils.h> |
| #include <lib/support/DLLUtil.h> |
| #include <lib/support/LambdaBridge.h> |
| #include <lib/support/ObjectLifeCycle.h> |
| #include <system/SystemClock.h> |
| #include <system/SystemError.h> |
| #include <system/SystemEvent.h> |
| |
| #if CHIP_SYSTEM_CONFIG_USE_SOCKETS |
| #include <system/SocketEvents.h> |
| #endif // CHIP_SYSTEM_CONFIG_USE_SOCKETS |
| |
| #if CHIP_SYSTEM_CONFIG_USE_DISPATCH |
| #include <dispatch/dispatch.h> |
| #endif // CHIP_SYSTEM_CONFIG_USE_DISPATCH |
| |
| #include <utility> |
| |
| namespace chip { |
| namespace System { |
| |
| class Layer; |
| using TimerCompleteCallback = void (*)(Layer * aLayer, void * appState); |
| |
| /** |
| * This provides access to timers according to the configured event handling model. |
| * |
| * The abstract class hierarchy is: |
| * - Layer: Core timer methods. |
| * - LayerLwIP: Adds methods specific to CHIP_SYSTEM_CONFIG_USING_LWIP. |
| * - LayerSockets: Adds I/O event methods specific to CHIP_SYSTEM_CONFIG_USING_SOCKETS. |
| * - LayerSocketsLoop: Adds methods for event-loop-based implementations. |
| */ |
| class DLL_EXPORT Layer |
| { |
| public: |
| Layer() = default; |
| virtual ~Layer() = default; |
| |
| /** |
| * Initialize the Layer. |
| */ |
| virtual CHIP_ERROR Init() = 0; |
| |
| /** |
| * Shut down the Layer. |
| * |
| * Some other layers hold pointers to System::Layer, so care must be taken |
| * to ensure that they are not used after calling Shutdown(). |
| */ |
| virtual CHIP_ERROR Shutdown() = 0; |
| |
| /** |
| * True if this Layer is initialized. No method on Layer or its abstract descendants, other than this and `Init()`, |
| * may be called from general code unless this is true. (Individual Impls may have looser constraints internally.) |
| */ |
| virtual bool IsInitialized() const = 0; |
| |
| /** |
| * @brief |
| * This method starts a one-shot timer. |
| * |
| * @note |
| * Only a single timer is allowed to be started with the same @a aComplete and @a aAppState |
| * arguments. If called with @a aComplete and @a aAppState identical to an existing timer, |
| * the currently-running timer will first be cancelled. |
| * |
| * @param[in] aDelay Time before this timer fires. |
| * @param[in] aComplete A pointer to the function called when timer expires. |
| * @param[in] aAppState A pointer to the application state object used when timer expires. |
| * |
| * @return CHIP_NO_ERROR On success. |
| * @return CHIP_ERROR_NO_MEMORY If a timer cannot be allocated. |
| * @return Other Value indicating timer failed to start. |
| */ |
| virtual CHIP_ERROR StartTimer(Clock::Timeout aDelay, TimerCompleteCallback aComplete, void * aAppState) = 0; |
| |
| /** |
| * @brief |
| * This method cancels a one-shot timer, started earlier through @p StartTimer(). |
| * |
| * @note |
| * The cancellation could fail silently in two different ways. If the timer specified by the combination of the callback |
| * function and application state object couldn't be found, cancellation could fail. If the timer has fired, but not yet |
| * removed from memory, cancellation could also fail. |
| * |
| * @param[in] aOnComplete A pointer to the callback function used in calling @p StartTimer(). |
| * @param[in] aAppState A pointer to the application state object used in calling @p StartTimer(). |
| * |
| */ |
| virtual void CancelTimer(TimerCompleteCallback aOnComplete, void * aAppState) = 0; |
| |
| /** |
| * @brief |
| * Schedules a function with a signature identical to `OnCompleteFunct` to be run as soon as possible in the CHIP context. |
| * |
| * @note |
| * This function could, in principle, be implemented as `StartTimer`. The specification for `SystemTimer` however |
| * permits certain optimizations that might make that implementation impossible. Specifically, `SystemTimer` |
| * API may only be called from the thread owning the particular `System::Layer`, whereas the `ScheduleWork` may be |
| * called from any thread. Additionally, whereas the `SystemTimer` API permits the invocation of the already |
| * expired handler in line, `ScheduleWork` guarantees that the handler function will be called only after the |
| * current CHIP event completes. |
| * |
| * @param[in] aComplete A pointer to a callback function to be called when this timer fires. |
| * @param[in] aAppState A pointer to an application state object to be passed to the callback function as argument. |
| * |
| * @retval CHIP_ERROR_INCORRECT_STATE If the System::Layer has not been initialized. |
| * @retval CHIP_ERROR_NO_MEMORY If the SystemLayer cannot allocate a new timer. |
| * @retval CHIP_NO_ERROR On success. |
| */ |
| virtual CHIP_ERROR ScheduleWork(TimerCompleteCallback aComplete, void * aAppState) = 0; |
| |
| /** |
| * @brief |
| * Schedules a lambda even to be run as soon as possible in the CHIP context. This function is not thread-safe, |
| * it must be called with in the CHIP context |
| * |
| * @param[in] event A object encapsulate the context of a lambda |
| * |
| * @retval CHIP_NO_ERROR On success. |
| * @retval other Platform-specific errors generated indicating the reason for failure. |
| */ |
| CHIP_ERROR ScheduleLambdaBridge(LambdaBridge && event); |
| |
| /** |
| * @brief |
| * Schedules a lambda object to be run as soon as possible in the CHIP context. This function is not thread-safe, |
| * it must be called with in the CHIP context |
| */ |
| template <typename Lambda> |
| CHIP_ERROR ScheduleLambda(const Lambda & lambda) |
| { |
| LambdaBridge bridge; |
| bridge.Initialize(lambda); |
| return ScheduleLambdaBridge(std::move(bridge)); |
| } |
| |
| private: |
| // Copy and assignment NOT DEFINED |
| Layer(const Layer &) = delete; |
| Layer & operator=(const Layer &) = delete; |
| }; |
| |
| #if CHIP_SYSTEM_CONFIG_USE_LWIP |
| |
| class LayerLwIP : public Layer |
| { |
| }; |
| |
| #endif // CHIP_SYSTEM_CONFIG_USE_LWIP |
| |
| #if CHIP_SYSTEM_CONFIG_USE_SOCKETS |
| |
| class LayerSockets : public Layer |
| { |
| public: |
| /** |
| * Initialize watching for events on a file descriptor. |
| * |
| * Returns an opaque token through @a tokenOut that must be passed to subsequent operations for this file descriptor. |
| * StopWatchingSocket() must be called before closing the file descriptor. |
| */ |
| virtual CHIP_ERROR StartWatchingSocket(int fd, SocketWatchToken * tokenOut) = 0; |
| |
| /** |
| * Register a callback function. |
| * |
| * The callback will be invoked (with the CHIP stack lock held) when requested event(s) are ready. |
| */ |
| virtual CHIP_ERROR SetCallback(SocketWatchToken token, SocketWatchCallback callback, intptr_t data) = 0; |
| |
| /** |
| * Request a callback when the associated file descriptor is readable. |
| */ |
| virtual CHIP_ERROR RequestCallbackOnPendingRead(SocketWatchToken token) = 0; |
| |
| /** |
| * Request a callback when the associated file descriptor is writable. |
| */ |
| virtual CHIP_ERROR RequestCallbackOnPendingWrite(SocketWatchToken token) = 0; |
| |
| /** |
| * Cancel a request for a callback when the associated file descriptor is readable. |
| */ |
| virtual CHIP_ERROR ClearCallbackOnPendingRead(SocketWatchToken token) = 0; |
| |
| /** |
| * Cancel a request for a callback when the associated file descriptor is writable. |
| */ |
| virtual CHIP_ERROR ClearCallbackOnPendingWrite(SocketWatchToken token) = 0; |
| |
| /** |
| * Stop watching for events on the associated file descriptor. |
| * |
| * This MUST be called before the file descriptor is closed. |
| * It is not necessary to clear callback requests before calling this function. |
| */ |
| virtual CHIP_ERROR StopWatchingSocket(SocketWatchToken * tokenInOut) = 0; |
| |
| /** |
| * Return a SocketWatchToken that is guaranteed not to be valid. Clients may use this to initialize variables. |
| */ |
| virtual SocketWatchToken InvalidSocketWatchToken() = 0; |
| }; |
| |
| class LayerSocketsLoop : public LayerSockets |
| { |
| public: |
| virtual void Signal() = 0; |
| virtual void EventLoopBegins() = 0; |
| virtual void PrepareEvents() = 0; |
| virtual void WaitForEvents() = 0; |
| virtual void HandleEvents() = 0; |
| virtual void EventLoopEnds() = 0; |
| |
| #if CHIP_SYSTEM_CONFIG_USE_DISPATCH |
| virtual void SetDispatchQueue(dispatch_queue_t dispatchQueue) = 0; |
| virtual dispatch_queue_t GetDispatchQueue() = 0; |
| #endif // CHIP_SYSTEM_CONFIG_USE_DISPATCH |
| }; |
| |
| #endif // CHIP_SYSTEM_CONFIG_USE_SOCKETS |
| |
| } // namespace System |
| } // namespace chip |