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#region Copyright notice and license
// Protocol Buffers - Google's data interchange format
// Copyright 2015 Google Inc. All rights reserved.
// https://developers.google.com/protocol-buffers/
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#endregion
using Google.Protobuf.Collections;
using Google.Protobuf.WellKnownTypes;
using System;
using System.Collections.Generic;
using System.Security;
namespace Google.Protobuf
{
/// <summary>
/// Factory methods for <see cref="FieldCodec{T}"/>.
/// </summary>
public static class FieldCodec
{
// TODO: Avoid the "dual hit" of lambda expressions: create open delegates instead. (At least test...)
/// <summary>
/// Retrieves a codec suitable for a string field with the given tag.
/// </summary>
/// <param name="tag">The tag.</param>
/// <returns>A codec for the given tag.</returns>
public static FieldCodec<string> ForString(uint tag) => ForString(tag, "");
/// <summary>
/// Retrieves a codec suitable for a bytes field with the given tag.
/// </summary>
/// <param name="tag">The tag.</param>
/// <returns>A codec for the given tag.</returns>
public static FieldCodec<ByteString> ForBytes(uint tag) => ForBytes(tag, ByteString.Empty);
/// <summary>
/// Retrieves a codec suitable for a bool field with the given tag.
/// </summary>
/// <param name="tag">The tag.</param>
/// <returns>A codec for the given tag.</returns>
public static FieldCodec<bool> ForBool(uint tag) => ForBool(tag, false);
/// <summary>
/// Retrieves a codec suitable for an int32 field with the given tag.
/// </summary>
/// <param name="tag">The tag.</param>
/// <returns>A codec for the given tag.</returns>
public static FieldCodec<int> ForInt32(uint tag) => ForInt32(tag, 0);
/// <summary>
/// Retrieves a codec suitable for an sint32 field with the given tag.
/// </summary>
/// <param name="tag">The tag.</param>
/// <returns>A codec for the given tag.</returns>
public static FieldCodec<int> ForSInt32(uint tag) => ForSInt32(tag, 0);
/// <summary>
/// Retrieves a codec suitable for a fixed32 field with the given tag.
/// </summary>
/// <param name="tag">The tag.</param>
/// <returns>A codec for the given tag.</returns>
public static FieldCodec<uint> ForFixed32(uint tag) => ForFixed32(tag, 0);
/// <summary>
/// Retrieves a codec suitable for an sfixed32 field with the given tag.
/// </summary>
/// <param name="tag">The tag.</param>
/// <returns>A codec for the given tag.</returns>
public static FieldCodec<int> ForSFixed32(uint tag) => ForSFixed32(tag, 0);
/// <summary>
/// Retrieves a codec suitable for a uint32 field with the given tag.
/// </summary>
/// <param name="tag">The tag.</param>
/// <returns>A codec for the given tag.</returns>
public static FieldCodec<uint> ForUInt32(uint tag) => ForUInt32(tag, 0);
/// <summary>
/// Retrieves a codec suitable for an int64 field with the given tag.
/// </summary>
/// <param name="tag">The tag.</param>
/// <returns>A codec for the given tag.</returns>
public static FieldCodec<long> ForInt64(uint tag) => ForInt64(tag, 0);
/// <summary>
/// Retrieves a codec suitable for an sint64 field with the given tag.
/// </summary>
/// <param name="tag">The tag.</param>
/// <returns>A codec for the given tag.</returns>
public static FieldCodec<long> ForSInt64(uint tag) => ForSInt64(tag, 0);
/// <summary>
/// Retrieves a codec suitable for a fixed64 field with the given tag.
/// </summary>
/// <param name="tag">The tag.</param>
/// <returns>A codec for the given tag.</returns>
public static FieldCodec<ulong> ForFixed64(uint tag) => ForFixed64(tag, 0);
/// <summary>
/// Retrieves a codec suitable for an sfixed64 field with the given tag.
/// </summary>
/// <param name="tag">The tag.</param>
/// <returns>A codec for the given tag.</returns>
public static FieldCodec<long> ForSFixed64(uint tag) => ForSFixed64(tag, 0);
/// <summary>
/// Retrieves a codec suitable for a uint64 field with the given tag.
/// </summary>
/// <param name="tag">The tag.</param>
/// <returns>A codec for the given tag.</returns>
public static FieldCodec<ulong> ForUInt64(uint tag) => ForUInt64(tag, 0);
/// <summary>
/// Retrieves a codec suitable for a float field with the given tag.
/// </summary>
/// <param name="tag">The tag.</param>
/// <returns>A codec for the given tag.</returns>
public static FieldCodec<float> ForFloat(uint tag) => ForFloat(tag, 0);
/// <summary>
/// Retrieves a codec suitable for a double field with the given tag.
/// </summary>
/// <param name="tag">The tag.</param>
/// <returns>A codec for the given tag.</returns>
public static FieldCodec<double> ForDouble(uint tag) => ForDouble(tag, 0);
// Enums are tricky. We can probably use expression trees to build these delegates automatically,
// but it's easy to generate the code for it.
/// <summary>
/// Retrieves a codec suitable for an enum field with the given tag.
/// </summary>
/// <param name="tag">The tag.</param>
/// <param name="toInt32">A conversion function from <see cref="Int32"/> to the enum type.</param>
/// <param name="fromInt32">A conversion function from the enum type to <see cref="Int32"/>.</param>
/// <returns>A codec for the given tag.</returns>
public static FieldCodec<T> ForEnum<T>(uint tag, Func<T, int> toInt32, Func<int, T> fromInt32) =>
ForEnum(tag, toInt32, fromInt32, default);
/// <summary>
/// Retrieves a codec suitable for a string field with the given tag.
/// </summary>
/// <param name="tag">The tag.</param>
/// <param name="defaultValue">The default value.</param>
/// <returns>A codec for the given tag.</returns>
public static FieldCodec<string> ForString(uint tag, string defaultValue)
{
return new FieldCodec<string>((ref ParseContext ctx) => ctx.ReadString(), (ref WriteContext ctx, string value) => ctx.WriteString(value), CodedOutputStream.ComputeStringSize, tag, defaultValue);
}
/// <summary>
/// Retrieves a codec suitable for a bytes field with the given tag.
/// </summary>
/// <param name="tag">The tag.</param>
/// <param name="defaultValue">The default value.</param>
/// <returns>A codec for the given tag.</returns>
public static FieldCodec<ByteString> ForBytes(uint tag, ByteString defaultValue)
{
return new FieldCodec<ByteString>((ref ParseContext ctx) => ctx.ReadBytes(), (ref WriteContext ctx, ByteString value) => ctx.WriteBytes(value), CodedOutputStream.ComputeBytesSize, tag, defaultValue);
}
/// <summary>
/// Retrieves a codec suitable for a bool field with the given tag.
/// </summary>
/// <param name="tag">The tag.</param>
/// <param name="defaultValue">The default value.</param>
/// <returns>A codec for the given tag.</returns>
public static FieldCodec<bool> ForBool(uint tag, bool defaultValue)
{
return new FieldCodec<bool>((ref ParseContext ctx) => ctx.ReadBool(), (ref WriteContext ctx, bool value) => ctx.WriteBool(value), CodedOutputStream.BoolSize, tag, defaultValue);
}
/// <summary>
/// Retrieves a codec suitable for an int32 field with the given tag.
/// </summary>
/// <param name="tag">The tag.</param>
/// <param name="defaultValue">The default value.</param>
/// <returns>A codec for the given tag.</returns>
public static FieldCodec<int> ForInt32(uint tag, int defaultValue)
{
return new FieldCodec<int>((ref ParseContext ctx) => ctx.ReadInt32(), (ref WriteContext output, int value) => output.WriteInt32(value), CodedOutputStream.ComputeInt32Size, tag, defaultValue);
}
/// <summary>
/// Retrieves a codec suitable for an sint32 field with the given tag.
/// </summary>
/// <param name="tag">The tag.</param>
/// <param name="defaultValue">The default value.</param>
/// <returns>A codec for the given tag.</returns>
public static FieldCodec<int> ForSInt32(uint tag, int defaultValue)
{
return new FieldCodec<int>((ref ParseContext ctx) => ctx.ReadSInt32(), (ref WriteContext output, int value) => output.WriteSInt32(value), CodedOutputStream.ComputeSInt32Size, tag, defaultValue);
}
/// <summary>
/// Retrieves a codec suitable for a fixed32 field with the given tag.
/// </summary>
/// <param name="tag">The tag.</param>
/// <param name="defaultValue">The default value.</param>
/// <returns>A codec for the given tag.</returns>
public static FieldCodec<uint> ForFixed32(uint tag, uint defaultValue)
{
return new FieldCodec<uint>((ref ParseContext ctx) => ctx.ReadFixed32(), (ref WriteContext output, uint value) => output.WriteFixed32(value), 4, tag, defaultValue);
}
/// <summary>
/// Retrieves a codec suitable for an sfixed32 field with the given tag.
/// </summary>
/// <param name="tag">The tag.</param>
/// <param name="defaultValue">The default value.</param>
/// <returns>A codec for the given tag.</returns>
public static FieldCodec<int> ForSFixed32(uint tag, int defaultValue)
{
return new FieldCodec<int>((ref ParseContext ctx) => ctx.ReadSFixed32(), (ref WriteContext output, int value) => output.WriteSFixed32(value), 4, tag, defaultValue);
}
/// <summary>
/// Retrieves a codec suitable for a uint32 field with the given tag.
/// </summary>
/// <param name="tag">The tag.</param>
/// <param name="defaultValue">The default value.</param>
/// <returns>A codec for the given tag.</returns>
public static FieldCodec<uint> ForUInt32(uint tag, uint defaultValue)
{
return new FieldCodec<uint>((ref ParseContext ctx) => ctx.ReadUInt32(), (ref WriteContext output, uint value) => output.WriteUInt32(value), CodedOutputStream.ComputeUInt32Size, tag, defaultValue);
}
/// <summary>
/// Retrieves a codec suitable for an int64 field with the given tag.
/// </summary>
/// <param name="tag">The tag.</param>
/// <param name="defaultValue">The default value.</param>
/// <returns>A codec for the given tag.</returns>
public static FieldCodec<long> ForInt64(uint tag, long defaultValue)
{
return new FieldCodec<long>((ref ParseContext ctx) => ctx.ReadInt64(), (ref WriteContext output, long value) => output.WriteInt64(value), CodedOutputStream.ComputeInt64Size, tag, defaultValue);
}
/// <summary>
/// Retrieves a codec suitable for an sint64 field with the given tag.
/// </summary>
/// <param name="tag">The tag.</param>
/// <param name="defaultValue">The default value.</param>
/// <returns>A codec for the given tag.</returns>
public static FieldCodec<long> ForSInt64(uint tag, long defaultValue)
{
return new FieldCodec<long>((ref ParseContext ctx) => ctx.ReadSInt64(), (ref WriteContext output, long value) => output.WriteSInt64(value), CodedOutputStream.ComputeSInt64Size, tag, defaultValue);
}
/// <summary>
/// Retrieves a codec suitable for a fixed64 field with the given tag.
/// </summary>
/// <param name="tag">The tag.</param>
/// <param name="defaultValue">The default value.</param>
/// <returns>A codec for the given tag.</returns>
public static FieldCodec<ulong> ForFixed64(uint tag, ulong defaultValue)
{
return new FieldCodec<ulong>((ref ParseContext ctx) => ctx.ReadFixed64(), (ref WriteContext output, ulong value) => output.WriteFixed64(value), 8, tag, defaultValue);
}
/// <summary>
/// Retrieves a codec suitable for an sfixed64 field with the given tag.
/// </summary>
/// <param name="tag">The tag.</param>
/// <param name="defaultValue">The default value.</param>
/// <returns>A codec for the given tag.</returns>
public static FieldCodec<long> ForSFixed64(uint tag, long defaultValue)
{
return new FieldCodec<long>((ref ParseContext ctx) => ctx.ReadSFixed64(), (ref WriteContext output, long value) => output.WriteSFixed64(value), 8, tag, defaultValue);
}
/// <summary>
/// Retrieves a codec suitable for a uint64 field with the given tag.
/// </summary>
/// <param name="tag">The tag.</param>
/// <param name="defaultValue">The default value.</param>
/// <returns>A codec for the given tag.</returns>
public static FieldCodec<ulong> ForUInt64(uint tag, ulong defaultValue)
{
return new FieldCodec<ulong>((ref ParseContext ctx) => ctx.ReadUInt64(), (ref WriteContext output, ulong value) => output.WriteUInt64(value), CodedOutputStream.ComputeUInt64Size, tag, defaultValue);
}
/// <summary>
/// Retrieves a codec suitable for a float field with the given tag.
/// </summary>
/// <param name="tag">The tag.</param>
/// <param name="defaultValue">The default value.</param>
/// <returns>A codec for the given tag.</returns>
public static FieldCodec<float> ForFloat(uint tag, float defaultValue)
{
return new FieldCodec<float>((ref ParseContext ctx) => ctx.ReadFloat(), (ref WriteContext output, float value) => output.WriteFloat(value), CodedOutputStream.FloatSize, tag, defaultValue);
}
/// <summary>
/// Retrieves a codec suitable for a double field with the given tag.
/// </summary>
/// <param name="tag">The tag.</param>
/// <param name="defaultValue">The default value.</param>
/// <returns>A codec for the given tag.</returns>
public static FieldCodec<double> ForDouble(uint tag, double defaultValue)
{
return new FieldCodec<double>((ref ParseContext ctx) => ctx.ReadDouble(), (ref WriteContext output, double value) => output.WriteDouble(value), CodedOutputStream.DoubleSize, tag, defaultValue);
}
// Enums are tricky. We can probably use expression trees to build these delegates automatically,
// but it's easy to generate the code for it.
/// <summary>
/// Retrieves a codec suitable for an enum field with the given tag.
/// </summary>
/// <param name="tag">The tag.</param>
/// <param name="toInt32">A conversion function from <see cref="Int32"/> to the enum type.</param>
/// <param name="fromInt32">A conversion function from the enum type to <see cref="Int32"/>.</param>
/// <param name="defaultValue">The default value.</param>
/// <returns>A codec for the given tag.</returns>
public static FieldCodec<T> ForEnum<T>(uint tag, Func<T, int> toInt32, Func<int, T> fromInt32, T defaultValue)
{
return new FieldCodec<T>((ref ParseContext ctx) => fromInt32(
ctx.ReadEnum()),
(ref WriteContext output, T value) => output.WriteEnum(toInt32(value)),
value => CodedOutputStream.ComputeEnumSize(toInt32(value)), tag, defaultValue);
}
/// <summary>
/// Retrieves a codec suitable for a message field with the given tag.
/// </summary>
/// <param name="tag">The tag.</param>
/// <param name="parser">A parser to use for the message type.</param>
/// <returns>A codec for the given tag.</returns>
public static FieldCodec<T> ForMessage<T>(uint tag, MessageParser<T> parser) where T : class, IMessage<T>
{
return new FieldCodec<T>(
(ref ParseContext ctx) =>
{
T message = parser.CreateTemplate();
ctx.ReadMessage(message);
return message;
},
(ref WriteContext output, T value) => output.WriteMessage(value),
(ref ParseContext ctx, ref T v) =>
{
if (v == null)
{
v = parser.CreateTemplate();
}
ctx.ReadMessage(v);
},
(ref T v, T v2) =>
{
if (v2 == null)
{
return false;
}
else if (v == null)
{
v = v2.Clone();
}
else
{
v.MergeFrom(v2);
}
return true;
},
message => CodedOutputStream.ComputeMessageSize(message), tag);
}
/// <summary>
/// Retrieves a codec suitable for a group field with the given tag.
/// </summary>
/// <param name="startTag">The start group tag.</param>
/// <param name="endTag">The end group tag.</param>
/// <param name="parser">A parser to use for the group message type.</param>
/// <returns>A codec for given tag</returns>
public static FieldCodec<T> ForGroup<T>(uint startTag, uint endTag, MessageParser<T> parser) where T : class, IMessage<T>
{
return new FieldCodec<T>(
(ref ParseContext ctx) =>
{
T message = parser.CreateTemplate();
ctx.ReadGroup(message);
return message;
},
(ref WriteContext output, T value) => output.WriteGroup(value),
(ref ParseContext ctx, ref T v) =>
{
if (v == null)
{
v = parser.CreateTemplate();
}
ctx.ReadGroup(v);
},
(ref T v, T v2) =>
{
if (v2 == null)
{
return v == null;
}
else if (v == null)
{
v = v2.Clone();
}
else
{
v.MergeFrom(v2);
}
return true;
},
message => CodedOutputStream.ComputeGroupSize(message), startTag, endTag);
}
/// <summary>
/// Creates a codec for a wrapper type of a class - which must be string or ByteString.
/// </summary>
public static FieldCodec<T> ForClassWrapper<T>(uint tag) where T : class
{
var nestedCodec = WrapperCodecs.GetCodec<T>();
return new FieldCodec<T>(
(ref ParseContext ctx) => WrapperCodecs.Read<T>(ref ctx, nestedCodec),
(ref WriteContext output, T value) => WrapperCodecs.Write<T>(ref output, value, nestedCodec),
(ref ParseContext ctx, ref T v) => v = WrapperCodecs.Read<T>(ref ctx, nestedCodec),
(ref T v, T v2) => { v = v2; return v == null; },
value => WrapperCodecs.CalculateSize<T>(value, nestedCodec),
tag, 0,
null); // Default value for the wrapper
}
/// <summary>
/// Creates a codec for a wrapper type of a struct - which must be Int32, Int64, UInt32, UInt64,
/// Bool, Single or Double.
/// </summary>
public static FieldCodec<T?> ForStructWrapper<T>(uint tag) where T : struct
{
var nestedCodec = WrapperCodecs.GetCodec<T>();
return new FieldCodec<T?>(
WrapperCodecs.GetReader<T>(),
(ref WriteContext output, T? value) => WrapperCodecs.Write<T>(ref output, value.Value, nestedCodec),
(ref ParseContext ctx, ref T? v) => v = WrapperCodecs.Read<T>(ref ctx, nestedCodec),
(ref T? v, T? v2) => { if (v2.HasValue) { v = v2; } return v.HasValue; },
value => value == null ? 0 : WrapperCodecs.CalculateSize<T>(value.Value, nestedCodec),
tag, 0,
null); // Default value for the wrapper
}
/// <summary>
/// Helper code to create codecs for wrapper types.
/// </summary>
/// <remarks>
/// Somewhat ugly with all the static methods, but the conversions involved to/from nullable types make it
/// slightly tricky to improve. So long as we keep the public API (ForClassWrapper, ForStructWrapper) in place,
/// we can refactor later if we come up with something cleaner.
/// </remarks>
private static class WrapperCodecs
{
private static readonly Dictionary<System.Type, object> Codecs = new Dictionary<System.Type, object>
{
{ typeof(bool), ForBool(WireFormat.MakeTag(WrappersReflection.WrapperValueFieldNumber, WireFormat.WireType.Varint)) },
{ typeof(int), ForInt32(WireFormat.MakeTag(WrappersReflection.WrapperValueFieldNumber, WireFormat.WireType.Varint)) },
{ typeof(long), ForInt64(WireFormat.MakeTag(WrappersReflection.WrapperValueFieldNumber, WireFormat.WireType.Varint)) },
{ typeof(uint), ForUInt32(WireFormat.MakeTag(WrappersReflection.WrapperValueFieldNumber, WireFormat.WireType.Varint)) },
{ typeof(ulong), ForUInt64(WireFormat.MakeTag(WrappersReflection.WrapperValueFieldNumber, WireFormat.WireType.Varint)) },
{ typeof(float), ForFloat(WireFormat.MakeTag(WrappersReflection.WrapperValueFieldNumber, WireFormat.WireType.Fixed32)) },
{ typeof(double), ForDouble(WireFormat.MakeTag(WrappersReflection.WrapperValueFieldNumber, WireFormat.WireType.Fixed64)) },
{ typeof(string), ForString(WireFormat.MakeTag(WrappersReflection.WrapperValueFieldNumber, WireFormat.WireType.LengthDelimited)) },
{ typeof(ByteString), ForBytes(WireFormat.MakeTag(WrappersReflection.WrapperValueFieldNumber, WireFormat.WireType.LengthDelimited)) }
};
private static readonly Dictionary<System.Type, object> Readers = new Dictionary<System.Type, object>
{
// TODO: Provide more optimized readers.
{ typeof(bool), (ValueReader<bool?>)ParsingPrimitivesWrappers.ReadBoolWrapper },
{ typeof(int), (ValueReader<int?>)ParsingPrimitivesWrappers.ReadInt32Wrapper },
{ typeof(long), (ValueReader<long?>)ParsingPrimitivesWrappers.ReadInt64Wrapper },
{ typeof(uint), (ValueReader<uint?>)ParsingPrimitivesWrappers.ReadUInt32Wrapper },
{ typeof(ulong), (ValueReader<ulong?>)ParsingPrimitivesWrappers.ReadUInt64Wrapper },
{ typeof(float), BitConverter.IsLittleEndian ?
(ValueReader<float?>)ParsingPrimitivesWrappers.ReadFloatWrapperLittleEndian :
(ValueReader<float?>)ParsingPrimitivesWrappers.ReadFloatWrapperSlow },
{ typeof(double), BitConverter.IsLittleEndian ?
(ValueReader<double?>)ParsingPrimitivesWrappers.ReadDoubleWrapperLittleEndian :
(ValueReader<double?>)ParsingPrimitivesWrappers.ReadDoubleWrapperSlow },
// `string` and `ByteString` less performance-sensitive. Do not implement for now.
{ typeof(string), null },
{ typeof(ByteString), null },
};
/// <summary>
/// Returns a field codec which effectively wraps a value of type T in a message.
///
/// </summary>
internal static FieldCodec<T> GetCodec<T>()
{
if (!Codecs.TryGetValue(typeof(T), out object value))
{
throw new InvalidOperationException("Invalid type argument requested for wrapper codec: " + typeof(T));
}
return (FieldCodec<T>) value;
}
internal static ValueReader<T?> GetReader<T>() where T : struct
{
if (!Readers.TryGetValue(typeof(T), out object value))
{
throw new InvalidOperationException("Invalid type argument requested for wrapper reader: " + typeof(T));
}
if (value == null)
{
// Return default unoptimized reader for the wrapper type.
var nestedCoded = GetCodec<T>();
return (ref ParseContext ctx) => Read<T>(ref ctx, nestedCoded);
}
// Return optimized read for the wrapper type.
return (ValueReader<T?>)value;
}
[SecuritySafeCritical]
internal static T Read<T>(ref ParseContext ctx, FieldCodec<T> codec)
{
int length = ctx.ReadLength();
int oldLimit = SegmentedBufferHelper.PushLimit(ref ctx.state, length);
uint tag;
T value = codec.DefaultValue;
while ((tag = ctx.ReadTag()) != 0)
{
if (tag == codec.Tag)
{
value = codec.Read(ref ctx);
}
else
{
ParsingPrimitivesMessages.SkipLastField(ref ctx.buffer, ref ctx.state);
}
}
ParsingPrimitivesMessages.CheckReadEndOfStreamTag(ref ctx.state);
SegmentedBufferHelper.PopLimit(ref ctx.state, oldLimit);
return value;
}
internal static void Write<T>(ref WriteContext ctx, T value, FieldCodec<T> codec)
{
ctx.WriteLength(codec.CalculateSizeWithTag(value));
codec.WriteTagAndValue(ref ctx, value);
}
internal static int CalculateSize<T>(T value, FieldCodec<T> codec)
{
int fieldLength = codec.CalculateSizeWithTag(value);
return CodedOutputStream.ComputeLengthSize(fieldLength) + fieldLength;
}
}
}
internal delegate TValue ValueReader<out TValue>(ref ParseContext ctx);
internal delegate void ValueWriter<T>(ref WriteContext ctx, T value);
/// <summary>
/// <para>
/// An encode/decode pair for a single field. This effectively encapsulates
/// all the information needed to read or write the field value from/to a coded
/// stream.
/// </para>
/// <para>
/// This class is public and has to be as it is used by generated code, but its public
/// API is very limited - just what the generated code needs to call directly.
/// </para>
/// </summary>
/// <remarks>
/// This never writes default values to the stream, and does not address "packedness"
/// in repeated fields itself, other than to know whether or not the field *should* be packed.
/// </remarks>
public sealed class FieldCodec<T>
{
private static readonly EqualityComparer<T> EqualityComparer = ProtobufEqualityComparers.GetEqualityComparer<T>();
private static readonly T DefaultDefault;
// Only non-nullable value types support packing. This is the simplest way of detecting that.
private static readonly bool TypeSupportsPacking = default(T) != null;
/// <summary>
/// Merges an input stream into a value
/// </summary>
internal delegate void InputMerger(ref ParseContext ctx, ref T value);
/// <summary>
/// Merges a value into a reference to another value, returning a boolean if the value was set
/// </summary>
internal delegate bool ValuesMerger(ref T value, T other);
static FieldCodec()
{
if (typeof(T) == typeof(string))
{
DefaultDefault = (T)(object)"";
}
else if (typeof(T) == typeof(ByteString))
{
DefaultDefault = (T)(object)ByteString.Empty;
}
// Otherwise it's the default value of the CLR type
}
internal static bool IsPackedRepeatedField(uint tag) =>
TypeSupportsPacking && WireFormat.GetTagWireType(tag) == WireFormat.WireType.LengthDelimited;
internal bool PackedRepeatedField { get; }
/// <summary>
/// Returns a delegate to write a value (unconditionally) to a coded output stream.
/// </summary>
internal ValueWriter<T> ValueWriter { get; }
/// <summary>
/// Returns the size calculator for just a value.
/// </summary>
internal Func<T, int> ValueSizeCalculator { get; }
/// <summary>
/// Returns a delegate to read a value from a coded input stream. It is assumed that
/// the stream is already positioned on the appropriate tag.
/// </summary>
internal ValueReader<T> ValueReader { get; }
/// <summary>
/// Returns a delegate to merge a value from a coded input stream.
/// It is assumed that the stream is already positioned on the appropriate tag
/// </summary>
internal InputMerger ValueMerger { get; }
/// <summary>
/// Returns a delegate to merge two values together.
/// </summary>
internal ValuesMerger FieldMerger { get; }
/// <summary>
/// Returns the fixed size for an entry, or 0 if sizes vary.
/// </summary>
internal int FixedSize { get; }
/// <summary>
/// Gets the tag of the codec.
/// </summary>
/// <value>
/// The tag of the codec.
/// </value>
internal uint Tag { get; }
/// <summary>
/// Gets the end tag of the codec or 0 if there is no end tag
/// </summary>
/// <value>
/// The end tag of the codec.
/// </value>
internal uint EndTag { get; }
/// <summary>
/// Default value for this codec. Usually the same for every instance of the same type, but
/// for string/ByteString wrapper fields the codec's default value is null, whereas for
/// other string/ByteString fields it's "" or ByteString.Empty.
/// </summary>
/// <value>
/// The default value of the codec's type.
/// </value>
internal T DefaultValue { get; }
private readonly int tagSize;
internal FieldCodec(
ValueReader<T> reader,
ValueWriter<T> writer,
int fixedSize,
uint tag,
T defaultValue) : this(reader, writer, _ => fixedSize, tag, defaultValue)
{
FixedSize = fixedSize;
}
internal FieldCodec(
ValueReader<T> reader,
ValueWriter<T> writer,
Func<T, int> sizeCalculator,
uint tag,
T defaultValue) : this(reader, writer, (ref ParseContext ctx, ref T v) => v = reader(ref ctx), (ref T v, T v2) => { v = v2; return true; }, sizeCalculator, tag, 0, defaultValue)
{
}
internal FieldCodec(
ValueReader<T> reader,
ValueWriter<T> writer,
InputMerger inputMerger,
ValuesMerger valuesMerger,
Func<T, int> sizeCalculator,
uint tag,
uint endTag = 0) : this(reader, writer, inputMerger, valuesMerger, sizeCalculator, tag, endTag, DefaultDefault)
{
}
internal FieldCodec(
ValueReader<T> reader,
ValueWriter<T> writer,
InputMerger inputMerger,
ValuesMerger valuesMerger,
Func<T, int> sizeCalculator,
uint tag,
uint endTag,
T defaultValue)
{
ValueReader = reader;
ValueWriter = writer;
ValueMerger = inputMerger;
FieldMerger = valuesMerger;
ValueSizeCalculator = sizeCalculator;
FixedSize = 0;
Tag = tag;
EndTag = endTag;
DefaultValue = defaultValue;
tagSize = CodedOutputStream.ComputeRawVarint32Size(tag);
if (endTag != 0)
tagSize += CodedOutputStream.ComputeRawVarint32Size(endTag);
// Detect packed-ness once, so we can check for it within RepeatedField<T>.
PackedRepeatedField = IsPackedRepeatedField(tag);
}
/// <summary>
/// Write a tag and the given value, *if* the value is not the default.
/// </summary>
public void WriteTagAndValue(CodedOutputStream output, T value)
{
WriteContext.Initialize(output, out WriteContext ctx);
try
{
WriteTagAndValue(ref ctx, value);
}
finally
{
ctx.CopyStateTo(output);
}
//if (!IsDefault(value))
//{
// output.WriteTag(Tag);
// ValueWriter(output, value);
// if (EndTag != 0)
// {
// output.WriteTag(EndTag);
// }
//}
}
/// <summary>
/// Write a tag and the given value, *if* the value is not the default.
/// </summary>
public void WriteTagAndValue(ref WriteContext ctx, T value)
{
if (!IsDefault(value))
{
ctx.WriteTag(Tag);
ValueWriter(ref ctx, value);
if (EndTag != 0)
{
ctx.WriteTag(EndTag);
}
}
}
/// <summary>
/// Reads a value of the codec type from the given <see cref="CodedInputStream"/>.
/// </summary>
/// <param name="input">The input stream to read from.</param>
/// <returns>The value read from the stream.</returns>
public T Read(CodedInputStream input)
{
ParseContext.Initialize(input, out ParseContext ctx);
try
{
return ValueReader(ref ctx);
}
finally
{
ctx.CopyStateTo(input);
}
}
/// <summary>
/// Reads a value of the codec type from the given <see cref="ParseContext"/>.
/// </summary>
/// <param name="ctx">The parse context to read from.</param>
/// <returns>The value read.</returns>
public T Read(ref ParseContext ctx)
{
return ValueReader(ref ctx);
}
/// <summary>
/// Calculates the size required to write the given value, with a tag,
/// if the value is not the default.
/// </summary>
public int CalculateSizeWithTag(T value) => IsDefault(value) ? 0 : ValueSizeCalculator(value) + tagSize;
/// <summary>
/// Calculates the size required to write the given value, with a tag, even
/// if the value is the default.
/// </summary>
internal int CalculateUnconditionalSizeWithTag(T value) => ValueSizeCalculator(value) + tagSize;
private bool IsDefault(T value) => EqualityComparer.Equals(value, DefaultValue);
}
}