| // Protocol Buffers - Google's data interchange format |
| // Copyright 2008 Google Inc. All rights reserved. |
| // https://developers.google.com/protocol-buffers/ |
| // |
| // Redistribution and use in source and binary forms, with or without |
| // modification, are permitted provided that the following conditions are |
| // met: |
| // |
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| // notice, this list of conditions and the following disclaimer. |
| // * Redistributions in binary form must reproduce the above |
| // copyright notice, this list of conditions and the following disclaimer |
| // in the documentation and/or other materials provided with the |
| // distribution. |
| // * Neither the name of Google Inc. nor the names of its |
| // contributors may be used to endorse or promote products derived from |
| // this software without specific prior written permission. |
| // |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
| // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
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| // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
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| // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| |
| // Author: kenton@google.com (Kenton Varda) |
| // Based on original Protocol Buffers design by |
| // Sanjay Ghemawat, Jeff Dean, and others. |
| // |
| // This file contains common implementations of the interfaces defined in |
| // zero_copy_stream.h which are included in the "lite" protobuf library. |
| // These implementations cover I/O on raw arrays and strings, as well as |
| // adaptors which make it easy to implement streams based on traditional |
| // streams. Of course, many users will probably want to write their own |
| // implementations of these interfaces specific to the particular I/O |
| // abstractions they prefer to use, but these should cover the most common |
| // cases. |
| |
| #ifndef GOOGLE_PROTOBUF_IO_ZERO_COPY_STREAM_IMPL_LITE_H__ |
| #define GOOGLE_PROTOBUF_IO_ZERO_COPY_STREAM_IMPL_LITE_H__ |
| |
| #include <string> |
| #include <iosfwd> |
| #include <google/protobuf/io/zero_copy_stream.h> |
| #include <google/protobuf/stubs/common.h> |
| #include <google/protobuf/stubs/stl_util.h> |
| |
| |
| namespace google { |
| namespace protobuf { |
| namespace io { |
| |
| // =================================================================== |
| |
| // A ZeroCopyInputStream backed by an in-memory array of bytes. |
| class LIBPROTOBUF_EXPORT ArrayInputStream : public ZeroCopyInputStream { |
| public: |
| // Create an InputStream that returns the bytes pointed to by "data". |
| // "data" remains the property of the caller but must remain valid until |
| // the stream is destroyed. If a block_size is given, calls to Next() |
| // will return data blocks no larger than the given size. Otherwise, the |
| // first call to Next() returns the entire array. block_size is mainly |
| // useful for testing; in production you would probably never want to set |
| // it. |
| ArrayInputStream(const void* data, int size, int block_size = -1); |
| ~ArrayInputStream(); |
| |
| // implements ZeroCopyInputStream ---------------------------------- |
| bool Next(const void** data, int* size); |
| void BackUp(int count); |
| bool Skip(int count); |
| int64 ByteCount() const; |
| |
| |
| private: |
| const uint8* const data_; // The byte array. |
| const int size_; // Total size of the array. |
| const int block_size_; // How many bytes to return at a time. |
| |
| int position_; |
| int last_returned_size_; // How many bytes we returned last time Next() |
| // was called (used for error checking only). |
| |
| GOOGLE_DISALLOW_EVIL_CONSTRUCTORS(ArrayInputStream); |
| }; |
| |
| // =================================================================== |
| |
| // A ZeroCopyOutputStream backed by an in-memory array of bytes. |
| class LIBPROTOBUF_EXPORT ArrayOutputStream : public ZeroCopyOutputStream { |
| public: |
| // Create an OutputStream that writes to the bytes pointed to by "data". |
| // "data" remains the property of the caller but must remain valid until |
| // the stream is destroyed. If a block_size is given, calls to Next() |
| // will return data blocks no larger than the given size. Otherwise, the |
| // first call to Next() returns the entire array. block_size is mainly |
| // useful for testing; in production you would probably never want to set |
| // it. |
| ArrayOutputStream(void* data, int size, int block_size = -1); |
| ~ArrayOutputStream(); |
| |
| // implements ZeroCopyOutputStream --------------------------------- |
| bool Next(void** data, int* size); |
| void BackUp(int count); |
| int64 ByteCount() const; |
| |
| private: |
| uint8* const data_; // The byte array. |
| const int size_; // Total size of the array. |
| const int block_size_; // How many bytes to return at a time. |
| |
| int position_; |
| int last_returned_size_; // How many bytes we returned last time Next() |
| // was called (used for error checking only). |
| |
| GOOGLE_DISALLOW_EVIL_CONSTRUCTORS(ArrayOutputStream); |
| }; |
| |
| // =================================================================== |
| |
| // A ZeroCopyOutputStream which appends bytes to a string. |
| class LIBPROTOBUF_EXPORT StringOutputStream : public ZeroCopyOutputStream { |
| public: |
| // Create a StringOutputStream which appends bytes to the given string. |
| // The string remains property of the caller, but it is mutated in arbitrary |
| // ways and MUST NOT be accessed in any way until you're done with the |
| // stream. Either be sure there's no further usage, or (safest) destroy the |
| // stream before using the contents. |
| // |
| // Hint: If you call target->reserve(n) before creating the stream, |
| // the first call to Next() will return at least n bytes of buffer |
| // space. |
| explicit StringOutputStream(string* target); |
| ~StringOutputStream(); |
| |
| // implements ZeroCopyOutputStream --------------------------------- |
| bool Next(void** data, int* size); |
| void BackUp(int count); |
| int64 ByteCount() const; |
| |
| private: |
| static const int kMinimumSize = 16; |
| |
| string* target_; |
| |
| GOOGLE_DISALLOW_EVIL_CONSTRUCTORS(StringOutputStream); |
| }; |
| |
| // Note: There is no StringInputStream. Instead, just create an |
| // ArrayInputStream as follows: |
| // ArrayInputStream input(str.data(), str.size()); |
| |
| // =================================================================== |
| |
| // A generic traditional input stream interface. |
| // |
| // Lots of traditional input streams (e.g. file descriptors, C stdio |
| // streams, and C++ iostreams) expose an interface where every read |
| // involves copying bytes into a buffer. If you want to take such an |
| // interface and make a ZeroCopyInputStream based on it, simply implement |
| // CopyingInputStream and then use CopyingInputStreamAdaptor. |
| // |
| // CopyingInputStream implementations should avoid buffering if possible. |
| // CopyingInputStreamAdaptor does its own buffering and will read data |
| // in large blocks. |
| class LIBPROTOBUF_EXPORT CopyingInputStream { |
| public: |
| virtual ~CopyingInputStream(); |
| |
| // Reads up to "size" bytes into the given buffer. Returns the number of |
| // bytes read. Read() waits until at least one byte is available, or |
| // returns zero if no bytes will ever become available (EOF), or -1 if a |
| // permanent read error occurred. |
| virtual int Read(void* buffer, int size) = 0; |
| |
| // Skips the next "count" bytes of input. Returns the number of bytes |
| // actually skipped. This will always be exactly equal to "count" unless |
| // EOF was reached or a permanent read error occurred. |
| // |
| // The default implementation just repeatedly calls Read() into a scratch |
| // buffer. |
| virtual int Skip(int count); |
| }; |
| |
| // A ZeroCopyInputStream which reads from a CopyingInputStream. This is |
| // useful for implementing ZeroCopyInputStreams that read from traditional |
| // streams. Note that this class is not really zero-copy. |
| // |
| // If you want to read from file descriptors or C++ istreams, this is |
| // already implemented for you: use FileInputStream or IstreamInputStream |
| // respectively. |
| class LIBPROTOBUF_EXPORT CopyingInputStreamAdaptor : public ZeroCopyInputStream { |
| public: |
| // Creates a stream that reads from the given CopyingInputStream. |
| // If a block_size is given, it specifies the number of bytes that |
| // should be read and returned with each call to Next(). Otherwise, |
| // a reasonable default is used. The caller retains ownership of |
| // copying_stream unless SetOwnsCopyingStream(true) is called. |
| explicit CopyingInputStreamAdaptor(CopyingInputStream* copying_stream, |
| int block_size = -1); |
| ~CopyingInputStreamAdaptor(); |
| |
| // Call SetOwnsCopyingStream(true) to tell the CopyingInputStreamAdaptor to |
| // delete the underlying CopyingInputStream when it is destroyed. |
| void SetOwnsCopyingStream(bool value) { owns_copying_stream_ = value; } |
| |
| // implements ZeroCopyInputStream ---------------------------------- |
| bool Next(const void** data, int* size); |
| void BackUp(int count); |
| bool Skip(int count); |
| int64 ByteCount() const; |
| |
| private: |
| // Insures that buffer_ is not NULL. |
| void AllocateBufferIfNeeded(); |
| // Frees the buffer and resets buffer_used_. |
| void FreeBuffer(); |
| |
| // The underlying copying stream. |
| CopyingInputStream* copying_stream_; |
| bool owns_copying_stream_; |
| |
| // True if we have seen a permenant error from the underlying stream. |
| bool failed_; |
| |
| // The current position of copying_stream_, relative to the point where |
| // we started reading. |
| int64 position_; |
| |
| // Data is read into this buffer. It may be NULL if no buffer is currently |
| // in use. Otherwise, it points to an array of size buffer_size_. |
| scoped_array<uint8> buffer_; |
| const int buffer_size_; |
| |
| // Number of valid bytes currently in the buffer (i.e. the size last |
| // returned by Next()). 0 <= buffer_used_ <= buffer_size_. |
| int buffer_used_; |
| |
| // Number of bytes in the buffer which were backed up over by a call to |
| // BackUp(). These need to be returned again. |
| // 0 <= backup_bytes_ <= buffer_used_ |
| int backup_bytes_; |
| |
| GOOGLE_DISALLOW_EVIL_CONSTRUCTORS(CopyingInputStreamAdaptor); |
| }; |
| |
| // =================================================================== |
| |
| // A generic traditional output stream interface. |
| // |
| // Lots of traditional output streams (e.g. file descriptors, C stdio |
| // streams, and C++ iostreams) expose an interface where every write |
| // involves copying bytes from a buffer. If you want to take such an |
| // interface and make a ZeroCopyOutputStream based on it, simply implement |
| // CopyingOutputStream and then use CopyingOutputStreamAdaptor. |
| // |
| // CopyingOutputStream implementations should avoid buffering if possible. |
| // CopyingOutputStreamAdaptor does its own buffering and will write data |
| // in large blocks. |
| class LIBPROTOBUF_EXPORT CopyingOutputStream { |
| public: |
| virtual ~CopyingOutputStream(); |
| |
| // Writes "size" bytes from the given buffer to the output. Returns true |
| // if successful, false on a write error. |
| virtual bool Write(const void* buffer, int size) = 0; |
| }; |
| |
| // A ZeroCopyOutputStream which writes to a CopyingOutputStream. This is |
| // useful for implementing ZeroCopyOutputStreams that write to traditional |
| // streams. Note that this class is not really zero-copy. |
| // |
| // If you want to write to file descriptors or C++ ostreams, this is |
| // already implemented for you: use FileOutputStream or OstreamOutputStream |
| // respectively. |
| class LIBPROTOBUF_EXPORT CopyingOutputStreamAdaptor : public ZeroCopyOutputStream { |
| public: |
| // Creates a stream that writes to the given Unix file descriptor. |
| // If a block_size is given, it specifies the size of the buffers |
| // that should be returned by Next(). Otherwise, a reasonable default |
| // is used. |
| explicit CopyingOutputStreamAdaptor(CopyingOutputStream* copying_stream, |
| int block_size = -1); |
| ~CopyingOutputStreamAdaptor(); |
| |
| // Writes all pending data to the underlying stream. Returns false if a |
| // write error occurred on the underlying stream. (The underlying |
| // stream itself is not necessarily flushed.) |
| bool Flush(); |
| |
| // Call SetOwnsCopyingStream(true) to tell the CopyingOutputStreamAdaptor to |
| // delete the underlying CopyingOutputStream when it is destroyed. |
| void SetOwnsCopyingStream(bool value) { owns_copying_stream_ = value; } |
| |
| // implements ZeroCopyOutputStream --------------------------------- |
| bool Next(void** data, int* size); |
| void BackUp(int count); |
| int64 ByteCount() const; |
| |
| private: |
| // Write the current buffer, if it is present. |
| bool WriteBuffer(); |
| // Insures that buffer_ is not NULL. |
| void AllocateBufferIfNeeded(); |
| // Frees the buffer. |
| void FreeBuffer(); |
| |
| // The underlying copying stream. |
| CopyingOutputStream* copying_stream_; |
| bool owns_copying_stream_; |
| |
| // True if we have seen a permenant error from the underlying stream. |
| bool failed_; |
| |
| // The current position of copying_stream_, relative to the point where |
| // we started writing. |
| int64 position_; |
| |
| // Data is written from this buffer. It may be NULL if no buffer is |
| // currently in use. Otherwise, it points to an array of size buffer_size_. |
| scoped_array<uint8> buffer_; |
| const int buffer_size_; |
| |
| // Number of valid bytes currently in the buffer (i.e. the size last |
| // returned by Next()). When BackUp() is called, we just reduce this. |
| // 0 <= buffer_used_ <= buffer_size_. |
| int buffer_used_; |
| |
| GOOGLE_DISALLOW_EVIL_CONSTRUCTORS(CopyingOutputStreamAdaptor); |
| }; |
| |
| // =================================================================== |
| |
| // mutable_string_data() and as_string_data() are workarounds to improve |
| // the performance of writing new data to an existing string. Unfortunately |
| // the methods provided by the string class are suboptimal, and using memcpy() |
| // is mildly annoying because it requires its pointer args to be non-NULL even |
| // if we ask it to copy 0 bytes. Furthermore, string_as_array() has the |
| // property that it always returns NULL if its arg is the empty string, exactly |
| // what we want to avoid if we're using it in conjunction with memcpy()! |
| // With C++11, the desired memcpy() boils down to memcpy(..., &(*s)[0], size), |
| // where s is a string*. Without C++11, &(*s)[0] is not guaranteed to be safe, |
| // so we use string_as_array(), and live with the extra logic that tests whether |
| // *s is empty. |
| |
| // Return a pointer to mutable characters underlying the given string. The |
| // return value is valid until the next time the string is resized. We |
| // trust the caller to treat the return value as an array of length s->size(). |
| inline char* mutable_string_data(string* s) { |
| #ifdef LANG_CXX11 |
| // This should be simpler & faster than string_as_array() because the latter |
| // is guaranteed to return NULL when *s is empty, so it has to check for that. |
| return &(*s)[0]; |
| #else |
| return string_as_array(s); |
| #endif |
| } |
| |
| // as_string_data(s) is equivalent to |
| // ({ char* p = mutable_string_data(s); make_pair(p, p != NULL); }) |
| // Sometimes it's faster: in some scenarios p cannot be NULL, and then the |
| // code can avoid that check. |
| inline std::pair<char*, bool> as_string_data(string* s) { |
| char *p = mutable_string_data(s); |
| #ifdef LANG_CXX11 |
| return std::make_pair(p, true); |
| #else |
| return make_pair(p, p != NULL); |
| #endif |
| } |
| |
| } // namespace io |
| } // namespace protobuf |
| |
| } // namespace google |
| #endif // GOOGLE_PROTOBUF_IO_ZERO_COPY_STREAM_IMPL_LITE_H__ |