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/*
*
* Copyright (c) 2020 Project CHIP Authors
* All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include "BoardUtil.h"
// ---- Lighting Example App Config ----
#define FUNCTION_BUTTON DK_BTN1
#define FUNCTION_BUTTON_MASK DK_BTN1_MSK
#if NUMBER_OF_BUTTONS == 2
#define BLE_ADVERTISEMENT_START_AND_LIGHTING_BUTTON DK_BTN2
#define BLE_ADVERTISEMENT_START_AND_LIGHTING_BUTTON_MASK DK_BTN2_MSK
#else
#define LIGHTING_BUTTON DK_BTN2
#define LIGHTING_BUTTON_MASK DK_BTN2_MSK
#define BLE_ADVERTISEMENT_START_BUTTON DK_BTN4
#define BLE_ADVERTISEMENT_START_BUTTON_MASK DK_BTN4_MSK
#endif
#define SYSTEM_STATE_LED DK_LED1
#define LIGHTING_STATE_LED DK_LED2
#if NUMBER_OF_LEDS == 4
#define FACTORY_RESET_SIGNAL_LED DK_LED3
#define FACTORY_RESET_SIGNAL_LED1 DK_LED4
#endif
// Time it takes in ms for the simulated actuator to move from one state to another.
#define ACTUATOR_MOVEMENT_PERIOS_MS 2000