| #region Copyright notice and license | |
| // Protocol Buffers - Google's data interchange format | |
| // Copyright 2008 Google Inc. All rights reserved. | |
| // http://github.com/jskeet/dotnet-protobufs/ | |
| // Original C++/Java/Python code: | |
| // http://code.google.com/p/protobuf/ | |
| // | |
| // Redistribution and use in source and binary forms, with or without | |
| // modification, are permitted provided that the following conditions are | |
| // met: | |
| // | |
| // * Redistributions of source code must retain the above copyright | |
| // notice, this list of conditions and the following disclaimer. | |
| // * Redistributions in binary form must reproduce the above | |
| // copyright notice, this list of conditions and the following disclaimer | |
| // in the documentation and/or other materials provided with the | |
| // distribution. | |
| // * Neither the name of Google Inc. nor the names of its | |
| // contributors may be used to endorse or promote products derived from | |
| // this software without specific prior written permission. | |
| // | |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS | |
| // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT | |
| // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR | |
| // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT | |
| // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, | |
| // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT | |
| // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, | |
| // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY | |
| // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | |
| // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | |
| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
| #endregion | |
| using System; | |
| using System.Collections; | |
| using System.Collections.Generic; | |
| using System.IO; | |
| using System.Text; | |
| namespace Google.ProtocolBuffers | |
| { | |
| /// <summary> | |
| /// Immutable array of bytes. | |
| /// TODO(jonskeet): Implement the common collection interfaces? | |
| /// </summary> | |
| public sealed class ByteString : IEnumerable<byte>, IEquatable<ByteString> | |
| { | |
| private static readonly ByteString empty = new ByteString(new byte[0]); | |
| private readonly byte[] bytes; | |
| /// <summary> | |
| /// Unsafe operations that can cause IO Failure and/or other catestrophic side-effects. | |
| /// </summary> | |
| public static class Unsafe | |
| { | |
| /// <summary> | |
| /// Constructs a new ByteString from the given byte array. The array is | |
| /// *not* copied, and must not be modified after this constructor is called. | |
| /// </summary> | |
| public static ByteString FromBytes(byte[] bytes) | |
| { | |
| return new ByteString(bytes); | |
| } | |
| /// <summary> | |
| /// Provides direct, unrestricted access to the bytes contained in this instance. | |
| /// You must not modify or resize the byte array returned by this method. | |
| /// </summary> | |
| public static byte[] GetBuffer(ByteString bytes) | |
| { | |
| return bytes.bytes; | |
| } | |
| } | |
| /// <summary> | |
| /// Internal use only. Ensure that the provided array is not mutated and belongs to this instance. | |
| /// </summary> | |
| internal static ByteString AttachBytes(byte[] bytes) | |
| { | |
| return new ByteString(bytes); | |
| } | |
| /// <summary> | |
| /// Constructs a new ByteString from the given byte array. The array is | |
| /// *not* copied, and must not be modified after this constructor is called. | |
| /// </summary> | |
| private ByteString(byte[] bytes) | |
| { | |
| this.bytes = bytes; | |
| } | |
| /// <summary> | |
| /// Returns an empty ByteString. | |
| /// </summary> | |
| public static ByteString Empty | |
| { | |
| get { return empty; } | |
| } | |
| /// <summary> | |
| /// Returns the length of this ByteString in bytes. | |
| /// </summary> | |
| public int Length | |
| { | |
| get { return bytes.Length; } | |
| } | |
| public bool IsEmpty | |
| { | |
| get { return Length == 0; } | |
| } | |
| public byte[] ToByteArray() | |
| { | |
| return (byte[]) bytes.Clone(); | |
| } | |
| public string ToBase64() | |
| { | |
| return Convert.ToBase64String(bytes); | |
| } | |
| /// <summary> | |
| /// Constructs a ByteString from the Base64 Encoded String. | |
| /// </summary> | |
| public static ByteString FromBase64(string bytes) | |
| { | |
| // By handling the empty string explicitly, we not only optimize but we fix a | |
| // problem on CF 2.0. See issue 61 for details. | |
| return bytes == "" ? Empty : new ByteString(Convert.FromBase64String(bytes)); | |
| } | |
| /// <summary> | |
| /// Constructs a ByteString from the given array. The contents | |
| /// are copied, so further modifications to the array will not | |
| /// be reflected in the returned ByteString. | |
| /// </summary> | |
| public static ByteString CopyFrom(byte[] bytes) | |
| { | |
| return new ByteString((byte[]) bytes.Clone()); | |
| } | |
| /// <summary> | |
| /// Constructs a ByteString from a portion of a byte array. | |
| /// </summary> | |
| public static ByteString CopyFrom(byte[] bytes, int offset, int count) | |
| { | |
| byte[] portion = new byte[count]; | |
| ByteArray.Copy(bytes, offset, portion, 0, count); | |
| return new ByteString(portion); | |
| } | |
| /// <summary> | |
| /// Creates a new ByteString by encoding the specified text with | |
| /// the given encoding. | |
| /// </summary> | |
| public static ByteString CopyFrom(string text, Encoding encoding) | |
| { | |
| return new ByteString(encoding.GetBytes(text)); | |
| } | |
| /// <summary> | |
| /// Creates a new ByteString by encoding the specified text in UTF-8. | |
| /// </summary> | |
| public static ByteString CopyFromUtf8(string text) | |
| { | |
| return CopyFrom(text, Encoding.UTF8); | |
| } | |
| /// <summary> | |
| /// Retuns the byte at the given index. | |
| /// </summary> | |
| public byte this[int index] | |
| { | |
| get { return bytes[index]; } | |
| } | |
| public string ToString(Encoding encoding) | |
| { | |
| return encoding.GetString(bytes, 0, bytes.Length); | |
| } | |
| public string ToStringUtf8() | |
| { | |
| return ToString(Encoding.UTF8); | |
| } | |
| public IEnumerator<byte> GetEnumerator() | |
| { | |
| return ((IEnumerable<byte>) bytes).GetEnumerator(); | |
| } | |
| IEnumerator IEnumerable.GetEnumerator() | |
| { | |
| return GetEnumerator(); | |
| } | |
| /// <summary> | |
| /// Creates a CodedInputStream from this ByteString's data. | |
| /// </summary> | |
| public CodedInputStream CreateCodedInput() | |
| { | |
| // We trust CodedInputStream not to reveal the provided byte array or modify it | |
| return CodedInputStream.CreateInstance(bytes); | |
| } | |
| // TODO(jonskeet): CopyTo if it turns out to be required | |
| public override bool Equals(object obj) | |
| { | |
| ByteString other = obj as ByteString; | |
| if (obj == null) | |
| { | |
| return false; | |
| } | |
| return Equals(other); | |
| } | |
| public override int GetHashCode() | |
| { | |
| int ret = 23; | |
| foreach (byte b in bytes) | |
| { | |
| ret = (ret << 8) | b; | |
| } | |
| return ret; | |
| } | |
| public bool Equals(ByteString other) | |
| { | |
| if (other.bytes.Length != bytes.Length) | |
| { | |
| return false; | |
| } | |
| for (int i = 0; i < bytes.Length; i++) | |
| { | |
| if (other.bytes[i] != bytes[i]) | |
| { | |
| return false; | |
| } | |
| } | |
| return true; | |
| } | |
| /// <summary> | |
| /// Builder for ByteStrings which allows them to be created without extra | |
| /// copying being involved. This has to be a nested type in order to have access | |
| /// to the private ByteString constructor. | |
| /// </summary> | |
| internal sealed class CodedBuilder | |
| { | |
| private readonly CodedOutputStream output; | |
| private readonly byte[] buffer; | |
| internal CodedBuilder(int size) | |
| { | |
| buffer = new byte[size]; | |
| output = CodedOutputStream.CreateInstance(buffer); | |
| } | |
| internal ByteString Build() | |
| { | |
| output.CheckNoSpaceLeft(); | |
| // We can be confident that the CodedOutputStream will not modify the | |
| // underlying bytes anymore because it already wrote all of them. So, | |
| // no need to make a copy. | |
| return new ByteString(buffer); | |
| } | |
| internal CodedOutputStream CodedOutput | |
| { | |
| get { return output; } | |
| } | |
| } | |
| /// <summary> | |
| /// Used internally by CodedOutputStream to avoid creating a copy for the write | |
| /// </summary> | |
| internal void WriteRawBytesTo(CodedOutputStream outputStream) | |
| { | |
| outputStream.WriteRawBytes(bytes, 0, bytes.Length); | |
| } | |
| /// <summary> | |
| /// Copies the entire byte array to the destination array provided at the offset specified. | |
| /// </summary> | |
| public void CopyTo(byte[] array, int position) | |
| { | |
| ByteArray.Copy(bytes, 0, array, position, bytes.Length); | |
| } | |
| /// <summary> | |
| /// Writes the entire byte array to the provided stream | |
| /// </summary> | |
| public void WriteTo(Stream outputStream) | |
| { | |
| outputStream.Write(bytes, 0, bytes.Length); | |
| } | |
| } | |
| } |