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/*
*
* Copyright (c) 2023 Project CHIP Authors
* All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include <stddef.h>
#include <app/ConcreteCommandPath.h>
#include <lib/core/CHIPError.h>
#include <lib/core/Optional.h>
#include <optional>
namespace chip {
namespace app {
struct CommandPathRegistryEntry
{
ConcreteCommandPath requestPath = ConcreteCommandPath(0, 0, 0);
std::optional<uint16_t> ref;
};
class CommandPathRegistry
{
public:
virtual ~CommandPathRegistry() = default;
virtual std::optional<CommandPathRegistryEntry> Find(const ConcreteCommandPath & requestPath) const = 0;
virtual std::optional<CommandPathRegistryEntry> GetFirstEntry() const = 0;
virtual CHIP_ERROR Add(const ConcreteCommandPath & requestPath, const std::optional<uint16_t> & ref) = 0;
virtual size_t Count() const = 0;
virtual size_t MaxSize() const = 0;
};
/**
* @class BasicCommandPathRegistry
*
* @brief Allows looking up CommandRef using the requested ConcreteCommandPath.
*
* While there are faster implementations, right now batch commands are capped at a low number due to
* message size constraints. All commands need to be contained within a single InvokeRequest. In
* practice this is usually less than 60 commands (but could be much more with TCP transports or
* newer transports).
*/
template <size_t N>
class BasicCommandPathRegistry : public CommandPathRegistry
{
public:
std::optional<CommandPathRegistryEntry> Find(const ConcreteCommandPath & requestPath) const override
{
for (size_t i = 0; i < mCount; i++)
{
if (mTable[i].requestPath == requestPath)
{
return std::make_optional(mTable[i]);
}
}
return std::nullopt;
}
std::optional<CommandPathRegistryEntry> GetFirstEntry() const override
{
if (mCount > 0)
{
return std::make_optional(mTable[0]);
}
return std::nullopt;
}
CHIP_ERROR Add(const ConcreteCommandPath & requestPath, const std::optional<uint16_t> & ref) override
{
if (mCount >= N)
{
return CHIP_ERROR_NO_MEMORY;
}
for (size_t i = 0; i < mCount; i++)
{
if (mTable[i].requestPath == requestPath)
{
return CHIP_ERROR_DUPLICATE_KEY_ID;
}
// No need to check if either has value. This is because if there is more than
// 1 entry in the table expectation is to have all entirely unique ref values
// so duplicate optional would mean we would want to error out.
if (mTable[i].ref == ref)
{
return CHIP_ERROR_DUPLICATE_KEY_ID;
}
}
mTable[mCount] = CommandPathRegistryEntry{ requestPath, ref };
mCount++;
return CHIP_NO_ERROR;
}
virtual size_t Count() const override { return mCount; }
virtual size_t MaxSize() const override { return N; }
private:
size_t mCount = 0;
CommandPathRegistryEntry mTable[N];
};
} // namespace app
} // namespace chip