| #region Copyright notice and license |
| // Protocol Buffers - Google's data interchange format |
| // Copyright 2008 Google Inc. All rights reserved. |
| // https://developers.google.com/protocol-buffers/ |
| // |
| // Redistribution and use in source and binary forms, with or without |
| // modification, are permitted provided that the following conditions are |
| // met: |
| // |
| // * Redistributions of source code must retain the above copyright |
| // notice, this list of conditions and the following disclaimer. |
| // * Redistributions in binary form must reproduce the above |
| // copyright notice, this list of conditions and the following disclaimer |
| // in the documentation and/or other materials provided with the |
| // distribution. |
| // * Neither the name of Google Inc. nor the names of its |
| // contributors may be used to endorse or promote products derived from |
| // this software without specific prior written permission. |
| // |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
| // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
| // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| #endregion |
| |
| using Google.Protobuf.Collections; |
| using System; |
| using System.IO; |
| using System.Security; |
| |
| namespace Google.Protobuf |
| { |
| /// <summary> |
| /// Reads and decodes protocol message fields. |
| /// </summary> |
| /// <remarks> |
| /// <para> |
| /// This class is generally used by generated code to read appropriate |
| /// primitives from the stream. It effectively encapsulates the lowest |
| /// levels of protocol buffer format. |
| /// </para> |
| /// <para> |
| /// Repeated fields and map fields are not handled by this class; use <see cref="RepeatedField{T}"/> |
| /// and <see cref="MapField{TKey, TValue}"/> to serialize such fields. |
| /// </para> |
| /// </remarks> |
| [SecuritySafeCritical] |
| public sealed class CodedInputStream : IDisposable |
| { |
| /// <summary> |
| /// Whether to leave the underlying stream open when disposing of this stream. |
| /// This is always true when there's no stream. |
| /// </summary> |
| private readonly bool leaveOpen; |
| |
| /// <summary> |
| /// Buffer of data read from the stream or provided at construction time. |
| /// </summary> |
| private readonly byte[] buffer; |
| |
| /// <summary> |
| /// The stream to read further input from, or null if the byte array buffer was provided |
| /// directly on construction, with no further data available. |
| /// </summary> |
| private readonly Stream input; |
| |
| /// <summary> |
| /// The parser state is kept separately so that other parse implementations can reuse the same |
| /// parsing primitives. |
| /// </summary> |
| private ParserInternalState state; |
| |
| internal const int DefaultRecursionLimit = 100; |
| internal const int DefaultSizeLimit = Int32.MaxValue; |
| internal const int BufferSize = 4096; |
| |
| #region Construction |
| // Note that the checks are performed such that we don't end up checking obviously-valid things |
| // like non-null references for arrays we've just created. |
| |
| /// <summary> |
| /// Creates a new CodedInputStream reading data from the given byte array. |
| /// </summary> |
| public CodedInputStream(byte[] buffer) : this(null, ProtoPreconditions.CheckNotNull(buffer, "buffer"), 0, buffer.Length, true) |
| { |
| } |
| |
| /// <summary> |
| /// Creates a new <see cref="CodedInputStream"/> that reads from the given byte array slice. |
| /// </summary> |
| public CodedInputStream(byte[] buffer, int offset, int length) |
| : this(null, ProtoPreconditions.CheckNotNull(buffer, "buffer"), offset, offset + length, true) |
| { |
| if (offset < 0 || offset > buffer.Length) |
| { |
| throw new ArgumentOutOfRangeException("offset", "Offset must be within the buffer"); |
| } |
| if (length < 0 || offset + length > buffer.Length) |
| { |
| throw new ArgumentOutOfRangeException("length", "Length must be non-negative and within the buffer"); |
| } |
| } |
| |
| /// <summary> |
| /// Creates a new <see cref="CodedInputStream"/> reading data from the given stream, which will be disposed |
| /// when the returned object is disposed. |
| /// </summary> |
| /// <param name="input">The stream to read from.</param> |
| public CodedInputStream(Stream input) : this(input, false) |
| { |
| } |
| |
| /// <summary> |
| /// Creates a new <see cref="CodedInputStream"/> reading data from the given stream. |
| /// </summary> |
| /// <param name="input">The stream to read from.</param> |
| /// <param name="leaveOpen"><c>true</c> to leave <paramref name="input"/> open when the returned |
| /// <c cref="CodedInputStream"/> is disposed; <c>false</c> to dispose of the given stream when the |
| /// returned object is disposed.</param> |
| public CodedInputStream(Stream input, bool leaveOpen) |
| : this(ProtoPreconditions.CheckNotNull(input, "input"), new byte[BufferSize], 0, 0, leaveOpen) |
| { |
| } |
| |
| /// <summary> |
| /// Creates a new CodedInputStream reading data from the given |
| /// stream and buffer, using the default limits. |
| /// </summary> |
| internal CodedInputStream(Stream input, byte[] buffer, int bufferPos, int bufferSize, bool leaveOpen) |
| { |
| this.input = input; |
| this.buffer = buffer; |
| this.state.bufferPos = bufferPos; |
| this.state.bufferSize = bufferSize; |
| this.state.sizeLimit = DefaultSizeLimit; |
| this.state.recursionLimit = DefaultRecursionLimit; |
| SegmentedBufferHelper.Initialize(this, out this.state.segmentedBufferHelper); |
| this.leaveOpen = leaveOpen; |
| |
| this.state.currentLimit = int.MaxValue; |
| } |
| |
| /// <summary> |
| /// Creates a new CodedInputStream reading data from the given |
| /// stream and buffer, using the specified limits. |
| /// </summary> |
| /// <remarks> |
| /// This chains to the version with the default limits instead of vice versa to avoid |
| /// having to check that the default values are valid every time. |
| /// </remarks> |
| internal CodedInputStream(Stream input, byte[] buffer, int bufferPos, int bufferSize, int sizeLimit, int recursionLimit, bool leaveOpen) |
| : this(input, buffer, bufferPos, bufferSize, leaveOpen) |
| { |
| if (sizeLimit <= 0) |
| { |
| throw new ArgumentOutOfRangeException("sizeLimit", "Size limit must be positive"); |
| } |
| if (recursionLimit <= 0) |
| { |
| throw new ArgumentOutOfRangeException("recursionLimit!", "Recursion limit must be positive"); |
| } |
| this.state.sizeLimit = sizeLimit; |
| this.state.recursionLimit = recursionLimit; |
| } |
| #endregion |
| |
| /// <summary> |
| /// Creates a <see cref="CodedInputStream"/> with the specified size and recursion limits, reading |
| /// from an input stream. |
| /// </summary> |
| /// <remarks> |
| /// This method exists separately from the constructor to reduce the number of constructor overloads. |
| /// It is likely to be used considerably less frequently than the constructors, as the default limits |
| /// are suitable for most use cases. |
| /// </remarks> |
| /// <param name="input">The input stream to read from</param> |
| /// <param name="sizeLimit">The total limit of data to read from the stream.</param> |
| /// <param name="recursionLimit">The maximum recursion depth to allow while reading.</param> |
| /// <returns>A <c>CodedInputStream</c> reading from <paramref name="input"/> with the specified size |
| /// and recursion limits.</returns> |
| public static CodedInputStream CreateWithLimits(Stream input, int sizeLimit, int recursionLimit) |
| { |
| // Note: we may want an overload accepting leaveOpen |
| return new CodedInputStream(input, new byte[BufferSize], 0, 0, sizeLimit, recursionLimit, false); |
| } |
| |
| /// <summary> |
| /// Returns the current position in the input stream, or the position in the input buffer |
| /// </summary> |
| public long Position |
| { |
| get |
| { |
| if (input != null) |
| { |
| return input.Position - ((state.bufferSize + state.bufferSizeAfterLimit) - state.bufferPos); |
| } |
| return state.bufferPos; |
| } |
| } |
| |
| /// <summary> |
| /// Returns the last tag read, or 0 if no tags have been read or we've read beyond |
| /// the end of the stream. |
| /// </summary> |
| internal uint LastTag { get { return state.lastTag; } } |
| |
| /// <summary> |
| /// Returns the size limit for this stream. |
| /// </summary> |
| /// <remarks> |
| /// This limit is applied when reading from the underlying stream, as a sanity check. It is |
| /// not applied when reading from a byte array data source without an underlying stream. |
| /// The default value is Int32.MaxValue. |
| /// </remarks> |
| /// <value> |
| /// The size limit. |
| /// </value> |
| public int SizeLimit { get { return state.sizeLimit; } } |
| |
| /// <summary> |
| /// Returns the recursion limit for this stream. This limit is applied whilst reading messages, |
| /// to avoid maliciously-recursive data. |
| /// </summary> |
| /// <remarks> |
| /// The default limit is 100. |
| /// </remarks> |
| /// <value> |
| /// The recursion limit for this stream. |
| /// </value> |
| public int RecursionLimit { get { return state.recursionLimit; } } |
| |
| /// <summary> |
| /// Internal-only property; when set to true, unknown fields will be discarded while parsing. |
| /// </summary> |
| internal bool DiscardUnknownFields |
| { |
| get { return state.DiscardUnknownFields; } |
| set { state.DiscardUnknownFields = value; } |
| } |
| |
| /// <summary> |
| /// Internal-only property; provides extension identifiers to compatible messages while parsing. |
| /// </summary> |
| internal ExtensionRegistry ExtensionRegistry |
| { |
| get { return state.ExtensionRegistry; } |
| set { state.ExtensionRegistry = value; } |
| } |
| |
| internal byte[] InternalBuffer => buffer; |
| |
| internal Stream InternalInputStream => input; |
| |
| internal ref ParserInternalState InternalState => ref state; |
| |
| /// <summary> |
| /// Disposes of this instance, potentially closing any underlying stream. |
| /// </summary> |
| /// <remarks> |
| /// As there is no flushing to perform here, disposing of a <see cref="CodedInputStream"/> which |
| /// was constructed with the <c>leaveOpen</c> option parameter set to <c>true</c> (or one which |
| /// was constructed to read from a byte array) has no effect. |
| /// </remarks> |
| public void Dispose() |
| { |
| if (!leaveOpen) |
| { |
| input.Dispose(); |
| } |
| } |
| |
| #region Validation |
| /// <summary> |
| /// Verifies that the last call to ReadTag() returned tag 0 - in other words, |
| /// we've reached the end of the stream when we expected to. |
| /// </summary> |
| /// <exception cref="InvalidProtocolBufferException">The |
| /// tag read was not the one specified</exception> |
| internal void CheckReadEndOfStreamTag() |
| { |
| ParsingPrimitivesMessages.CheckReadEndOfStreamTag(ref state); |
| } |
| #endregion |
| |
| #region Reading of tags etc |
| |
| /// <summary> |
| /// Peeks at the next field tag. This is like calling <see cref="ReadTag"/>, but the |
| /// tag is not consumed. (So a subsequent call to <see cref="ReadTag"/> will return the |
| /// same value.) |
| /// </summary> |
| public uint PeekTag() |
| { |
| var span = new ReadOnlySpan<byte>(buffer); |
| return ParsingPrimitives.PeekTag(ref span, ref state); |
| } |
| |
| /// <summary> |
| /// Reads a field tag, returning the tag of 0 for "end of stream". |
| /// </summary> |
| /// <remarks> |
| /// If this method returns 0, it doesn't necessarily mean the end of all |
| /// the data in this CodedInputStream; it may be the end of the logical stream |
| /// for an embedded message, for example. |
| /// </remarks> |
| /// <returns>The next field tag, or 0 for end of stream. (0 is never a valid tag.)</returns> |
| public uint ReadTag() |
| { |
| var span = new ReadOnlySpan<byte>(buffer); |
| return ParsingPrimitives.ParseTag(ref span, ref state); |
| } |
| |
| /// <summary> |
| /// Skips the data for the field with the tag we've just read. |
| /// This should be called directly after <see cref="ReadTag"/>, when |
| /// the caller wishes to skip an unknown field. |
| /// </summary> |
| /// <remarks> |
| /// This method throws <see cref="InvalidProtocolBufferException"/> if the last-read tag was an end-group tag. |
| /// If a caller wishes to skip a group, they should skip the whole group, by calling this method after reading the |
| /// start-group tag. This behavior allows callers to call this method on any field they don't understand, correctly |
| /// resulting in an error if an end-group tag has not been paired with an earlier start-group tag. |
| /// </remarks> |
| /// <exception cref="InvalidProtocolBufferException">The last tag was an end-group tag</exception> |
| /// <exception cref="InvalidOperationException">The last read operation read to the end of the logical stream</exception> |
| public void SkipLastField() |
| { |
| var span = new ReadOnlySpan<byte>(buffer); |
| ParsingPrimitivesMessages.SkipLastField(ref span, ref state); |
| } |
| |
| /// <summary> |
| /// Skip a group. |
| /// </summary> |
| internal void SkipGroup(uint startGroupTag) |
| { |
| var span = new ReadOnlySpan<byte>(buffer); |
| ParsingPrimitivesMessages.SkipGroup(ref span, ref state, startGroupTag); |
| } |
| |
| /// <summary> |
| /// Reads a double field from the stream. |
| /// </summary> |
| public double ReadDouble() |
| { |
| var span = new ReadOnlySpan<byte>(buffer); |
| return ParsingPrimitives.ParseDouble(ref span, ref state); |
| } |
| |
| /// <summary> |
| /// Reads a float field from the stream. |
| /// </summary> |
| public float ReadFloat() |
| { |
| var span = new ReadOnlySpan<byte>(buffer); |
| return ParsingPrimitives.ParseFloat(ref span, ref state); |
| } |
| |
| /// <summary> |
| /// Reads a uint64 field from the stream. |
| /// </summary> |
| public ulong ReadUInt64() |
| { |
| return ReadRawVarint64(); |
| } |
| |
| /// <summary> |
| /// Reads an int64 field from the stream. |
| /// </summary> |
| public long ReadInt64() |
| { |
| return (long) ReadRawVarint64(); |
| } |
| |
| /// <summary> |
| /// Reads an int32 field from the stream. |
| /// </summary> |
| public int ReadInt32() |
| { |
| return (int) ReadRawVarint32(); |
| } |
| |
| /// <summary> |
| /// Reads a fixed64 field from the stream. |
| /// </summary> |
| public ulong ReadFixed64() |
| { |
| return ReadRawLittleEndian64(); |
| } |
| |
| /// <summary> |
| /// Reads a fixed32 field from the stream. |
| /// </summary> |
| public uint ReadFixed32() |
| { |
| return ReadRawLittleEndian32(); |
| } |
| |
| /// <summary> |
| /// Reads a bool field from the stream. |
| /// </summary> |
| public bool ReadBool() |
| { |
| return ReadRawVarint64() != 0; |
| } |
| |
| /// <summary> |
| /// Reads a string field from the stream. |
| /// </summary> |
| public string ReadString() |
| { |
| var span = new ReadOnlySpan<byte>(buffer); |
| return ParsingPrimitives.ReadString(ref span, ref state); |
| } |
| |
| /// <summary> |
| /// Reads an embedded message field value from the stream. |
| /// </summary> |
| public void ReadMessage(IMessage builder) |
| { |
| // TODO(jtattermusch): if the message doesn't implement IBufferMessage (and thus does not provide the InternalMergeFrom method), |
| // what we're doing here works fine, but could be more efficient. |
| // What happens is that we first initialize a ParseContext from the current coded input stream only to parse the length of the message, at which point |
| // we will need to switch back again to CodedInputStream-based parsing (which involves copying and storing the state) to be able to |
| // invoke the legacy MergeFrom(CodedInputStream) method. |
| // For now, this inefficiency is fine, considering this is only a backward-compatibility scenario (and regenerating the code fixes it). |
| ParseContext.Initialize(buffer.AsSpan(), ref state, out ParseContext ctx); |
| try |
| { |
| ParsingPrimitivesMessages.ReadMessage(ref ctx, builder); |
| } |
| finally |
| { |
| ctx.CopyStateTo(this); |
| } |
| } |
| |
| /// <summary> |
| /// Reads an embedded group field from the stream. |
| /// </summary> |
| public void ReadGroup(IMessage builder) |
| { |
| ParseContext.Initialize(this, out ParseContext ctx); |
| try |
| { |
| ParsingPrimitivesMessages.ReadGroup(ref ctx, builder); |
| } |
| finally |
| { |
| ctx.CopyStateTo(this); |
| } |
| } |
| |
| /// <summary> |
| /// Reads a bytes field value from the stream. |
| /// </summary> |
| public ByteString ReadBytes() |
| { |
| var span = new ReadOnlySpan<byte>(buffer); |
| return ParsingPrimitives.ReadBytes(ref span, ref state); |
| } |
| |
| /// <summary> |
| /// Reads a uint32 field value from the stream. |
| /// </summary> |
| public uint ReadUInt32() |
| { |
| return ReadRawVarint32(); |
| } |
| |
| /// <summary> |
| /// Reads an enum field value from the stream. |
| /// </summary> |
| public int ReadEnum() |
| { |
| // Currently just a pass-through, but it's nice to separate it logically from WriteInt32. |
| return (int) ReadRawVarint32(); |
| } |
| |
| /// <summary> |
| /// Reads an sfixed32 field value from the stream. |
| /// </summary> |
| public int ReadSFixed32() |
| { |
| return (int) ReadRawLittleEndian32(); |
| } |
| |
| /// <summary> |
| /// Reads an sfixed64 field value from the stream. |
| /// </summary> |
| public long ReadSFixed64() |
| { |
| return (long) ReadRawLittleEndian64(); |
| } |
| |
| /// <summary> |
| /// Reads an sint32 field value from the stream. |
| /// </summary> |
| public int ReadSInt32() |
| { |
| return ParsingPrimitives.DecodeZigZag32(ReadRawVarint32()); |
| } |
| |
| /// <summary> |
| /// Reads an sint64 field value from the stream. |
| /// </summary> |
| public long ReadSInt64() |
| { |
| return ParsingPrimitives.DecodeZigZag64(ReadRawVarint64()); |
| } |
| |
| /// <summary> |
| /// Reads a length for length-delimited data. |
| /// </summary> |
| /// <remarks> |
| /// This is internally just reading a varint, but this method exists |
| /// to make the calling code clearer. |
| /// </remarks> |
| public int ReadLength() |
| { |
| var span = new ReadOnlySpan<byte>(buffer); |
| return ParsingPrimitives.ParseLength(ref span, ref state); |
| } |
| |
| /// <summary> |
| /// Peeks at the next tag in the stream. If it matches <paramref name="tag"/>, |
| /// the tag is consumed and the method returns <c>true</c>; otherwise, the |
| /// stream is left in the original position and the method returns <c>false</c>. |
| /// </summary> |
| public bool MaybeConsumeTag(uint tag) |
| { |
| var span = new ReadOnlySpan<byte>(buffer); |
| return ParsingPrimitives.MaybeConsumeTag(ref span, ref state, tag); |
| } |
| |
| #endregion |
| |
| #region Underlying reading primitives |
| |
| /// <summary> |
| /// Reads a raw Varint from the stream. If larger than 32 bits, discard the upper bits. |
| /// This method is optimised for the case where we've got lots of data in the buffer. |
| /// That means we can check the size just once, then just read directly from the buffer |
| /// without constant rechecking of the buffer length. |
| /// </summary> |
| internal uint ReadRawVarint32() |
| { |
| var span = new ReadOnlySpan<byte>(buffer); |
| return ParsingPrimitives.ParseRawVarint32(ref span, ref state); |
| } |
| |
| /// <summary> |
| /// Reads a varint from the input one byte at a time, so that it does not |
| /// read any bytes after the end of the varint. If you simply wrapped the |
| /// stream in a CodedInputStream and used ReadRawVarint32(Stream) |
| /// then you would probably end up reading past the end of the varint since |
| /// CodedInputStream buffers its input. |
| /// </summary> |
| /// <param name="input"></param> |
| /// <returns></returns> |
| internal static uint ReadRawVarint32(Stream input) |
| { |
| return ParsingPrimitives.ReadRawVarint32(input); |
| } |
| |
| /// <summary> |
| /// Reads a raw varint from the stream. |
| /// </summary> |
| internal ulong ReadRawVarint64() |
| { |
| var span = new ReadOnlySpan<byte>(buffer); |
| return ParsingPrimitives.ParseRawVarint64(ref span, ref state); |
| } |
| |
| /// <summary> |
| /// Reads a 32-bit little-endian integer from the stream. |
| /// </summary> |
| internal uint ReadRawLittleEndian32() |
| { |
| var span = new ReadOnlySpan<byte>(buffer); |
| return ParsingPrimitives.ParseRawLittleEndian32(ref span, ref state); |
| } |
| |
| /// <summary> |
| /// Reads a 64-bit little-endian integer from the stream. |
| /// </summary> |
| internal ulong ReadRawLittleEndian64() |
| { |
| var span = new ReadOnlySpan<byte>(buffer); |
| return ParsingPrimitives.ParseRawLittleEndian64(ref span, ref state); |
| } |
| #endregion |
| |
| #region Internal reading and buffer management |
| |
| /// <summary> |
| /// Sets currentLimit to (current position) + byteLimit. This is called |
| /// when descending into a length-delimited embedded message. The previous |
| /// limit is returned. |
| /// </summary> |
| /// <returns>The old limit.</returns> |
| internal int PushLimit(int byteLimit) |
| { |
| return SegmentedBufferHelper.PushLimit(ref state, byteLimit); |
| } |
| |
| /// <summary> |
| /// Discards the current limit, returning the previous limit. |
| /// </summary> |
| internal void PopLimit(int oldLimit) |
| { |
| SegmentedBufferHelper.PopLimit(ref state, oldLimit); |
| } |
| |
| /// <summary> |
| /// Returns whether or not all the data before the limit has been read. |
| /// </summary> |
| /// <returns></returns> |
| internal bool ReachedLimit |
| { |
| get |
| { |
| return SegmentedBufferHelper.IsReachedLimit(ref state); |
| } |
| } |
| |
| /// <summary> |
| /// Returns true if the stream has reached the end of the input. This is the |
| /// case if either the end of the underlying input source has been reached or |
| /// the stream has reached a limit created using PushLimit. |
| /// </summary> |
| public bool IsAtEnd |
| { |
| get |
| { |
| var span = new ReadOnlySpan<byte>(buffer); |
| return SegmentedBufferHelper.IsAtEnd(ref span, ref state); |
| } |
| } |
| |
| /// <summary> |
| /// Reads a fixed size of bytes from the input. |
| /// </summary> |
| /// <exception cref="InvalidProtocolBufferException"> |
| /// the end of the stream or the current limit was reached |
| /// </exception> |
| internal byte[] ReadRawBytes(int size) |
| { |
| var span = new ReadOnlySpan<byte>(buffer); |
| return ParsingPrimitives.ReadRawBytes(ref span, ref state, size); |
| } |
| |
| /// <summary> |
| /// Reads a top-level message or a nested message after the limits for this message have been pushed. |
| /// (parser will proceed until the end of the current limit) |
| /// NOTE: this method needs to be public because it's invoked by the generated code - e.g. msg.MergeFrom(CodedInputStream input) method |
| /// </summary> |
| public void ReadRawMessage(IMessage message) |
| { |
| ParseContext.Initialize(this, out ParseContext ctx); |
| try |
| { |
| ParsingPrimitivesMessages.ReadRawMessage(ref ctx, message); |
| } |
| finally |
| { |
| ctx.CopyStateTo(this); |
| } |
| } |
| #endregion |
| } |
| } |