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#region Copyright notice and license
// Protocol Buffers - Google's data interchange format
// Copyright 2015 Google Inc. All rights reserved.
// https://developers.google.com/protocol-buffers/
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#endregion
using System;
using System.Collections.Generic;
namespace Google.Protobuf
{
/// <summary>
/// Factory methods for <see cref="FieldCodec{T}"/>.
/// </summary>
public static class FieldCodec
{
// TODO: Avoid the "dual hit" of lambda expressions: create open delegates instead. (At least test...)
public static FieldCodec<string> ForString(uint tag)
{
return new FieldCodec<string>(input => input.ReadString(), (output, value) => output.WriteString(value), CodedOutputStream.ComputeStringSize, tag);
}
public static FieldCodec<ByteString> ForBytes(uint tag)
{
return new FieldCodec<ByteString>(input => input.ReadBytes(), (output, value) => output.WriteBytes(value), CodedOutputStream.ComputeBytesSize, tag);
}
public static FieldCodec<bool> ForBool(uint tag)
{
return new FieldCodec<bool>(input => input.ReadBool(), (output, value) => output.WriteBool(value), CodedOutputStream.ComputeBoolSize, tag);
}
public static FieldCodec<int> ForInt32(uint tag)
{
return new FieldCodec<int>(input => input.ReadInt32(), (output, value) => output.WriteInt32(value), CodedOutputStream.ComputeInt32Size, tag);
}
public static FieldCodec<int> ForSInt32(uint tag)
{
return new FieldCodec<int>(input => input.ReadSInt32(), (output, value) => output.WriteSInt32(value), CodedOutputStream.ComputeSInt32Size, tag);
}
public static FieldCodec<uint> ForFixed32(uint tag)
{
return new FieldCodec<uint>(input => input.ReadFixed32(), (output, value) => output.WriteFixed32(value), 4, tag);
}
public static FieldCodec<int> ForSFixed32(uint tag)
{
return new FieldCodec<int>(input => input.ReadSFixed32(), (output, value) => output.WriteSFixed32(value), 4, tag);
}
public static FieldCodec<uint> ForUInt32(uint tag)
{
return new FieldCodec<uint>(input => input.ReadUInt32(), (output, value) => output.WriteUInt32(value), CodedOutputStream.ComputeUInt32Size, tag);
}
public static FieldCodec<long> ForInt64(uint tag)
{
return new FieldCodec<long>(input => input.ReadInt64(), (output, value) => output.WriteInt64(value), CodedOutputStream.ComputeInt64Size, tag);
}
public static FieldCodec<long> ForSInt64(uint tag)
{
return new FieldCodec<long>(input => input.ReadSInt64(), (output, value) => output.WriteSInt64(value), CodedOutputStream.ComputeSInt64Size, tag);
}
public static FieldCodec<ulong> ForFixed64(uint tag)
{
return new FieldCodec<ulong>(input => input.ReadFixed64(), (output, value) => output.WriteFixed64(value), 8, tag);
}
public static FieldCodec<long> ForSFixed64(uint tag)
{
return new FieldCodec<long>(input => input.ReadSFixed64(), (output, value) => output.WriteSFixed64(value), 8, tag);
}
public static FieldCodec<ulong> ForUInt64(uint tag)
{
return new FieldCodec<ulong>(input => input.ReadUInt64(), (output, value) => output.WriteUInt64(value), CodedOutputStream.ComputeUInt64Size, tag);
}
public static FieldCodec<float> ForFloat(uint tag)
{
return new FieldCodec<float>(input => input.ReadFloat(), (output, value) => output.WriteFloat(value), CodedOutputStream.ComputeFloatSize, tag);
}
public static FieldCodec<double> ForDouble(uint tag)
{
return new FieldCodec<double>(input => input.ReadDouble(), (output, value) => output.WriteDouble(value), CodedOutputStream.ComputeDoubleSize, tag);
}
// Enums are tricky. We can probably use expression trees to build these delegates automatically,
// but it's easy to generate the code for it.
public static FieldCodec<T> ForEnum<T>(uint tag, Func<T, int> toInt32, Func<int, T> fromInt32)
{
return new FieldCodec<T>(input => fromInt32(
input.ReadEnum()),
(output, value) => output.WriteEnum(toInt32(value)),
value => CodedOutputStream.ComputeEnumSize(toInt32(value)), tag);
}
public static FieldCodec<T> ForMessage<T>(uint tag, MessageParser<T> parser) where T : IMessage<T>
{
return new FieldCodec<T>(input => { T message = parser.CreateTemplate(); input.ReadMessage(message); return message; },
(output, value) => output.WriteMessage(value), message => CodedOutputStream.ComputeMessageSize(message), tag);
}
/// <summary>
/// Creates a codec for a wrapper type of a class - which must be string or ByteString.
/// </summary>
public static FieldCodec<T> ForClassWrapper<T>(uint tag) where T : class
{
var nestedCodec = WrapperCodecs.GetCodec<T>();
return new FieldCodec<T>(
input => WrapperCodecs.Read<T>(input, nestedCodec),
(output, value) => WrapperCodecs.Write<T>(output, value, nestedCodec),
value => WrapperCodecs.CalculateSize<T>(value, nestedCodec),
tag,
null); // Default value for the wrapper
}
/// <summary>
/// Creates a codec for a wrapper type of a struct - which must be Int32, Int64, UInt32, UInt64,
/// Bool, Single or Double.
/// </summary>
public static FieldCodec<T?> ForStructWrapper<T>(uint tag) where T : struct
{
var nestedCodec = WrapperCodecs.GetCodec<T>();
return new FieldCodec<T?>(
input => WrapperCodecs.Read<T>(input, nestedCodec),
(output, value) => WrapperCodecs.Write<T>(output, value.Value, nestedCodec),
value => value == null ? 0 : WrapperCodecs.CalculateSize<T>(value.Value, nestedCodec),
tag,
null); // Default value for the wrapper
}
/// <summary>
/// Helper code to create codecs for wrapper types.
/// </summary>
/// <remarks>
/// Somewhat ugly with all the static methods, but the conversions involved to/from nullable types make it
/// slightly tricky to improve. So long as we keep the public API (ForClassWrapper, ForStructWrapper) in place,
/// we can refactor later if we come up with something cleaner.
/// </remarks>
private static class WrapperCodecs
{
// All the field numbers are the same (1).
private const int WrapperValueFieldNumber = Google.Protobuf.WellKnownTypes.Int32Value.ValueFieldNumber;
private static readonly Dictionary<Type, object> Codecs = new Dictionary<Type, object>
{
{ typeof(bool), ForBool(WireFormat.MakeTag(WrapperValueFieldNumber, WireFormat.WireType.Varint)) },
{ typeof(int), ForInt32(WireFormat.MakeTag(WrapperValueFieldNumber, WireFormat.WireType.Varint)) },
{ typeof(long), ForInt64(WireFormat.MakeTag(WrapperValueFieldNumber, WireFormat.WireType.Varint)) },
{ typeof(uint), ForUInt32(WireFormat.MakeTag(WrapperValueFieldNumber, WireFormat.WireType.Varint)) },
{ typeof(ulong), ForUInt64(WireFormat.MakeTag(WrapperValueFieldNumber, WireFormat.WireType.Varint)) },
{ typeof(float), ForFloat(WireFormat.MakeTag(WrapperValueFieldNumber, WireFormat.WireType.Fixed32)) },
{ typeof(double), ForDouble(WireFormat.MakeTag(WrapperValueFieldNumber, WireFormat.WireType.Fixed64)) },
{ typeof(string), ForString(WireFormat.MakeTag(WrapperValueFieldNumber, WireFormat.WireType.LengthDelimited)) },
{ typeof(ByteString), ForBytes(WireFormat.MakeTag(WrapperValueFieldNumber, WireFormat.WireType.LengthDelimited)) }
};
/// <summary>
/// Returns a field codec which effectively wraps a value of type T in a message.
///
/// </summary>
internal static FieldCodec<T> GetCodec<T>()
{
object value;
if (!Codecs.TryGetValue(typeof(T), out value))
{
throw new InvalidOperationException("Invalid type argument requested for wrapper codec: " + typeof(T));
}
return (FieldCodec<T>) value;
}
internal static T Read<T>(CodedInputStream input, FieldCodec<T> codec)
{
int length = input.ReadLength();
int oldLimit = input.PushLimit(length);
uint tag;
T value = codec.DefaultValue;
while (input.ReadTag(out tag))
{
if (tag == 0)
{
throw InvalidProtocolBufferException.InvalidTag();
}
if (tag == codec.Tag)
{
value = codec.Read(input);
}
if (WireFormat.IsEndGroupTag(tag))
{
break;
}
}
input.CheckLastTagWas(0);
input.PopLimit(oldLimit);
return value;
}
internal static void Write<T>(CodedOutputStream output, T value, FieldCodec<T> codec)
{
output.WriteLength(codec.CalculateSizeWithTag(value));
codec.WriteTagAndValue(output, value);
}
internal static int CalculateSize<T>(T value, FieldCodec<T> codec)
{
int fieldLength = codec.CalculateSizeWithTag(value);
return CodedOutputStream.ComputeLengthSize(fieldLength) + fieldLength;
}
}
}
/// <summary>
/// An encode/decode pair for a single field. This effectively encapsulates
/// all the information needed to read or write the field value from/to a coded
/// stream.
/// </summary>
/// <remarks>
/// This never writes default values to the stream, and is not currently designed
/// to play well with packed arrays.
/// </remarks>
public sealed class FieldCodec<T>
{
private static readonly T DefaultDefault;
static FieldCodec()
{
if (typeof(T) == typeof(string))
{
DefaultDefault = (T)(object)"";
}
else if (typeof(T) == typeof(ByteString))
{
DefaultDefault = (T)(object)ByteString.Empty;
}
// Otherwise it's the default value of the CLR type
}
private static Func<T, bool> CreateDefaultValueCheck<TTmp>(Func<TTmp, bool> check)
{
return (Func<T, bool>)(object)check;
}
private readonly Func<CodedInputStream, T> reader;
private readonly Action<CodedOutputStream, T> writer;
private readonly Func<T, int> sizeCalculator;
private readonly uint tag;
private readonly int tagSize;
private readonly int fixedSize;
// Default value for this codec. Usually the same for every instance of the same type, but
// for string/ByteString wrapper fields the codec's default value is null, whereas for
// other string/ByteString fields it's "" or ByteString.Empty.
private readonly T defaultValue;
internal FieldCodec(
Func<CodedInputStream, T> reader,
Action<CodedOutputStream, T> writer,
Func<T, int> sizeCalculator,
uint tag) : this(reader, writer, sizeCalculator, tag, DefaultDefault)
{
}
internal FieldCodec(
Func<CodedInputStream, T> reader,
Action<CodedOutputStream, T> writer,
Func<T, int> sizeCalculator,
uint tag,
T defaultValue)
{
this.reader = reader;
this.writer = writer;
this.sizeCalculator = sizeCalculator;
this.fixedSize = 0;
this.tag = tag;
this.defaultValue = defaultValue;
tagSize = CodedOutputStream.ComputeRawVarint32Size(tag);
}
internal FieldCodec(
Func<CodedInputStream, T> reader,
Action<CodedOutputStream, T> writer,
int fixedSize,
uint tag)
{
this.reader = reader;
this.writer = writer;
this.sizeCalculator = _ => fixedSize;
this.fixedSize = fixedSize;
this.tag = tag;
tagSize = CodedOutputStream.ComputeRawVarint32Size(tag);
}
/// <summary>
/// Returns the size calculator for just a value.
/// </summary>
internal Func<T, int> ValueSizeCalculator { get { return sizeCalculator; } }
/// <summary>
/// Returns a delegate to write a value (unconditionally) to a coded output stream.
/// </summary>
internal Action<CodedOutputStream, T> ValueWriter { get { return writer; } }
/// <summary>
/// Returns a delegate to read a value from a coded input stream. It is assumed that
/// the stream is already positioned on the appropriate tag.
/// </summary>
internal Func<CodedInputStream, T> ValueReader { get { return reader; } }
/// <summary>
/// Returns the fixed size for an entry, or 0 if sizes vary.
/// </summary>
internal int FixedSize { get { return fixedSize; } }
public uint Tag { get { return tag; } }
public T DefaultValue { get { return defaultValue; } }
/// <summary>
/// Write a tag and the given value, *if* the value is not the default.
/// </summary>
public void WriteTagAndValue(CodedOutputStream output, T value)
{
if (!IsDefault(value))
{
output.WriteTag(tag);
writer(output, value);
}
}
public T Read(CodedInputStream input)
{
return reader(input);
}
/// <summary>
/// Calculates the size required to write the given value, with a tag,
/// if the value is not the default.
/// </summary>
public int CalculateSizeWithTag(T value)
{
return IsDefault(value) ? 0 : sizeCalculator(value) + tagSize;
}
private bool IsDefault(T value)
{
return EqualityComparer<T>.Default.Equals(value, defaultValue);
}
}
}