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/**
* Copyright (c) 2022 Project CHIP Authors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
/**
* Parts of MTRDeviceController that are not part of the framework API. Mostly
* for use from MTRDeviceControllerFactory.
*/
#import <Foundation/Foundation.h>
#import "MTRDeviceConnectionBridge.h" // For MTRInternalDeviceConnectionCallback
#import "MTRDeviceController.h"
#include <lib/core/CHIPError.h>
#include <lib/core/DataModelTypes.h>
#import "MTRBaseDevice.h"
#import "MTRDeviceController.h"
@class MTRDeviceControllerStartupParamsInternal;
@class MTRDeviceControllerFactory;
@class MTRDevice;
namespace chip {
class FabricTable;
namespace Controller {
class DeviceCommissioner;
}
} // namespace chip
NS_ASSUME_NONNULL_BEGIN
@interface MTRDeviceController (InternalMethods)
#pragma mark - MTRDeviceControllerFactory methods
/**
* Start a new controller. Returns whether startup succeeded. If this fails,
* it guarantees that it has called controllerShuttingDown on the
* MTRDeviceControllerFactory.
*
* The return value will always match [controller isRunning] for this
* controller.
*
* Only MTRDeviceControllerFactory should be calling this.
*/
- (BOOL)startup:(MTRDeviceControllerStartupParamsInternal *)startupParams;
/**
* Will return chip::kUndefinedFabricIndex if we do not have a fabric index.
* This property MUST be gotten from the Matter work queue.
*/
@property (readonly) chip::FabricIndex fabricIndex;
/**
* Init a newly created controller.
*
* Only MTRDeviceControllerFactory should be calling this.
*/
- (instancetype)initWithFactory:(MTRDeviceControllerFactory *)factory queue:(dispatch_queue_t)queue;
/**
* Check whether this controller is running on the given fabric, as represented
* by the provided FabricTable and fabric index. The provided fabric table may
* not be the same as the fabric table this controller is using. This method
* MUST be called from the Matter work queue.
*
* Might return failure, in which case we don't know whether it's running on the
* given fabric. Otherwise it will set *isRunning to the right boolean value.
*
* Only MTRDeviceControllerFactory should be calling this.
*/
- (CHIP_ERROR)isRunningOnFabric:(chip::FabricTable *)fabricTable
fabricIndex:(chip::FabricIndex)fabricIndex
isRunning:(BOOL *)isRunning;
/**
* Shut down the underlying C++ controller. Must be called on the Matter work
* queue or after the Matter work queue has been shut down.
*
* Only MTRDeviceControllerFactory should be calling this.
*/
- (void)shutDownCppController;
/**
* Notification that the MTRDeviceControllerFactory has finished shutting down
* this controller and will not be touching it anymore. This is guaranteed to
* be called after initWithFactory succeeds.
*
* Only MTRDeviceControllerFactory should be calling this.
*/
- (void)deinitFromFactory;
/**
* Ensure we have a CASE session to the given node ID and then call the provided
* connection callback. This may be called on any queue (including the Matter
* event queue) and will always call the provided connection callback on the
* Matter queue, asynchronously. Consumers must be prepared to run on the
* Matter queue (an in particular must not use any APIs that will try to do sync
* dispatch to the Matter queue).
*
* If the controller is not running when this function is called, will return NO
* and never invoke the completion. If the controller is not running when the
* async dispatch on the Matter queue would happen, an error will be dispatched
* to the completion handler.
*/
- (BOOL)getSessionForNode:(chip::NodeId)nodeID completion:(MTRInternalDeviceConnectionCallback)completion;
/**
* Get a session for the commissionee device with the given device id. This may
* be called on any queue (including the Matter event queue) and will always
* call the provided connection callback on the Matter queue, asynchronously.
* Consumers must be prepared to run on the Matter queue (an in particular must
* not use any APIs that will try to do sync dispatch to the Matter queue).
*
* If the controller is not running when this function is called, will return NO
* and never invoke the completion. If the controller is not running when the
* async dispatch on the Matter queue would happen, an error will be dispatched
* to the completion handler.
*/
- (BOOL)getSessionForCommissioneeDevice:(chip::NodeId)deviceID completion:(MTRInternalDeviceConnectionCallback)completion;
/**
* Invalidate the CASE session for the given node ID. This is a temporary thing
* just to support MTRBaseDevice's invalidateCASESession. Must not be called on
* the Matter event queue.
*/
- (void)invalidateCASESessionForNode:(chip::NodeId)nodeID;
/**
* Try to asynchronously dispatch the given block on the Matter queue. If the
* controller is not running either at call time or when the block would be
* about to run, the provided error handler will be called with an error. Note
* that this means the error handler might be called on an arbitrary queue, and
* might be called before this function returns or after it returns.
*
* The DeviceCommissioner pointer passed to the callback should only be used
* synchronously during the callback invocation.
*/
- (void)asyncDispatchToMatterQueue:(void (^)(chip::Controller::DeviceCommissioner *))block
errorHandler:(void (^)(NSError *))errorHandler;
/**
* Get an MTRBaseDevice for the given node id. This exists to allow subclasses
* of MTRDeviceController (e.g. MTRDeviceControllerOverXPC) to override what
* sort of MTRBaseDevice they return.
*/
- (MTRBaseDevice *)baseDeviceForNodeID:(NSNumber *)nodeID;
#pragma mark - Device-specific data and SDK access
// DeviceController will act as a central repository for this opaque dictionary that MTRDevice manages
- (MTRDevice *)deviceForNodeID:(NSNumber *)nodeID;
- (void)removeDevice:(MTRDevice *)device;
@end
NS_ASSUME_NONNULL_END