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/*
* Copyright (c) 2021-2024 Project CHIP Authors
* All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <app/AttributeValueEncoder.h>
namespace chip {
namespace app {
namespace {
constexpr uint32_t kEndOfListByteCount = 1;
// 2 bytes: one to end the AttributeDataIB and one to end the AttributeReportIB.
constexpr uint32_t kEndOfAttributeReportIBByteCount = 2;
constexpr TLV::TLVType kAttributeDataIBType = TLV::kTLVType_Structure;
} // anonymous namespace
CHIP_ERROR AttributeValueEncoder::EnsureListStarted()
{
VerifyOrDie(mCurrentEncodingListIndex == kInvalidListIndex);
mEncodingInitialList = (mEncodeState.CurrentEncodingListIndex() == kInvalidListIndex);
if (mEncodingInitialList)
{
// Clear mAllowPartialData flag here since this encode procedure is not atomic.
// The most common error in this function is CHIP_ERROR_NO_MEMORY / CHIP_ERROR_BUFFER_TOO_SMALL, just revert and try
// next time is ok.
mEncodeState.SetAllowPartialData(false);
AttributeReportBuilder builder;
mPath.mListOp = ConcreteDataAttributePath::ListOperation::ReplaceAll;
ReturnErrorOnFailure(builder.PrepareAttribute(mAttributeReportIBsBuilder, mPath, mDataVersion));
auto * attributeDataWriter = mAttributeReportIBsBuilder.GetAttributeReport().GetAttributeData().GetWriter();
TLV::TLVType outerType;
ReturnErrorOnFailure(
attributeDataWriter->StartContainer(TLV::ContextTag(AttributeDataIB::Tag::kData), TLV::kTLVType_Array, outerType));
VerifyOrDie(outerType == kAttributeDataIBType);
// Instead of reserving hardcoded amounts, we could checkpoint the
// writer, encode array end and FinishAttribute, check that this fits,
// measure how much the writer advanced, then restore the checkpoint,
// reserve the measured value, and save it. But that's probably more
// cycles than just reserving this known constant.
ReturnErrorOnFailure(
mAttributeReportIBsBuilder.GetWriter()->ReserveBuffer(kEndOfAttributeReportIBByteCount + kEndOfListByteCount));
mEncodeState.SetCurrentEncodingListIndex(0);
}
else
{
// For all elements in the list, a report with append operation will be generated. This will not be changed during encoding
// of each report since the users cannot access mPath.
mPath.mListOp = ConcreteDataAttributePath::ListOperation::AppendItem;
}
mCurrentEncodingListIndex = 0;
// After encoding the initial list start, the remaining items are atomically encoded into the buffer. Tell report engine to not
// revert partial data.
mEncodeState.SetAllowPartialData(true);
return CHIP_NO_ERROR;
}
void AttributeValueEncoder::EnsureListEnded()
{
if (!mEncodingInitialList)
{
// Nothing to do.
return;
}
// Unreserve the space we reserved just for this. Crash if anything here
// fails, because that would mean that we've corrupted our data, and since
// mEncodeState.mAllowPartialData is true nothing will clean up for us here.
auto * attributeDataWriter = mAttributeReportIBsBuilder.GetAttributeReport().GetAttributeData().GetWriter();
VerifyOrDie(attributeDataWriter->UnreserveBuffer(kEndOfListByteCount + kEndOfAttributeReportIBByteCount) == CHIP_NO_ERROR);
VerifyOrDie(attributeDataWriter->EndContainer(kAttributeDataIBType) == CHIP_NO_ERROR);
AttributeReportBuilder builder;
VerifyOrDie(builder.FinishAttribute(mAttributeReportIBsBuilder) == CHIP_NO_ERROR);
if (!mEncodedAtLeastOneListItem)
{
// If we have not managed to encode any list items, we don't actually
// want to output the single "empty list" IB that will then be followed
// by one-IB-per-item in the next packet. Just have the reporting
// engine roll back our entire attribute and put us in the next packet.
//
// If we succeeded at encoding the whole list (i.e. the list is in fact
// empty and we fit in the packet), mAllowPartialData will be ignored,
// so it's safe to set it to false even if encoding succeeded.
mEncodeState.SetAllowPartialData(false);
}
}
} // namespace app
} // namespace chip