| /* |
| * |
| * Copyright (c) 2020 Project CHIP Authors |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #include "AppTask.h" |
| #include "Button.h" |
| #include "LEDWidget.h" |
| #include "esp_log.h" |
| #include <app-common/zap-generated/attributes/Accessors.h> |
| #include <app-common/zap-generated/ids/Clusters.h> |
| #include <app/server/OnboardingCodesUtil.h> |
| #include <app/server/Server.h> |
| |
| #include <app/util/attribute-storage.h> |
| #include <lib/support/CodeUtils.h> |
| #include <lock/AppConfig.h> |
| #include <lock/AppEvent.h> |
| #include <platform/CHIPDeviceLayer.h> |
| #include <platform/internal/CHIPDeviceLayerInternal.h> |
| |
| #define FACTORY_RESET_TRIGGER_TIMEOUT 3000 |
| #define FACTORY_RESET_CANCEL_WINDOW_TIMEOUT 3000 |
| #define APP_EVENT_QUEUE_SIZE 10 |
| #define APP_TASK_STACK_SIZE (3000) |
| #define APP_TASK_PRIORITY 2 |
| #define STATUS_LED_GPIO_NUM GPIO_NUM_2 // Use LED1 (blue LED) as status LED on DevKitC |
| |
| static const char * const TAG = "lock-app"; |
| |
| namespace { |
| TimerHandle_t sFunctionTimer; // FreeRTOS app sw timer. |
| |
| LEDWidget sStatusLED; |
| LEDWidget sLockLED; |
| |
| Button resetButton; |
| Button lockButton; |
| |
| BaseType_t sAppTaskHandle; |
| QueueHandle_t sAppEventQueue; |
| |
| bool sHaveBLEConnections = false; |
| |
| StackType_t appStack[APP_TASK_STACK_SIZE / sizeof(StackType_t)]; |
| } // namespace |
| |
| using namespace ::chip::DeviceLayer; |
| using namespace ::chip::System; |
| |
| AppTask AppTask::sAppTask; |
| |
| CHIP_ERROR AppTask::StartAppTask() |
| { |
| sAppEventQueue = xQueueCreate(APP_EVENT_QUEUE_SIZE, sizeof(AppEvent)); |
| if (sAppEventQueue == NULL) |
| { |
| ESP_LOGE(TAG, "Failed to allocate app event queue"); |
| return APP_ERROR_EVENT_QUEUE_FAILED; |
| } |
| |
| // Start App task. |
| sAppTaskHandle = xTaskCreate(AppTaskMain, APP_TASK_NAME, ArraySize(appStack), NULL, 1, NULL); |
| return sAppTaskHandle ? CHIP_NO_ERROR : APP_ERROR_CREATE_TASK_FAILED; |
| } |
| |
| CHIP_ERROR AppTask::Init() |
| { |
| // Create FreeRTOS sw timer for Function Selection |
| sFunctionTimer = xTimerCreate("FnTmr", // Just a text name, not used by the RTOS kernel |
| 1, // == default timer period (mS) |
| false, // no timer reload (==one-shot) |
| (void *) this, // init timer id = app task obj context |
| TimerEventHandler // timer callback handler |
| ); |
| |
| chip::DeviceLayer::StackLock lock; |
| CHIP_ERROR err = BoltLockMgr().InitLockState(); |
| |
| BoltLockMgr().SetCallbacks(ActionInitiated, ActionCompleted); |
| |
| sStatusLED.Init(SYSTEM_STATE_LED); |
| sLockLED.Init(LOCK_STATE_LED); |
| |
| resetButton.Init(APP_FUNCTION_BUTTON, APP_BUTTON_DEBOUNCE_PERIOD_MS); |
| lockButton.Init(APP_LOCK_BUTTON, APP_BUTTON_DEBOUNCE_PERIOD_MS); |
| |
| sLockLED.Set(!BoltLockMgr().IsUnlocked()); |
| |
| chip::DeviceLayer::PlatformMgr().ScheduleWork(UpdateClusterState, reinterpret_cast<intptr_t>(nullptr)); |
| |
| ConfigurationMgr().LogDeviceConfig(); |
| |
| PrintOnboardingCodes(chip::RendezvousInformationFlag(chip::RendezvousInformationFlag::kBLE)); |
| return err; |
| } |
| |
| void AppTask::AppTaskMain(void * pvParameter) |
| { |
| AppEvent event; |
| Clock::Timestamp lastChangeTime = Clock::kZero; |
| |
| CHIP_ERROR err = sAppTask.Init(); |
| if (err != CHIP_NO_ERROR) |
| { |
| ESP_LOGI(TAG, "AppTask.Init() failed due to %" CHIP_ERROR_FORMAT, err.Format()); |
| return; |
| } |
| |
| ESP_LOGI(TAG, "App Task started"); |
| |
| while (true) |
| { |
| BaseType_t eventReceived = xQueueReceive(sAppEventQueue, &event, pdMS_TO_TICKS(10)); |
| while (eventReceived == pdTRUE) |
| { |
| sAppTask.DispatchEvent(&event); |
| eventReceived = xQueueReceive(sAppEventQueue, &event, 0); |
| } |
| // Collect connectivity and configuration state from the CHIP stack. Because |
| // the CHIP event loop is being run in a separate task, the stack must be |
| // locked while these values are queried. However we use a non-blocking |
| // lock request (TryLockCHIPStack()) to avoid blocking other UI activities |
| // when the CHIP task is busy (e.g. with a long crypto operation). |
| if (PlatformMgr().TryLockChipStack()) |
| { |
| sHaveBLEConnections = (ConnectivityMgr().NumBLEConnections() != 0); |
| PlatformMgr().UnlockChipStack(); |
| } |
| |
| // Update the status LED if factory reset has not been initiated. |
| // |
| // If system has "full connectivity", keep the LED On constantly. |
| // |
| // If no connectivity to the service OR subscriptions are not fully |
| // established THEN blink the LED Off for a short period of time. |
| // |
| // If the system has ble connection(s) uptill the stage above, THEN blink |
| // the LEDs at an even rate of 100ms. |
| // |
| // Otherwise, blink the LED ON for a very short time. |
| if (sAppTask.mFunction != kFunction_FactoryReset) |
| { |
| if (sHaveBLEConnections) |
| { |
| sStatusLED.Blink(100, 100); |
| } |
| else |
| { |
| sStatusLED.Blink(50, 950); |
| } |
| } |
| |
| sStatusLED.Animate(); |
| sLockLED.Animate(); |
| |
| Clock::Timestamp now = SystemClock().GetMonotonicTimestamp(); |
| Clock::Timestamp nextChangeTime = lastChangeTime + Clock::Seconds16(5); |
| |
| if (nextChangeTime < now) |
| { |
| lastChangeTime = now; |
| } |
| if (lockButton.Poll()) |
| { |
| if (lockButton.IsPressed()) |
| { |
| GetAppTask().ButtonEventHandler(APP_LOCK_BUTTON, APP_BUTTON_PRESSED); |
| } |
| } |
| if (resetButton.Poll()) |
| { |
| if (resetButton.IsPressed()) |
| { |
| GetAppTask().ButtonEventHandler(APP_FUNCTION_BUTTON, APP_BUTTON_PRESSED); |
| } |
| } |
| } |
| } |
| |
| void AppTask::LockActionEventHandler(AppEvent * aEvent) |
| { |
| bool initiated = false; |
| BoltLockManager::Action_t action; |
| int32_t actor; |
| CHIP_ERROR err = CHIP_NO_ERROR; |
| |
| if (aEvent->mType == AppEvent::kEventType_Lock) |
| { |
| action = static_cast<BoltLockManager::Action_t>(aEvent->mLockEvent.mAction); |
| actor = aEvent->mLockEvent.mActor; |
| } |
| else if (aEvent->mType == AppEvent::kEventType_Button) |
| { |
| if (BoltLockMgr().IsUnlocked()) |
| { |
| action = BoltLockManager::LOCK_ACTION; |
| } |
| else |
| { |
| action = BoltLockManager::UNLOCK_ACTION; |
| } |
| actor = AppEvent::kEventType_Button; |
| } |
| else |
| { |
| err = APP_ERROR_UNHANDLED_EVENT; |
| } |
| |
| if (err == CHIP_NO_ERROR) |
| { |
| initiated = BoltLockMgr().InitiateAction(actor, action); |
| |
| if (!initiated) |
| { |
| ESP_LOGI(TAG, "Action is already in progress or active."); |
| } |
| } |
| } |
| |
| void AppTask::ButtonEventHandler(uint8_t btnIdx, uint8_t btnAction) |
| { |
| if (btnIdx != APP_LOCK_BUTTON && btnIdx != APP_FUNCTION_BUTTON) |
| { |
| return; |
| } |
| |
| AppEvent button_event = {}; |
| button_event.mType = AppEvent::kEventType_Button; |
| button_event.mButtonEvent.mPinNo = btnIdx; |
| button_event.mButtonEvent.mAction = btnAction; |
| |
| if (btnIdx == APP_LOCK_BUTTON && btnAction == APP_BUTTON_PRESSED) |
| { |
| button_event.mHandler = LockActionEventHandler; |
| sAppTask.PostEvent(&button_event); |
| } |
| else if (btnIdx == APP_FUNCTION_BUTTON) |
| { |
| button_event.mHandler = FunctionHandler; |
| sAppTask.PostEvent(&button_event); |
| } |
| } |
| |
| void AppTask::TimerEventHandler(TimerHandle_t xTimer) |
| { |
| AppEvent event; |
| event.mType = AppEvent::kEventType_Timer; |
| event.mTimerEvent.mContext = (void *) xTimer; |
| event.mHandler = FunctionTimerEventHandler; |
| sAppTask.PostEvent(&event); |
| } |
| |
| void AppTask::FunctionTimerEventHandler(AppEvent * aEvent) |
| { |
| if (aEvent->mType != AppEvent::kEventType_Timer) |
| { |
| return; |
| } |
| |
| // If we reached here, the button was held past FACTORY_RESET_TRIGGER_TIMEOUT, |
| // initiate factory reset |
| if (sAppTask.mFunctionTimerActive && sAppTask.mFunction == kFunction_StartBleAdv) |
| { |
| ESP_LOGI(TAG, "Factory Reset Triggered. Release button within %ums to cancel.", FACTORY_RESET_CANCEL_WINDOW_TIMEOUT); |
| |
| // Start timer for FACTORY_RESET_CANCEL_WINDOW_TIMEOUT to allow user to |
| // cancel, if required. |
| sAppTask.StartTimer(FACTORY_RESET_CANCEL_WINDOW_TIMEOUT); |
| |
| sAppTask.mFunction = kFunction_FactoryReset; |
| |
| // Turn off all LEDs before starting blink to make sure blink is |
| // co-ordinated. |
| sStatusLED.Set(false); |
| sLockLED.Set(false); |
| |
| sStatusLED.Blink(500); |
| sLockLED.Blink(500); |
| } |
| else if (sAppTask.mFunctionTimerActive && sAppTask.mFunction == kFunction_FactoryReset) |
| { |
| // Actually trigger Factory Reset |
| sAppTask.mFunction = kFunction_NoneSelected; |
| chip::Server::GetInstance().ScheduleFactoryReset(); |
| } |
| } |
| |
| void AppTask::FunctionHandler(AppEvent * aEvent) |
| { |
| if (aEvent->mButtonEvent.mPinNo != APP_FUNCTION_BUTTON) |
| { |
| return; |
| } |
| |
| // To trigger software update: press the APP_FUNCTION_BUTTON button briefly (< |
| // FACTORY_RESET_TRIGGER_TIMEOUT) To initiate factory reset: press the |
| // APP_FUNCTION_BUTTON for FACTORY_RESET_TRIGGER_TIMEOUT + |
| // FACTORY_RESET_CANCEL_WINDOW_TIMEOUT All LEDs start blinking after |
| // FACTORY_RESET_TRIGGER_TIMEOUT to signal factory reset has been initiated. |
| // To cancel factory reset: release the APP_FUNCTION_BUTTON once all LEDs |
| // start blinking within the FACTORY_RESET_CANCEL_WINDOW_TIMEOUT |
| if (aEvent->mButtonEvent.mAction == APP_BUTTON_PRESSED) |
| { |
| if (!sAppTask.mFunctionTimerActive && sAppTask.mFunction == kFunction_NoneSelected) |
| { |
| sAppTask.StartTimer(FACTORY_RESET_TRIGGER_TIMEOUT); |
| sAppTask.mFunction = kFunction_StartBleAdv; |
| } |
| } |
| else |
| { |
| // If the button was released before factory reset got initiated, start BLE advertisement in fast mode |
| if (sAppTask.mFunctionTimerActive && sAppTask.mFunction == kFunction_StartBleAdv) |
| { |
| sAppTask.CancelTimer(); |
| sAppTask.mFunction = kFunction_NoneSelected; |
| |
| if (!ConnectivityMgr().IsThreadProvisioned()) |
| { |
| // Enable BLE advertisements |
| ConnectivityMgr().SetBLEAdvertisingEnabled(true); |
| ConnectivityMgr().SetBLEAdvertisingMode(ConnectivityMgr().kFastAdvertising); |
| } |
| else |
| { |
| ESP_LOGI(TAG, "Network is already provisioned, Ble advertisement not enabled"); |
| } |
| } |
| else if (sAppTask.mFunctionTimerActive && sAppTask.mFunction == kFunction_FactoryReset) |
| { |
| // Set lock status LED back to show state of lock. |
| sLockLED.Set(!BoltLockMgr().IsUnlocked()); |
| |
| sAppTask.CancelTimer(); |
| |
| // Change the function to none selected since factory reset has been |
| // canceled. |
| sAppTask.mFunction = kFunction_NoneSelected; |
| |
| ESP_LOGI(TAG, "Factory Reset has been Canceled"); |
| } |
| } |
| } |
| |
| void AppTask::CancelTimer() |
| { |
| if (xTimerStop(sFunctionTimer, 0) == pdFAIL) |
| { |
| ESP_LOGI(TAG, "app timer stop() failed"); |
| return; |
| } |
| |
| mFunctionTimerActive = false; |
| } |
| void AppTask::StartTimer(uint32_t aTimeoutInMs) |
| { |
| if (xTimerIsTimerActive(sFunctionTimer)) |
| { |
| ESP_LOGI(TAG, "app timer already started!"); |
| CancelTimer(); |
| } |
| |
| // timer is not active, change its period to required value (== restart). |
| // FreeRTOS- Block for a maximum of 100 ticks if the change period command |
| // cannot immediately be sent to the timer command queue. |
| if (xTimerChangePeriod(sFunctionTimer, aTimeoutInMs / portTICK_PERIOD_MS, 100) != pdPASS) |
| { |
| ESP_LOGI(TAG, "app timer start() failed"); |
| return; |
| } |
| |
| mFunctionTimerActive = true; |
| } |
| |
| void AppTask::ActionInitiated(BoltLockManager::Action_t aAction, int32_t aActor) |
| { |
| // If the action has been initiated by the lock, update the bolt lock trait |
| // and start flashing the LEDs rapidly to indicate action initiation. |
| if (aAction == BoltLockManager::LOCK_ACTION) |
| { |
| ESP_LOGI(TAG, "Lock Action has been initiated"); |
| } |
| else if (aAction == BoltLockManager::UNLOCK_ACTION) |
| { |
| ESP_LOGI(TAG, "Unlock Action has been initiated"); |
| } |
| if (aActor == AppEvent::kEventType_Button) |
| { |
| sAppTask.mSyncClusterToButtonAction = true; |
| } |
| |
| sLockLED.Blink(50, 50); |
| } |
| |
| void AppTask::ActionCompleted(BoltLockManager::Action_t aAction) |
| { |
| // if the action has been completed by the lock, update the bolt lock trait. |
| // Turn on the lock LED if in a LOCKED state OR |
| // Turn off the lock LED if in an UNLOCKED state. |
| if (aAction == BoltLockManager::LOCK_ACTION) |
| { |
| ESP_LOGI(TAG, "Lock Action has been completed"); |
| |
| sLockLED.Set(true); |
| } |
| else if (aAction == BoltLockManager::UNLOCK_ACTION) |
| { |
| ESP_LOGI(TAG, "Unlock Action has been completed"); |
| |
| sLockLED.Set(false); |
| } |
| if (sAppTask.mSyncClusterToButtonAction) |
| { |
| chip::DeviceLayer::PlatformMgr().ScheduleWork(UpdateClusterState, reinterpret_cast<intptr_t>(nullptr)); |
| sAppTask.mSyncClusterToButtonAction = false; |
| } |
| } |
| |
| void AppTask::PostLockActionRequest(int32_t aActor, BoltLockManager::Action_t aAction) |
| { |
| AppEvent event; |
| event.mType = AppEvent::kEventType_Lock; |
| event.mLockEvent.mActor = aActor; |
| event.mLockEvent.mAction = aAction; |
| event.mHandler = LockActionEventHandler; |
| PostEvent(&event); |
| } |
| |
| void AppTask::PostEvent(const AppEvent * aEvent) |
| { |
| if (sAppEventQueue != NULL) |
| { |
| if (!xQueueSend(sAppEventQueue, aEvent, 1)) |
| { |
| ESP_LOGI(TAG, "Failed to post event to app task event queue"); |
| } |
| } |
| } |
| |
| void AppTask::DispatchEvent(AppEvent * aEvent) |
| { |
| if (aEvent->mHandler) |
| { |
| aEvent->mHandler(aEvent); |
| } |
| else |
| { |
| ESP_LOGI(TAG, "Event received with no handler. Dropping event."); |
| } |
| } |
| |
| /* if unlocked then it locked it first*/ |
| void AppTask::UpdateClusterState(intptr_t context) |
| { |
| uint8_t newValue = !BoltLockMgr().IsUnlocked(); |
| |
| // write the new on/off value |
| Protocols::InteractionModel::Status status = chip::app::Clusters::OnOff::Attributes::OnOff::Set(1, newValue); |
| if (status != Protocols::InteractionModel::Status::Success) |
| { |
| ESP_LOGI(TAG, "ERR: updating on/off %x", to_underlying(status)); |
| } |
| } |