| // Copyright 2022 The Pigweed Authors |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); you may not |
| // use this file except in compliance with the License. You may obtain a copy of |
| // the License at |
| // |
| // https://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, WITHOUT |
| // WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the |
| // License for the specific language governing permissions and limitations under |
| // the License. |
| |
| #include "pw_touchscreen/touchscreen.h" |
| |
| #include <cinttypes> |
| |
| #include "pw_math/vector3.h" |
| |
| namespace pw::touchscreen { |
| |
| void Init() {} |
| |
| bool Available() { return false; } |
| |
| bool NewTouchEvent() { return false; } |
| |
| pw::math::Vector3<int> GetTouchPoint() { return {0, 0, 0}; } |
| |
| } // namespace pw::touchscreen |