| #region Copyright notice and license | |
| // Protocol Buffers - Google's data interchange format | |
| // Copyright 2008 Google Inc. All rights reserved. | |
| // | |
| // Use of this source code is governed by a BSD-style | |
| // license that can be found in the LICENSE file or at | |
| // https://developers.google.com/open-source/licenses/bsd | |
| #endregion | |
| using System; | |
| namespace Google.Protobuf | |
| { | |
| /// <summary> | |
| /// Provides a utility routine to copy small arrays much more quickly than Buffer.BlockCopy | |
| /// </summary> | |
| internal static class ByteArray | |
| { | |
| /// <summary> | |
| /// The threshold above which you should use Buffer.BlockCopy rather than ByteArray.Copy | |
| /// </summary> | |
| private const int CopyThreshold = 12; | |
| /// <summary> | |
| /// Determines which copy routine to use based on the number of bytes to be copied. | |
| /// </summary> | |
| internal static void Copy(byte[] src, int srcOffset, byte[] dst, int dstOffset, int count) | |
| { | |
| if (count > CopyThreshold) | |
| { | |
| Buffer.BlockCopy(src, srcOffset, dst, dstOffset, count); | |
| } | |
| else | |
| { | |
| int stop = srcOffset + count; | |
| for (int i = srcOffset; i < stop; i++) | |
| { | |
| dst[dstOffset++] = src[i]; | |
| } | |
| } | |
| } | |
| /// <summary> | |
| /// Reverses the order of bytes in the array | |
| /// </summary> | |
| internal static void Reverse(byte[] bytes) | |
| { | |
| for (int first = 0, last = bytes.Length - 1; first < last; first++, last--) | |
| { | |
| byte temp = bytes[first]; | |
| bytes[first] = bytes[last]; | |
| bytes[last] = temp; | |
| } | |
| } | |
| } | |
| } |