| #region Copyright notice and license | |
| // Protocol Buffers - Google's data interchange format | |
| // Copyright 2008 Google Inc. All rights reserved. | |
| // http://github.com/jskeet/dotnet-protobufs/ | |
| // Original C++/Java/Python code: | |
| // http://code.google.com/p/protobuf/ | |
| // | |
| // Redistribution and use in source and binary forms, with or without | |
| // modification, are permitted provided that the following conditions are | |
| // met: | |
| // | |
| // * Redistributions of source code must retain the above copyright | |
| // notice, this list of conditions and the following disclaimer. | |
| // * Redistributions in binary form must reproduce the above | |
| // copyright notice, this list of conditions and the following disclaimer | |
| // in the documentation and/or other materials provided with the | |
| // distribution. | |
| // * Neither the name of Google Inc. nor the names of its | |
| // contributors may be used to endorse or promote products derived from | |
| // this software without specific prior written permission. | |
| // | |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS | |
| // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT | |
| // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR | |
| // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT | |
| // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, | |
| // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT | |
| // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, | |
| // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY | |
| // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | |
| // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | |
| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
| #endregion | |
| using System.IO; | |
| namespace Google.ProtocolBuffers | |
| { | |
| /// <summary> | |
| /// Non-generic interface used for all parts of the API which don't require | |
| /// any type knowledge. | |
| /// </summary> | |
| public partial interface IMessageLite | |
| { | |
| /// <summary> | |
| /// Returns true iff all required fields in the message and all embedded | |
| /// messages are set. | |
| /// </summary> | |
| bool IsInitialized { get; } | |
| /// <summary> | |
| /// Serializes the message and writes it to the given output stream. | |
| /// This does not flush or close the stream. | |
| /// </summary> | |
| /// <remarks> | |
| /// Protocol Buffers are not self-delimiting. Therefore, if you write | |
| /// any more data to the stream after the message, you must somehow ensure | |
| /// that the parser on the receiving end does not interpret this as being | |
| /// part of the protocol message. One way of doing this is by writing the size | |
| /// of the message before the data, then making sure you limit the input to | |
| /// that size when receiving the data. Alternatively, use WriteDelimitedTo(Stream). | |
| /// </remarks> | |
| void WriteTo(ICodedOutputStream output); | |
| /// <summary> | |
| /// Like WriteTo(Stream) but writes the size of the message as a varint before | |
| /// writing the data. This allows more data to be written to the stream after the | |
| /// message without the need to delimit the message data yourself. Use | |
| /// IBuilder.MergeDelimitedFrom(Stream) or the static method | |
| /// YourMessageType.ParseDelimitedFrom(Stream) to parse messages written by this method. | |
| /// </summary> | |
| /// <param name="output"></param> | |
| void WriteDelimitedTo(Stream output); | |
| /// <summary> | |
| /// Returns the number of bytes required to encode this message. | |
| /// The result is only computed on the first call and memoized after that. | |
| /// </summary> | |
| int SerializedSize { get; } | |
| #region Comparison and hashing | |
| /// <summary> | |
| /// Compares the specified object with this message for equality. | |
| /// Returns true iff the given object is a message of the same type | |
| /// (as defined by DescriptorForType) and has identical values | |
| /// for all its fields. | |
| /// </summary> | |
| bool Equals(object other); | |
| /// <summary> | |
| /// Returns the hash code value for this message. | |
| /// TODO(jonskeet): Specify the hash algorithm, but better than the Java one! | |
| /// </summary> | |
| int GetHashCode(); | |
| #endregion | |
| #region Convenience methods | |
| /// <summary> | |
| /// Converts the message to a string in protocol buffer text format. | |
| /// This is just a trivial wrapper around TextFormat.PrintToString. | |
| /// </summary> | |
| string ToString(); | |
| /// <summary> | |
| /// Converts the message to a string. | |
| /// </summary> | |
| void PrintTo(TextWriter writer); | |
| /// <summary> | |
| /// Serializes the message to a ByteString. This is a trivial wrapper | |
| /// around WriteTo(ICodedOutputStream). | |
| /// </summary> | |
| ByteString ToByteString(); | |
| /// <summary> | |
| /// Serializes the message to a byte array. This is a trivial wrapper | |
| /// around WriteTo(ICodedOutputStream). | |
| /// </summary> | |
| byte[] ToByteArray(); | |
| /// <summary> | |
| /// Serializes the message and writes it to the given stream. | |
| /// This is just a wrapper around WriteTo(ICodedOutputStream). This | |
| /// does not flush or close the stream. | |
| /// </summary> | |
| /// <param name="output"></param> | |
| void WriteTo(Stream output); | |
| #endregion | |
| /// <summary> | |
| /// Creates a builder for the type, but in a weakly typed manner. This | |
| /// is typically implemented by strongly typed messages by just returning | |
| /// the result of CreateBuilderForType. | |
| /// </summary> | |
| IBuilderLite WeakCreateBuilderForType(); | |
| /// <summary> | |
| /// Creates a builder with the same contents as this message. This | |
| /// is typically implemented by strongly typed messages by just returning | |
| /// the result of ToBuilder. | |
| /// </summary> | |
| IBuilderLite WeakToBuilder(); | |
| IMessageLite WeakDefaultInstanceForType { get; } | |
| } | |
| public interface IMessageLite<TMessage> : IMessageLite | |
| { | |
| /// <summary> | |
| /// Returns an instance of this message type with all fields set to | |
| /// their default values. This may or may not be a singleton. This differs | |
| /// from the DefaultInstance property of each generated message class in that this | |
| /// method is an abstract method of IMessage whereas DefaultInstance is | |
| /// a static property of a specific class. They return the same thing. | |
| /// </summary> | |
| TMessage DefaultInstanceForType { get; } | |
| } | |
| /// <summary> | |
| /// Type-safe interface for all generated messages to implement. | |
| /// </summary> | |
| public interface IMessageLite<TMessage, TBuilder> : IMessageLite<TMessage> | |
| where TMessage : IMessageLite<TMessage, TBuilder> | |
| where TBuilder : IBuilderLite<TMessage, TBuilder> | |
| { | |
| #region Builders | |
| /// <summary> | |
| /// Constructs a new builder for a message of the same type as this message. | |
| /// </summary> | |
| TBuilder CreateBuilderForType(); | |
| /// <summary> | |
| /// Creates a builder with the same contents as this current instance. | |
| /// This is typically implemented by strongly typed messages by just | |
| /// returning the result of ToBuilder(). | |
| /// </summary> | |
| TBuilder ToBuilder(); | |
| #endregion | |
| } | |
| } |