blob: 78e74bdec78b1a23ac3303aca24f7bf220a78b98 [file] [log] [blame]
/*
*
* Copyright (c) 2020-2021 Project CHIP Authors
* Copyright (c) 2014-2017 Nest Labs, Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
/**
* @file
* This file implements a Bluetooth Low Energy (BLE) connection
* endpoint abstraction for the byte-streaming,
* connection-oriented CHIP over Bluetooth Low Energy (CHIPoBLE)
* Bluetooth Transport Protocol (BTP).
*
*/
#define _CHIP_BLE_BLE_H
#include "BLEEndPoint.h"
#include <cstdint>
#include <cstring>
#include <utility>
#include <lib/support/BitFlags.h>
#include <lib/support/CodeUtils.h>
#include <lib/support/logging/CHIPLogging.h>
#include <system/SystemClock.h>
#include <system/SystemLayer.h>
#include <system/SystemPacketBuffer.h>
#include "BleApplicationDelegate.h"
#include "BleConfig.h"
#include "BleError.h"
#include "BleLayer.h"
#include "BleLayerDelegate.h"
#include "BlePlatformDelegate.h"
#include "BleRole.h"
#include "BleUUID.h"
#include "BtpEngine.h"
// Define below to enable extremely verbose, BLE end point-specific debug logging.
#undef CHIP_BLE_END_POINT_DEBUG_LOGGING_ENABLED
#ifdef CHIP_BLE_END_POINT_DEBUG_LOGGING_ENABLED
#define ChipLogDebugBleEndPoint(MOD, MSG, ...) ChipLogDetail(MOD, MSG, ##__VA_ARGS__)
#else
#define ChipLogDebugBleEndPoint(MOD, MSG, ...)
#endif
/**
* @def BLE_CONFIG_IMMEDIATE_ACK_WINDOW_THRESHOLD
*
* @brief
* If an end point's receive window drops equal to or below this value, it will send an immediate acknowledgement
* packet to re-open its window instead of waiting for the send-ack timer to expire.
*
*/
#define BLE_CONFIG_IMMEDIATE_ACK_WINDOW_THRESHOLD 1
/**
* @def BLE_UNSUBSCRIBE_TIMEOUT_MS
*
* @brief
* This is amount of time, in milliseconds, which a BLE end point will wait for an unsubscribe operation to complete
* before it automatically releases its BLE connection and frees itself. The default value of 5 seconds is arbitrary.
*
*/
#define BLE_UNSUBSCRIBE_TIMEOUT_MS 5000
#define BTP_ACK_SEND_TIMEOUT_MS 2500
/**
* @def BTP_WINDOW_NO_ACK_SEND_THRESHOLD
*
* @brief
* Data fragments may only be sent without piggybacked acks if receiver's window size is above this threshold.
*
*/
#define BTP_WINDOW_NO_ACK_SEND_THRESHOLD 1
namespace chip {
namespace Ble {
CHIP_ERROR BLEEndPoint::StartConnect()
{
CHIP_ERROR err = CHIP_NO_ERROR;
BleTransportCapabilitiesRequestMessage req;
PacketBufferHandle buf;
constexpr uint8_t numVersions =
CHIP_BLE_TRANSPORT_PROTOCOL_MAX_SUPPORTED_VERSION - CHIP_BLE_TRANSPORT_PROTOCOL_MIN_SUPPORTED_VERSION + 1;
static_assert(numVersions <= NUM_SUPPORTED_PROTOCOL_VERSIONS, "Incompatibly protocol versions");
// Ensure we're in the correct state.
VerifyOrExit(mState == kState_Ready, err = CHIP_ERROR_INCORRECT_STATE);
mState = kState_Connecting;
// Build BLE transport protocol capabilities request.
buf = System::PacketBufferHandle::New(System::PacketBuffer::kMaxSize);
VerifyOrExit(!buf.IsNull(), err = CHIP_ERROR_NO_MEMORY);
// Zero-initialize BLE transport capabilities request.
memset(&req, 0, sizeof(req));
req.mMtu = mBle->mPlatformDelegate->GetMTU(mConnObj);
req.mWindowSize = BLE_MAX_RECEIVE_WINDOW_SIZE;
// Populate request with highest supported protocol versions
for (uint8_t i = 0; i < numVersions; i++)
{
req.SetSupportedProtocolVersion(i, static_cast<uint8_t>(CHIP_BLE_TRANSPORT_PROTOCOL_MAX_SUPPORTED_VERSION - i));
}
err = req.Encode(buf);
SuccessOrExit(err);
// Start connect timer. Canceled when end point freed or connection established.
err = StartConnectTimer();
SuccessOrExit(err);
// Send BLE transport capabilities request to peripheral via GATT write.
// Add reference to message fragment for duration of platform's GATT write attempt. CHIP retains partial
// ownership of message fragment's packet buffer, since this is the same buffer as that of the whole message, just
// with a fragmenter-modified payload offset and data length, by a Retain() on the handle when calling this function.
if (!SendWrite(buf.Retain()))
{
err = BLE_ERROR_GATT_WRITE_FAILED;
ExitNow();
}
// Free request buffer on write confirmation. Stash a reference to it in mSendQueue, which we don't use anyway
// until the connection has been set up.
QueueTx(std::move(buf), kType_Data);
exit:
// If we failed to initiate the connection, close the end point.
if (err != CHIP_NO_ERROR)
{
StopConnectTimer();
DoClose(kBleCloseFlag_AbortTransmission, err);
}
return err;
}
CHIP_ERROR BLEEndPoint::HandleConnectComplete()
{
CHIP_ERROR err = CHIP_NO_ERROR;
mState = kState_Connected;
// Cancel the connect timer.
StopConnectTimer();
// We've successfully completed the BLE transport protocol handshake, so let the application know we're open for business.
if (mBleTransport != nullptr)
{
// Indicate connect complete to next-higher layer.
mBleTransport->OnEndPointConnectComplete(this, CHIP_NO_ERROR);
}
else
{
// If no connect complete callback has been set up, close the end point.
err = BLE_ERROR_NO_CONNECT_COMPLETE_CALLBACK;
}
return err;
}
CHIP_ERROR BLEEndPoint::HandleReceiveConnectionComplete()
{
CHIP_ERROR err = CHIP_NO_ERROR;
ChipLogDebugBleEndPoint(Ble, "entered HandleReceiveConnectionComplete");
mState = kState_Connected;
// Cancel receive connection timer.
StopReceiveConnectionTimer();
// We've successfully completed the BLE transport protocol handshake, so let the transport know we're open for business.
if (mBleTransport != nullptr)
{
// Indicate BLE transport protocol connection received to next-higher layer.
err = mBleTransport->SetEndPoint(this);
}
else
{
err = BLE_ERROR_NO_CONNECTION_RECEIVED_CALLBACK;
}
return err;
}
void BLEEndPoint::HandleSubscribeReceived()
{
CHIP_ERROR err = CHIP_NO_ERROR;
VerifyOrExit(mState == kState_Connecting || mState == kState_Aborting, err = CHIP_ERROR_INCORRECT_STATE);
VerifyOrExit(!mSendQueue.IsNull(), err = CHIP_ERROR_INCORRECT_STATE);
// Send BTP capabilities response to peripheral via GATT indication.
// Add reference to message fragment for duration of platform's GATT indication attempt. CHIP retains partial
// ownership of message fragment's packet buffer, since this is the same buffer as that of the whole message, just
// with a fragmenter-modified payload offset and data length.
if (!SendIndication(mSendQueue.Retain()))
{
// Ensure transmit queue is empty and set to NULL.
mSendQueue = nullptr;
ChipLogError(Ble, "cap resp ind failed");
err = BLE_ERROR_GATT_INDICATE_FAILED;
ExitNow();
}
// Shrink remote receive window counter by 1, since we've sent an indication which requires acknowledgement.
mRemoteReceiveWindowSize = static_cast<SequenceNumber_t>(mRemoteReceiveWindowSize - 1);
ChipLogDebugBleEndPoint(Ble, "decremented remote rx window, new size = %u", mRemoteReceiveWindowSize);
// Start ack recvd timer for handshake indication.
err = StartAckReceivedTimer();
SuccessOrExit(err);
ChipLogDebugBleEndPoint(Ble, "got subscribe, sent indication w/ capabilities response");
// If SendIndication returns true, mSendQueue is freed on indication confirmation, or on close in case of
// connection error.
if (mState != kState_Aborting)
{
// If peripheral accepted the BTP connection, its end point must enter the connected state here, i.e. before it
// receives a GATT confirmation for the capabilities response indication. This behavior is required to handle the
// case where a peripheral's BLE controller passes up the central's first message fragment write before the
// capabilities response indication confirmation. If the end point waited for this indication confirmation before
// it entered the connected state, it'd be in the wrong state to receive the central's first data write, and drop
// the corresponding message fragment.
err = HandleReceiveConnectionComplete();
SuccessOrExit(err);
} // Else State == kState_Aborting, so we'll close end point when indication confirmation received.
exit:
if (err != CHIP_NO_ERROR)
{
DoClose(kBleCloseFlag_SuppressCallback | kBleCloseFlag_AbortTransmission, err);
}
}
void BLEEndPoint::HandleSubscribeComplete()
{
ChipLogProgress(Ble, "subscribe complete, ep = %p", this);
mConnStateFlags.Clear(ConnectionStateFlag::kGattOperationInFlight);
CHIP_ERROR err = DriveSending();
if (err != CHIP_NO_ERROR)
{
DoClose(kBleCloseFlag_AbortTransmission, CHIP_NO_ERROR);
}
}
void BLEEndPoint::HandleUnsubscribeComplete()
{
// Don't bother to clear GattOperationInFlight, we're about to free the end point anyway.
Free();
}
bool BLEEndPoint::IsConnected(uint8_t state) const
{
return (state == kState_Connected || state == kState_Closing);
}
bool BLEEndPoint::IsUnsubscribePending() const
{
return mTimerStateFlags.Has(TimerStateFlag::kUnsubscribeTimerRunning);
}
void BLEEndPoint::Abort()
{
// No more callbacks after this point, since application explicitly called Abort().
OnConnectComplete = nullptr;
OnConnectionClosed = nullptr;
OnMessageReceived = nullptr;
DoClose(kBleCloseFlag_SuppressCallback | kBleCloseFlag_AbortTransmission, CHIP_NO_ERROR);
}
void BLEEndPoint::Close()
{
// No more callbacks after this point, since application explicitly called Close().
OnConnectComplete = nullptr;
OnConnectionClosed = nullptr;
OnMessageReceived = nullptr;
DoClose(kBleCloseFlag_SuppressCallback, CHIP_NO_ERROR);
}
void BLEEndPoint::DoClose(uint8_t flags, CHIP_ERROR err)
{
uint8_t oldState = mState;
// If end point is not closed or closing, OR end point was closing gracefully, but tx abort has been specified...
if ((mState != kState_Closed && mState != kState_Closing) ||
(mState == kState_Closing && (flags & kBleCloseFlag_AbortTransmission)))
{
// Cancel Connect and ReceiveConnect timers if they are running.
// Check role first to avoid needless iteration over timer pool.
if (mRole == kBleRole_Central)
{
StopConnectTimer();
}
else // (mRole == kBleRole_Peripheral), verified on Init
{
StopReceiveConnectionTimer();
}
// If transmit buffer is empty or a transmission abort was specified...
if (mBtpEngine.TxState() == BtpEngine::kState_Idle || (flags & kBleCloseFlag_AbortTransmission))
{
FinalizeClose(oldState, flags, err);
}
else
{
// Wait for send queue and fragmenter's tx buffer to become empty, to ensure all pending messages have been
// sent. Only free end point and tell platform it can throw away the underlying BLE connection once all
// pending messages have been sent and acknowledged by the remote CHIPoBLE stack, or once the remote stack
// closes the CHIPoBLE connection.
//
// In so doing, BLEEndPoint attempts to emulate the level of reliability afforded by TCPEndPoint and TCP
// sockets in general with a typical default SO_LINGER option. That said, there is no hard guarantee that
// pending messages will be sent once (Do)Close() is called, so developers should use application-level
// messages to confirm the receipt of all data sent prior to a Close() call.
mState = kState_Closing;
if ((flags & kBleCloseFlag_SuppressCallback) == 0)
{
DoCloseCallback(oldState, flags, err);
}
if (mBleTransport != nullptr && (flags & kBleCloseFlag_SuppressCallback) != 0)
{
mBleTransport->OnEndPointConnectionClosed(this, err);
}
}
}
}
void BLEEndPoint::FinalizeClose(uint8_t oldState, uint8_t flags, CHIP_ERROR err)
{
mState = kState_Closed;
// Ensure transmit queue is empty and set to NULL.
mSendQueue = nullptr;
// Fire application's close callback if we haven't already, and it's not suppressed.
if (oldState != kState_Closing && (flags & kBleCloseFlag_SuppressCallback) == 0)
{
DoCloseCallback(oldState, flags, err);
}
if (mBleTransport != nullptr && (flags & kBleCloseFlag_SuppressCallback) != 0)
{
mBleTransport->OnEndPointConnectionClosed(this, err);
}
// If underlying BLE connection has closed, connection object is invalid, so just free the end point and return.
if (err == BLE_ERROR_REMOTE_DEVICE_DISCONNECTED || err == BLE_ERROR_APP_CLOSED_CONNECTION)
{
mConnObj = BLE_CONNECTION_UNINITIALIZED; // Clear handle to BLE connection, so we don't double-close it.
Free();
}
else // Otherwise, try to signal close to remote device before end point releases BLE connection and frees itself.
{
if (mRole == kBleRole_Central && mConnStateFlags.Has(ConnectionStateFlag::kDidBeginSubscribe))
{
// Cancel send and receive-ack timers, if running.
StopAckReceivedTimer();
StopSendAckTimer();
// Indicate close of chipConnection to peripheral via GATT unsubscribe. Keep end point allocated until
// unsubscribe completes or times out, so platform doesn't close underlying BLE connection before
// we're really sure the unsubscribe request has been sent.
if (!mBle->mPlatformDelegate->UnsubscribeCharacteristic(mConnObj, &CHIP_BLE_SVC_ID, &CHIP_BLE_CHAR_2_UUID))
{
ChipLogError(Ble, "BtpEngine unsub failed");
// If unsubscribe fails, release BLE connection and free end point immediately.
Free();
}
else if (mConnObj != BLE_CONNECTION_UNINITIALIZED)
{
// Unsubscribe request was sent successfully, and a confirmation wasn't spontaneously generated or
// received in the downcall to UnsubscribeCharacteristic, so set timer for the unsubscribe to complete.
err = StartUnsubscribeTimer();
if (err != CHIP_NO_ERROR)
{
Free();
}
// Mark unsubscribe GATT operation in progress.
mConnStateFlags.Set(ConnectionStateFlag::kGattOperationInFlight);
}
}
else // mRole == kBleRole_Peripheral, OR mTimerStateFlags.Has(ConnectionStateFlag::kDidBeginSubscribe) == false...
{
Free();
}
}
}
void BLEEndPoint::DoCloseCallback(uint8_t state, uint8_t flags, CHIP_ERROR err)
{
if (state == kState_Connecting)
{
if (mBleTransport != nullptr)
{
mBleTransport->OnEndPointConnectComplete(this, err);
}
}
else
{
if (mBleTransport != nullptr)
{
mBleTransport->OnEndPointConnectionClosed(this, err);
}
}
// Callback fires once per end point lifetime.
OnConnectComplete = nullptr;
OnConnectionClosed = nullptr;
}
void BLEEndPoint::ReleaseBleConnection()
{
if (mConnObj != BLE_CONNECTION_UNINITIALIZED)
{
if (mConnStateFlags.Has(ConnectionStateFlag::kAutoClose))
{
ChipLogProgress(Ble, "Auto-closing end point's BLE connection.");
mBle->mPlatformDelegate->CloseConnection(mConnObj);
}
else
{
ChipLogProgress(Ble, "Releasing end point's BLE connection back to application.");
mBle->mApplicationDelegate->NotifyChipConnectionClosed(mConnObj);
}
// Never release the same BLE connection twice.
mConnObj = BLE_CONNECTION_UNINITIALIZED;
}
}
void BLEEndPoint::Free()
{
// Release BLE connection. Will close connection if AutoClose enabled for this end point. Otherwise, informs
// application that CHIP is done with this BLE connection, and application makes decision about whether to close
// and clean up or retain connection.
ReleaseBleConnection();
// Clear fragmentation and reassembly engine's Tx and Rx buffers. Counters will be reset by next engine init.
FreeBtpEngine();
// Clear pending ack buffer, if any.
mAckToSend = nullptr;
// Cancel all timers.
StopConnectTimer();
StopReceiveConnectionTimer();
StopAckReceivedTimer();
StopSendAckTimer();
StopUnsubscribeTimer();
// Clear callbacks.
OnConnectComplete = nullptr;
OnMessageReceived = nullptr;
OnConnectionClosed = nullptr;
// Clear handle to underlying BLE connection.
mConnObj = BLE_CONNECTION_UNINITIALIZED;
// Release the AddRef() that happened when the end point was allocated.
Release();
}
void BLEEndPoint::FreeBtpEngine()
{
// Free transmit disassembly buffer
mBtpEngine.ClearTxPacket();
// Free receive reassembly buffer
mBtpEngine.ClearRxPacket();
}
CHIP_ERROR BLEEndPoint::Init(BleLayer * bleLayer, BLE_CONNECTION_OBJECT connObj, BleRole role, bool autoClose)
{
// Fail if already initialized.
VerifyOrReturnError(mBle == nullptr, CHIP_ERROR_INCORRECT_STATE);
// Validate args.
VerifyOrReturnError(bleLayer != nullptr, CHIP_ERROR_INVALID_ARGUMENT);
VerifyOrReturnError(connObj != BLE_CONNECTION_UNINITIALIZED, CHIP_ERROR_INVALID_ARGUMENT);
VerifyOrReturnError((role == kBleRole_Central || role == kBleRole_Peripheral), CHIP_ERROR_INVALID_ARGUMENT);
// If end point plays peripheral role, expect ack for indication sent as last step of BTP handshake.
// If central, peripheral's handshake indication 'ack's write sent by central to kick off the BTP handshake.
bool expectInitialAck = (role == kBleRole_Peripheral);
CHIP_ERROR err = mBtpEngine.Init(this, expectInitialAck);
if (err != CHIP_NO_ERROR)
{
ChipLogError(Ble, "BtpEngine init failed");
return err;
}
mBle = bleLayer;
mRefCount = 1;
// BLEEndPoint data members:
mConnObj = connObj;
mRole = role;
mTimerStateFlags.ClearAll();
mConnStateFlags.ClearAll().Set(ConnectionStateFlag::kAutoClose, autoClose);
mLocalReceiveWindowSize = 0;
mRemoteReceiveWindowSize = 0;
mReceiveWindowMaxSize = 0;
mSendQueue = nullptr;
mAckToSend = nullptr;
ChipLogDebugBleEndPoint(Ble, "initialized local rx window, size = %u", mLocalReceiveWindowSize);
// End point is ready to connect or receive a connection.
mState = kState_Ready;
return CHIP_NO_ERROR;
}
void BLEEndPoint::AddRef()
{
VerifyOrDie(mRefCount < UINT32_MAX);
mRefCount++;
}
void BLEEndPoint::Release()
{
VerifyOrDie(mRefCount > 0u);
// Decrement the ref count. When it reaches zero, NULL out the pointer to the chip::System::Layer
// object. This effectively declared the object free and ready for re-allocation.
mRefCount--;
if (mRefCount == 0)
{
mBle = nullptr;
}
}
CHIP_ERROR BLEEndPoint::SendCharacteristic(PacketBufferHandle && buf)
{
CHIP_ERROR err = CHIP_NO_ERROR;
if (mRole == kBleRole_Central)
{
if (!SendWrite(std::move(buf)))
{
err = BLE_ERROR_GATT_WRITE_FAILED;
}
else
{
// Write succeeded, so shrink remote receive window counter by 1.
mRemoteReceiveWindowSize = static_cast<SequenceNumber_t>(mRemoteReceiveWindowSize - 1);
ChipLogDebugBleEndPoint(Ble, "decremented remote rx window, new size = %u", mRemoteReceiveWindowSize);
}
}
else // (mRole == kBleRole_Peripheral), verified on Init
{
if (!SendIndication(std::move(buf)))
{
err = BLE_ERROR_GATT_INDICATE_FAILED;
}
else
{
// Indication succeeded, so shrink remote receive window counter by 1.
mRemoteReceiveWindowSize = static_cast<SequenceNumber_t>(mRemoteReceiveWindowSize - 1);
ChipLogDebugBleEndPoint(Ble, "decremented remote rx window, new size = %u", mRemoteReceiveWindowSize);
}
}
return err;
}
/*
* Routine to queue the Tx packet with a packet type
* kType_Data(0) - data packet
* kType_Control(1) - control packet
*/
void BLEEndPoint::QueueTx(PacketBufferHandle && data, PacketType_t type)
{
if (mSendQueue.IsNull())
{
mSendQueue = std::move(data);
ChipLogDebugBleEndPoint(Ble, "%s: Set data as new mSendQueue %p, type %d", __FUNCTION__, mSendQueue->Start(), type);
}
else
{
mSendQueue->AddToEnd(std::move(data));
ChipLogDebugBleEndPoint(Ble, "%s: Append data to mSendQueue %p, type %d", __FUNCTION__, mSendQueue->Start(), type);
}
}
CHIP_ERROR BLEEndPoint::Send(PacketBufferHandle && data)
{
ChipLogDebugBleEndPoint(Ble, "entered Send");
CHIP_ERROR err = CHIP_NO_ERROR;
VerifyOrExit(!data.IsNull(), err = CHIP_ERROR_INVALID_ARGUMENT);
VerifyOrExit(IsConnected(mState), err = CHIP_ERROR_INCORRECT_STATE);
// Ensure outgoing message fits in a single contiguous packet buffer, as currently required by the
// message fragmentation and reassembly engine.
if (data->HasChainedBuffer())
{
data->CompactHead();
if (data->HasChainedBuffer())
{
err = CHIP_ERROR_OUTBOUND_MESSAGE_TOO_BIG;
ExitNow();
}
}
// Add new message to send queue.
QueueTx(std::move(data), kType_Data);
// Send first fragment of new message, if we can.
err = DriveSending();
SuccessOrExit(err);
exit:
ChipLogDebugBleEndPoint(Ble, "exiting Send");
if (err != CHIP_NO_ERROR)
{
DoClose(kBleCloseFlag_AbortTransmission, err);
}
return err;
}
bool BLEEndPoint::PrepareNextFragment(PacketBufferHandle && data, bool & sentAck)
{
// If we have a pending fragment acknowledgement to send, piggyback it on the fragment we're about to transmit.
if (mTimerStateFlags.Has(TimerStateFlag::kSendAckTimerRunning))
{
// Reset local receive window counter.
mLocalReceiveWindowSize = mReceiveWindowMaxSize;
ChipLogDebugBleEndPoint(Ble, "reset local rx window on piggyback ack tx, size = %u", mLocalReceiveWindowSize);
// Tell caller AND fragmenter we have an ack to piggyback.
sentAck = true;
}
else
{
// No ack to piggyback.
sentAck = false;
}
return mBtpEngine.HandleCharacteristicSend(std::move(data), sentAck);
}
CHIP_ERROR BLEEndPoint::SendNextMessage()
{
// Get the first queued packet to send
PacketBufferHandle data = mSendQueue.PopHead();
// Hand whole message payload to the fragmenter.
bool sentAck;
VerifyOrReturnError(PrepareNextFragment(std::move(data), sentAck), BLE_ERROR_CHIPOBLE_PROTOCOL_ABORT);
/*
// Todo: reenabled it after integrating fault injection
// Send first message fragment over the air.
CHIP_FAULT_INJECT(chip::FaultInjection::kFault_CHIPOBLESend, {
if (mRole == kBleRole_Central)
{
err = BLE_ERROR_GATT_WRITE_FAILED;
}
else
{
err = BLE_ERROR_GATT_INDICATE_FAILED;
}
ExitNow();
});
*/
ReturnErrorOnFailure(SendCharacteristic(mBtpEngine.BorrowTxPacket()));
if (sentAck)
{
// If sent piggybacked ack, stop send-ack timer.
StopSendAckTimer();
}
// Start ack received timer, if it's not already running.
return StartAckReceivedTimer();
}
CHIP_ERROR BLEEndPoint::ContinueMessageSend()
{
bool sentAck;
if (!PrepareNextFragment(nullptr, sentAck))
{
// Log BTP error
ChipLogError(Ble, "btp fragmenter error on send!");
mBtpEngine.LogState();
return BLE_ERROR_CHIPOBLE_PROTOCOL_ABORT;
}
ReturnErrorOnFailure(SendCharacteristic(mBtpEngine.BorrowTxPacket()));
if (sentAck)
{
// If sent piggybacked ack, stop send-ack timer.
StopSendAckTimer();
}
// Start ack received timer, if it's not already running.
return StartAckReceivedTimer();
}
CHIP_ERROR BLEEndPoint::HandleHandshakeConfirmationReceived()
{
ChipLogDebugBleEndPoint(Ble, "entered HandleHandshakeConfirmationReceived");
CHIP_ERROR err = CHIP_NO_ERROR;
uint8_t closeFlags = kBleCloseFlag_AbortTransmission;
// Free capabilities request/response payload.
mSendQueue.FreeHead();
if (mRole == kBleRole_Central)
{
// Subscribe to characteristic which peripheral will use to send indications. Prompts peripheral to send
// BLE transport capabilities indication.
VerifyOrExit(mBle->mPlatformDelegate->SubscribeCharacteristic(mConnObj, &CHIP_BLE_SVC_ID, &CHIP_BLE_CHAR_2_UUID),
err = BLE_ERROR_GATT_SUBSCRIBE_FAILED);
// We just sent a GATT subscribe request, so make sure to attempt unsubscribe on close.
mConnStateFlags.Set(ConnectionStateFlag::kDidBeginSubscribe);
// Mark GATT operation in progress for subscribe request.
mConnStateFlags.Set(ConnectionStateFlag::kGattOperationInFlight);
}
else // (mRole == kBleRole_Peripheral), verified on Init
{
ChipLogDebugBleEndPoint(Ble, "got peripheral handshake indication confirmation");
if (mState == kState_Connected) // If we accepted BTP connection...
{
// If local receive window size has shrunk to or below immediate ack threshold, AND a message fragment is not
// pending on which to piggyback an ack, send immediate stand-alone ack.
if (mLocalReceiveWindowSize <= BLE_CONFIG_IMMEDIATE_ACK_WINDOW_THRESHOLD && mSendQueue.IsNull())
{
err = DriveStandAloneAck(); // Encode stand-alone ack and drive sending.
SuccessOrExit(err);
}
else
{
// Drive sending in case application called Send() after we sent the handshake indication, but
// before the GATT confirmation for this indication was received.
err = DriveSending();
SuccessOrExit(err);
}
}
else if (mState == kState_Aborting) // Else, if we rejected BTP connection...
{
closeFlags |= kBleCloseFlag_SuppressCallback;
err = BLE_ERROR_INCOMPATIBLE_PROTOCOL_VERSIONS;
ExitNow();
}
}
exit:
ChipLogDebugBleEndPoint(Ble, "exiting HandleHandshakeConfirmationReceived");
if (err != CHIP_NO_ERROR)
{
DoClose(closeFlags, err);
}
return err;
}
CHIP_ERROR BLEEndPoint::HandleFragmentConfirmationReceived()
{
CHIP_ERROR err = CHIP_NO_ERROR;
ChipLogDebugBleEndPoint(Ble, "entered HandleFragmentConfirmationReceived");
// Suppress error logging if GATT confirmation overlaps with unsubscribe on final close.
if (IsUnsubscribePending())
{
ChipLogDebugBleEndPoint(Ble, "send conf rx'd while unsubscribe in flight");
ExitNow();
}
// Ensure we're in correct state to receive confirmation of non-handshake GATT send.
VerifyOrExit(IsConnected(mState), err = CHIP_ERROR_INCORRECT_STATE);
if (mConnStateFlags.Has(ConnectionStateFlag::kStandAloneAckInFlight))
{
// If confirmation was received for stand-alone ack, free its tx buffer.
mAckToSend = nullptr;
mConnStateFlags.Clear(ConnectionStateFlag::kStandAloneAckInFlight);
}
// If local receive window size has shrunk to or below immediate ack threshold, AND a message fragment is not
// pending on which to piggyback an ack, send immediate stand-alone ack.
//
// This check covers the case where the local receive window has shrunk between transmission and confirmation of
// the stand-alone ack, and also the case where a window size < the immediate ack threshold was detected in
// Receive(), but the stand-alone ack was deferred due to a pending outbound message fragment.
if (mLocalReceiveWindowSize <= BLE_CONFIG_IMMEDIATE_ACK_WINDOW_THRESHOLD && mSendQueue.IsNull() &&
mBtpEngine.TxState() != BtpEngine::kState_InProgress)
{
err = DriveStandAloneAck(); // Encode stand-alone ack and drive sending.
SuccessOrExit(err);
}
else
{
err = DriveSending();
SuccessOrExit(err);
}
exit:
if (err != CHIP_NO_ERROR)
{
DoClose(kBleCloseFlag_AbortTransmission, err);
}
return err;
}
CHIP_ERROR BLEEndPoint::HandleGattSendConfirmationReceived()
{
ChipLogDebugBleEndPoint(Ble, "entered HandleGattSendConfirmationReceived");
// Mark outstanding GATT operation as finished.
mConnStateFlags.Clear(ConnectionStateFlag::kGattOperationInFlight);
// If confirmation was for outbound portion of BTP connect handshake...
if (!mConnStateFlags.Has(ConnectionStateFlag::kCapabilitiesConfReceived))
{
mConnStateFlags.Set(ConnectionStateFlag::kCapabilitiesConfReceived);
return HandleHandshakeConfirmationReceived();
}
return HandleFragmentConfirmationReceived();
}
CHIP_ERROR BLEEndPoint::DriveStandAloneAck()
{
// Stop send-ack timer if running.
StopSendAckTimer();
// If stand-alone ack not already pending, allocate new payload buffer here.
if (mAckToSend.IsNull())
{
mAckToSend = System::PacketBufferHandle::New(kTransferProtocolStandaloneAckHeaderSize);
VerifyOrReturnError(!mAckToSend.IsNull(), CHIP_ERROR_NO_MEMORY);
}
// Attempt to send stand-alone ack.
return DriveSending();
}
CHIP_ERROR BLEEndPoint::DoSendStandAloneAck()
{
ChipLogDebugBleEndPoint(Ble, "entered DoSendStandAloneAck; sending stand-alone ack");
// Encode and transmit stand-alone ack.
mBtpEngine.EncodeStandAloneAck(mAckToSend);
ReturnErrorOnFailure(SendCharacteristic(mAckToSend.Retain()));
// Reset local receive window counter.
mLocalReceiveWindowSize = mReceiveWindowMaxSize;
ChipLogDebugBleEndPoint(Ble, "reset local rx window on stand-alone ack tx, size = %u", mLocalReceiveWindowSize);
mConnStateFlags.Set(ConnectionStateFlag::kStandAloneAckInFlight);
// Start ack received timer, if it's not already running.
return StartAckReceivedTimer();
}
CHIP_ERROR BLEEndPoint::DriveSending()
{
ChipLogDebugBleEndPoint(Ble, "entered DriveSending");
// If receiver's window is almost closed and we don't have an ack to send, OR we do have an ack to send but
// receiver's window is completely empty, OR another GATT operation is in flight, awaiting confirmation...
if ((mRemoteReceiveWindowSize <= BTP_WINDOW_NO_ACK_SEND_THRESHOLD &&
!mTimerStateFlags.Has(TimerStateFlag::kSendAckTimerRunning) && mAckToSend.IsNull()) ||
(mRemoteReceiveWindowSize == 0) || (mConnStateFlags.Has(ConnectionStateFlag::kGattOperationInFlight)))
{
#ifdef CHIP_BLE_END_POINT_DEBUG_LOGGING_ENABLED
if (mRemoteReceiveWindowSize <= BTP_WINDOW_NO_ACK_SEND_THRESHOLD &&
!mTimerStateFlags.Has(TimerStateFlag::kSendAckTimerRunning) && mAckToSend.IsNull())
{
ChipLogDebugBleEndPoint(Ble, "NO SEND: receive window almost closed, and no ack to send");
}
if (mRemoteReceiveWindowSize == 0)
{
ChipLogDebugBleEndPoint(Ble, "NO SEND: remote receive window closed");
}
if (mConnStateFlags.Has(ConnectionStateFlag::kGattOperationInFlight))
{
ChipLogDebugBleEndPoint(Ble, "NO SEND: Gatt op in flight");
}
#endif
// Can't send anything.
return CHIP_NO_ERROR;
}
// Otherwise, let's see what we can send.
if (!mAckToSend.IsNull()) // If immediate, stand-alone ack is pending, send it.
{
ReturnErrorOnFailure(DoSendStandAloneAck());
}
else if (mBtpEngine.TxState() == BtpEngine::kState_Idle) // Else send next message fragment, if any.
{
// Fragmenter's idle, let's see what's in the send queue...
if (!mSendQueue.IsNull())
{
// Transmit first fragment of next whole message in send queue.
ReturnErrorOnFailure(SendNextMessage());
}
else
{
// Nothing to send!
}
}
else if (mBtpEngine.TxState() == BtpEngine::kState_InProgress)
{
// Send next fragment of message currently held by fragmenter.
ReturnErrorOnFailure(ContinueMessageSend());
}
else if (mBtpEngine.TxState() == BtpEngine::kState_Complete)
{
// Clear fragmenter's pointer to sent message buffer and reset its Tx state.
// Buffer will be freed at scope exit.
PacketBufferHandle sentBuf = mBtpEngine.TakeTxPacket();
if (!mSendQueue.IsNull())
{
// Transmit first fragment of next whole message in send queue.
ReturnErrorOnFailure(SendNextMessage());
}
else if (mState == kState_Closing && !mBtpEngine.ExpectingAck()) // and mSendQueue is NULL, per above...
{
// If end point closing, got last ack, and got out-of-order confirmation for last send, finalize close.
FinalizeClose(mState, kBleCloseFlag_SuppressCallback, CHIP_NO_ERROR);
}
else
{
// Nothing to send!
mBle->mApplicationDelegate->CheckNonConcurrentBleClosing();
}
}
return CHIP_NO_ERROR;
}
CHIP_ERROR BLEEndPoint::HandleCapabilitiesRequestReceived(PacketBufferHandle && data)
{
BleTransportCapabilitiesRequestMessage req;
BleTransportCapabilitiesResponseMessage resp;
uint16_t mtu;
VerifyOrReturnError(!data.IsNull(), CHIP_ERROR_INVALID_ARGUMENT);
mState = kState_Connecting;
// Decode BTP capabilities request.
ReturnErrorOnFailure(BleTransportCapabilitiesRequestMessage::Decode(data, req));
PacketBufferHandle responseBuf = System::PacketBufferHandle::New(kCapabilitiesResponseLength);
VerifyOrReturnError(!responseBuf.IsNull(), CHIP_ERROR_NO_MEMORY);
// Determine BLE connection's negotiated ATT MTU, if possible.
if (req.mMtu > 0) // If MTU was observed and provided by central...
{
mtu = req.mMtu; // Accept central's observation of the MTU.
}
else // Otherwise, retrieve it via the platform delegate...
{
mtu = mBle->mPlatformDelegate->GetMTU(mConnObj);
}
// Select fragment size for connection based on ATT MTU.
if (mtu > 0) // If one or both device knows connection's MTU...
{
resp.mFragmentSize =
chip::min(static_cast<uint16_t>(mtu - 3), BtpEngine::sMaxFragmentSize); // Reserve 3 bytes of MTU for ATT header.
}
else // Else, if neither device knows MTU...
{
ChipLogProgress(Ble, "cannot determine ATT MTU; selecting default fragment size = %u", BtpEngine::sDefaultFragmentSize);
resp.mFragmentSize = BtpEngine::sDefaultFragmentSize;
}
// Select local and remote max receive window size based on local resources available for both incoming writes AND
// GATT confirmations.
mRemoteReceiveWindowSize = mLocalReceiveWindowSize = mReceiveWindowMaxSize =
chip::min(req.mWindowSize, static_cast<uint8_t>(BLE_MAX_RECEIVE_WINDOW_SIZE));
resp.mWindowSize = mReceiveWindowMaxSize;
ChipLogProgress(Ble, "local and remote recv window sizes = %u", resp.mWindowSize);
// Select BLE transport protocol version from those supported by central, or none if no supported version found.
resp.mSelectedProtocolVersion = BleLayer::GetHighestSupportedProtocolVersion(req);
ChipLogProgress(Ble, "selected BTP version %d", resp.mSelectedProtocolVersion);
if (resp.mSelectedProtocolVersion == kBleTransportProtocolVersion_None)
{
// If BLE transport protocol versions incompatible, prepare to close connection after subscription has been
// received and capabilities response has been sent.
ChipLogError(Ble, "incompatible BTP versions; peripheral expected between %d and %d",
CHIP_BLE_TRANSPORT_PROTOCOL_MIN_SUPPORTED_VERSION, CHIP_BLE_TRANSPORT_PROTOCOL_MAX_SUPPORTED_VERSION);
mState = kState_Aborting;
}
else
{
// Set Rx and Tx fragment sizes to the same value
mBtpEngine.SetRxFragmentSize(resp.mFragmentSize);
mBtpEngine.SetTxFragmentSize(resp.mFragmentSize);
}
ChipLogProgress(Ble, "using BTP fragment sizes rx %d / tx %d.", mBtpEngine.GetRxFragmentSize(), mBtpEngine.GetTxFragmentSize());
ReturnErrorOnFailure(resp.Encode(responseBuf));
// Stash capabilities response payload and wait for subscription from central.
QueueTx(std::move(responseBuf), kType_Data);
// Start receive timer. Canceled when end point freed or connection established.
return StartReceiveConnectionTimer();
}
CHIP_ERROR BLEEndPoint::HandleCapabilitiesResponseReceived(PacketBufferHandle && data)
{
BleTransportCapabilitiesResponseMessage resp;
VerifyOrReturnError(!data.IsNull(), CHIP_ERROR_INVALID_ARGUMENT);
// Decode BTP capabilities response.
ReturnErrorOnFailure(BleTransportCapabilitiesResponseMessage::Decode(data, resp));
VerifyOrReturnError(resp.mFragmentSize > 0, BLE_ERROR_INVALID_FRAGMENT_SIZE);
ChipLogProgress(Ble, "peripheral chose BTP version %d; central expected between %d and %d", resp.mSelectedProtocolVersion,
CHIP_BLE_TRANSPORT_PROTOCOL_MIN_SUPPORTED_VERSION, CHIP_BLE_TRANSPORT_PROTOCOL_MAX_SUPPORTED_VERSION);
if ((resp.mSelectedProtocolVersion < CHIP_BLE_TRANSPORT_PROTOCOL_MIN_SUPPORTED_VERSION) ||
(resp.mSelectedProtocolVersion > CHIP_BLE_TRANSPORT_PROTOCOL_MAX_SUPPORTED_VERSION))
{
return BLE_ERROR_INCOMPATIBLE_PROTOCOL_VERSIONS;
}
// Set fragment size as minimum of (reported ATT MTU, BTP characteristic size)
resp.mFragmentSize = chip::min(resp.mFragmentSize, BtpEngine::sMaxFragmentSize);
mBtpEngine.SetRxFragmentSize(resp.mFragmentSize);
mBtpEngine.SetTxFragmentSize(resp.mFragmentSize);
ChipLogProgress(Ble, "using BTP fragment sizes rx %d / tx %d.", mBtpEngine.GetRxFragmentSize(), mBtpEngine.GetTxFragmentSize());
// Select local and remote max receive window size based on local resources available for both incoming indications
// AND GATT confirmations.
mRemoteReceiveWindowSize = mLocalReceiveWindowSize = mReceiveWindowMaxSize = resp.mWindowSize;
ChipLogProgress(Ble, "local and remote recv window size = %u", resp.mWindowSize);
// Shrink local receive window counter by 1, since connect handshake indication requires acknowledgement.
mLocalReceiveWindowSize = static_cast<SequenceNumber_t>(mLocalReceiveWindowSize - 1);
ChipLogDebugBleEndPoint(Ble, "decremented local rx window, new size = %u", mLocalReceiveWindowSize);
// Send ack for connection handshake indication when timer expires. Sequence numbers always start at 0,
// and the reassembler's "last received seq num" is initialized to 0 and updated when new fragments are
// received from the peripheral, so we don't need to explicitly mark the ack num to send here.
ReturnErrorOnFailure(StartSendAckTimer());
// We've sent a capabilities request write and received a compatible response, so the connect
// operation has completed successfully.
return HandleConnectComplete();
}
// Returns number of open slots in remote receive window given the input values.
SequenceNumber_t BLEEndPoint::AdjustRemoteReceiveWindow(SequenceNumber_t lastReceivedAck, SequenceNumber_t maxRemoteWindowSize,
SequenceNumber_t newestUnackedSentSeqNum)
{
// Assumption: SequenceNumber_t is uint8_t.
// Assumption: Maximum possible sequence number value is UINT8_MAX.
// Assumption: Sequence numbers incremented past maximum value wrap to 0.
// Assumption: newest unacked sent sequence number never exceeds current (and by extension, new and un-wrapped)
// window boundary, so it never wraps relative to last received ack, if new window boundary would not
// also wrap.
// Define new window boundary (inclusive) as uint16_t, so its value can temporarily exceed UINT8_MAX.
uint16_t newRemoteWindowBoundary = static_cast<uint16_t>(lastReceivedAck + maxRemoteWindowSize);
if (newRemoteWindowBoundary > UINT8_MAX && newestUnackedSentSeqNum < lastReceivedAck)
{
// New window boundary WOULD wrap, and latest unacked seq num already HAS wrapped, so add offset to difference.
return static_cast<uint8_t>(newRemoteWindowBoundary - (newestUnackedSentSeqNum + UINT8_MAX));
}
// Neither values would or have wrapped, OR new boundary WOULD wrap but latest unacked seq num does not, so no
// offset required.
return static_cast<uint8_t>(newRemoteWindowBoundary - newestUnackedSentSeqNum);
}
CHIP_ERROR BLEEndPoint::Receive(PacketBufferHandle && data)
{
ChipLogDebugBleEndPoint(Ble, "+++++++++++++++++++++ entered receive");
CHIP_ERROR err = CHIP_NO_ERROR;
SequenceNumber_t receivedAck = 0;
uint8_t closeFlags = kBleCloseFlag_AbortTransmission;
bool didReceiveAck = false;
{ // This is a special handling on the first CHIPoBLE data packet, the CapabilitiesRequest.
// Suppress error logging if peer's send overlaps with our unsubscribe on final close.
if (IsUnsubscribePending())
{
ChipLogDebugBleEndPoint(Ble, "characteristic rx'd while unsubscribe in flight");
ExitNow();
}
// If we're receiving the first inbound packet of a BLE transport connection handshake...
if (!mConnStateFlags.Has(ConnectionStateFlag::kCapabilitiesMsgReceived))
{
if (mRole == kBleRole_Central) // If we're a central receiving a capabilities response indication...
{
// Ensure end point's in the right state before continuing.
VerifyOrExit(mState == kState_Connecting, err = CHIP_ERROR_INCORRECT_STATE);
mConnStateFlags.Set(ConnectionStateFlag::kCapabilitiesMsgReceived);
err = HandleCapabilitiesResponseReceived(std::move(data));
SuccessOrExit(err);
}
else // Or, a peripheral receiving a capabilities request write...
{
// Ensure end point's in the right state before continuing.
VerifyOrExit(mState == kState_Ready, err = CHIP_ERROR_INCORRECT_STATE);
mConnStateFlags.Set(ConnectionStateFlag::kCapabilitiesMsgReceived);
err = HandleCapabilitiesRequestReceived(std::move(data));
if (err != CHIP_NO_ERROR)
{
// If an error occurred decoding and handling the capabilities request, release the BLE connection.
// Central's connect attempt will time out if peripheral's application decides to keep the BLE
// connection open, or fail immediately if the application closes the connection.
closeFlags = closeFlags | kBleCloseFlag_SuppressCallback;
ExitNow();
}
}
// If received data was handshake packet, don't feed it to message reassembler.
ExitNow();
}
} // End handling the CapabilitiesRequest
ChipLogDebugBleEndPoint(Ble, "prepared to rx post-handshake btp packet");
// We've received a post-handshake BTP packet.
// Ensure end point's in the right state before continuing.
if (!IsConnected(mState))
{
ChipLogError(Ble, "ep rx'd packet in bad state");
err = CHIP_ERROR_INCORRECT_STATE;
ExitNow();
}
ChipLogDebugBleEndPoint(Ble, "BTP about to rx characteristic, state before:");
mBtpEngine.LogStateDebug();
// Pass received packet into BTP protocol engine.
err = mBtpEngine.HandleCharacteristicReceived(std::move(data), receivedAck, didReceiveAck);
ChipLogDebugBleEndPoint(Ble, "BTP rx'd characteristic, state after:");
mBtpEngine.LogStateDebug();
SuccessOrExit(err);
// Protocol engine accepted the fragment, so shrink local receive window counter by 1.
mLocalReceiveWindowSize = static_cast<SequenceNumber_t>(mLocalReceiveWindowSize - 1);
ChipLogDebugBleEndPoint(Ble, "decremented local rx window, new size = %u", mLocalReceiveWindowSize);
// Respond to received ack, if any.
if (didReceiveAck)
{
ChipLogDebugBleEndPoint(Ble, "got btp ack = %u", receivedAck);
// If ack was rx'd for newest unacked sent fragment, stop ack received timer.
if (!mBtpEngine.ExpectingAck())
{
ChipLogDebugBleEndPoint(Ble, "got ack for last outstanding fragment");
StopAckReceivedTimer();
if (mState == kState_Closing && mSendQueue.IsNull() && mBtpEngine.TxState() == BtpEngine::kState_Idle)
{
// If end point closing, got confirmation for last send, and waiting for last ack, finalize close.
FinalizeClose(mState, kBleCloseFlag_SuppressCallback, CHIP_NO_ERROR);
ExitNow();
}
}
else // Else there are still sent fragments for which acks are expected, so restart ack received timer.
{
ChipLogDebugBleEndPoint(Ble, "still expecting ack(s), restarting timer...");
err = RestartAckReceivedTimer();
SuccessOrExit(err);
}
ChipLogDebugBleEndPoint(Ble, "about to adjust remote rx window; got ack num = %u, newest unacked sent seq num = %u, \
old window size = %u, max window size = %u",
receivedAck, mBtpEngine.GetNewestUnackedSentSequenceNumber(), mRemoteReceiveWindowSize,
mReceiveWindowMaxSize);
// Open remote device's receive window according to sequence number it just acknowledged.
mRemoteReceiveWindowSize =
AdjustRemoteReceiveWindow(receivedAck, mReceiveWindowMaxSize, mBtpEngine.GetNewestUnackedSentSequenceNumber());
ChipLogDebugBleEndPoint(Ble, "adjusted remote rx window, new size = %u", mRemoteReceiveWindowSize);
// Restart message transmission if it was previously paused due to window exhaustion.
err = DriveSending();
SuccessOrExit(err);
}
// The previous DriveSending() might have generated a piggyback acknowledgement if there was
// previously un-acked data. Otherwise, prepare to send acknowledgement for newly received fragment.
//
// If local receive window is below immediate ack threshold, AND there is no previous stand-alone ack in
// flight, AND there is no pending outbound message fragment on which the ack can and will be piggybacked,
// send immediate stand-alone ack to reopen window for sender.
//
// The "GATT operation in flight" check below covers "pending outbound message fragment" by extension, as when
// a message has been passed to the end point via Send(), its next outbound fragment must either be in flight
// itself, or awaiting the completion of another in-flight GATT operation.
//
// If any GATT operation is in flight that is NOT a stand-alone ack, the window size will be checked against
// this threshold again when the GATT operation is confirmed.
if (mBtpEngine.HasUnackedData())
{
if (mLocalReceiveWindowSize <= BLE_CONFIG_IMMEDIATE_ACK_WINDOW_THRESHOLD &&
!mConnStateFlags.Has(ConnectionStateFlag::kGattOperationInFlight))
{
ChipLogDebugBleEndPoint(Ble, "sending immediate ack");
err = DriveStandAloneAck();
SuccessOrExit(err);
}
else
{
ChipLogDebugBleEndPoint(Ble, "starting send-ack timer");
// Send ack when timer expires.
err = StartSendAckTimer();
SuccessOrExit(err);
}
}
// If we've reassembled a whole message...
if (mBtpEngine.RxState() == BtpEngine::kState_Complete)
{
// Take ownership of message buffer
System::PacketBufferHandle full_packet = mBtpEngine.TakeRxPacket();
ChipLogDebugBleEndPoint(Ble, "reassembled whole msg, len = %u", static_cast<unsigned>(full_packet->DataLength()));
// If we have a message received callback, and end point is not closing...
if (mBleTransport != nullptr && mState != kState_Closing)
{
// Pass received message up the stack.
mBleTransport->OnEndPointMessageReceived(this, std::move(full_packet));
}
}
exit:
if (err != CHIP_NO_ERROR)
{
DoClose(closeFlags, err);
}
return err;
}
bool BLEEndPoint::SendWrite(PacketBufferHandle && buf)
{
mConnStateFlags.Set(ConnectionStateFlag::kGattOperationInFlight);
return mBle->mPlatformDelegate->SendWriteRequest(mConnObj, &CHIP_BLE_SVC_ID, &CHIP_BLE_CHAR_1_UUID, std::move(buf));
}
bool BLEEndPoint::SendIndication(PacketBufferHandle && buf)
{
mConnStateFlags.Set(ConnectionStateFlag::kGattOperationInFlight);
return mBle->mPlatformDelegate->SendIndication(mConnObj, &CHIP_BLE_SVC_ID, &CHIP_BLE_CHAR_2_UUID, std::move(buf));
}
CHIP_ERROR BLEEndPoint::StartConnectTimer()
{
const CHIP_ERROR timerErr =
mBle->mSystemLayer->StartTimer(System::Clock::Milliseconds32(BTP_CONN_RSP_TIMEOUT_MS), HandleConnectTimeout, this);
ReturnErrorOnFailure(timerErr);
mTimerStateFlags.Set(TimerStateFlag::kConnectTimerRunning);
return CHIP_NO_ERROR;
}
CHIP_ERROR BLEEndPoint::StartReceiveConnectionTimer()
{
const CHIP_ERROR timerErr = mBle->mSystemLayer->StartTimer(System::Clock::Milliseconds32(BTP_CONN_RSP_TIMEOUT_MS),
HandleReceiveConnectionTimeout, this);
ReturnErrorOnFailure(timerErr);
mTimerStateFlags.Set(TimerStateFlag::kReceiveConnectionTimerRunning);
return CHIP_NO_ERROR;
}
CHIP_ERROR BLEEndPoint::StartAckReceivedTimer()
{
if (!mTimerStateFlags.Has(TimerStateFlag::kAckReceivedTimerRunning))
{
const CHIP_ERROR timerErr =
mBle->mSystemLayer->StartTimer(System::Clock::Milliseconds32(BTP_ACK_TIMEOUT_MS), HandleAckReceivedTimeout, this);
ReturnErrorOnFailure(timerErr);
mTimerStateFlags.Set(TimerStateFlag::kAckReceivedTimerRunning);
}
return CHIP_NO_ERROR;
}
CHIP_ERROR BLEEndPoint::RestartAckReceivedTimer()
{
VerifyOrReturnError(mTimerStateFlags.Has(TimerStateFlag::kAckReceivedTimerRunning), CHIP_ERROR_INCORRECT_STATE);
StopAckReceivedTimer();
return StartAckReceivedTimer();
}
CHIP_ERROR BLEEndPoint::StartSendAckTimer()
{
ChipLogDebugBleEndPoint(Ble, "entered StartSendAckTimer");
if (!mTimerStateFlags.Has(TimerStateFlag::kSendAckTimerRunning))
{
ChipLogDebugBleEndPoint(Ble, "starting new SendAckTimer");
const CHIP_ERROR timerErr =
mBle->mSystemLayer->StartTimer(System::Clock::Milliseconds32(BTP_ACK_SEND_TIMEOUT_MS), HandleSendAckTimeout, this);
ReturnErrorOnFailure(timerErr);
mTimerStateFlags.Set(TimerStateFlag::kSendAckTimerRunning);
}
return CHIP_NO_ERROR;
}
CHIP_ERROR BLEEndPoint::StartUnsubscribeTimer()
{
const CHIP_ERROR timerErr =
mBle->mSystemLayer->StartTimer(System::Clock::Milliseconds32(BLE_UNSUBSCRIBE_TIMEOUT_MS), HandleUnsubscribeTimeout, this);
ReturnErrorOnFailure(timerErr);
mTimerStateFlags.Set(TimerStateFlag::kUnsubscribeTimerRunning);
return CHIP_NO_ERROR;
}
void BLEEndPoint::StopConnectTimer()
{
// Cancel any existing connect timer.
mBle->mSystemLayer->CancelTimer(HandleConnectTimeout, this);
mTimerStateFlags.Clear(TimerStateFlag::kConnectTimerRunning);
}
void BLEEndPoint::StopReceiveConnectionTimer()
{
// Cancel any existing receive connection timer.
mBle->mSystemLayer->CancelTimer(HandleReceiveConnectionTimeout, this);
mTimerStateFlags.Clear(TimerStateFlag::kReceiveConnectionTimerRunning);
}
void BLEEndPoint::StopAckReceivedTimer()
{
// Cancel any existing ack-received timer.
mBle->mSystemLayer->CancelTimer(HandleAckReceivedTimeout, this);
mTimerStateFlags.Clear(TimerStateFlag::kAckReceivedTimerRunning);
}
void BLEEndPoint::StopSendAckTimer()
{
// Cancel any existing send-ack timer.
mBle->mSystemLayer->CancelTimer(HandleSendAckTimeout, this);
mTimerStateFlags.Clear(TimerStateFlag::kSendAckTimerRunning);
}
void BLEEndPoint::StopUnsubscribeTimer()
{
// Cancel any existing unsubscribe timer.
mBle->mSystemLayer->CancelTimer(HandleUnsubscribeTimeout, this);
mTimerStateFlags.Clear(TimerStateFlag::kUnsubscribeTimerRunning);
}
void BLEEndPoint::HandleConnectTimeout(chip::System::Layer * systemLayer, void * appState)
{
BLEEndPoint * ep = static_cast<BLEEndPoint *>(appState);
// Check for event-based timer race condition.
if (ep->mTimerStateFlags.Has(TimerStateFlag::kConnectTimerRunning))
{
ChipLogError(Ble, "connect handshake timed out, closing ep %p", ep);
ep->mTimerStateFlags.Clear(TimerStateFlag::kConnectTimerRunning);
ep->DoClose(kBleCloseFlag_AbortTransmission, BLE_ERROR_CONNECT_TIMED_OUT);
}
}
void BLEEndPoint::HandleReceiveConnectionTimeout(chip::System::Layer * systemLayer, void * appState)
{
BLEEndPoint * ep = static_cast<BLEEndPoint *>(appState);
// Check for event-based timer race condition.
if (ep->mTimerStateFlags.Has(TimerStateFlag::kReceiveConnectionTimerRunning))
{
ChipLogError(Ble, "receive handshake timed out, closing ep %p", ep);
ep->mTimerStateFlags.Clear(TimerStateFlag::kReceiveConnectionTimerRunning);
ep->DoClose(kBleCloseFlag_SuppressCallback | kBleCloseFlag_AbortTransmission, BLE_ERROR_RECEIVE_TIMED_OUT);
}
}
void BLEEndPoint::HandleAckReceivedTimeout(chip::System::Layer * systemLayer, void * appState)
{
BLEEndPoint * ep = static_cast<BLEEndPoint *>(appState);
// Check for event-based timer race condition.
if (ep->mTimerStateFlags.Has(TimerStateFlag::kAckReceivedTimerRunning))
{
ChipLogError(Ble, "ack recv timeout, closing ep %p", ep);
ep->mBtpEngine.LogStateDebug();
ep->mTimerStateFlags.Clear(TimerStateFlag::kAckReceivedTimerRunning);
ep->DoClose(kBleCloseFlag_AbortTransmission, BLE_ERROR_FRAGMENT_ACK_TIMED_OUT);
}
}
void BLEEndPoint::HandleSendAckTimeout(chip::System::Layer * systemLayer, void * appState)
{
BLEEndPoint * ep = static_cast<BLEEndPoint *>(appState);
// Check for event-based timer race condition.
if (ep->mTimerStateFlags.Has(TimerStateFlag::kSendAckTimerRunning))
{
ep->mTimerStateFlags.Clear(TimerStateFlag::kSendAckTimerRunning);
// If previous stand-alone ack isn't still in flight...
if (!ep->mConnStateFlags.Has(ConnectionStateFlag::kStandAloneAckInFlight))
{
CHIP_ERROR sendErr = ep->DriveStandAloneAck();
if (sendErr != CHIP_NO_ERROR)
{
ep->DoClose(kBleCloseFlag_AbortTransmission, sendErr);
}
}
}
}
void BLEEndPoint::HandleUnsubscribeTimeout(chip::System::Layer * systemLayer, void * appState)
{
BLEEndPoint * ep = static_cast<BLEEndPoint *>(appState);
// Check for event-based timer race condition.
if (ep->mTimerStateFlags.Has(TimerStateFlag::kUnsubscribeTimerRunning))
{
ChipLogError(Ble, "unsubscribe timed out, ble ep %p", ep);
ep->mTimerStateFlags.Clear(TimerStateFlag::kUnsubscribeTimerRunning);
ep->HandleUnsubscribeComplete();
}
}
} /* namespace Ble */
} /* namespace chip */