blob: 6cbf83d7cdaa1feff461a76a0c1df091695cd386 [file] [log] [blame]
/*
*
* Copyright (c) 2023 Project CHIP Authors
* All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include "NamedPipeCommands.h"
#include <json/json.h>
#include <platform/DiagnosticDataProvider.h>
class LightingAppCommandHandler
{
public:
static LightingAppCommandHandler * FromJSON(const char * json);
static void HandleCommand(intptr_t context);
LightingAppCommandHandler(Json::Value && jasonValue) : mJsonValue(std::move(jasonValue)) {}
private:
Json::Value mJsonValue;
bool IsClusterPresentOnAnyEndpoint(chip::ClusterId clusterId);
/**
* Should be called when a reason that caused the device to start-up has been set.
*/
void OnRebootSignalHandler(chip::DeviceLayer::BootReasonType bootReason);
/**
* Should be called when a general fault takes place on the Node.
*/
void OnGeneralFaultEventHandler(uint32_t eventId);
/**
* Should be called when a software fault takes place on the Node.
*/
void OnSoftwareFaultEventHandler(uint32_t eventId);
/**
* Should be called when the latching switch is moved to a new position.
*/
void OnSwitchLatchedHandler(uint8_t newPosition);
/**
* Should be called when the momentary switch starts to be pressed.
*/
void OnSwitchInitialPressedHandler(uint8_t newPosition);
/**
* Should be called when the momentary switch has been pressed for a "long" time.
*/
void OnSwitchLongPressedHandler(uint8_t newPosition);
/**
* Should be called when the momentary switch has been released.
*/
void OnSwitchShortReleasedHandler(uint8_t previousPosition);
/**
* Should be called when the momentary switch has been released after having been pressed for a long time.
*/
void OnSwitchLongReleasedHandler(uint8_t previousPosition);
/**
* Should be called to indicate how many times the momentary switch has been pressed in a multi-press
* sequence, during that sequence.
*/
void OnSwitchMultiPressOngoingHandler(uint8_t newPosition, uint8_t count);
/**
* Should be called to indicate how many times the momentary switch has been pressed in a multi-press
* sequence, after it has been detected that the sequence has ended.
*/
void OnSwitchMultiPressCompleteHandler(uint8_t previousPosition, uint8_t count);
};
class LightingAppCommandDelegate : public NamedPipeCommandDelegate
{
public:
void OnEventCommandReceived(const char * json) override;
};