| #region Copyright notice and license | |
| // Protocol Buffers - Google's data interchange format | |
| // Copyright 2008 Google Inc. All rights reserved. | |
| // | |
| // Use of this source code is governed by a BSD-style | |
| // license that can be found in the LICENSE file or at | |
| // https://developers.google.com/open-source/licenses/bsd | |
| #endregion | |
| using System; | |
| using System.Buffers; | |
| using System.Collections.Generic; | |
| namespace Google.Protobuf | |
| { | |
| internal static class ReadOnlySequenceFactory | |
| { | |
| /// <summary> | |
| /// Create a sequence from the specified data. The data will be divided up into segments in the sequence. | |
| /// </summary> | |
| public static ReadOnlySequence<byte> CreateWithContent(byte[] data, int segmentSize = 1, bool addEmptySegmentDelimiters = true) | |
| { | |
| var segments = new List<byte[]>(); | |
| if (addEmptySegmentDelimiters) | |
| { | |
| segments.Add(Array.Empty<byte>()); | |
| } | |
| var currentIndex = 0; | |
| while (currentIndex < data.Length) | |
| { | |
| var segment = new List<byte>(); | |
| while (segment.Count < segmentSize && currentIndex < data.Length) | |
| { | |
| segment.Add(data[currentIndex++]); | |
| } | |
| segments.Add(segment.ToArray()); | |
| if (addEmptySegmentDelimiters) | |
| { | |
| segments.Add(Array.Empty<byte>()); | |
| } | |
| } | |
| return CreateSegments(segments.ToArray()); | |
| } | |
| /// <summary> | |
| /// Originally from corefx, and has been contributed to Protobuf | |
| /// https://github.com/dotnet/corefx/blob/e99ec129cfd594d53f4390bf97d1d736cff6f860/src/System.Memory/tests/ReadOnlyBuffer/ReadOnlySequenceFactory.byte.cs | |
| /// </summary> | |
| private static ReadOnlySequence<byte> CreateSegments(params byte[][] inputs) | |
| { | |
| if (inputs == null || inputs.Length == 0) | |
| { | |
| throw new InvalidOperationException(); | |
| } | |
| int i = 0; | |
| BufferSegment last = null; | |
| BufferSegment first = null; | |
| do | |
| { | |
| byte[] s = inputs[i]; | |
| int length = s.Length; | |
| int dataOffset = length; | |
| var chars = new byte[length * 2]; | |
| for (int j = 0; j < length; j++) | |
| { | |
| chars[dataOffset + j] = s[j]; | |
| } | |
| // Create a segment that has offset relative to the OwnedMemory and OwnedMemory itself has offset relative to array | |
| var memory = new Memory<byte>(chars).Slice(length, length); | |
| if (first == null) | |
| { | |
| first = new BufferSegment(memory); | |
| last = first; | |
| } | |
| else | |
| { | |
| last = last.Append(memory); | |
| } | |
| i++; | |
| } while (i < inputs.Length); | |
| return new ReadOnlySequence<byte>(first, 0, last, last.Memory.Length); | |
| } | |
| private class BufferSegment : ReadOnlySequenceSegment<byte> | |
| { | |
| public BufferSegment(Memory<byte> memory) | |
| { | |
| Memory = memory; | |
| } | |
| public BufferSegment Append(Memory<byte> memory) | |
| { | |
| var segment = new BufferSegment(memory) | |
| { | |
| RunningIndex = RunningIndex + Memory.Length | |
| }; | |
| Next = segment; | |
| return segment; | |
| } | |
| } | |
| } | |
| } |