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/*
* Copyright (c) 2020-2021 Project CHIP Authors
* All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
/**
* @file
* This file defines the reliable message context for the CHIP Message
* Layer. The context is one-on-one relationship with a chip session.
*/
#pragma once
#include <stdint.h>
#include <string.h>
#include <messaging/ReliableMessageProtocolConfig.h>
#include <lib/core/CHIPError.h>
#include <lib/core/ReferenceCounted.h>
#include <lib/support/DLLUtil.h>
#include <messaging/ReliableMessageProtocolConfig.h>
#include <system/SystemLayer.h>
#include <transport/raw/MessageHeader.h>
namespace chip {
namespace app {
class TestCommandInteraction;
class TestReadInteraction;
class TestWriteInteraction;
} // namespace app
namespace Messaging {
class ChipMessageInfo;
class ExchangeContext;
enum class MessageFlagValues : uint32_t;
class ReliableMessageMgr;
class ReliableMessageContext
{
public:
ReliableMessageContext();
/**
* Flush the pending Ack for current exchange.
*
*/
CHIP_ERROR FlushAcks();
/**
* Take the pending peer ack message counter from the context. This must
* only be called when HasPiggybackAckPending() is true. After this call,
* IsAckPending() will be false; it's the caller's responsibility to send
* the ack.
*/
uint32_t TakePendingPeerAckMessageCounter()
{
SetAckPending(false);
return mPendingPeerAckMessageCounter;
}
/**
* Check whether we have a mPendingPeerAckMessageCounter. The counter is
* valid once we receive a message which requests an ack. Once
* mPendingPeerAckMessageCounter is valid, it never stops being valid.
*/
bool HasPiggybackAckPending() const;
/**
* Send a SecureChannel::StandaloneAck message.
*
* @note When sent via UDP, the null message is sent *without* requesting an acknowledgment,
* even in the case where the auto-request acknowledgment feature has been enabled on the
* exchange.
*
* @retval #CHIP_ERROR_NO_MEMORY If no available PacketBuffers.
* @retval #CHIP_NO_ERROR If the method succeeded or the error wasn't critical.
* @retval other Another critical error returned by SendMessage().
*/
CHIP_ERROR SendStandaloneAckMessage();
/**
* Determine whether an acknowledgment will be requested whenever a message is sent for the exchange.
*
* @return Returns 'true' an acknowledgment will be requested whenever a message is sent, else 'false'.
*/
bool AutoRequestAck() const;
/**
* Set whether an acknowledgment should be requested whenever a message is sent.
*
* @param[in] autoReqAck A Boolean indicating whether or not an
* acknowledgment should be requested whenever a
* message is sent.
*/
void SetAutoRequestAck(bool autoReqAck);
/**
* Determine whether there is already an acknowledgment pending to be sent to the peer on this exchange.
*
* @return Returns 'true' if there is already an acknowledgment pending on this exchange, else 'false'.
*/
bool IsAckPending() const;
/// Determine whether the reliable message context is waiting for an ack.
bool IsWaitingForAck() const;
/// Set whether the reliable message context is waiting for an ack.
void SetWaitingForAck(bool waitingForAck);
/// Set if this exchange is requesting Sleepy End Device active mode
void SetRequestingActiveMode(bool activeMode);
/// Determine whether this exchange is a EphemeralExchange for replying a StandaloneAck
bool IsEphemeralExchange() const;
/**
* Get the reliable message manager that corresponds to this reliable
* message context.
*/
ReliableMessageMgr * GetReliableMessageMgr();
protected:
bool WaitingForResponseOrAck() const;
void SetWaitingForResponseOrAck(bool waitingForResponseOrAck);
enum class Flags : uint16_t
{
/// When set, signifies that this context is the initiator of the exchange.
kFlagInitiator = (1u << 0),
/// When set, signifies that a response is expected for a message that is being sent.
kFlagResponseExpected = (1u << 1),
/// When set, automatically request an acknowledgment whenever a message is sent via UDP.
kFlagAutoRequestAck = (1u << 2),
/// When set, signifies the reliable message context is waiting for an
/// ack: a message that needs an ack has been sent, no ack has been
/// received, and we have not yet run out of MRP retries.
kFlagWaitingForAck = (1u << 3),
/// When set, signifies that there is an acknowledgment pending to be sent back.
kFlagAckPending = (1u << 4),
/// When set, signifies that mPendingPeerAckMessageCounter is valid.
/// The counter is valid once we receive a message which requests an ack.
/// Once mPendingPeerAckMessageCounter is valid, it never stops being valid.
kFlagAckMessageCounterIsValid = (1u << 5),
/// When set, signifies that this exchange is waiting for a call to SendMessage.
kFlagWillSendMessage = (1u << 6),
/// When set, we have had Close() or Abort() called on us already.
kFlagClosed = (1u << 7),
/// When set, signifies that the exchange created sorely for replying a StandaloneAck
kFlagEphemeralExchange = (1u << 8),
/// When set, ignore session being released, because we are releasing it ourselves.
kFlagIgnoreSessionRelease = (1u << 9),
// This flag is used to determine if the peer (receiver) should be considered active or not.
// When set, sender knows it has received at least one application-level message
// from the peer and can assume the peer (receiver) is active.
// If the flag is not set, we don't know if the peer (receiver) is active or not.
kFlagReceivedAtLeastOneMessage = (1u << 10),
/// When set:
///
/// (1) We sent a message that expected a response (hence
/// IsResponseExpected() is true).
/// (2) We have received neither a response nor an ack for that message.
kFlagWaitingForResponseOrAck = (1u << 11),
};
BitFlags<Flags> mFlags; // Internal state flags
private:
void HandleRcvdAck(uint32_t ackMessageCounter);
CHIP_ERROR HandleNeedsAck(uint32_t messageCounter, BitFlags<MessageFlagValues> messageFlags);
CHIP_ERROR HandleNeedsAckInner(uint32_t messageCounter, BitFlags<MessageFlagValues> messageFlags);
ExchangeContext * GetExchangeContext();
/**
* Set if an acknowledgment needs to be sent back to the peer on this exchange.
*
* @param[in] inAckPending A Boolean indicating whether (true) or not
* (false) an acknowledgment should be sent back
* in response to a received message.
*/
void SetAckPending(bool inAckPending);
// Set our pending peer ack message counter and any other state needed to ensure that we
// will send that ack at some point.
void SetPendingPeerAckMessageCounter(uint32_t aPeerAckMessageCounter);
friend class ReliableMessageMgr;
friend class ExchangeContext;
friend class ExchangeMessageDispatch;
friend class ::chip::app::TestCommandInteraction;
friend class ::chip::app::TestReadInteraction;
friend class ::chip::app::TestWriteInteraction;
System::Clock::Timestamp mNextAckTime; // Next time for triggering Solo Ack
uint32_t mPendingPeerAckMessageCounter;
};
inline bool ReliableMessageContext::AutoRequestAck() const
{
return mFlags.Has(Flags::kFlagAutoRequestAck);
}
inline bool ReliableMessageContext::IsAckPending() const
{
return mFlags.Has(Flags::kFlagAckPending);
}
inline bool ReliableMessageContext::IsWaitingForAck() const
{
return mFlags.Has(Flags::kFlagWaitingForAck);
}
inline bool ReliableMessageContext::HasPiggybackAckPending() const
{
return mFlags.Has(Flags::kFlagAckMessageCounterIsValid);
}
inline void ReliableMessageContext::SetAutoRequestAck(bool autoReqAck)
{
mFlags.Set(Flags::kFlagAutoRequestAck, autoReqAck);
}
inline void ReliableMessageContext::SetAckPending(bool inAckPending)
{
mFlags.Set(Flags::kFlagAckPending, inAckPending);
}
inline bool ReliableMessageContext::IsEphemeralExchange() const
{
return mFlags.Has(Flags::kFlagEphemeralExchange);
}
inline bool ReliableMessageContext::WaitingForResponseOrAck() const
{
return mFlags.Has(Flags::kFlagWaitingForResponseOrAck);
}
inline void ReliableMessageContext::SetWaitingForResponseOrAck(bool waitingForResponseOrAck)
{
mFlags.Set(Flags::kFlagWaitingForResponseOrAck, waitingForResponseOrAck);
}
} // namespace Messaging
} // namespace chip