| #region Copyright notice and license |
| // Protocol Buffers - Google's data interchange format |
| // Copyright 2008 Google Inc. All rights reserved. |
| // https://developers.google.com/protocol-buffers/ |
| // |
| // Redistribution and use in source and binary forms, with or without |
| // modification, are permitted provided that the following conditions are |
| // met: |
| // |
| // * Redistributions of source code must retain the above copyright |
| // notice, this list of conditions and the following disclaimer. |
| // * Redistributions in binary form must reproduce the above |
| // copyright notice, this list of conditions and the following disclaimer |
| // in the documentation and/or other materials provided with the |
| // distribution. |
| // * Neither the name of Google Inc. nor the names of its |
| // contributors may be used to endorse or promote products derived from |
| // this software without specific prior written permission. |
| // |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
| // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
| // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| #endregion |
| |
| using System; |
| using System.Collections; |
| using System.Collections.Generic; |
| using System.IO; |
| using System.Runtime.InteropServices; |
| using System.Security; |
| using System.Text; |
| using System.Threading; |
| using System.Threading.Tasks; |
| |
| namespace Google.Protobuf |
| { |
| /// <summary> |
| /// Immutable array of bytes. |
| /// </summary> |
| [SecuritySafeCritical] |
| public sealed class ByteString : IEnumerable<byte>, IEquatable<ByteString> |
| { |
| private static readonly ByteString empty = new ByteString(new byte[0]); |
| |
| private readonly ReadOnlyMemory<byte> bytes; |
| |
| /// <summary> |
| /// Internal use only. Ensure that the provided memory is not mutated and belongs to this instance. |
| /// </summary> |
| internal static ByteString AttachBytes(ReadOnlyMemory<byte> bytes) |
| { |
| return new ByteString(bytes); |
| } |
| |
| /// <summary> |
| /// Internal use only. Ensure that the provided memory is not mutated and belongs to this instance. |
| /// This method encapsulates converting array to memory. Reduces need for SecuritySafeCritical |
| /// in .NET Framework. |
| /// </summary> |
| internal static ByteString AttachBytes(byte[] bytes) |
| { |
| return AttachBytes(bytes.AsMemory()); |
| } |
| |
| /// <summary> |
| /// Constructs a new ByteString from the given memory. The memory is |
| /// *not* copied, and must not be modified after this constructor is called. |
| /// </summary> |
| private ByteString(ReadOnlyMemory<byte> bytes) |
| { |
| this.bytes = bytes; |
| } |
| |
| /// <summary> |
| /// Returns an empty ByteString. |
| /// </summary> |
| public static ByteString Empty |
| { |
| get { return empty; } |
| } |
| |
| /// <summary> |
| /// Returns the length of this ByteString in bytes. |
| /// </summary> |
| public int Length |
| { |
| get { return bytes.Length; } |
| } |
| |
| /// <summary> |
| /// Returns <c>true</c> if this byte string is empty, <c>false</c> otherwise. |
| /// </summary> |
| public bool IsEmpty |
| { |
| get { return Length == 0; } |
| } |
| |
| /// <summary> |
| /// Provides read-only access to the data of this <see cref="ByteString"/>. |
| /// No data is copied so this is the most efficient way of accessing. |
| /// </summary> |
| public ReadOnlySpan<byte> Span |
| { |
| get { return bytes.Span; } |
| } |
| |
| /// <summary> |
| /// Provides read-only access to the data of this <see cref="ByteString"/>. |
| /// No data is copied so this is the most efficient way of accessing. |
| /// </summary> |
| public ReadOnlyMemory<byte> Memory |
| { |
| get { return bytes; } |
| } |
| |
| /// <summary> |
| /// Converts this <see cref="ByteString"/> into a byte array. |
| /// </summary> |
| /// <remarks>The data is copied - changes to the returned array will not be reflected in this <c>ByteString</c>.</remarks> |
| /// <returns>A byte array with the same data as this <c>ByteString</c>.</returns> |
| public byte[] ToByteArray() |
| { |
| return bytes.ToArray(); |
| } |
| |
| /// <summary> |
| /// Converts this <see cref="ByteString"/> into a standard base64 representation. |
| /// </summary> |
| /// <returns>A base64 representation of this <c>ByteString</c>.</returns> |
| public string ToBase64() |
| { |
| if (MemoryMarshal.TryGetArray(bytes, out ArraySegment<byte> segment)) |
| { |
| // Fast path. ByteString was created with an array, so pass the underlying array. |
| return Convert.ToBase64String(segment.Array, segment.Offset, segment.Count); |
| } |
| else |
| { |
| // Slow path. BytesString is not an array. Convert memory and pass result to ToBase64String. |
| return Convert.ToBase64String(bytes.ToArray()); |
| } |
| } |
| |
| /// <summary> |
| /// Constructs a <see cref="ByteString" /> from the Base64 Encoded String. |
| /// </summary> |
| public static ByteString FromBase64(string bytes) |
| { |
| // By handling the empty string explicitly, we not only optimize but we fix a |
| // problem on CF 2.0. See issue 61 for details. |
| return bytes == "" ? Empty : new ByteString(Convert.FromBase64String(bytes)); |
| } |
| |
| /// <summary> |
| /// Constructs a <see cref="ByteString"/> from data in the given stream, synchronously. |
| /// </summary> |
| /// <remarks>If successful, <paramref name="stream"/> will be read completely, from the position |
| /// at the start of the call.</remarks> |
| /// <param name="stream">The stream to copy into a ByteString.</param> |
| /// <returns>A ByteString with content read from the given stream.</returns> |
| public static ByteString FromStream(Stream stream) |
| { |
| ProtoPreconditions.CheckNotNull(stream, nameof(stream)); |
| int capacity = stream.CanSeek ? checked((int) (stream.Length - stream.Position)) : 0; |
| var memoryStream = new MemoryStream(capacity); |
| stream.CopyTo(memoryStream); |
| #if NETSTANDARD1_1 || NETSTANDARD2_0 |
| byte[] bytes = memoryStream.ToArray(); |
| #else |
| // Avoid an extra copy if we can. |
| byte[] bytes = memoryStream.Length == memoryStream.Capacity ? memoryStream.GetBuffer() : memoryStream.ToArray(); |
| #endif |
| return AttachBytes(bytes); |
| } |
| |
| /// <summary> |
| /// Constructs a <see cref="ByteString"/> from data in the given stream, asynchronously. |
| /// </summary> |
| /// <remarks>If successful, <paramref name="stream"/> will be read completely, from the position |
| /// at the start of the call.</remarks> |
| /// <param name="stream">The stream to copy into a ByteString.</param> |
| /// <param name="cancellationToken">The cancellation token to use when reading from the stream, if any.</param> |
| /// <returns>A ByteString with content read from the given stream.</returns> |
| public static Task<ByteString> FromStreamAsync(Stream stream, CancellationToken cancellationToken = default) |
| { |
| ProtoPreconditions.CheckNotNull(stream, nameof(stream)); |
| return ByteStringAsync.FromStreamAsyncCore(stream, cancellationToken); |
| } |
| |
| /// <summary> |
| /// Constructs a <see cref="ByteString" /> from the given array. The contents |
| /// are copied, so further modifications to the array will not |
| /// be reflected in the returned ByteString. |
| /// This method can also be invoked in <c>ByteString.CopyFrom(0xaa, 0xbb, ...)</c> form |
| /// which is primarily useful for testing. |
| /// </summary> |
| public static ByteString CopyFrom(params byte[] bytes) |
| { |
| return new ByteString((byte[]) bytes.Clone()); |
| } |
| |
| /// <summary> |
| /// Constructs a <see cref="ByteString" /> from a portion of a byte array. |
| /// </summary> |
| public static ByteString CopyFrom(byte[] bytes, int offset, int count) |
| { |
| byte[] portion = new byte[count]; |
| ByteArray.Copy(bytes, offset, portion, 0, count); |
| return new ByteString(portion); |
| } |
| |
| /// <summary> |
| /// Constructs a <see cref="ByteString" /> from a read only span. The contents |
| /// are copied, so further modifications to the span will not |
| /// be reflected in the returned <see cref="ByteString" />. |
| /// </summary> |
| public static ByteString CopyFrom(ReadOnlySpan<byte> bytes) |
| { |
| return new ByteString(bytes.ToArray()); |
| } |
| |
| /// <summary> |
| /// Creates a new <see cref="ByteString" /> by encoding the specified text with |
| /// the given encoding. |
| /// </summary> |
| public static ByteString CopyFrom(string text, Encoding encoding) |
| { |
| return new ByteString(encoding.GetBytes(text)); |
| } |
| |
| /// <summary> |
| /// Creates a new <see cref="ByteString" /> by encoding the specified text in UTF-8. |
| /// </summary> |
| public static ByteString CopyFromUtf8(string text) |
| { |
| return CopyFrom(text, Encoding.UTF8); |
| } |
| |
| /// <summary> |
| /// Returns the byte at the given index. |
| /// </summary> |
| public byte this[int index] |
| { |
| get { return bytes.Span[index]; } |
| } |
| |
| /// <summary> |
| /// Converts this <see cref="ByteString"/> into a string by applying the given encoding. |
| /// </summary> |
| /// <remarks> |
| /// This method should only be used to convert binary data which was the result of encoding |
| /// text with the given encoding. |
| /// </remarks> |
| /// <param name="encoding">The encoding to use to decode the binary data into text.</param> |
| /// <returns>The result of decoding the binary data with the given decoding.</returns> |
| public string ToString(Encoding encoding) |
| { |
| if (MemoryMarshal.TryGetArray(bytes, out ArraySegment<byte> segment)) |
| { |
| // Fast path. ByteString was created with an array. |
| return encoding.GetString(segment.Array, segment.Offset, segment.Count); |
| } |
| else |
| { |
| // Slow path. BytesString is not an array. Convert memory and pass result to GetString. |
| // TODO: Consider using GetString overload that takes a pointer. |
| byte[] array = bytes.ToArray(); |
| return encoding.GetString(array, 0, array.Length); |
| } |
| } |
| |
| /// <summary> |
| /// Converts this <see cref="ByteString"/> into a string by applying the UTF-8 encoding. |
| /// </summary> |
| /// <remarks> |
| /// This method should only be used to convert binary data which was the result of encoding |
| /// text with UTF-8. |
| /// </remarks> |
| /// <returns>The result of decoding the binary data with the given decoding.</returns> |
| public string ToStringUtf8() |
| { |
| return ToString(Encoding.UTF8); |
| } |
| |
| /// <summary> |
| /// Returns an iterator over the bytes in this <see cref="ByteString"/>. |
| /// </summary> |
| /// <returns>An iterator over the bytes in this object.</returns> |
| [SecuritySafeCritical] |
| public IEnumerator<byte> GetEnumerator() |
| { |
| return MemoryMarshal.ToEnumerable(bytes).GetEnumerator(); |
| } |
| |
| /// <summary> |
| /// Returns an iterator over the bytes in this <see cref="ByteString"/>. |
| /// </summary> |
| /// <returns>An iterator over the bytes in this object.</returns> |
| IEnumerator IEnumerable.GetEnumerator() |
| { |
| return GetEnumerator(); |
| } |
| |
| /// <summary> |
| /// Creates a CodedInputStream from this ByteString's data. |
| /// </summary> |
| public CodedInputStream CreateCodedInput() |
| { |
| // We trust CodedInputStream not to reveal the provided byte array or modify it |
| if (MemoryMarshal.TryGetArray(bytes, out ArraySegment<byte> segment) && segment.Count == bytes.Length) |
| { |
| // Fast path. ByteString was created with a complete array. |
| return new CodedInputStream(segment.Array, segment.Offset, segment.Count); |
| } |
| else |
| { |
| // Slow path. BytesString is not an array, or is a slice of an array. |
| // Convert memory and pass result to WriteRawBytes. |
| return new CodedInputStream(bytes.ToArray()); |
| } |
| } |
| |
| /// <summary> |
| /// Compares two byte strings for equality. |
| /// </summary> |
| /// <param name="lhs">The first byte string to compare.</param> |
| /// <param name="rhs">The second byte string to compare.</param> |
| /// <returns><c>true</c> if the byte strings are equal; false otherwise.</returns> |
| public static bool operator ==(ByteString lhs, ByteString rhs) |
| { |
| if (ReferenceEquals(lhs, rhs)) |
| { |
| return true; |
| } |
| if (lhs is null || rhs is null) |
| { |
| return false; |
| } |
| |
| return lhs.bytes.Span.SequenceEqual(rhs.bytes.Span); |
| } |
| |
| /// <summary> |
| /// Compares two byte strings for inequality. |
| /// </summary> |
| /// <param name="lhs">The first byte string to compare.</param> |
| /// <param name="rhs">The second byte string to compare.</param> |
| /// <returns><c>false</c> if the byte strings are equal; true otherwise.</returns> |
| public static bool operator !=(ByteString lhs, ByteString rhs) |
| { |
| return !(lhs == rhs); |
| } |
| |
| /// <summary> |
| /// Compares this byte string with another object. |
| /// </summary> |
| /// <param name="obj">The object to compare this with.</param> |
| /// <returns><c>true</c> if <paramref name="obj"/> refers to an equal <see cref="ByteString"/>; <c>false</c> otherwise.</returns> |
| [SecuritySafeCritical] |
| public override bool Equals(object obj) |
| { |
| return this == (obj as ByteString); |
| } |
| |
| /// <summary> |
| /// Returns a hash code for this object. Two equal byte strings |
| /// will return the same hash code. |
| /// </summary> |
| /// <returns>A hash code for this object.</returns> |
| [SecuritySafeCritical] |
| public override int GetHashCode() |
| { |
| ReadOnlySpan<byte> b = bytes.Span; |
| |
| int ret = 23; |
| for (int i = 0; i < b.Length; i++) |
| { |
| ret = (ret * 31) + b[i]; |
| } |
| return ret; |
| } |
| |
| /// <summary> |
| /// Compares this byte string with another. |
| /// </summary> |
| /// <param name="other">The <see cref="ByteString"/> to compare this with.</param> |
| /// <returns><c>true</c> if <paramref name="other"/> refers to an equal byte string; <c>false</c> otherwise.</returns> |
| public bool Equals(ByteString other) |
| { |
| return this == other; |
| } |
| |
| /// <summary> |
| /// Copies the entire byte array to the destination array provided at the offset specified. |
| /// </summary> |
| public void CopyTo(byte[] array, int position) |
| { |
| bytes.CopyTo(array.AsMemory(position)); |
| } |
| |
| /// <summary> |
| /// Writes the entire byte array to the provided stream |
| /// </summary> |
| public void WriteTo(Stream outputStream) |
| { |
| if (MemoryMarshal.TryGetArray(bytes, out ArraySegment<byte> segment)) |
| { |
| // Fast path. ByteString was created with an array, so pass the underlying array. |
| outputStream.Write(segment.Array, segment.Offset, segment.Count); |
| } |
| else |
| { |
| // Slow path. BytesString is not an array. Convert memory and pass result to WriteRawBytes. |
| var array = bytes.ToArray(); |
| outputStream.Write(array, 0, array.Length); |
| } |
| } |
| } |
| } |