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// Copyright 2022 The Pigweed Authors
//
// Licensed under the Apache License, Version 2.0 (the "License"); you may not
// use this file except in compliance with the License. You may obtain a copy of
// the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
// WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
// License for the specific language governing permissions and limitations under
// the License.
#include "pw_display/display.h"
#include <cinttypes>
namespace pw::display {
namespace {
constexpr int kDisplayWidth = 320;
constexpr int kDisplayHeight = 240;
constexpr int kDisplayDataSize = kDisplayWidth * kDisplayHeight;
} // namespace
void Init() {}
const int GetWidth() { return kDisplayWidth; }
const int GetHeight() { return kDisplayHeight; }
void Update(pw::framebuffer::FramebufferRgb565* frame_buffer) {}
void UpdatePixelDouble(pw::framebuffer::FramebufferRgb565* frame_buffer) {}
bool TouchscreenAvailable() { return false; }
bool NewTouchEvent() { return false; }
pw::coordinates::Vec3Int GetTouchPoint() {
pw::coordinates::Vec3Int point;
point.x = 0;
point.y = 0;
point.z = 0;
return point;
}
} // namespace pw::display