| // Copyright 2022 The Pigweed Authors |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); you may not |
| // use this file except in compliance with the License. You may obtain a copy of |
| // the License at |
| // |
| // https://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, WITHOUT |
| // WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the |
| // License for the specific language governing permissions and limitations under |
| // the License. |
| #pragma once |
| |
| #include "pw_coordinates/vec_int.h" |
| #include "pw_framebuffer/rgb565.h" |
| |
| using namespace pw::framebuffer; |
| |
| namespace pw::display { |
| |
| void Init(); |
| uint16_t* GetInternalFramebuffer(); |
| // TODO(tonymd): Add a DPI or physical size value. |
| int GetWidth(); |
| int GetHeight(); |
| // TODO(tonymd): Add update functions for new framebuffer types or make this a |
| // templated class. |
| void Update(FramebufferRgb565* framebuffer); |
| bool TouchscreenAvailable(); |
| bool NewTouchEvent(); |
| pw::coordinates::Vec3Int GetTouchPoint(); |
| |
| } // namespace pw::display |