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/*
*
* Copyright (c) 2020 Project CHIP Authors
* All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
/**
* @file ScreenManager.h
*
* Simple screen manager.
*
*/
#pragma once
#include "Display.h"
#include "Screen.h"
#if CONFIG_HAVE_DISPLAY
extern uint16_t ScreenFontHeight;
extern uint16_t ScreenTitleSafeTop;
extern uint16_t ScreenTitleSafeBottom;
extern color_t ScreenNormalColor;
extern color_t ScreenFocusColor;
class Screen;
namespace ScreenManager {
void Init();
void Display();
void ButtonPressed(int id);
void PushScreen(Screen * screen);
void PopScreen();
void FocusBack();
int AddVLED(color_t color);
void SetVLED(int id, bool on);
void ToggleVLED(int id);
} // namespace ScreenManager
#endif // CONFIG_HAVE_DISPLAY