| #region Copyright notice and license |
| // Protocol Buffers - Google's data interchange format |
| // Copyright 2015 Google Inc. All rights reserved. |
| // https://developers.google.com/protocol-buffers/ |
| // |
| // Redistribution and use in source and binary forms, with or without |
| // modification, are permitted provided that the following conditions are |
| // met: |
| // |
| // * Redistributions of source code must retain the above copyright |
| // notice, this list of conditions and the following disclaimer. |
| // * Redistributions in binary form must reproduce the above |
| // copyright notice, this list of conditions and the following disclaimer |
| // in the documentation and/or other materials provided with the |
| // distribution. |
| // * Neither the name of Google Inc. nor the names of its |
| // contributors may be used to endorse or promote products derived from |
| // this software without specific prior written permission. |
| // |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
| // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
| // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| #endregion |
| |
| using System; |
| using NUnit.Framework; |
| |
| namespace Google.Protobuf |
| { |
| /// <summary> |
| /// Helper methods when testing equality. NUnit's Assert.AreEqual and |
| /// Assert.AreNotEqual methods try to be clever with collections, which can |
| /// be annoying... |
| /// </summary> |
| internal static class EqualityTester |
| { |
| public static void AssertEquality<T>(T first, T second) where T : IEquatable<T> |
| { |
| Assert.IsTrue(first.Equals(second)); |
| Assert.IsTrue(first.Equals((object) second)); |
| Assert.AreEqual(first.GetHashCode(), second.GetHashCode()); |
| } |
| |
| public static void AssertInequality<T>(T first, T second, bool checkHashcode = true) where T : IEquatable<T> |
| { |
| Assert.IsFalse(first.Equals(second)); |
| Assert.IsFalse(first.Equals((object) second)); |
| // While this isn't a requirement, the chances of this test failing due to |
| // coincidence rather than a bug are very small. |
| // For such rare cases, an argument can be used to disable the check. |
| if (checkHashcode && first != null && second != null) |
| { |
| Assert.AreNotEqual(first.GetHashCode(), second.GetHashCode()); |
| } |
| } |
| } |
| } |